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https://github.com/c64scene-ar/llvm-6502.git
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ae3a0be92e
integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
52 lines
2.0 KiB
LLVM
52 lines
2.0 KiB
LLVM
; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2 -pre-alloc-split
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define i32 @main(i32 %argc, i8** %argv) nounwind {
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entry:
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br label %bb14.i
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bb14.i: ; preds = %bb14.i, %entry
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%i8.0.reg2mem.0.i = phi i32 [ 0, %entry ], [ %0, %bb14.i ] ; <i32> [#uses=1]
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%0 = add i32 %i8.0.reg2mem.0.i, 1 ; <i32> [#uses=2]
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%1 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
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%2 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
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%3 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
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%exitcond75.i = icmp eq i32 %0, 32 ; <i1> [#uses=1]
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br i1 %exitcond75.i, label %bb24.i, label %bb14.i
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bb24.i: ; preds = %bb14.i
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%4 = fdiv double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
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%5 = fdiv double %1, 0.000000e+00 ; <double> [#uses=1]
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%6 = fdiv double %2, 0.000000e+00 ; <double> [#uses=1]
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%7 = fdiv double %3, 0.000000e+00 ; <double> [#uses=1]
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br label %bb31.i
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bb31.i: ; preds = %bb31.i, %bb24.i
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%tmp.0.reg2mem.0.i = phi i32 [ 0, %bb24.i ], [ %indvar.next64.i, %bb31.i ] ; <i32> [#uses=1]
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%indvar.next64.i = add i32 %tmp.0.reg2mem.0.i, 1 ; <i32> [#uses=2]
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%exitcond65.i = icmp eq i32 %indvar.next64.i, 64 ; <i1> [#uses=1]
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br i1 %exitcond65.i, label %bb33.i, label %bb31.i
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bb33.i: ; preds = %bb31.i
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br label %bb35.preheader.i
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bb5.i.i: ; preds = %bb35.preheader.i
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%8 = call double @floor(double 0.000000e+00) nounwind readnone ; <double> [#uses=0]
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br label %bb7.i.i
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bb7.i.i: ; preds = %bb35.preheader.i, %bb5.i.i
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br label %bb35.preheader.i
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bb35.preheader.i: ; preds = %bb7.i.i, %bb33.i
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%9 = fsub double 0.000000e+00, %4 ; <double> [#uses=1]
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store double %9, double* null, align 8
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%10 = fsub double 0.000000e+00, %5 ; <double> [#uses=1]
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store double %10, double* null, align 8
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%11 = fsub double 0.000000e+00, %6 ; <double> [#uses=1]
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store double %11, double* null, align 8
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%12 = fsub double 0.000000e+00, %7 ; <double> [#uses=1]
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store double %12, double* null, align 8
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br i1 false, label %bb7.i.i, label %bb5.i.i
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}
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declare double @floor(double) nounwind readnone
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