mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-17 03:30:28 +00:00
933d2bd391
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240112 91177308-0d34-0410-b5e6-96231b3b80d8
32 lines
833 B
C++
32 lines
833 B
C++
#include "llvm/Support/Locale.h"
|
|
#include "llvm/Support/Unicode.h"
|
|
|
|
namespace llvm {
|
|
namespace sys {
|
|
namespace locale {
|
|
|
|
int columnWidth(StringRef Text) {
|
|
#if LLVM_ON_WIN32
|
|
return Text.size();
|
|
#else
|
|
return llvm::sys::unicode::columnWidthUTF8(Text);
|
|
#endif
|
|
}
|
|
|
|
bool isPrint(int UCS) {
|
|
#if LLVM_ON_WIN32
|
|
// Restrict characters that we'll try to print to the lower part of ASCII
|
|
// except for the control characters (0x20 - 0x7E). In general one can not
|
|
// reliably output code points U+0080 and higher using narrow character C/C++
|
|
// output functions in Windows, because the meaning of the upper 128 codes is
|
|
// determined by the active code page in the console.
|
|
return ' ' <= UCS && UCS <= '~';
|
|
#else
|
|
return llvm::sys::unicode::isPrintable(UCS);
|
|
#endif
|
|
}
|
|
|
|
} // namespace locale
|
|
} // namespace sys
|
|
} // namespace llvm
|