llvm-6502/lib/Transforms/Utils/BasicBlockUtils.cpp
Dale Johannesen bd8e650876 When sinking an insn in InstCombine bring its debug
info with it.
Don't count debug info insns against the scan maximum
in FindAvailableLoadedValue (lest they affect codegen).



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@65910 91177308-0d34-0410-b5e6-96231b3b80d8
2009-03-03 01:09:07 +00:00

549 lines
20 KiB
C++

//===-- BasicBlockUtils.cpp - BasicBlock Utilities -------------------------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This family of functions perform manipulations on basic blocks, and
// instructions contained within basic blocks.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Constant.h"
#include "llvm/Type.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Target/TargetData.h"
#include <algorithm>
using namespace llvm;
/// DeleteDeadBlock - Delete the specified block, which must have no
/// predecessors.
void llvm::DeleteDeadBlock(BasicBlock *BB) {
assert((pred_begin(BB) == pred_end(BB) ||
// Can delete self loop.
BB->getSinglePredecessor() == BB) && "Block is not dead!");
TerminatorInst *BBTerm = BB->getTerminator();
// Loop through all of our successors and make sure they know that one
// of their predecessors is going away.
for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i)
BBTerm->getSuccessor(i)->removePredecessor(BB);
// Zap all the instructions in the block.
while (!BB->empty()) {
Instruction &I = BB->back();
// If this instruction is used, replace uses with an arbitrary value.
// Because control flow can't get here, we don't care what we replace the
// value with. Note that since this block is unreachable, and all values
// contained within it must dominate their uses, that all uses will
// eventually be removed (they are themselves dead).
if (!I.use_empty())
I.replaceAllUsesWith(UndefValue::get(I.getType()));
BB->getInstList().pop_back();
}
// Zap the block!
BB->eraseFromParent();
}
/// FoldSingleEntryPHINodes - We know that BB has one predecessor. If there are
/// any single-entry PHI nodes in it, fold them away. This handles the case
/// when all entries to the PHI nodes in a block are guaranteed equal, such as
/// when the block has exactly one predecessor.
void llvm::FoldSingleEntryPHINodes(BasicBlock *BB) {
if (!isa<PHINode>(BB->begin()))
return;
while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) {
if (PN->getIncomingValue(0) != PN)
PN->replaceAllUsesWith(PN->getIncomingValue(0));
else
PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
PN->eraseFromParent();
}
}
/// MergeBlockIntoPredecessor - Attempts to merge a block into its predecessor,
/// if possible. The return value indicates success or failure.
bool llvm::MergeBlockIntoPredecessor(BasicBlock* BB, Pass* P) {
pred_iterator PI(pred_begin(BB)), PE(pred_end(BB));
// Can't merge the entry block.
if (pred_begin(BB) == pred_end(BB)) return false;
BasicBlock *PredBB = *PI++;
for (; PI != PE; ++PI) // Search all predecessors, see if they are all same
if (*PI != PredBB) {
PredBB = 0; // There are multiple different predecessors...
break;
}
// Can't merge if there are multiple predecessors.
if (!PredBB) return false;
// Don't break self-loops.
if (PredBB == BB) return false;
// Don't break invokes.
if (isa<InvokeInst>(PredBB->getTerminator())) return false;
succ_iterator SI(succ_begin(PredBB)), SE(succ_end(PredBB));
BasicBlock* OnlySucc = BB;
for (; SI != SE; ++SI)
if (*SI != OnlySucc) {
OnlySucc = 0; // There are multiple distinct successors!
break;
}
// Can't merge if there are multiple successors.
if (!OnlySucc) return false;
// Can't merge if there is PHI loop.
for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE; ++BI) {
if (PHINode *PN = dyn_cast<PHINode>(BI)) {
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (PN->getIncomingValue(i) == PN)
return false;
} else
break;
}
// Begin by getting rid of unneeded PHIs.
while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) {
PN->replaceAllUsesWith(PN->getIncomingValue(0));
BB->getInstList().pop_front(); // Delete the phi node...
}
// Delete the unconditional branch from the predecessor...
PredBB->getInstList().pop_back();
// Move all definitions in the successor to the predecessor...
PredBB->getInstList().splice(PredBB->end(), BB->getInstList());
// Make all PHI nodes that referred to BB now refer to Pred as their
// source...
BB->replaceAllUsesWith(PredBB);
// Inherit predecessors name if it exists.
if (!PredBB->hasName())
PredBB->takeName(BB);
// Finally, erase the old block and update dominator info.
if (P) {
if (DominatorTree* DT = P->getAnalysisIfAvailable<DominatorTree>()) {
DomTreeNode* DTN = DT->getNode(BB);
DomTreeNode* PredDTN = DT->getNode(PredBB);
if (DTN) {
SmallPtrSet<DomTreeNode*, 8> Children(DTN->begin(), DTN->end());
for (SmallPtrSet<DomTreeNode*, 8>::iterator DI = Children.begin(),
DE = Children.end(); DI != DE; ++DI)
DT->changeImmediateDominator(*DI, PredDTN);
DT->eraseNode(BB);
}
}
}
BB->eraseFromParent();
return true;
}
/// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
/// with a value, then remove and delete the original instruction.
///
void llvm::ReplaceInstWithValue(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Value *V) {
Instruction &I = *BI;
// Replaces all of the uses of the instruction with uses of the value
I.replaceAllUsesWith(V);
// Make sure to propagate a name if there is one already.
if (I.hasName() && !V->hasName())
V->takeName(&I);
// Delete the unnecessary instruction now...
BI = BIL.erase(BI);
}
/// ReplaceInstWithInst - Replace the instruction specified by BI with the
/// instruction specified by I. The original instruction is deleted and BI is
/// updated to point to the new instruction.
///
void llvm::ReplaceInstWithInst(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Instruction *I) {
assert(I->getParent() == 0 &&
"ReplaceInstWithInst: Instruction already inserted into basic block!");
// Insert the new instruction into the basic block...
BasicBlock::iterator New = BIL.insert(BI, I);
// Replace all uses of the old instruction, and delete it.
ReplaceInstWithValue(BIL, BI, I);
// Move BI back to point to the newly inserted instruction
BI = New;
}
/// ReplaceInstWithInst - Replace the instruction specified by From with the
/// instruction specified by To.
///
void llvm::ReplaceInstWithInst(Instruction *From, Instruction *To) {
BasicBlock::iterator BI(From);
ReplaceInstWithInst(From->getParent()->getInstList(), BI, To);
}
/// RemoveSuccessor - Change the specified terminator instruction such that its
/// successor SuccNum no longer exists. Because this reduces the outgoing
/// degree of the current basic block, the actual terminator instruction itself
/// may have to be changed. In the case where the last successor of the block
/// is deleted, a return instruction is inserted in its place which can cause a
/// surprising change in program behavior if it is not expected.
///
void llvm::RemoveSuccessor(TerminatorInst *TI, unsigned SuccNum) {
assert(SuccNum < TI->getNumSuccessors() &&
"Trying to remove a nonexistant successor!");
// If our old successor block contains any PHI nodes, remove the entry in the
// PHI nodes that comes from this branch...
//
BasicBlock *BB = TI->getParent();
TI->getSuccessor(SuccNum)->removePredecessor(BB);
TerminatorInst *NewTI = 0;
switch (TI->getOpcode()) {
case Instruction::Br:
// If this is a conditional branch... convert to unconditional branch.
if (TI->getNumSuccessors() == 2) {
cast<BranchInst>(TI)->setUnconditionalDest(TI->getSuccessor(1-SuccNum));
} else { // Otherwise convert to a return instruction...
Value *RetVal = 0;
// Create a value to return... if the function doesn't return null...
if (BB->getParent()->getReturnType() != Type::VoidTy)
RetVal = Constant::getNullValue(BB->getParent()->getReturnType());
// Create the return...
NewTI = ReturnInst::Create(RetVal);
}
break;
case Instruction::Invoke: // Should convert to call
case Instruction::Switch: // Should remove entry
default:
case Instruction::Ret: // Cannot happen, has no successors!
assert(0 && "Unhandled terminator instruction type in RemoveSuccessor!");
abort();
}
if (NewTI) // If it's a different instruction, replace.
ReplaceInstWithInst(TI, NewTI);
}
/// SplitEdge - Split the edge connecting specified block. Pass P must
/// not be NULL.
BasicBlock *llvm::SplitEdge(BasicBlock *BB, BasicBlock *Succ, Pass *P) {
TerminatorInst *LatchTerm = BB->getTerminator();
unsigned SuccNum = 0;
#ifndef NDEBUG
unsigned e = LatchTerm->getNumSuccessors();
#endif
for (unsigned i = 0; ; ++i) {
assert(i != e && "Didn't find edge?");
if (LatchTerm->getSuccessor(i) == Succ) {
SuccNum = i;
break;
}
}
// If this is a critical edge, let SplitCriticalEdge do it.
if (SplitCriticalEdge(BB->getTerminator(), SuccNum, P))
return LatchTerm->getSuccessor(SuccNum);
// If the edge isn't critical, then BB has a single successor or Succ has a
// single pred. Split the block.
BasicBlock::iterator SplitPoint;
if (BasicBlock *SP = Succ->getSinglePredecessor()) {
// If the successor only has a single pred, split the top of the successor
// block.
assert(SP == BB && "CFG broken");
SP = NULL;
return SplitBlock(Succ, Succ->begin(), P);
} else {
// Otherwise, if BB has a single successor, split it at the bottom of the
// block.
assert(BB->getTerminator()->getNumSuccessors() == 1 &&
"Should have a single succ!");
return SplitBlock(BB, BB->getTerminator(), P);
}
}
/// SplitBlock - Split the specified block at the specified instruction - every
/// thing before SplitPt stays in Old and everything starting with SplitPt moves
/// to a new block. The two blocks are joined by an unconditional branch and
/// the loop info is updated.
///
BasicBlock *llvm::SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P) {
BasicBlock::iterator SplitIt = SplitPt;
while (isa<PHINode>(SplitIt))
++SplitIt;
BasicBlock *New = Old->splitBasicBlock(SplitIt, Old->getName()+".split");
// The new block lives in whichever loop the old one did.
if (LoopInfo* LI = P->getAnalysisIfAvailable<LoopInfo>())
if (Loop *L = LI->getLoopFor(Old))
L->addBasicBlockToLoop(New, LI->getBase());
if (DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>())
{
// Old dominates New. New node domiantes all other nodes dominated by Old.
DomTreeNode *OldNode = DT->getNode(Old);
std::vector<DomTreeNode *> Children;
for (DomTreeNode::iterator I = OldNode->begin(), E = OldNode->end();
I != E; ++I)
Children.push_back(*I);
DomTreeNode *NewNode = DT->addNewBlock(New,Old);
for (std::vector<DomTreeNode *>::iterator I = Children.begin(),
E = Children.end(); I != E; ++I)
DT->changeImmediateDominator(*I, NewNode);
}
if (DominanceFrontier *DF = P->getAnalysisIfAvailable<DominanceFrontier>())
DF->splitBlock(Old);
return New;
}
/// SplitBlockPredecessors - This method transforms BB by introducing a new
/// basic block into the function, and moving some of the predecessors of BB to
/// be predecessors of the new block. The new predecessors are indicated by the
/// Preds array, which has NumPreds elements in it. The new block is given a
/// suffix of 'Suffix'.
///
/// This currently updates the LLVM IR, AliasAnalysis, DominatorTree and
/// DominanceFrontier, but no other analyses.
BasicBlock *llvm::SplitBlockPredecessors(BasicBlock *BB,
BasicBlock *const *Preds,
unsigned NumPreds, const char *Suffix,
Pass *P) {
// Create new basic block, insert right before the original block.
BasicBlock *NewBB =
BasicBlock::Create(BB->getName()+Suffix, BB->getParent(), BB);
// The new block unconditionally branches to the old block.
BranchInst *BI = BranchInst::Create(BB, NewBB);
// Move the edges from Preds to point to NewBB instead of BB.
for (unsigned i = 0; i != NumPreds; ++i)
Preds[i]->getTerminator()->replaceUsesOfWith(BB, NewBB);
// Update dominator tree and dominator frontier if available.
DominatorTree *DT = P ? P->getAnalysisIfAvailable<DominatorTree>() : 0;
if (DT)
DT->splitBlock(NewBB);
if (DominanceFrontier *DF = P ? P->getAnalysisIfAvailable<DominanceFrontier>():0)
DF->splitBlock(NewBB);
AliasAnalysis *AA = P ? P->getAnalysisIfAvailable<AliasAnalysis>() : 0;
// Insert a new PHI node into NewBB for every PHI node in BB and that new PHI
// node becomes an incoming value for BB's phi node. However, if the Preds
// list is empty, we need to insert dummy entries into the PHI nodes in BB to
// account for the newly created predecessor.
if (NumPreds == 0) {
// Insert dummy values as the incoming value.
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++I)
cast<PHINode>(I)->addIncoming(UndefValue::get(I->getType()), NewBB);
return NewBB;
}
// Otherwise, create a new PHI node in NewBB for each PHI node in BB.
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ) {
PHINode *PN = cast<PHINode>(I++);
// Check to see if all of the values coming in are the same. If so, we
// don't need to create a new PHI node.
Value *InVal = PN->getIncomingValueForBlock(Preds[0]);
for (unsigned i = 1; i != NumPreds; ++i)
if (InVal != PN->getIncomingValueForBlock(Preds[i])) {
InVal = 0;
break;
}
if (InVal) {
// If all incoming values for the new PHI would be the same, just don't
// make a new PHI. Instead, just remove the incoming values from the old
// PHI.
for (unsigned i = 0; i != NumPreds; ++i)
PN->removeIncomingValue(Preds[i], false);
} else {
// If the values coming into the block are not the same, we need a PHI.
// Create the new PHI node, insert it into NewBB at the end of the block
PHINode *NewPHI =
PHINode::Create(PN->getType(), PN->getName()+".ph", BI);
if (AA) AA->copyValue(PN, NewPHI);
// Move all of the PHI values for 'Preds' to the new PHI.
for (unsigned i = 0; i != NumPreds; ++i) {
Value *V = PN->removeIncomingValue(Preds[i], false);
NewPHI->addIncoming(V, Preds[i]);
}
InVal = NewPHI;
}
// Add an incoming value to the PHI node in the loop for the preheader
// edge.
PN->addIncoming(InVal, NewBB);
// Check to see if we can eliminate this phi node.
if (Value *V = PN->hasConstantValue(DT != 0)) {
Instruction *I = dyn_cast<Instruction>(V);
if (!I || DT == 0 || DT->dominates(I, PN)) {
PN->replaceAllUsesWith(V);
if (AA) AA->deleteValue(PN);
PN->eraseFromParent();
}
}
}
return NewBB;
}
/// AreEquivalentAddressValues - Test if A and B will obviously have the same
/// value. This includes recognizing that %t0 and %t1 will have the same
/// value in code like this:
/// %t0 = getelementptr @a, 0, 3
/// store i32 0, i32* %t0
/// %t1 = getelementptr @a, 0, 3
/// %t2 = load i32* %t1
///
static bool AreEquivalentAddressValues(const Value *A, const Value *B) {
// Test if the values are trivially equivalent.
if (A == B) return true;
// Test if the values come form identical arithmetic instructions.
if (isa<BinaryOperator>(A) || isa<CastInst>(A) ||
isa<PHINode>(A) || isa<GetElementPtrInst>(A))
if (const Instruction *BI = dyn_cast<Instruction>(B))
if (cast<Instruction>(A)->isIdenticalTo(BI))
return true;
// Otherwise they may not be equivalent.
return false;
}
/// FindAvailableLoadedValue - Scan the ScanBB block backwards (starting at the
/// instruction before ScanFrom) checking to see if we have the value at the
/// memory address *Ptr locally available within a small number of instructions.
/// If the value is available, return it.
///
/// If not, return the iterator for the last validated instruction that the
/// value would be live through. If we scanned the entire block and didn't find
/// something that invalidates *Ptr or provides it, ScanFrom would be left at
/// begin() and this returns null. ScanFrom could also be left
///
/// MaxInstsToScan specifies the maximum instructions to scan in the block. If
/// it is set to 0, it will scan the whole block. You can also optionally
/// specify an alias analysis implementation, which makes this more precise.
Value *llvm::FindAvailableLoadedValue(Value *Ptr, BasicBlock *ScanBB,
BasicBlock::iterator &ScanFrom,
unsigned MaxInstsToScan,
AliasAnalysis *AA) {
if (MaxInstsToScan == 0) MaxInstsToScan = ~0U;
// If we're using alias analysis to disambiguate get the size of *Ptr.
unsigned AccessSize = 0;
if (AA) {
const Type *AccessTy = cast<PointerType>(Ptr->getType())->getElementType();
AccessSize = AA->getTargetData().getTypeStoreSizeInBits(AccessTy);
}
while (ScanFrom != ScanBB->begin()) {
// We must ignore debug info directives when counting (otherwise they
// would affect codegen).
Instruction *Inst = --ScanFrom;
if (isa<DbgInfoIntrinsic>(Inst))
continue;
// Restore ScanFrom to expected value in case next test succeeds
ScanFrom++;
// Don't scan huge blocks.
if (MaxInstsToScan-- == 0) return 0;
--ScanFrom;
// If this is a load of Ptr, the loaded value is available.
if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
if (AreEquivalentAddressValues(LI->getOperand(0), Ptr))
return LI;
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
// If this is a store through Ptr, the value is available!
if (AreEquivalentAddressValues(SI->getOperand(1), Ptr))
return SI->getOperand(0);
// If Ptr is an alloca and this is a store to a different alloca, ignore
// the store. This is a trivial form of alias analysis that is important
// for reg2mem'd code.
if ((isa<AllocaInst>(Ptr) || isa<GlobalVariable>(Ptr)) &&
(isa<AllocaInst>(SI->getOperand(1)) ||
isa<GlobalVariable>(SI->getOperand(1))))
continue;
// If we have alias analysis and it says the store won't modify the loaded
// value, ignore the store.
if (AA &&
(AA->getModRefInfo(SI, Ptr, AccessSize) & AliasAnalysis::Mod) == 0)
continue;
// Otherwise the store that may or may not alias the pointer, bail out.
++ScanFrom;
return 0;
}
// If this is some other instruction that may clobber Ptr, bail out.
if (Inst->mayWriteToMemory()) {
// If alias analysis claims that it really won't modify the load,
// ignore it.
if (AA &&
(AA->getModRefInfo(Inst, Ptr, AccessSize) & AliasAnalysis::Mod) == 0)
continue;
// May modify the pointer, bail out.
++ScanFrom;
return 0;
}
}
// Got to the start of the block, we didn't find it, but are done for this
// block.
return 0;
}
/// CopyPrecedingStopPoint - If I is immediately preceded by a StopPoint,
/// make a copy of the stoppoint before InsertPos (presumably before copying
/// or moving I).
void llvm::CopyPrecedingStopPoint(Instruction *I,
BasicBlock::iterator InsertPos) {
if (I != I->getParent()->begin()) {
BasicBlock::iterator BBI = I; --BBI;
if (DbgStopPointInst *DSPI = dyn_cast<DbgStopPointInst>(BBI)) {
DbgStopPointInst *newDSPI =
reinterpret_cast<DbgStopPointInst*>(DSPI->clone());
newDSPI->insertBefore(InsertPos);
}
}
}