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https://github.com/c64scene-ar/llvm-6502.git
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3501feab81
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5272 91177308-0d34-0410-b5e6-96231b3b80d8
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
//===- StackSlots.cpp - Specialize LLVM code for target machine ---------===//
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//
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// This pass adds 2 empty slots at the top of function stack. These two slots
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// are later used during code reoptimization for spilling the register values
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// when rewriting branches.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/StackSlots.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Constant.h"
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#include "llvm/Function.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineFunctionInfo.h"
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namespace {
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class StackSlots : public MachineFunctionPass {
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const TargetMachine &Target;
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public:
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StackSlots(const TargetMachine &T) : Target(T) {}
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const char *getPassName() const {
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return "Stack Slot Insertion for profiling code";
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesCFG();
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}
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bool runOnMachineFunction(MachineFunction &MF) {
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const Type *PtrInt = PointerType::get(Type::IntTy);
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unsigned Size = Target.getTargetData().getTypeSize(PtrInt);
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Value *V = Constant::getNullValue(Type::IntTy);
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MF.getInfo()->allocateLocalVar(V, 2*Size);
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return true;
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}
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};
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}
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Pass *createStackSlotsPass(const TargetMachine &Target) {
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return new StackSlots(Target);
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}
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