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The personality routine currently lives in the LandingPadInst. This isn't desirable because: - All LandingPadInsts in the same function must have the same personality routine. This means that each LandingPadInst beyond the first has an operand which produces no additional information. - There is ongoing work to introduce EH IR constructs other than LandingPadInst. Moving the personality routine off of any one particular Instruction and onto the parent function seems a lot better than have N different places a personality function can sneak onto an exceptional function. Differential Revision: http://reviews.llvm.org/D10429 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239940 91177308-0d34-0410-b5e6-96231b3b80d8
22 lines
590 B
LLVM
22 lines
590 B
LLVM
; RUN: llc < %s
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; XFAIL: hexagon
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declare { i64, double } @wild()
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define void @foo(i64* %p, double* %q) nounwind personality i32 (...)* @__gxx_personality_v0 {
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%t = invoke { i64, double } @wild() to label %normal unwind label %handler
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normal:
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%mrv_gr = extractvalue { i64, double } %t, 0
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store i64 %mrv_gr, i64* %p
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%mrv_gr12681 = extractvalue { i64, double } %t, 1
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store double %mrv_gr12681, double* %q
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ret void
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handler:
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%exn = landingpad {i8*, i32}
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catch i8* null
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ret void
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}
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declare i32 @__gxx_personality_v0(...)
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