llvm-6502/lib/Transforms/Scalar/SCCP.cpp
Mehdi Amini 529919ff31 DataLayout is mandatory, update the API to reflect it with references.
Summary:
Now that the DataLayout is a mandatory part of the module, let's start
cleaning the codebase. This patch is a first attempt at doing that.

This patch is not exactly NFC as for instance some places were passing
a nullptr instead of the DataLayout, possibly just because there was a
default value on the DataLayout argument to many functions in the API.
Even though it is not purely NFC, there is no change in the
validation.

I turned as many pointer to DataLayout to references, this helped
figuring out all the places where a nullptr could come up.

I had initially a local version of this patch broken into over 30
independant, commits but some later commit were cleaning the API and
touching part of the code modified in the previous commits, so it
seemed cleaner without the intermediate state.

Test Plan:

Reviewers: echristo

Subscribers: llvm-commits

From: Mehdi Amini <mehdi.amini@apple.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231740 91177308-0d34-0410-b5e6-96231b3b80d8
2015-03-10 02:37:25 +00:00

1946 lines
70 KiB
C++

//===- SCCP.cpp - Sparse Conditional Constant Propagation -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements sparse conditional constant propagation and merging:
//
// Specifically, this:
// * Assumes values are constant unless proven otherwise
// * Assumes BasicBlocks are dead unless proven otherwise
// * Proves values to be constant, and replaces them with constants
// * Proves conditional branches to be unconditional
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/InstVisitor.h"
#include "llvm/IR/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Transforms/Utils/Local.h"
#include <algorithm>
using namespace llvm;
#define DEBUG_TYPE "sccp"
STATISTIC(NumInstRemoved, "Number of instructions removed");
STATISTIC(NumDeadBlocks , "Number of basic blocks unreachable");
STATISTIC(IPNumInstRemoved, "Number of instructions removed by IPSCCP");
STATISTIC(IPNumArgsElimed ,"Number of arguments constant propagated by IPSCCP");
STATISTIC(IPNumGlobalConst, "Number of globals found to be constant by IPSCCP");
namespace {
/// LatticeVal class - This class represents the different lattice values that
/// an LLVM value may occupy. It is a simple class with value semantics.
///
class LatticeVal {
enum LatticeValueTy {
/// undefined - This LLVM Value has no known value yet.
undefined,
/// constant - This LLVM Value has a specific constant value.
constant,
/// forcedconstant - This LLVM Value was thought to be undef until
/// ResolvedUndefsIn. This is treated just like 'constant', but if merged
/// with another (different) constant, it goes to overdefined, instead of
/// asserting.
forcedconstant,
/// overdefined - This instruction is not known to be constant, and we know
/// it has a value.
overdefined
};
/// Val: This stores the current lattice value along with the Constant* for
/// the constant if this is a 'constant' or 'forcedconstant' value.
PointerIntPair<Constant *, 2, LatticeValueTy> Val;
LatticeValueTy getLatticeValue() const {
return Val.getInt();
}
public:
LatticeVal() : Val(nullptr, undefined) {}
bool isUndefined() const { return getLatticeValue() == undefined; }
bool isConstant() const {
return getLatticeValue() == constant || getLatticeValue() == forcedconstant;
}
bool isOverdefined() const { return getLatticeValue() == overdefined; }
Constant *getConstant() const {
assert(isConstant() && "Cannot get the constant of a non-constant!");
return Val.getPointer();
}
/// markOverdefined - Return true if this is a change in status.
bool markOverdefined() {
if (isOverdefined())
return false;
Val.setInt(overdefined);
return true;
}
/// markConstant - Return true if this is a change in status.
bool markConstant(Constant *V) {
if (getLatticeValue() == constant) { // Constant but not forcedconstant.
assert(getConstant() == V && "Marking constant with different value");
return false;
}
if (isUndefined()) {
Val.setInt(constant);
assert(V && "Marking constant with NULL");
Val.setPointer(V);
} else {
assert(getLatticeValue() == forcedconstant &&
"Cannot move from overdefined to constant!");
// Stay at forcedconstant if the constant is the same.
if (V == getConstant()) return false;
// Otherwise, we go to overdefined. Assumptions made based on the
// forced value are possibly wrong. Assuming this is another constant
// could expose a contradiction.
Val.setInt(overdefined);
}
return true;
}
/// getConstantInt - If this is a constant with a ConstantInt value, return it
/// otherwise return null.
ConstantInt *getConstantInt() const {
if (isConstant())
return dyn_cast<ConstantInt>(getConstant());
return nullptr;
}
void markForcedConstant(Constant *V) {
assert(isUndefined() && "Can't force a defined value!");
Val.setInt(forcedconstant);
Val.setPointer(V);
}
};
} // end anonymous namespace.
namespace {
//===----------------------------------------------------------------------===//
//
/// SCCPSolver - This class is a general purpose solver for Sparse Conditional
/// Constant Propagation.
///
class SCCPSolver : public InstVisitor<SCCPSolver> {
const DataLayout &DL;
const TargetLibraryInfo *TLI;
SmallPtrSet<BasicBlock*, 8> BBExecutable; // The BBs that are executable.
DenseMap<Value*, LatticeVal> ValueState; // The state each value is in.
/// StructValueState - This maintains ValueState for values that have
/// StructType, for example for formal arguments, calls, insertelement, etc.
///
DenseMap<std::pair<Value*, unsigned>, LatticeVal> StructValueState;
/// GlobalValue - If we are tracking any values for the contents of a global
/// variable, we keep a mapping from the constant accessor to the element of
/// the global, to the currently known value. If the value becomes
/// overdefined, it's entry is simply removed from this map.
DenseMap<GlobalVariable*, LatticeVal> TrackedGlobals;
/// TrackedRetVals - If we are tracking arguments into and the return
/// value out of a function, it will have an entry in this map, indicating
/// what the known return value for the function is.
DenseMap<Function*, LatticeVal> TrackedRetVals;
/// TrackedMultipleRetVals - Same as TrackedRetVals, but used for functions
/// that return multiple values.
DenseMap<std::pair<Function*, unsigned>, LatticeVal> TrackedMultipleRetVals;
/// MRVFunctionsTracked - Each function in TrackedMultipleRetVals is
/// represented here for efficient lookup.
SmallPtrSet<Function*, 16> MRVFunctionsTracked;
/// TrackingIncomingArguments - This is the set of functions for whose
/// arguments we make optimistic assumptions about and try to prove as
/// constants.
SmallPtrSet<Function*, 16> TrackingIncomingArguments;
/// The reason for two worklists is that overdefined is the lowest state
/// on the lattice, and moving things to overdefined as fast as possible
/// makes SCCP converge much faster.
///
/// By having a separate worklist, we accomplish this because everything
/// possibly overdefined will become overdefined at the soonest possible
/// point.
SmallVector<Value*, 64> OverdefinedInstWorkList;
SmallVector<Value*, 64> InstWorkList;
SmallVector<BasicBlock*, 64> BBWorkList; // The BasicBlock work list
/// KnownFeasibleEdges - Entries in this set are edges which have already had
/// PHI nodes retriggered.
typedef std::pair<BasicBlock*, BasicBlock*> Edge;
DenseSet<Edge> KnownFeasibleEdges;
public:
SCCPSolver(const DataLayout &DL, const TargetLibraryInfo *tli)
: DL(DL), TLI(tli) {}
/// MarkBlockExecutable - This method can be used by clients to mark all of
/// the blocks that are known to be intrinsically live in the processed unit.
///
/// This returns true if the block was not considered live before.
bool MarkBlockExecutable(BasicBlock *BB) {
if (!BBExecutable.insert(BB).second)
return false;
DEBUG(dbgs() << "Marking Block Executable: " << BB->getName() << '\n');
BBWorkList.push_back(BB); // Add the block to the work list!
return true;
}
/// TrackValueOfGlobalVariable - Clients can use this method to
/// inform the SCCPSolver that it should track loads and stores to the
/// specified global variable if it can. This is only legal to call if
/// performing Interprocedural SCCP.
void TrackValueOfGlobalVariable(GlobalVariable *GV) {
// We only track the contents of scalar globals.
if (GV->getType()->getElementType()->isSingleValueType()) {
LatticeVal &IV = TrackedGlobals[GV];
if (!isa<UndefValue>(GV->getInitializer()))
IV.markConstant(GV->getInitializer());
}
}
/// AddTrackedFunction - If the SCCP solver is supposed to track calls into
/// and out of the specified function (which cannot have its address taken),
/// this method must be called.
void AddTrackedFunction(Function *F) {
// Add an entry, F -> undef.
if (StructType *STy = dyn_cast<StructType>(F->getReturnType())) {
MRVFunctionsTracked.insert(F);
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i)
TrackedMultipleRetVals.insert(std::make_pair(std::make_pair(F, i),
LatticeVal()));
} else
TrackedRetVals.insert(std::make_pair(F, LatticeVal()));
}
void AddArgumentTrackedFunction(Function *F) {
TrackingIncomingArguments.insert(F);
}
/// Solve - Solve for constants and executable blocks.
///
void Solve();
/// ResolvedUndefsIn - While solving the dataflow for a function, we assume
/// that branches on undef values cannot reach any of their successors.
/// However, this is not a safe assumption. After we solve dataflow, this
/// method should be use to handle this. If this returns true, the solver
/// should be rerun.
bool ResolvedUndefsIn(Function &F);
bool isBlockExecutable(BasicBlock *BB) const {
return BBExecutable.count(BB);
}
LatticeVal getLatticeValueFor(Value *V) const {
DenseMap<Value*, LatticeVal>::const_iterator I = ValueState.find(V);
assert(I != ValueState.end() && "V is not in valuemap!");
return I->second;
}
/// getTrackedRetVals - Get the inferred return value map.
///
const DenseMap<Function*, LatticeVal> &getTrackedRetVals() {
return TrackedRetVals;
}
/// getTrackedGlobals - Get and return the set of inferred initializers for
/// global variables.
const DenseMap<GlobalVariable*, LatticeVal> &getTrackedGlobals() {
return TrackedGlobals;
}
void markOverdefined(Value *V) {
assert(!V->getType()->isStructTy() && "Should use other method");
markOverdefined(ValueState[V], V);
}
/// markAnythingOverdefined - Mark the specified value overdefined. This
/// works with both scalars and structs.
void markAnythingOverdefined(Value *V) {
if (StructType *STy = dyn_cast<StructType>(V->getType()))
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i)
markOverdefined(getStructValueState(V, i), V);
else
markOverdefined(V);
}
private:
// markConstant - Make a value be marked as "constant". If the value
// is not already a constant, add it to the instruction work list so that
// the users of the instruction are updated later.
//
void markConstant(LatticeVal &IV, Value *V, Constant *C) {
if (!IV.markConstant(C)) return;
DEBUG(dbgs() << "markConstant: " << *C << ": " << *V << '\n');
if (IV.isOverdefined())
OverdefinedInstWorkList.push_back(V);
else
InstWorkList.push_back(V);
}
void markConstant(Value *V, Constant *C) {
assert(!V->getType()->isStructTy() && "Should use other method");
markConstant(ValueState[V], V, C);
}
void markForcedConstant(Value *V, Constant *C) {
assert(!V->getType()->isStructTy() && "Should use other method");
LatticeVal &IV = ValueState[V];
IV.markForcedConstant(C);
DEBUG(dbgs() << "markForcedConstant: " << *C << ": " << *V << '\n');
if (IV.isOverdefined())
OverdefinedInstWorkList.push_back(V);
else
InstWorkList.push_back(V);
}
// markOverdefined - Make a value be marked as "overdefined". If the
// value is not already overdefined, add it to the overdefined instruction
// work list so that the users of the instruction are updated later.
void markOverdefined(LatticeVal &IV, Value *V) {
if (!IV.markOverdefined()) return;
DEBUG(dbgs() << "markOverdefined: ";
if (Function *F = dyn_cast<Function>(V))
dbgs() << "Function '" << F->getName() << "'\n";
else
dbgs() << *V << '\n');
// Only instructions go on the work list
OverdefinedInstWorkList.push_back(V);
}
void mergeInValue(LatticeVal &IV, Value *V, LatticeVal MergeWithV) {
if (IV.isOverdefined() || MergeWithV.isUndefined())
return; // Noop.
if (MergeWithV.isOverdefined())
markOverdefined(IV, V);
else if (IV.isUndefined())
markConstant(IV, V, MergeWithV.getConstant());
else if (IV.getConstant() != MergeWithV.getConstant())
markOverdefined(IV, V);
}
void mergeInValue(Value *V, LatticeVal MergeWithV) {
assert(!V->getType()->isStructTy() && "Should use other method");
mergeInValue(ValueState[V], V, MergeWithV);
}
/// getValueState - Return the LatticeVal object that corresponds to the
/// value. This function handles the case when the value hasn't been seen yet
/// by properly seeding constants etc.
LatticeVal &getValueState(Value *V) {
assert(!V->getType()->isStructTy() && "Should use getStructValueState");
std::pair<DenseMap<Value*, LatticeVal>::iterator, bool> I =
ValueState.insert(std::make_pair(V, LatticeVal()));
LatticeVal &LV = I.first->second;
if (!I.second)
return LV; // Common case, already in the map.
if (Constant *C = dyn_cast<Constant>(V)) {
// Undef values remain undefined.
if (!isa<UndefValue>(V))
LV.markConstant(C); // Constants are constant
}
// All others are underdefined by default.
return LV;
}
/// getStructValueState - Return the LatticeVal object that corresponds to the
/// value/field pair. This function handles the case when the value hasn't
/// been seen yet by properly seeding constants etc.
LatticeVal &getStructValueState(Value *V, unsigned i) {
assert(V->getType()->isStructTy() && "Should use getValueState");
assert(i < cast<StructType>(V->getType())->getNumElements() &&
"Invalid element #");
std::pair<DenseMap<std::pair<Value*, unsigned>, LatticeVal>::iterator,
bool> I = StructValueState.insert(
std::make_pair(std::make_pair(V, i), LatticeVal()));
LatticeVal &LV = I.first->second;
if (!I.second)
return LV; // Common case, already in the map.
if (Constant *C = dyn_cast<Constant>(V)) {
Constant *Elt = C->getAggregateElement(i);
if (!Elt)
LV.markOverdefined(); // Unknown sort of constant.
else if (isa<UndefValue>(Elt))
; // Undef values remain undefined.
else
LV.markConstant(Elt); // Constants are constant.
}
// All others are underdefined by default.
return LV;
}
/// markEdgeExecutable - Mark a basic block as executable, adding it to the BB
/// work list if it is not already executable.
void markEdgeExecutable(BasicBlock *Source, BasicBlock *Dest) {
if (!KnownFeasibleEdges.insert(Edge(Source, Dest)).second)
return; // This edge is already known to be executable!
if (!MarkBlockExecutable(Dest)) {
// If the destination is already executable, we just made an *edge*
// feasible that wasn't before. Revisit the PHI nodes in the block
// because they have potentially new operands.
DEBUG(dbgs() << "Marking Edge Executable: " << Source->getName()
<< " -> " << Dest->getName() << '\n');
PHINode *PN;
for (BasicBlock::iterator I = Dest->begin();
(PN = dyn_cast<PHINode>(I)); ++I)
visitPHINode(*PN);
}
}
// getFeasibleSuccessors - Return a vector of booleans to indicate which
// successors are reachable from a given terminator instruction.
//
void getFeasibleSuccessors(TerminatorInst &TI, SmallVectorImpl<bool> &Succs);
// isEdgeFeasible - Return true if the control flow edge from the 'From' basic
// block to the 'To' basic block is currently feasible.
//
bool isEdgeFeasible(BasicBlock *From, BasicBlock *To);
// OperandChangedState - This method is invoked on all of the users of an
// instruction that was just changed state somehow. Based on this
// information, we need to update the specified user of this instruction.
//
void OperandChangedState(Instruction *I) {
if (BBExecutable.count(I->getParent())) // Inst is executable?
visit(*I);
}
private:
friend class InstVisitor<SCCPSolver>;
// visit implementations - Something changed in this instruction. Either an
// operand made a transition, or the instruction is newly executable. Change
// the value type of I to reflect these changes if appropriate.
void visitPHINode(PHINode &I);
// Terminators
void visitReturnInst(ReturnInst &I);
void visitTerminatorInst(TerminatorInst &TI);
void visitCastInst(CastInst &I);
void visitSelectInst(SelectInst &I);
void visitBinaryOperator(Instruction &I);
void visitCmpInst(CmpInst &I);
void visitExtractElementInst(ExtractElementInst &I);
void visitInsertElementInst(InsertElementInst &I);
void visitShuffleVectorInst(ShuffleVectorInst &I);
void visitExtractValueInst(ExtractValueInst &EVI);
void visitInsertValueInst(InsertValueInst &IVI);
void visitLandingPadInst(LandingPadInst &I) { markAnythingOverdefined(&I); }
// Instructions that cannot be folded away.
void visitStoreInst (StoreInst &I);
void visitLoadInst (LoadInst &I);
void visitGetElementPtrInst(GetElementPtrInst &I);
void visitCallInst (CallInst &I) {
visitCallSite(&I);
}
void visitInvokeInst (InvokeInst &II) {
visitCallSite(&II);
visitTerminatorInst(II);
}
void visitCallSite (CallSite CS);
void visitResumeInst (TerminatorInst &I) { /*returns void*/ }
void visitUnreachableInst(TerminatorInst &I) { /*returns void*/ }
void visitFenceInst (FenceInst &I) { /*returns void*/ }
void visitAtomicCmpXchgInst(AtomicCmpXchgInst &I) {
markAnythingOverdefined(&I);
}
void visitAtomicRMWInst (AtomicRMWInst &I) { markOverdefined(&I); }
void visitAllocaInst (Instruction &I) { markOverdefined(&I); }
void visitVAArgInst (Instruction &I) { markAnythingOverdefined(&I); }
void visitInstruction(Instruction &I) {
// If a new instruction is added to LLVM that we don't handle.
dbgs() << "SCCP: Don't know how to handle: " << I << '\n';
markAnythingOverdefined(&I); // Just in case
}
};
} // end anonymous namespace
// getFeasibleSuccessors - Return a vector of booleans to indicate which
// successors are reachable from a given terminator instruction.
//
void SCCPSolver::getFeasibleSuccessors(TerminatorInst &TI,
SmallVectorImpl<bool> &Succs) {
Succs.resize(TI.getNumSuccessors());
if (BranchInst *BI = dyn_cast<BranchInst>(&TI)) {
if (BI->isUnconditional()) {
Succs[0] = true;
return;
}
LatticeVal BCValue = getValueState(BI->getCondition());
ConstantInt *CI = BCValue.getConstantInt();
if (!CI) {
// Overdefined condition variables, and branches on unfoldable constant
// conditions, mean the branch could go either way.
if (!BCValue.isUndefined())
Succs[0] = Succs[1] = true;
return;
}
// Constant condition variables mean the branch can only go a single way.
Succs[CI->isZero()] = true;
return;
}
if (isa<InvokeInst>(TI)) {
// Invoke instructions successors are always executable.
Succs[0] = Succs[1] = true;
return;
}
if (SwitchInst *SI = dyn_cast<SwitchInst>(&TI)) {
if (!SI->getNumCases()) {
Succs[0] = true;
return;
}
LatticeVal SCValue = getValueState(SI->getCondition());
ConstantInt *CI = SCValue.getConstantInt();
if (!CI) { // Overdefined or undefined condition?
// All destinations are executable!
if (!SCValue.isUndefined())
Succs.assign(TI.getNumSuccessors(), true);
return;
}
Succs[SI->findCaseValue(CI).getSuccessorIndex()] = true;
return;
}
// TODO: This could be improved if the operand is a [cast of a] BlockAddress.
if (isa<IndirectBrInst>(&TI)) {
// Just mark all destinations executable!
Succs.assign(TI.getNumSuccessors(), true);
return;
}
#ifndef NDEBUG
dbgs() << "Unknown terminator instruction: " << TI << '\n';
#endif
llvm_unreachable("SCCP: Don't know how to handle this terminator!");
}
// isEdgeFeasible - Return true if the control flow edge from the 'From' basic
// block to the 'To' basic block is currently feasible.
//
bool SCCPSolver::isEdgeFeasible(BasicBlock *From, BasicBlock *To) {
assert(BBExecutable.count(To) && "Dest should always be alive!");
// Make sure the source basic block is executable!!
if (!BBExecutable.count(From)) return false;
// Check to make sure this edge itself is actually feasible now.
TerminatorInst *TI = From->getTerminator();
if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
if (BI->isUnconditional())
return true;
LatticeVal BCValue = getValueState(BI->getCondition());
// Overdefined condition variables mean the branch could go either way,
// undef conditions mean that neither edge is feasible yet.
ConstantInt *CI = BCValue.getConstantInt();
if (!CI)
return !BCValue.isUndefined();
// Constant condition variables mean the branch can only go a single way.
return BI->getSuccessor(CI->isZero()) == To;
}
// Invoke instructions successors are always executable.
if (isa<InvokeInst>(TI))
return true;
if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
if (SI->getNumCases() < 1)
return true;
LatticeVal SCValue = getValueState(SI->getCondition());
ConstantInt *CI = SCValue.getConstantInt();
if (!CI)
return !SCValue.isUndefined();
return SI->findCaseValue(CI).getCaseSuccessor() == To;
}
// Just mark all destinations executable!
// TODO: This could be improved if the operand is a [cast of a] BlockAddress.
if (isa<IndirectBrInst>(TI))
return true;
#ifndef NDEBUG
dbgs() << "Unknown terminator instruction: " << *TI << '\n';
#endif
llvm_unreachable(nullptr);
}
// visit Implementations - Something changed in this instruction, either an
// operand made a transition, or the instruction is newly executable. Change
// the value type of I to reflect these changes if appropriate. This method
// makes sure to do the following actions:
//
// 1. If a phi node merges two constants in, and has conflicting value coming
// from different branches, or if the PHI node merges in an overdefined
// value, then the PHI node becomes overdefined.
// 2. If a phi node merges only constants in, and they all agree on value, the
// PHI node becomes a constant value equal to that.
// 3. If V <- x (op) y && isConstant(x) && isConstant(y) V = Constant
// 4. If V <- x (op) y && (isOverdefined(x) || isOverdefined(y)) V = Overdefined
// 5. If V <- MEM or V <- CALL or V <- (unknown) then V = Overdefined
// 6. If a conditional branch has a value that is constant, make the selected
// destination executable
// 7. If a conditional branch has a value that is overdefined, make all
// successors executable.
//
void SCCPSolver::visitPHINode(PHINode &PN) {
// If this PN returns a struct, just mark the result overdefined.
// TODO: We could do a lot better than this if code actually uses this.
if (PN.getType()->isStructTy())
return markAnythingOverdefined(&PN);
if (getValueState(&PN).isOverdefined())
return; // Quick exit
// Super-extra-high-degree PHI nodes are unlikely to ever be marked constant,
// and slow us down a lot. Just mark them overdefined.
if (PN.getNumIncomingValues() > 64)
return markOverdefined(&PN);
// Look at all of the executable operands of the PHI node. If any of them
// are overdefined, the PHI becomes overdefined as well. If they are all
// constant, and they agree with each other, the PHI becomes the identical
// constant. If they are constant and don't agree, the PHI is overdefined.
// If there are no executable operands, the PHI remains undefined.
//
Constant *OperandVal = nullptr;
for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i) {
LatticeVal IV = getValueState(PN.getIncomingValue(i));
if (IV.isUndefined()) continue; // Doesn't influence PHI node.
if (!isEdgeFeasible(PN.getIncomingBlock(i), PN.getParent()))
continue;
if (IV.isOverdefined()) // PHI node becomes overdefined!
return markOverdefined(&PN);
if (!OperandVal) { // Grab the first value.
OperandVal = IV.getConstant();
continue;
}
// There is already a reachable operand. If we conflict with it,
// then the PHI node becomes overdefined. If we agree with it, we
// can continue on.
// Check to see if there are two different constants merging, if so, the PHI
// node is overdefined.
if (IV.getConstant() != OperandVal)
return markOverdefined(&PN);
}
// If we exited the loop, this means that the PHI node only has constant
// arguments that agree with each other(and OperandVal is the constant) or
// OperandVal is null because there are no defined incoming arguments. If
// this is the case, the PHI remains undefined.
//
if (OperandVal)
markConstant(&PN, OperandVal); // Acquire operand value
}
void SCCPSolver::visitReturnInst(ReturnInst &I) {
if (I.getNumOperands() == 0) return; // ret void
Function *F = I.getParent()->getParent();
Value *ResultOp = I.getOperand(0);
// If we are tracking the return value of this function, merge it in.
if (!TrackedRetVals.empty() && !ResultOp->getType()->isStructTy()) {
DenseMap<Function*, LatticeVal>::iterator TFRVI =
TrackedRetVals.find(F);
if (TFRVI != TrackedRetVals.end()) {
mergeInValue(TFRVI->second, F, getValueState(ResultOp));
return;
}
}
// Handle functions that return multiple values.
if (!TrackedMultipleRetVals.empty()) {
if (StructType *STy = dyn_cast<StructType>(ResultOp->getType()))
if (MRVFunctionsTracked.count(F))
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i)
mergeInValue(TrackedMultipleRetVals[std::make_pair(F, i)], F,
getStructValueState(ResultOp, i));
}
}
void SCCPSolver::visitTerminatorInst(TerminatorInst &TI) {
SmallVector<bool, 16> SuccFeasible;
getFeasibleSuccessors(TI, SuccFeasible);
BasicBlock *BB = TI.getParent();
// Mark all feasible successors executable.
for (unsigned i = 0, e = SuccFeasible.size(); i != e; ++i)
if (SuccFeasible[i])
markEdgeExecutable(BB, TI.getSuccessor(i));
}
void SCCPSolver::visitCastInst(CastInst &I) {
LatticeVal OpSt = getValueState(I.getOperand(0));
if (OpSt.isOverdefined()) // Inherit overdefinedness of operand
markOverdefined(&I);
else if (OpSt.isConstant()) // Propagate constant value
markConstant(&I, ConstantExpr::getCast(I.getOpcode(),
OpSt.getConstant(), I.getType()));
}
void SCCPSolver::visitExtractValueInst(ExtractValueInst &EVI) {
// If this returns a struct, mark all elements over defined, we don't track
// structs in structs.
if (EVI.getType()->isStructTy())
return markAnythingOverdefined(&EVI);
// If this is extracting from more than one level of struct, we don't know.
if (EVI.getNumIndices() != 1)
return markOverdefined(&EVI);
Value *AggVal = EVI.getAggregateOperand();
if (AggVal->getType()->isStructTy()) {
unsigned i = *EVI.idx_begin();
LatticeVal EltVal = getStructValueState(AggVal, i);
mergeInValue(getValueState(&EVI), &EVI, EltVal);
} else {
// Otherwise, must be extracting from an array.
return markOverdefined(&EVI);
}
}
void SCCPSolver::visitInsertValueInst(InsertValueInst &IVI) {
StructType *STy = dyn_cast<StructType>(IVI.getType());
if (!STy)
return markOverdefined(&IVI);
// If this has more than one index, we can't handle it, drive all results to
// undef.
if (IVI.getNumIndices() != 1)
return markAnythingOverdefined(&IVI);
Value *Aggr = IVI.getAggregateOperand();
unsigned Idx = *IVI.idx_begin();
// Compute the result based on what we're inserting.
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
// This passes through all values that aren't the inserted element.
if (i != Idx) {
LatticeVal EltVal = getStructValueState(Aggr, i);
mergeInValue(getStructValueState(&IVI, i), &IVI, EltVal);
continue;
}
Value *Val = IVI.getInsertedValueOperand();
if (Val->getType()->isStructTy())
// We don't track structs in structs.
markOverdefined(getStructValueState(&IVI, i), &IVI);
else {
LatticeVal InVal = getValueState(Val);
mergeInValue(getStructValueState(&IVI, i), &IVI, InVal);
}
}
}
void SCCPSolver::visitSelectInst(SelectInst &I) {
// If this select returns a struct, just mark the result overdefined.
// TODO: We could do a lot better than this if code actually uses this.
if (I.getType()->isStructTy())
return markAnythingOverdefined(&I);
LatticeVal CondValue = getValueState(I.getCondition());
if (CondValue.isUndefined())
return;
if (ConstantInt *CondCB = CondValue.getConstantInt()) {
Value *OpVal = CondCB->isZero() ? I.getFalseValue() : I.getTrueValue();
mergeInValue(&I, getValueState(OpVal));
return;
}
// Otherwise, the condition is overdefined or a constant we can't evaluate.
// See if we can produce something better than overdefined based on the T/F
// value.
LatticeVal TVal = getValueState(I.getTrueValue());
LatticeVal FVal = getValueState(I.getFalseValue());
// select ?, C, C -> C.
if (TVal.isConstant() && FVal.isConstant() &&
TVal.getConstant() == FVal.getConstant())
return markConstant(&I, FVal.getConstant());
if (TVal.isUndefined()) // select ?, undef, X -> X.
return mergeInValue(&I, FVal);
if (FVal.isUndefined()) // select ?, X, undef -> X.
return mergeInValue(&I, TVal);
markOverdefined(&I);
}
// Handle Binary Operators.
void SCCPSolver::visitBinaryOperator(Instruction &I) {
LatticeVal V1State = getValueState(I.getOperand(0));
LatticeVal V2State = getValueState(I.getOperand(1));
LatticeVal &IV = ValueState[&I];
if (IV.isOverdefined()) return;
if (V1State.isConstant() && V2State.isConstant())
return markConstant(IV, &I,
ConstantExpr::get(I.getOpcode(), V1State.getConstant(),
V2State.getConstant()));
// If something is undef, wait for it to resolve.
if (!V1State.isOverdefined() && !V2State.isOverdefined())
return;
// Otherwise, one of our operands is overdefined. Try to produce something
// better than overdefined with some tricks.
// If this is an AND or OR with 0 or -1, it doesn't matter that the other
// operand is overdefined.
if (I.getOpcode() == Instruction::And || I.getOpcode() == Instruction::Or) {
LatticeVal *NonOverdefVal = nullptr;
if (!V1State.isOverdefined())
NonOverdefVal = &V1State;
else if (!V2State.isOverdefined())
NonOverdefVal = &V2State;
if (NonOverdefVal) {
if (NonOverdefVal->isUndefined()) {
// Could annihilate value.
if (I.getOpcode() == Instruction::And)
markConstant(IV, &I, Constant::getNullValue(I.getType()));
else if (VectorType *PT = dyn_cast<VectorType>(I.getType()))
markConstant(IV, &I, Constant::getAllOnesValue(PT));
else
markConstant(IV, &I,
Constant::getAllOnesValue(I.getType()));
return;
}
if (I.getOpcode() == Instruction::And) {
// X and 0 = 0
if (NonOverdefVal->getConstant()->isNullValue())
return markConstant(IV, &I, NonOverdefVal->getConstant());
} else {
if (ConstantInt *CI = NonOverdefVal->getConstantInt())
if (CI->isAllOnesValue()) // X or -1 = -1
return markConstant(IV, &I, NonOverdefVal->getConstant());
}
}
}
markOverdefined(&I);
}
// Handle ICmpInst instruction.
void SCCPSolver::visitCmpInst(CmpInst &I) {
LatticeVal V1State = getValueState(I.getOperand(0));
LatticeVal V2State = getValueState(I.getOperand(1));
LatticeVal &IV = ValueState[&I];
if (IV.isOverdefined()) return;
if (V1State.isConstant() && V2State.isConstant())
return markConstant(IV, &I, ConstantExpr::getCompare(I.getPredicate(),
V1State.getConstant(),
V2State.getConstant()));
// If operands are still undefined, wait for it to resolve.
if (!V1State.isOverdefined() && !V2State.isOverdefined())
return;
markOverdefined(&I);
}
void SCCPSolver::visitExtractElementInst(ExtractElementInst &I) {
// TODO : SCCP does not handle vectors properly.
return markOverdefined(&I);
#if 0
LatticeVal &ValState = getValueState(I.getOperand(0));
LatticeVal &IdxState = getValueState(I.getOperand(1));
if (ValState.isOverdefined() || IdxState.isOverdefined())
markOverdefined(&I);
else if(ValState.isConstant() && IdxState.isConstant())
markConstant(&I, ConstantExpr::getExtractElement(ValState.getConstant(),
IdxState.getConstant()));
#endif
}
void SCCPSolver::visitInsertElementInst(InsertElementInst &I) {
// TODO : SCCP does not handle vectors properly.
return markOverdefined(&I);
#if 0
LatticeVal &ValState = getValueState(I.getOperand(0));
LatticeVal &EltState = getValueState(I.getOperand(1));
LatticeVal &IdxState = getValueState(I.getOperand(2));
if (ValState.isOverdefined() || EltState.isOverdefined() ||
IdxState.isOverdefined())
markOverdefined(&I);
else if(ValState.isConstant() && EltState.isConstant() &&
IdxState.isConstant())
markConstant(&I, ConstantExpr::getInsertElement(ValState.getConstant(),
EltState.getConstant(),
IdxState.getConstant()));
else if (ValState.isUndefined() && EltState.isConstant() &&
IdxState.isConstant())
markConstant(&I,ConstantExpr::getInsertElement(UndefValue::get(I.getType()),
EltState.getConstant(),
IdxState.getConstant()));
#endif
}
void SCCPSolver::visitShuffleVectorInst(ShuffleVectorInst &I) {
// TODO : SCCP does not handle vectors properly.
return markOverdefined(&I);
#if 0
LatticeVal &V1State = getValueState(I.getOperand(0));
LatticeVal &V2State = getValueState(I.getOperand(1));
LatticeVal &MaskState = getValueState(I.getOperand(2));
if (MaskState.isUndefined() ||
(V1State.isUndefined() && V2State.isUndefined()))
return; // Undefined output if mask or both inputs undefined.
if (V1State.isOverdefined() || V2State.isOverdefined() ||
MaskState.isOverdefined()) {
markOverdefined(&I);
} else {
// A mix of constant/undef inputs.
Constant *V1 = V1State.isConstant() ?
V1State.getConstant() : UndefValue::get(I.getType());
Constant *V2 = V2State.isConstant() ?
V2State.getConstant() : UndefValue::get(I.getType());
Constant *Mask = MaskState.isConstant() ?
MaskState.getConstant() : UndefValue::get(I.getOperand(2)->getType());
markConstant(&I, ConstantExpr::getShuffleVector(V1, V2, Mask));
}
#endif
}
// Handle getelementptr instructions. If all operands are constants then we
// can turn this into a getelementptr ConstantExpr.
//
void SCCPSolver::visitGetElementPtrInst(GetElementPtrInst &I) {
if (ValueState[&I].isOverdefined()) return;
SmallVector<Constant*, 8> Operands;
Operands.reserve(I.getNumOperands());
for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) {
LatticeVal State = getValueState(I.getOperand(i));
if (State.isUndefined())
return; // Operands are not resolved yet.
if (State.isOverdefined())
return markOverdefined(&I);
assert(State.isConstant() && "Unknown state!");
Operands.push_back(State.getConstant());
}
Constant *Ptr = Operands[0];
auto Indices = makeArrayRef(Operands.begin() + 1, Operands.end());
markConstant(&I, ConstantExpr::getGetElementPtr(Ptr, Indices));
}
void SCCPSolver::visitStoreInst(StoreInst &SI) {
// If this store is of a struct, ignore it.
if (SI.getOperand(0)->getType()->isStructTy())
return;
if (TrackedGlobals.empty() || !isa<GlobalVariable>(SI.getOperand(1)))
return;
GlobalVariable *GV = cast<GlobalVariable>(SI.getOperand(1));
DenseMap<GlobalVariable*, LatticeVal>::iterator I = TrackedGlobals.find(GV);
if (I == TrackedGlobals.end() || I->second.isOverdefined()) return;
// Get the value we are storing into the global, then merge it.
mergeInValue(I->second, GV, getValueState(SI.getOperand(0)));
if (I->second.isOverdefined())
TrackedGlobals.erase(I); // No need to keep tracking this!
}
// Handle load instructions. If the operand is a constant pointer to a constant
// global, we can replace the load with the loaded constant value!
void SCCPSolver::visitLoadInst(LoadInst &I) {
// If this load is of a struct, just mark the result overdefined.
if (I.getType()->isStructTy())
return markAnythingOverdefined(&I);
LatticeVal PtrVal = getValueState(I.getOperand(0));
if (PtrVal.isUndefined()) return; // The pointer is not resolved yet!
LatticeVal &IV = ValueState[&I];
if (IV.isOverdefined()) return;
if (!PtrVal.isConstant() || I.isVolatile())
return markOverdefined(IV, &I);
Constant *Ptr = PtrVal.getConstant();
// load null -> null
if (isa<ConstantPointerNull>(Ptr) && I.getPointerAddressSpace() == 0)
return markConstant(IV, &I, Constant::getNullValue(I.getType()));
// Transform load (constant global) into the value loaded.
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Ptr)) {
if (!TrackedGlobals.empty()) {
// If we are tracking this global, merge in the known value for it.
DenseMap<GlobalVariable*, LatticeVal>::iterator It =
TrackedGlobals.find(GV);
if (It != TrackedGlobals.end()) {
mergeInValue(IV, &I, It->second);
return;
}
}
}
// Transform load from a constant into a constant if possible.
if (Constant *C = ConstantFoldLoadFromConstPtr(Ptr, DL))
return markConstant(IV, &I, C);
// Otherwise we cannot say for certain what value this load will produce.
// Bail out.
markOverdefined(IV, &I);
}
void SCCPSolver::visitCallSite(CallSite CS) {
Function *F = CS.getCalledFunction();
Instruction *I = CS.getInstruction();
// The common case is that we aren't tracking the callee, either because we
// are not doing interprocedural analysis or the callee is indirect, or is
// external. Handle these cases first.
if (!F || F->isDeclaration()) {
CallOverdefined:
// Void return and not tracking callee, just bail.
if (I->getType()->isVoidTy()) return;
// Otherwise, if we have a single return value case, and if the function is
// a declaration, maybe we can constant fold it.
if (F && F->isDeclaration() && !I->getType()->isStructTy() &&
canConstantFoldCallTo(F)) {
SmallVector<Constant*, 8> Operands;
for (CallSite::arg_iterator AI = CS.arg_begin(), E = CS.arg_end();
AI != E; ++AI) {
LatticeVal State = getValueState(*AI);
if (State.isUndefined())
return; // Operands are not resolved yet.
if (State.isOverdefined())
return markOverdefined(I);
assert(State.isConstant() && "Unknown state!");
Operands.push_back(State.getConstant());
}
if (getValueState(I).isOverdefined())
return;
// If we can constant fold this, mark the result of the call as a
// constant.
if (Constant *C = ConstantFoldCall(F, Operands, TLI))
return markConstant(I, C);
}
// Otherwise, we don't know anything about this call, mark it overdefined.
return markAnythingOverdefined(I);
}
// If this is a local function that doesn't have its address taken, mark its
// entry block executable and merge in the actual arguments to the call into
// the formal arguments of the function.
if (!TrackingIncomingArguments.empty() && TrackingIncomingArguments.count(F)){
MarkBlockExecutable(F->begin());
// Propagate information from this call site into the callee.
CallSite::arg_iterator CAI = CS.arg_begin();
for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end();
AI != E; ++AI, ++CAI) {
// If this argument is byval, and if the function is not readonly, there
// will be an implicit copy formed of the input aggregate.
if (AI->hasByValAttr() && !F->onlyReadsMemory()) {
markOverdefined(AI);
continue;
}
if (StructType *STy = dyn_cast<StructType>(AI->getType())) {
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
LatticeVal CallArg = getStructValueState(*CAI, i);
mergeInValue(getStructValueState(AI, i), AI, CallArg);
}
} else {
mergeInValue(AI, getValueState(*CAI));
}
}
}
// If this is a single/zero retval case, see if we're tracking the function.
if (StructType *STy = dyn_cast<StructType>(F->getReturnType())) {
if (!MRVFunctionsTracked.count(F))
goto CallOverdefined; // Not tracking this callee.
// If we are tracking this callee, propagate the result of the function
// into this call site.
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i)
mergeInValue(getStructValueState(I, i), I,
TrackedMultipleRetVals[std::make_pair(F, i)]);
} else {
DenseMap<Function*, LatticeVal>::iterator TFRVI = TrackedRetVals.find(F);
if (TFRVI == TrackedRetVals.end())
goto CallOverdefined; // Not tracking this callee.
// If so, propagate the return value of the callee into this call result.
mergeInValue(I, TFRVI->second);
}
}
void SCCPSolver::Solve() {
// Process the work lists until they are empty!
while (!BBWorkList.empty() || !InstWorkList.empty() ||
!OverdefinedInstWorkList.empty()) {
// Process the overdefined instruction's work list first, which drives other
// things to overdefined more quickly.
while (!OverdefinedInstWorkList.empty()) {
Value *I = OverdefinedInstWorkList.pop_back_val();
DEBUG(dbgs() << "\nPopped off OI-WL: " << *I << '\n');
// "I" got into the work list because it either made the transition from
// bottom to constant, or to overdefined.
//
// Anything on this worklist that is overdefined need not be visited
// since all of its users will have already been marked as overdefined
// Update all of the users of this instruction's value.
//
for (User *U : I->users())
if (Instruction *UI = dyn_cast<Instruction>(U))
OperandChangedState(UI);
}
// Process the instruction work list.
while (!InstWorkList.empty()) {
Value *I = InstWorkList.pop_back_val();
DEBUG(dbgs() << "\nPopped off I-WL: " << *I << '\n');
// "I" got into the work list because it made the transition from undef to
// constant.
//
// Anything on this worklist that is overdefined need not be visited
// since all of its users will have already been marked as overdefined.
// Update all of the users of this instruction's value.
//
if (I->getType()->isStructTy() || !getValueState(I).isOverdefined())
for (User *U : I->users())
if (Instruction *UI = dyn_cast<Instruction>(U))
OperandChangedState(UI);
}
// Process the basic block work list.
while (!BBWorkList.empty()) {
BasicBlock *BB = BBWorkList.back();
BBWorkList.pop_back();
DEBUG(dbgs() << "\nPopped off BBWL: " << *BB << '\n');
// Notify all instructions in this basic block that they are newly
// executable.
visit(BB);
}
}
}
/// ResolvedUndefsIn - While solving the dataflow for a function, we assume
/// that branches on undef values cannot reach any of their successors.
/// However, this is not a safe assumption. After we solve dataflow, this
/// method should be use to handle this. If this returns true, the solver
/// should be rerun.
///
/// This method handles this by finding an unresolved branch and marking it one
/// of the edges from the block as being feasible, even though the condition
/// doesn't say it would otherwise be. This allows SCCP to find the rest of the
/// CFG and only slightly pessimizes the analysis results (by marking one,
/// potentially infeasible, edge feasible). This cannot usefully modify the
/// constraints on the condition of the branch, as that would impact other users
/// of the value.
///
/// This scan also checks for values that use undefs, whose results are actually
/// defined. For example, 'zext i8 undef to i32' should produce all zeros
/// conservatively, as "(zext i8 X -> i32) & 0xFF00" must always return zero,
/// even if X isn't defined.
bool SCCPSolver::ResolvedUndefsIn(Function &F) {
for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
if (!BBExecutable.count(BB))
continue;
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
// Look for instructions which produce undef values.
if (I->getType()->isVoidTy()) continue;
if (StructType *STy = dyn_cast<StructType>(I->getType())) {
// Only a few things that can be structs matter for undef.
// Tracked calls must never be marked overdefined in ResolvedUndefsIn.
if (CallSite CS = CallSite(I))
if (Function *F = CS.getCalledFunction())
if (MRVFunctionsTracked.count(F))
continue;
// extractvalue and insertvalue don't need to be marked; they are
// tracked as precisely as their operands.
if (isa<ExtractValueInst>(I) || isa<InsertValueInst>(I))
continue;
// Send the results of everything else to overdefined. We could be
// more precise than this but it isn't worth bothering.
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
LatticeVal &LV = getStructValueState(I, i);
if (LV.isUndefined())
markOverdefined(LV, I);
}
continue;
}
LatticeVal &LV = getValueState(I);
if (!LV.isUndefined()) continue;
// extractvalue is safe; check here because the argument is a struct.
if (isa<ExtractValueInst>(I))
continue;
// Compute the operand LatticeVals, for convenience below.
// Anything taking a struct is conservatively assumed to require
// overdefined markings.
if (I->getOperand(0)->getType()->isStructTy()) {
markOverdefined(I);
return true;
}
LatticeVal Op0LV = getValueState(I->getOperand(0));
LatticeVal Op1LV;
if (I->getNumOperands() == 2) {
if (I->getOperand(1)->getType()->isStructTy()) {
markOverdefined(I);
return true;
}
Op1LV = getValueState(I->getOperand(1));
}
// If this is an instructions whose result is defined even if the input is
// not fully defined, propagate the information.
Type *ITy = I->getType();
switch (I->getOpcode()) {
case Instruction::Add:
case Instruction::Sub:
case Instruction::Trunc:
case Instruction::FPTrunc:
case Instruction::BitCast:
break; // Any undef -> undef
case Instruction::FSub:
case Instruction::FAdd:
case Instruction::FMul:
case Instruction::FDiv:
case Instruction::FRem:
// Floating-point binary operation: be conservative.
if (Op0LV.isUndefined() && Op1LV.isUndefined())
markForcedConstant(I, Constant::getNullValue(ITy));
else
markOverdefined(I);
return true;
case Instruction::ZExt:
case Instruction::SExt:
case Instruction::FPToUI:
case Instruction::FPToSI:
case Instruction::FPExt:
case Instruction::PtrToInt:
case Instruction::IntToPtr:
case Instruction::SIToFP:
case Instruction::UIToFP:
// undef -> 0; some outputs are impossible
markForcedConstant(I, Constant::getNullValue(ITy));
return true;
case Instruction::Mul:
case Instruction::And:
// Both operands undef -> undef
if (Op0LV.isUndefined() && Op1LV.isUndefined())
break;
// undef * X -> 0. X could be zero.
// undef & X -> 0. X could be zero.
markForcedConstant(I, Constant::getNullValue(ITy));
return true;
case Instruction::Or:
// Both operands undef -> undef
if (Op0LV.isUndefined() && Op1LV.isUndefined())
break;
// undef | X -> -1. X could be -1.
markForcedConstant(I, Constant::getAllOnesValue(ITy));
return true;
case Instruction::Xor:
// undef ^ undef -> 0; strictly speaking, this is not strictly
// necessary, but we try to be nice to people who expect this
// behavior in simple cases
if (Op0LV.isUndefined() && Op1LV.isUndefined()) {
markForcedConstant(I, Constant::getNullValue(ITy));
return true;
}
// undef ^ X -> undef
break;
case Instruction::SDiv:
case Instruction::UDiv:
case Instruction::SRem:
case Instruction::URem:
// X / undef -> undef. No change.
// X % undef -> undef. No change.
if (Op1LV.isUndefined()) break;
// undef / X -> 0. X could be maxint.
// undef % X -> 0. X could be 1.
markForcedConstant(I, Constant::getNullValue(ITy));
return true;
case Instruction::AShr:
// X >>a undef -> undef.
if (Op1LV.isUndefined()) break;
// undef >>a X -> all ones
markForcedConstant(I, Constant::getAllOnesValue(ITy));
return true;
case Instruction::LShr:
case Instruction::Shl:
// X << undef -> undef.
// X >> undef -> undef.
if (Op1LV.isUndefined()) break;
// undef << X -> 0
// undef >> X -> 0
markForcedConstant(I, Constant::getNullValue(ITy));
return true;
case Instruction::Select:
Op1LV = getValueState(I->getOperand(1));
// undef ? X : Y -> X or Y. There could be commonality between X/Y.
if (Op0LV.isUndefined()) {
if (!Op1LV.isConstant()) // Pick the constant one if there is any.
Op1LV = getValueState(I->getOperand(2));
} else if (Op1LV.isUndefined()) {
// c ? undef : undef -> undef. No change.
Op1LV = getValueState(I->getOperand(2));
if (Op1LV.isUndefined())
break;
// Otherwise, c ? undef : x -> x.
} else {
// Leave Op1LV as Operand(1)'s LatticeValue.
}
if (Op1LV.isConstant())
markForcedConstant(I, Op1LV.getConstant());
else
markOverdefined(I);
return true;
case Instruction::Load:
// A load here means one of two things: a load of undef from a global,
// a load from an unknown pointer. Either way, having it return undef
// is okay.
break;
case Instruction::ICmp:
// X == undef -> undef. Other comparisons get more complicated.
if (cast<ICmpInst>(I)->isEquality())
break;
markOverdefined(I);
return true;
case Instruction::Call:
case Instruction::Invoke: {
// There are two reasons a call can have an undef result
// 1. It could be tracked.
// 2. It could be constant-foldable.
// Because of the way we solve return values, tracked calls must
// never be marked overdefined in ResolvedUndefsIn.
if (Function *F = CallSite(I).getCalledFunction())
if (TrackedRetVals.count(F))
break;
// If the call is constant-foldable, we mark it overdefined because
// we do not know what return values are valid.
markOverdefined(I);
return true;
}
default:
// If we don't know what should happen here, conservatively mark it
// overdefined.
markOverdefined(I);
return true;
}
}
// Check to see if we have a branch or switch on an undefined value. If so
// we force the branch to go one way or the other to make the successor
// values live. It doesn't really matter which way we force it.
TerminatorInst *TI = BB->getTerminator();
if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
if (!BI->isConditional()) continue;
if (!getValueState(BI->getCondition()).isUndefined())
continue;
// If the input to SCCP is actually branch on undef, fix the undef to
// false.
if (isa<UndefValue>(BI->getCondition())) {
BI->setCondition(ConstantInt::getFalse(BI->getContext()));
markEdgeExecutable(BB, TI->getSuccessor(1));
return true;
}
// Otherwise, it is a branch on a symbolic value which is currently
// considered to be undef. Handle this by forcing the input value to the
// branch to false.
markForcedConstant(BI->getCondition(),
ConstantInt::getFalse(TI->getContext()));
return true;
}
if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
if (!SI->getNumCases())
continue;
if (!getValueState(SI->getCondition()).isUndefined())
continue;
// If the input to SCCP is actually switch on undef, fix the undef to
// the first constant.
if (isa<UndefValue>(SI->getCondition())) {
SI->setCondition(SI->case_begin().getCaseValue());
markEdgeExecutable(BB, SI->case_begin().getCaseSuccessor());
return true;
}
markForcedConstant(SI->getCondition(), SI->case_begin().getCaseValue());
return true;
}
}
return false;
}
namespace {
//===--------------------------------------------------------------------===//
//
/// SCCP Class - This class uses the SCCPSolver to implement a per-function
/// Sparse Conditional Constant Propagator.
///
struct SCCP : public FunctionPass {
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<TargetLibraryInfoWrapperPass>();
}
static char ID; // Pass identification, replacement for typeid
SCCP() : FunctionPass(ID) {
initializeSCCPPass(*PassRegistry::getPassRegistry());
}
// runOnFunction - Run the Sparse Conditional Constant Propagation
// algorithm, and return true if the function was modified.
//
bool runOnFunction(Function &F) override;
};
} // end anonymous namespace
char SCCP::ID = 0;
INITIALIZE_PASS(SCCP, "sccp",
"Sparse Conditional Constant Propagation", false, false)
// createSCCPPass - This is the public interface to this file.
FunctionPass *llvm::createSCCPPass() {
return new SCCP();
}
static void DeleteInstructionInBlock(BasicBlock *BB) {
DEBUG(dbgs() << " BasicBlock Dead:" << *BB);
++NumDeadBlocks;
// Check to see if there are non-terminating instructions to delete.
if (isa<TerminatorInst>(BB->begin()))
return;
// Delete the instructions backwards, as it has a reduced likelihood of having
// to update as many def-use and use-def chains.
Instruction *EndInst = BB->getTerminator(); // Last not to be deleted.
while (EndInst != BB->begin()) {
// Delete the next to last instruction.
BasicBlock::iterator I = EndInst;
Instruction *Inst = --I;
if (!Inst->use_empty())
Inst->replaceAllUsesWith(UndefValue::get(Inst->getType()));
if (isa<LandingPadInst>(Inst)) {
EndInst = Inst;
continue;
}
BB->getInstList().erase(Inst);
++NumInstRemoved;
}
}
// runOnFunction() - Run the Sparse Conditional Constant Propagation algorithm,
// and return true if the function was modified.
//
bool SCCP::runOnFunction(Function &F) {
if (skipOptnoneFunction(F))
return false;
DEBUG(dbgs() << "SCCP on function '" << F.getName() << "'\n");
const DataLayout &DL = F.getParent()->getDataLayout();
const TargetLibraryInfo *TLI =
&getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
SCCPSolver Solver(DL, TLI);
// Mark the first block of the function as being executable.
Solver.MarkBlockExecutable(F.begin());
// Mark all arguments to the function as being overdefined.
for (Function::arg_iterator AI = F.arg_begin(), E = F.arg_end(); AI != E;++AI)
Solver.markAnythingOverdefined(AI);
// Solve for constants.
bool ResolvedUndefs = true;
while (ResolvedUndefs) {
Solver.Solve();
DEBUG(dbgs() << "RESOLVING UNDEFs\n");
ResolvedUndefs = Solver.ResolvedUndefsIn(F);
}
bool MadeChanges = false;
// If we decided that there are basic blocks that are dead in this function,
// delete their contents now. Note that we cannot actually delete the blocks,
// as we cannot modify the CFG of the function.
for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
if (!Solver.isBlockExecutable(BB)) {
DeleteInstructionInBlock(BB);
MadeChanges = true;
continue;
}
// Iterate over all of the instructions in a function, replacing them with
// constants if we have found them to be of constant values.
//
for (BasicBlock::iterator BI = BB->begin(), E = BB->end(); BI != E; ) {
Instruction *Inst = BI++;
if (Inst->getType()->isVoidTy() || isa<TerminatorInst>(Inst))
continue;
// TODO: Reconstruct structs from their elements.
if (Inst->getType()->isStructTy())
continue;
LatticeVal IV = Solver.getLatticeValueFor(Inst);
if (IV.isOverdefined())
continue;
Constant *Const = IV.isConstant()
? IV.getConstant() : UndefValue::get(Inst->getType());
DEBUG(dbgs() << " Constant: " << *Const << " = " << *Inst << '\n');
// Replaces all of the uses of a variable with uses of the constant.
Inst->replaceAllUsesWith(Const);
// Delete the instruction.
Inst->eraseFromParent();
// Hey, we just changed something!
MadeChanges = true;
++NumInstRemoved;
}
}
return MadeChanges;
}
namespace {
//===--------------------------------------------------------------------===//
//
/// IPSCCP Class - This class implements interprocedural Sparse Conditional
/// Constant Propagation.
///
struct IPSCCP : public ModulePass {
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<TargetLibraryInfoWrapperPass>();
}
static char ID;
IPSCCP() : ModulePass(ID) {
initializeIPSCCPPass(*PassRegistry::getPassRegistry());
}
bool runOnModule(Module &M) override;
};
} // end anonymous namespace
char IPSCCP::ID = 0;
INITIALIZE_PASS_BEGIN(IPSCCP, "ipsccp",
"Interprocedural Sparse Conditional Constant Propagation",
false, false)
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
INITIALIZE_PASS_END(IPSCCP, "ipsccp",
"Interprocedural Sparse Conditional Constant Propagation",
false, false)
// createIPSCCPPass - This is the public interface to this file.
ModulePass *llvm::createIPSCCPPass() {
return new IPSCCP();
}
static bool AddressIsTaken(const GlobalValue *GV) {
// Delete any dead constantexpr klingons.
GV->removeDeadConstantUsers();
for (const Use &U : GV->uses()) {
const User *UR = U.getUser();
if (const StoreInst *SI = dyn_cast<StoreInst>(UR)) {
if (SI->getOperand(0) == GV || SI->isVolatile())
return true; // Storing addr of GV.
} else if (isa<InvokeInst>(UR) || isa<CallInst>(UR)) {
// Make sure we are calling the function, not passing the address.
ImmutableCallSite CS(cast<Instruction>(UR));
if (!CS.isCallee(&U))
return true;
} else if (const LoadInst *LI = dyn_cast<LoadInst>(UR)) {
if (LI->isVolatile())
return true;
} else if (isa<BlockAddress>(UR)) {
// blockaddress doesn't take the address of the function, it takes addr
// of label.
} else {
return true;
}
}
return false;
}
bool IPSCCP::runOnModule(Module &M) {
const DataLayout &DL = M.getDataLayout();
const TargetLibraryInfo *TLI =
&getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
SCCPSolver Solver(DL, TLI);
// AddressTakenFunctions - This set keeps track of the address-taken functions
// that are in the input. As IPSCCP runs through and simplifies code,
// functions that were address taken can end up losing their
// address-taken-ness. Because of this, we keep track of their addresses from
// the first pass so we can use them for the later simplification pass.
SmallPtrSet<Function*, 32> AddressTakenFunctions;
// Loop over all functions, marking arguments to those with their addresses
// taken or that are external as overdefined.
//
for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F) {
if (F->isDeclaration())
continue;
// If this is a strong or ODR definition of this function, then we can
// propagate information about its result into callsites of it.
if (!F->mayBeOverridden())
Solver.AddTrackedFunction(F);
// If this function only has direct calls that we can see, we can track its
// arguments and return value aggressively, and can assume it is not called
// unless we see evidence to the contrary.
if (F->hasLocalLinkage()) {
if (AddressIsTaken(F))
AddressTakenFunctions.insert(F);
else {
Solver.AddArgumentTrackedFunction(F);
continue;
}
}
// Assume the function is called.
Solver.MarkBlockExecutable(F->begin());
// Assume nothing about the incoming arguments.
for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end();
AI != E; ++AI)
Solver.markAnythingOverdefined(AI);
}
// Loop over global variables. We inform the solver about any internal global
// variables that do not have their 'addresses taken'. If they don't have
// their addresses taken, we can propagate constants through them.
for (Module::global_iterator G = M.global_begin(), E = M.global_end();
G != E; ++G)
if (!G->isConstant() && G->hasLocalLinkage() && !AddressIsTaken(G))
Solver.TrackValueOfGlobalVariable(G);
// Solve for constants.
bool ResolvedUndefs = true;
while (ResolvedUndefs) {
Solver.Solve();
DEBUG(dbgs() << "RESOLVING UNDEFS\n");
ResolvedUndefs = false;
for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F)
ResolvedUndefs |= Solver.ResolvedUndefsIn(*F);
}
bool MadeChanges = false;
// Iterate over all of the instructions in the module, replacing them with
// constants if we have found them to be of constant values.
//
SmallVector<BasicBlock*, 512> BlocksToErase;
for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F) {
if (Solver.isBlockExecutable(F->begin())) {
for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end();
AI != E; ++AI) {
if (AI->use_empty() || AI->getType()->isStructTy()) continue;
// TODO: Could use getStructLatticeValueFor to find out if the entire
// result is a constant and replace it entirely if so.
LatticeVal IV = Solver.getLatticeValueFor(AI);
if (IV.isOverdefined()) continue;
Constant *CST = IV.isConstant() ?
IV.getConstant() : UndefValue::get(AI->getType());
DEBUG(dbgs() << "*** Arg " << *AI << " = " << *CST <<"\n");
// Replaces all of the uses of a variable with uses of the
// constant.
AI->replaceAllUsesWith(CST);
++IPNumArgsElimed;
}
}
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
if (!Solver.isBlockExecutable(BB)) {
DeleteInstructionInBlock(BB);
MadeChanges = true;
TerminatorInst *TI = BB->getTerminator();
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) {
BasicBlock *Succ = TI->getSuccessor(i);
if (!Succ->empty() && isa<PHINode>(Succ->begin()))
TI->getSuccessor(i)->removePredecessor(BB);
}
if (!TI->use_empty())
TI->replaceAllUsesWith(UndefValue::get(TI->getType()));
TI->eraseFromParent();
if (&*BB != &F->front())
BlocksToErase.push_back(BB);
else
new UnreachableInst(M.getContext(), BB);
continue;
}
for (BasicBlock::iterator BI = BB->begin(), E = BB->end(); BI != E; ) {
Instruction *Inst = BI++;
if (Inst->getType()->isVoidTy() || Inst->getType()->isStructTy())
continue;
// TODO: Could use getStructLatticeValueFor to find out if the entire
// result is a constant and replace it entirely if so.
LatticeVal IV = Solver.getLatticeValueFor(Inst);
if (IV.isOverdefined())
continue;
Constant *Const = IV.isConstant()
? IV.getConstant() : UndefValue::get(Inst->getType());
DEBUG(dbgs() << " Constant: " << *Const << " = " << *Inst << '\n');
// Replaces all of the uses of a variable with uses of the
// constant.
Inst->replaceAllUsesWith(Const);
// Delete the instruction.
if (!isa<CallInst>(Inst) && !isa<TerminatorInst>(Inst))
Inst->eraseFromParent();
// Hey, we just changed something!
MadeChanges = true;
++IPNumInstRemoved;
}
}
// Now that all instructions in the function are constant folded, erase dead
// blocks, because we can now use ConstantFoldTerminator to get rid of
// in-edges.
for (unsigned i = 0, e = BlocksToErase.size(); i != e; ++i) {
// If there are any PHI nodes in this successor, drop entries for BB now.
BasicBlock *DeadBB = BlocksToErase[i];
for (Value::user_iterator UI = DeadBB->user_begin(),
UE = DeadBB->user_end();
UI != UE;) {
// Grab the user and then increment the iterator early, as the user
// will be deleted. Step past all adjacent uses from the same user.
Instruction *I = dyn_cast<Instruction>(*UI);
do { ++UI; } while (UI != UE && *UI == I);
// Ignore blockaddress users; BasicBlock's dtor will handle them.
if (!I) continue;
bool Folded = ConstantFoldTerminator(I->getParent());
if (!Folded) {
// The constant folder may not have been able to fold the terminator
// if this is a branch or switch on undef. Fold it manually as a
// branch to the first successor.
#ifndef NDEBUG
if (BranchInst *BI = dyn_cast<BranchInst>(I)) {
assert(BI->isConditional() && isa<UndefValue>(BI->getCondition()) &&
"Branch should be foldable!");
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(I)) {
assert(isa<UndefValue>(SI->getCondition()) && "Switch should fold");
} else {
llvm_unreachable("Didn't fold away reference to block!");
}
#endif
// Make this an uncond branch to the first successor.
TerminatorInst *TI = I->getParent()->getTerminator();
BranchInst::Create(TI->getSuccessor(0), TI);
// Remove entries in successor phi nodes to remove edges.
for (unsigned i = 1, e = TI->getNumSuccessors(); i != e; ++i)
TI->getSuccessor(i)->removePredecessor(TI->getParent());
// Remove the old terminator.
TI->eraseFromParent();
}
}
// Finally, delete the basic block.
F->getBasicBlockList().erase(DeadBB);
}
BlocksToErase.clear();
}
// If we inferred constant or undef return values for a function, we replaced
// all call uses with the inferred value. This means we don't need to bother
// actually returning anything from the function. Replace all return
// instructions with return undef.
//
// Do this in two stages: first identify the functions we should process, then
// actually zap their returns. This is important because we can only do this
// if the address of the function isn't taken. In cases where a return is the
// last use of a function, the order of processing functions would affect
// whether other functions are optimizable.
SmallVector<ReturnInst*, 8> ReturnsToZap;
// TODO: Process multiple value ret instructions also.
const DenseMap<Function*, LatticeVal> &RV = Solver.getTrackedRetVals();
for (DenseMap<Function*, LatticeVal>::const_iterator I = RV.begin(),
E = RV.end(); I != E; ++I) {
Function *F = I->first;
if (I->second.isOverdefined() || F->getReturnType()->isVoidTy())
continue;
// We can only do this if we know that nothing else can call the function.
if (!F->hasLocalLinkage() || AddressTakenFunctions.count(F))
continue;
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator()))
if (!isa<UndefValue>(RI->getOperand(0)))
ReturnsToZap.push_back(RI);
}
// Zap all returns which we've identified as zap to change.
for (unsigned i = 0, e = ReturnsToZap.size(); i != e; ++i) {
Function *F = ReturnsToZap[i]->getParent()->getParent();
ReturnsToZap[i]->setOperand(0, UndefValue::get(F->getReturnType()));
}
// If we inferred constant or undef values for globals variables, we can
// delete the global and any stores that remain to it.
const DenseMap<GlobalVariable*, LatticeVal> &TG = Solver.getTrackedGlobals();
for (DenseMap<GlobalVariable*, LatticeVal>::const_iterator I = TG.begin(),
E = TG.end(); I != E; ++I) {
GlobalVariable *GV = I->first;
assert(!I->second.isOverdefined() &&
"Overdefined values should have been taken out of the map!");
DEBUG(dbgs() << "Found that GV '" << GV->getName() << "' is constant!\n");
while (!GV->use_empty()) {
StoreInst *SI = cast<StoreInst>(GV->user_back());
SI->eraseFromParent();
}
M.getGlobalList().erase(GV);
++IPNumGlobalConst;
}
return MadeChanges;
}