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https://github.com/c64scene-ar/llvm-6502.git
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cbe6ecfc81
to generically lower blends and is particularly nice because it is available frome SSE2 onward. This removes a lot of the remaining domain crossing blends in SSE2 code. I'm hoping to replace some of the "interleaved" lowering hacks with something closer to this which should be more principled. First, this needs to learn how to detect and use other interleavings besides that of the natural type provided. That will be a follow-up patch though. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229378 91177308-0d34-0410-b5e6-96231b3b80d8
152 lines
4.9 KiB
LLVM
152 lines
4.9 KiB
LLVM
; RUN: llc < %s -mtriple=x86_64-unknown-unknown | FileCheck %s --check-prefix=ALL --check-prefix=SSE2
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; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=sse4.1 | FileCheck %s --check-prefix=ALL --check-prefix=SSE41
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define <4 x i32> @a(<4 x i32> %i) nounwind {
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; SSE2-LABEL: a:
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; SSE2: # BB#0: # %entry
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; SSE2-NEXT: movdqa {{.*#+}} xmm1 = [117,117,117,117]
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; SSE2-NEXT: pshufd {{.*#+}} xmm2 = xmm0[1,1,3,3]
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; SSE2-NEXT: pmuludq %xmm1, %xmm0
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; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3]
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; SSE2-NEXT: pmuludq %xmm1, %xmm2
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; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm2[0,2,2,3]
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; SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1]
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; SSE2-NEXT: retq
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;
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; SSE41-LABEL: a:
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; SSE41: # BB#0: # %entry
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; SSE41-NEXT: pmulld {{.*}}(%rip), %xmm0
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; SSE41-NEXT: retq
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entry:
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%A = mul <4 x i32> %i, < i32 117, i32 117, i32 117, i32 117 >
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ret <4 x i32> %A
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}
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define <2 x i64> @b(<2 x i64> %i) nounwind {
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; ALL-LABEL: b:
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; ALL: # BB#0: # %entry
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; ALL-NEXT: movdqa {{.*#+}} xmm1 = [117,117]
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; ALL-NEXT: movdqa %xmm0, %xmm2
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; ALL-NEXT: pmuludq %xmm1, %xmm2
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; ALL-NEXT: pxor %xmm3, %xmm3
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; ALL-NEXT: pmuludq %xmm0, %xmm3
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; ALL-NEXT: psllq $32, %xmm3
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; ALL-NEXT: paddq %xmm3, %xmm2
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; ALL-NEXT: psrlq $32, %xmm0
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; ALL-NEXT: pmuludq %xmm1, %xmm0
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; ALL-NEXT: psllq $32, %xmm0
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; ALL-NEXT: paddq %xmm2, %xmm0
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; ALL-NEXT: retq
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entry:
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%A = mul <2 x i64> %i, < i64 117, i64 117 >
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ret <2 x i64> %A
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}
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define <4 x i32> @c(<4 x i32> %i, <4 x i32> %j) nounwind {
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; SSE2-LABEL: c:
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; SSE2: # BB#0: # %entry
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; SSE2-NEXT: pshufd {{.*#+}} xmm2 = xmm0[1,1,3,3]
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; SSE2-NEXT: pmuludq %xmm1, %xmm0
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; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3]
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; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm1[1,1,3,3]
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; SSE2-NEXT: pmuludq %xmm2, %xmm1
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; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,2,2,3]
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; SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1]
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; SSE2-NEXT: retq
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;
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; SSE41-LABEL: c:
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; SSE41: # BB#0: # %entry
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; SSE41-NEXT: pmulld %xmm1, %xmm0
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; SSE41-NEXT: retq
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entry:
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%A = mul <4 x i32> %i, %j
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ret <4 x i32> %A
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}
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define <2 x i64> @d(<2 x i64> %i, <2 x i64> %j) nounwind {
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; ALL-LABEL: d:
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; ALL: # BB#0: # %entry
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; ALL-NEXT: movdqa %xmm0, %xmm2
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; ALL-NEXT: pmuludq %xmm1, %xmm2
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; ALL-NEXT: movdqa %xmm1, %xmm3
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; ALL-NEXT: psrlq $32, %xmm3
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; ALL-NEXT: pmuludq %xmm0, %xmm3
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; ALL-NEXT: psllq $32, %xmm3
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; ALL-NEXT: paddq %xmm3, %xmm2
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; ALL-NEXT: psrlq $32, %xmm0
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; ALL-NEXT: pmuludq %xmm1, %xmm0
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; ALL-NEXT: psllq $32, %xmm0
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; ALL-NEXT: paddq %xmm2, %xmm0
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; ALL-NEXT: retq
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entry:
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%A = mul <2 x i64> %i, %j
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ret <2 x i64> %A
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}
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declare void @foo()
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define <4 x i32> @e(<4 x i32> %i, <4 x i32> %j) nounwind {
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; SSE2-LABEL: e:
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; SSE2: # BB#0: # %entry
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; SSE2-NEXT: subq $40, %rsp
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; SSE2-NEXT: movaps %xmm1, {{[0-9]+}}(%rsp) # 16-byte Spill
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; SSE2-NEXT: movaps %xmm0, (%rsp) # 16-byte Spill
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; SSE2-NEXT: callq foo
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; SSE2-NEXT: movdqa (%rsp), %xmm0 # 16-byte Reload
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; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm0[1,1,3,3]
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; SSE2-NEXT: movdqa {{[0-9]+}}(%rsp), %xmm2 # 16-byte Reload
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; SSE2-NEXT: pmuludq %xmm2, %xmm0
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; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3]
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; SSE2-NEXT: pshufd {{.*#+}} xmm2 = xmm2[1,1,3,3]
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; SSE2-NEXT: pmuludq %xmm1, %xmm2
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; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm2[0,2,2,3]
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; SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1]
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; SSE2-NEXT: addq $40, %rsp
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; SSE2-NEXT: retq
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;
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; SSE41-LABEL: e:
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; SSE41: # BB#0: # %entry
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; SSE41-NEXT: subq $40, %rsp
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; SSE41-NEXT: movaps %xmm1, {{[0-9]+}}(%rsp) # 16-byte Spill
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; SSE41-NEXT: movaps %xmm0, (%rsp) # 16-byte Spill
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; SSE41-NEXT: callq foo
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; SSE41-NEXT: movdqa (%rsp), %xmm0 # 16-byte Reload
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; SSE41-NEXT: pmulld {{[0-9]+}}(%rsp), %xmm0 # 16-byte Folded Reload
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; SSE41-NEXT: addq $40, %rsp
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; SSE41-NEXT: retq
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entry:
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; Use a call to force spills.
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call void @foo()
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%A = mul <4 x i32> %i, %j
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ret <4 x i32> %A
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}
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define <2 x i64> @f(<2 x i64> %i, <2 x i64> %j) nounwind {
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; ALL-LABEL: f:
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; ALL: # BB#0: # %entry
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; ALL-NEXT: subq $40, %rsp
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; ALL-NEXT: movaps %xmm1, {{[0-9]+}}(%rsp) # 16-byte Spill
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; ALL-NEXT: movaps %xmm0, (%rsp) # 16-byte Spill
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; ALL-NEXT: callq foo
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; ALL-NEXT: movdqa (%rsp), %xmm0 # 16-byte Reload
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; ALL-NEXT: movdqa %xmm0, %xmm2
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; ALL-NEXT: movdqa {{[0-9]+}}(%rsp), %xmm3 # 16-byte Reload
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; ALL-NEXT: pmuludq %xmm3, %xmm2
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; ALL-NEXT: movdqa %xmm3, %xmm1
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; ALL-NEXT: psrlq $32, %xmm1
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; ALL-NEXT: pmuludq %xmm0, %xmm1
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; ALL-NEXT: psllq $32, %xmm1
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; ALL-NEXT: paddq %xmm1, %xmm2
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; ALL-NEXT: psrlq $32, %xmm0
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; ALL-NEXT: pmuludq %xmm3, %xmm0
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; ALL-NEXT: psllq $32, %xmm0
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; ALL-NEXT: paddq %xmm2, %xmm0
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; ALL-NEXT: addq $40, %rsp
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; ALL-NEXT: retq
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entry:
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; Use a call to force spills.
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call void @foo()
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%A = mul <2 x i64> %i, %j
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ret <2 x i64> %A
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}
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