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integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
44 lines
1.6 KiB
LLVM
44 lines
1.6 KiB
LLVM
; RUN: llvm-as < %s | llc -march=x86
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define x86_fp80 @test1() {
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%tmp85 = call x86_fp80 asm sideeffect "fld0", "={st(0)}"()
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ret x86_fp80 %tmp85
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}
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define double @test2() {
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%tmp85 = call double asm sideeffect "fld0", "={st(0)}"()
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ret double %tmp85
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}
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define void @test3(x86_fp80 %X) {
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call void asm sideeffect "frob ", "{st(0)},~{dirflag},~{fpsr},~{flags}"( x86_fp80 %X)
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ret void
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}
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define void @test4(double %X) {
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call void asm sideeffect "frob ", "{st(0)},~{dirflag},~{fpsr},~{flags}"( double %X)
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ret void
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}
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define void @test5(double %X) {
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%Y = fadd double %X, 123.0
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call void asm sideeffect "frob ", "{st(0)},~{dirflag},~{fpsr},~{flags}"( double %Y)
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ret void
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}
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define void @test6(double %A, double %B, double %C,
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double %D, double %E) nounwind {
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entry:
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; Uses the same value twice, should have one fstp after the asm.
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tail call void asm sideeffect "foo $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %A, double %A ) nounwind
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; Uses two different values, should be in st(0)/st(1) and both be popped.
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tail call void asm sideeffect "bar $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %B, double %C ) nounwind
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; Uses two different values, one of which isn't killed in this asm, it
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; should not be popped after the asm.
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tail call void asm sideeffect "baz $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %D, double %E ) nounwind
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; This is the last use of %D, so it should be popped after.
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tail call void asm sideeffect "baz $0", "f,~{dirflag},~{fpsr},~{flags}"( double %D ) nounwind
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ret void
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}
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