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https://github.com/c64scene-ar/llvm-6502.git
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4ee451de36
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45418 91177308-0d34-0410-b5e6-96231b3b80d8
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
//===-- IA64.h - Top-level interface for IA64 representation ------*- C++ -*-===//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the entry points for global functions defined in the IA64
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// target library, as used by the LLVM JIT.
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//
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//===----------------------------------------------------------------------===//
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#ifndef TARGET_IA64_H
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#define TARGET_IA64_H
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#include <iosfwd>
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namespace llvm {
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class IA64TargetMachine;
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class FunctionPass;
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/// createIA64DAGToDAGInstructionSelector - This pass converts an LLVM
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/// function into IA64 machine code in a sane, DAG->DAG transform.
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///
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FunctionPass *createIA64DAGToDAGInstructionSelector(IA64TargetMachine &TM);
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/// createIA64BundlingPass - This pass adds stop bits and bundles
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/// instructions.
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///
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FunctionPass *createIA64BundlingPass(IA64TargetMachine &TM);
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/// createIA64CodePrinterPass - Returns a pass that prints the IA64
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/// assembly code for a MachineFunction to the given output stream,
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/// using the given target machine description. This should work
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/// regardless of whether the function is in SSA form.
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///
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FunctionPass *createIA64CodePrinterPass(std::ostream &o, IA64TargetMachine &tm);
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} // End llvm namespace
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// Defines symbolic names for IA64 registers. This defines a mapping from
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// register name to register number.
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//
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#include "IA64GenRegisterNames.inc"
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// Defines symbolic names for the IA64 instructions.
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//
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#include "IA64GenInstrNames.inc"
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#endif
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