llvm-6502/include/llvm/CodeGen/WinEHFuncInfo.h
Reid Kleckner 8f32e5f0d6 Rename llvm.frameescape and llvm.framerecover to localescape and localrecover
Summary:
Initially, these intrinsics seemed like part of a family of "frame"
related intrinsics, but now I think that's more confusing than helpful.
Initially, the LangRef specified that this would create a new kind of
allocation that would be allocated at a fixed offset from the frame
pointer (EBP/RBP). We ended up dropping that design, and leaving the
stack frame layout alone.

These intrinsics are really about sharing local stack allocations, not
frame pointers. I intend to go further and add an `llvm.localaddress()`
intrinsic that returns whatever register (EBP, ESI, ESP, RBX) is being
used to address locals, which should not be confused with the frame
pointer.

Naming suggestions at this point are welcome, I'm happy to re-run sed.

Reviewers: majnemer, nicholas

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D11011

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@241633 91177308-0d34-0410-b5e6-96231b3b80d8
2015-07-07 22:25:32 +00:00

166 lines
5.5 KiB
C++

//===-- llvm/CodeGen/WinEHFuncInfo.h ----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Data structures and associated state for Windows exception handling schemes.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_WINEHFUNCINFO_H
#define LLVM_CODEGEN_WINEHFUNCINFO_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/TinyPtrVector.h"
#include "llvm/ADT/DenseMap.h"
namespace llvm {
class BasicBlock;
class Constant;
class Function;
class GlobalVariable;
class InvokeInst;
class IntrinsicInst;
class LandingPadInst;
class MCSymbol;
class Value;
enum ActionType { Catch, Cleanup };
class ActionHandler {
public:
ActionHandler(BasicBlock *BB, ActionType Type)
: StartBB(BB), Type(Type), EHState(-1), HandlerBlockOrFunc(nullptr) {}
ActionType getType() const { return Type; }
BasicBlock *getStartBlock() const { return StartBB; }
bool hasBeenProcessed() { return HandlerBlockOrFunc != nullptr; }
void setHandlerBlockOrFunc(Constant *F) { HandlerBlockOrFunc = F; }
Constant *getHandlerBlockOrFunc() { return HandlerBlockOrFunc; }
void setEHState(int State) { EHState = State; }
int getEHState() const { return EHState; }
private:
BasicBlock *StartBB;
ActionType Type;
int EHState;
// Can be either a BlockAddress or a Function depending on the EH personality.
Constant *HandlerBlockOrFunc;
};
class CatchHandler : public ActionHandler {
public:
CatchHandler(BasicBlock *BB, Constant *Selector, BasicBlock *NextBB)
: ActionHandler(BB, ActionType::Catch), Selector(Selector),
NextBB(NextBB), ExceptionObjectVar(nullptr),
ExceptionObjectIndex(-1) {}
// Method for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const ActionHandler *H) {
return H->getType() == ActionType::Catch;
}
Constant *getSelector() const { return Selector; }
BasicBlock *getNextBB() const { return NextBB; }
const Value *getExceptionVar() { return ExceptionObjectVar; }
TinyPtrVector<BasicBlock *> &getReturnTargets() { return ReturnTargets; }
void setExceptionVar(const Value *Val) { ExceptionObjectVar = Val; }
void setExceptionVarIndex(int Index) { ExceptionObjectIndex = Index; }
int getExceptionVarIndex() const { return ExceptionObjectIndex; }
void setReturnTargets(TinyPtrVector<BasicBlock *> &Targets) {
ReturnTargets = Targets;
}
private:
Constant *Selector;
BasicBlock *NextBB;
// While catch handlers are being outlined the ExceptionObjectVar field will
// be populated with the instruction in the parent frame that corresponds
// to the exception object (or nullptr if the catch does not use an
// exception object) and the ExceptionObjectIndex field will be -1.
// When the parseEHActions function is called to populate a vector of
// instances of this class, the ExceptionObjectVar field will be nullptr
// and the ExceptionObjectIndex will be the index of the exception object in
// the parent function's localescape block.
const Value *ExceptionObjectVar;
int ExceptionObjectIndex;
TinyPtrVector<BasicBlock *> ReturnTargets;
};
class CleanupHandler : public ActionHandler {
public:
CleanupHandler(BasicBlock *BB) : ActionHandler(BB, ActionType::Cleanup) {}
// Method for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const ActionHandler *H) {
return H->getType() == ActionType::Cleanup;
}
};
void parseEHActions(const IntrinsicInst *II,
SmallVectorImpl<std::unique_ptr<ActionHandler>> &Actions);
// The following structs respresent the .xdata for functions using C++
// exceptions on Windows.
struct WinEHUnwindMapEntry {
int ToState;
Function *Cleanup;
};
struct WinEHHandlerType {
int Adjectives;
GlobalVariable *TypeDescriptor;
int CatchObjRecoverIdx;
Function *Handler;
};
struct WinEHTryBlockMapEntry {
int TryLow;
int TryHigh;
SmallVector<WinEHHandlerType, 1> HandlerArray;
};
struct WinEHFuncInfo {
DenseMap<const Function *, const LandingPadInst *> RootLPad;
DenseMap<const Function *, const InvokeInst *> LastInvoke;
DenseMap<const Function *, int> HandlerEnclosedState;
DenseMap<const Function *, bool> LastInvokeVisited;
DenseMap<const LandingPadInst *, int> LandingPadStateMap;
DenseMap<const Function *, int> CatchHandlerParentFrameObjIdx;
DenseMap<const Function *, int> CatchHandlerParentFrameObjOffset;
DenseMap<const Function *, int> CatchHandlerMaxState;
DenseMap<const Function *, int> HandlerBaseState;
SmallVector<WinEHUnwindMapEntry, 4> UnwindMap;
SmallVector<WinEHTryBlockMapEntry, 4> TryBlockMap;
SmallVector<std::pair<MCSymbol *, int>, 4> IPToStateList;
int UnwindHelpFrameIdx = INT_MAX;
int UnwindHelpFrameOffset = -1;
unsigned NumIPToStateFuncsVisited = 0;
/// localescape index of the 32-bit EH registration node. Set by
/// WinEHStatePass and used indirectly by SEH filter functions of the parent.
int EHRegNodeEscapeIndex = INT_MAX;
WinEHFuncInfo() {}
};
/// Analyze the IR in ParentFn and it's handlers to build WinEHFuncInfo, which
/// describes the state numbers and tables used by __CxxFrameHandler3. This
/// analysis assumes that WinEHPrepare has already been run.
void calculateWinCXXEHStateNumbers(const Function *ParentFn,
WinEHFuncInfo &FuncInfo);
}
#endif // LLVM_CODEGEN_WINEHFUNCINFO_H