llvm-6502/lib/Target/TargetRegisterInfo.cpp
Evan Cheng a347f85dbe Starting to refactor Target to separate out code that's needed to fully describe
target machine from those that are only needed by codegen. The goal is to
sink the essential target description into MC layer so we can start building
MC based tools without needing to link in the entire codegen.

First step is to refactor TargetRegisterInfo. This patch added a base class
MCRegisterInfo which TargetRegisterInfo is derived from. Changed TableGen to
separate register description from the rest of the stuff.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@133782 91177308-0d34-0410-b5e6-96231b3b80d8
2011-06-24 01:44:41 +00:00

145 lines
4.7 KiB
C++

//===- TargetRegisterInfo.cpp - Target Register Information Implementation ===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the TargetRegisterInfo interface.
//
//===----------------------------------------------------------------------===//
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
TargetRegisterInfo::TargetRegisterInfo(const TargetRegisterInfoDesc *ID,
regclass_iterator RCB, regclass_iterator RCE,
const char *const *subregindexnames,
int CFSO, int CFDO)
: InfoDesc(ID), SubRegIndexNames(subregindexnames),
RegClassBegin(RCB), RegClassEnd(RCE) {
CallFrameSetupOpcode = CFSO;
CallFrameDestroyOpcode = CFDO;
}
TargetRegisterInfo::~TargetRegisterInfo() {}
void PrintReg::print(raw_ostream &OS) const {
if (!Reg)
OS << "%noreg";
else if (TargetRegisterInfo::isStackSlot(Reg))
OS << "SS#" << TargetRegisterInfo::stackSlot2Index(Reg);
else if (TargetRegisterInfo::isVirtualRegister(Reg))
OS << "%vreg" << TargetRegisterInfo::virtReg2Index(Reg);
else if (TRI && Reg < TRI->getNumRegs())
OS << '%' << TRI->getName(Reg);
else
OS << "%physreg" << Reg;
if (SubIdx) {
if (TRI)
OS << ':' << TRI->getSubRegIndexName(SubIdx);
else
OS << ":sub(" << SubIdx << ')';
}
}
/// getMinimalPhysRegClass - Returns the Register Class of a physical
/// register of the given type, picking the most sub register class of
/// the right type that contains this physreg.
const TargetRegisterClass *
TargetRegisterInfo::getMinimalPhysRegClass(unsigned reg, EVT VT) const {
assert(isPhysicalRegister(reg) && "reg must be a physical register");
// Pick the most sub register class of the right type that contains
// this physreg.
const TargetRegisterClass* BestRC = 0;
for (regclass_iterator I = regclass_begin(), E = regclass_end(); I != E; ++I){
const TargetRegisterClass* RC = *I;
if ((VT == MVT::Other || RC->hasType(VT)) && RC->contains(reg) &&
(!BestRC || BestRC->hasSubClass(RC)))
BestRC = RC;
}
assert(BestRC && "Couldn't find the register class");
return BestRC;
}
/// getAllocatableSetForRC - Toggle the bits that represent allocatable
/// registers for the specific register class.
static void getAllocatableSetForRC(const MachineFunction &MF,
const TargetRegisterClass *RC, BitVector &R){
ArrayRef<unsigned> Order = RC->getRawAllocationOrder(MF);
for (unsigned i = 0; i != Order.size(); ++i)
R.set(Order[i]);
}
BitVector TargetRegisterInfo::getAllocatableSet(const MachineFunction &MF,
const TargetRegisterClass *RC) const {
BitVector Allocatable(getNumRegs());
if (RC) {
getAllocatableSetForRC(MF, RC, Allocatable);
} else {
for (TargetRegisterInfo::regclass_iterator I = regclass_begin(),
E = regclass_end(); I != E; ++I)
if ((*I)->isAllocatable())
getAllocatableSetForRC(MF, *I, Allocatable);
}
// Mask out the reserved registers
BitVector Reserved = getReservedRegs(MF);
Allocatable &= Reserved.flip();
return Allocatable;
}
const TargetRegisterClass *
llvm::getCommonSubClass(const TargetRegisterClass *A,
const TargetRegisterClass *B) {
// First take care of the trivial cases
if (A == B)
return A;
if (!A || !B)
return 0;
// If B is a subclass of A, it will be handled in the loop below
if (B->hasSubClass(A))
return A;
const TargetRegisterClass *Best = 0;
for (TargetRegisterClass::sc_iterator I = A->subclasses_begin();
const TargetRegisterClass *X = *I; ++I) {
if (X == B)
return B; // B is a subclass of A
// X must be a common subclass of A and B
if (!B->hasSubClass(X))
continue;
// A superclass is definitely better.
if (!Best || Best->hasSuperClass(X)) {
Best = X;
continue;
}
// A subclass is definitely worse
if (Best->hasSubClass(X))
continue;
// Best and *I have no super/sub class relation - pick the larger class, or
// the smaller spill size.
int nb = std::distance(Best->begin(), Best->end());
int ni = std::distance(X->begin(), X->end());
if (ni>nb || (ni==nb && X->getSize() < Best->getSize()))
Best = X;
}
return Best;
}