mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-17 03:07:06 +00:00
4e3be89cb5
initializers as well. This is only a first pass. It can be slow because it clones the module for each pass. An obvious improvement is not to do that. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31182 91177308-0d34-0410-b5e6-96231b3b80d8
316 lines
13 KiB
C++
316 lines
13 KiB
C++
//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file was developed by the LLVM research group and is distributed under
|
|
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This class contains all of the shared state and information that is used by
|
|
// the BugPoint tool to track down errors in optimizations. This class is the
|
|
// main driver class that invokes all sub-functionality.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef BUGDRIVER_H
|
|
#define BUGDRIVER_H
|
|
|
|
#include <vector>
|
|
#include <string>
|
|
|
|
namespace llvm {
|
|
|
|
class PassInfo;
|
|
class Module;
|
|
class GlobalVariable;
|
|
class Function;
|
|
class BasicBlock;
|
|
class AbstractInterpreter;
|
|
class Instruction;
|
|
|
|
class DebugCrashes;
|
|
|
|
class GCC;
|
|
|
|
extern bool DisableSimplifyCFG;
|
|
|
|
/// BugpointIsInterrupted - Set to true when the user presses ctrl-c.
|
|
///
|
|
extern bool BugpointIsInterrupted;
|
|
|
|
class BugDriver {
|
|
const std::string ToolName; // Name of bugpoint
|
|
std::string ReferenceOutputFile; // Name of `good' output file
|
|
Module *Program; // The raw program, linked together
|
|
std::vector<const PassInfo*> PassesToRun;
|
|
AbstractInterpreter *Interpreter; // How to run the program
|
|
AbstractInterpreter *cbe;
|
|
GCC *gcc;
|
|
bool run_as_child;
|
|
bool run_find_bugs;
|
|
unsigned Timeout;
|
|
|
|
// FIXME: sort out public/private distinctions...
|
|
friend class ReducePassList;
|
|
friend class ReduceMisCodegenFunctions;
|
|
|
|
public:
|
|
BugDriver(const char *toolname, bool as_child, bool find_bugs,
|
|
unsigned timeout);
|
|
|
|
const std::string &getToolName() const { return ToolName; }
|
|
|
|
// Set up methods... these methods are used to copy information about the
|
|
// command line arguments into instance variables of BugDriver.
|
|
//
|
|
bool addSources(const std::vector<std::string> &FileNames);
|
|
template<class It>
|
|
void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); }
|
|
void setPassesToRun(const std::vector<const PassInfo*> &PTR) {
|
|
PassesToRun = PTR;
|
|
}
|
|
const std::vector<const PassInfo*> &getPassesToRun() const {
|
|
return PassesToRun;
|
|
}
|
|
|
|
/// run - The top level method that is invoked after all of the instance
|
|
/// variables are set up from command line arguments. The \p as_child argument
|
|
/// indicates whether the driver is to run in parent mode or child mode.
|
|
///
|
|
bool run();
|
|
|
|
/// debugOptimizerCrash - This method is called when some optimizer pass
|
|
/// crashes on input. It attempts to prune down the testcase to something
|
|
/// reasonable, and figure out exactly which pass is crashing.
|
|
///
|
|
bool debugOptimizerCrash(const std::string &ID = "passes");
|
|
|
|
/// debugCodeGeneratorCrash - This method is called when the code generator
|
|
/// crashes on an input. It attempts to reduce the input as much as possible
|
|
/// while still causing the code generator to crash.
|
|
bool debugCodeGeneratorCrash();
|
|
|
|
/// debugMiscompilation - This method is used when the passes selected are not
|
|
/// crashing, but the generated output is semantically different from the
|
|
/// input.
|
|
bool debugMiscompilation();
|
|
|
|
/// debugPassMiscompilation - This method is called when the specified pass
|
|
/// miscompiles Program as input. It tries to reduce the testcase to
|
|
/// something that smaller that still miscompiles the program.
|
|
/// ReferenceOutput contains the filename of the file containing the output we
|
|
/// are to match.
|
|
///
|
|
bool debugPassMiscompilation(const PassInfo *ThePass,
|
|
const std::string &ReferenceOutput);
|
|
|
|
/// compileSharedObject - This method creates a SharedObject from a given
|
|
/// BytecodeFile for debugging a code generator.
|
|
///
|
|
std::string compileSharedObject(const std::string &BytecodeFile);
|
|
|
|
/// debugCodeGenerator - This method narrows down a module to a function or
|
|
/// set of functions, using the CBE as a ``safe'' code generator for other
|
|
/// functions that are not under consideration.
|
|
bool debugCodeGenerator();
|
|
|
|
/// isExecutingJIT - Returns true if bugpoint is currently testing the JIT
|
|
///
|
|
bool isExecutingJIT();
|
|
|
|
/// runPasses - Run all of the passes in the "PassesToRun" list, discard the
|
|
/// output, and return true if any of the passes crashed.
|
|
bool runPasses(Module *M = 0) {
|
|
if (M == 0) M = Program;
|
|
std::swap(M, Program);
|
|
bool Result = runPasses(PassesToRun);
|
|
std::swap(M, Program);
|
|
return Result;
|
|
}
|
|
|
|
Module *getProgram() const { return Program; }
|
|
|
|
/// swapProgramIn - Set the current module to the specified module, returning
|
|
/// the old one.
|
|
Module *swapProgramIn(Module *M) {
|
|
Module *OldProgram = Program;
|
|
Program = M;
|
|
return OldProgram;
|
|
}
|
|
|
|
AbstractInterpreter *switchToCBE() {
|
|
AbstractInterpreter *Old = Interpreter;
|
|
Interpreter = (AbstractInterpreter*)cbe;
|
|
return Old;
|
|
}
|
|
|
|
void switchToInterpreter(AbstractInterpreter *AI) {
|
|
Interpreter = AI;
|
|
}
|
|
|
|
/// setNewProgram - If we reduce or update the program somehow, call this
|
|
/// method to update bugdriver with it. This deletes the old module and sets
|
|
/// the specified one as the current program.
|
|
void setNewProgram(Module *M);
|
|
|
|
/// compileProgram - Try to compile the specified module, throwing an
|
|
/// exception if an error occurs, or returning normally if not. This is used
|
|
/// for code generation crash testing.
|
|
///
|
|
void compileProgram(Module *M);
|
|
|
|
/// executeProgram - This method runs "Program", capturing the output of the
|
|
/// program to a file, returning the filename of the file. A recommended
|
|
/// filename may be optionally specified. If there is a problem with the code
|
|
/// generator (e.g., llc crashes), this will throw an exception.
|
|
///
|
|
std::string executeProgram(std::string RequestedOutputFilename = "",
|
|
std::string Bytecode = "",
|
|
const std::string &SharedObjects = "",
|
|
AbstractInterpreter *AI = 0,
|
|
bool *ProgramExitedNonzero = 0);
|
|
|
|
/// executeProgramWithCBE - Used to create reference output with the C
|
|
/// backend, if reference output is not provided. If there is a problem with
|
|
/// the code generator (e.g., llc crashes), this will throw an exception.
|
|
///
|
|
std::string executeProgramWithCBE(std::string OutputFile = "");
|
|
|
|
/// createReferenceFile - calls compileProgram and then records the output
|
|
/// into ReferenceOutputFile. Returns true if reference file created, false
|
|
/// otherwise. Note: initializeExecutionEnvironment should be called BEFORE
|
|
/// this function.
|
|
///
|
|
bool createReferenceFile(Module *M, const std::string &Filename
|
|
= "bugpoint.reference.out");
|
|
|
|
/// diffProgram - This method executes the specified module and diffs the
|
|
/// output against the file specified by ReferenceOutputFile. If the output
|
|
/// is different, true is returned. If there is a problem with the code
|
|
/// generator (e.g., llc crashes), this will throw an exception.
|
|
///
|
|
bool diffProgram(const std::string &BytecodeFile = "",
|
|
const std::string &SharedObj = "",
|
|
bool RemoveBytecode = false);
|
|
|
|
/// EmitProgressBytecode - This function is used to output the current Program
|
|
/// to a file named "bugpoint-ID.bc".
|
|
///
|
|
void EmitProgressBytecode(const std::string &ID, bool NoFlyer = false);
|
|
|
|
/// deleteInstructionFromProgram - This method clones the current Program and
|
|
/// deletes the specified instruction from the cloned module. It then runs a
|
|
/// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
|
|
/// which depends on the value. The modified module is then returned.
|
|
///
|
|
Module *deleteInstructionFromProgram(const Instruction *I, unsigned Simp)
|
|
const;
|
|
|
|
/// performFinalCleanups - This method clones the current Program and performs
|
|
/// a series of cleanups intended to get rid of extra cruft on the module. If
|
|
/// the MayModifySemantics argument is true, then the cleanups is allowed to
|
|
/// modify how the code behaves.
|
|
///
|
|
Module *performFinalCleanups(Module *M, bool MayModifySemantics = false);
|
|
|
|
/// ExtractLoop - Given a module, extract up to one loop from it into a new
|
|
/// function. This returns null if there are no extractable loops in the
|
|
/// program or if the loop extractor crashes.
|
|
Module *ExtractLoop(Module *M);
|
|
|
|
/// ExtractMappedBlocksFromModule - Extract all but the specified basic blocks
|
|
/// into their own functions. The only detail is that M is actually a module
|
|
/// cloned from the one the BBs are in, so some mapping needs to be performed.
|
|
/// If this operation fails for some reason (ie the implementation is buggy),
|
|
/// this function should return null, otherwise it returns a new Module.
|
|
Module *ExtractMappedBlocksFromModule(const std::vector<BasicBlock*> &BBs,
|
|
Module *M);
|
|
|
|
/// runPassesOn - Carefully run the specified set of pass on the specified
|
|
/// module, returning the transformed module on success, or a null pointer on
|
|
/// failure. If AutoDebugCrashes is set to true, then bugpoint will
|
|
/// automatically attempt to track down a crashing pass if one exists, and
|
|
/// this method will never return null.
|
|
Module *runPassesOn(Module *M, const std::vector<const PassInfo*> &Passes,
|
|
bool AutoDebugCrashes = false);
|
|
|
|
/// runPasses - Run the specified passes on Program, outputting a bytecode
|
|
/// file and writting the filename into OutputFile if successful. If the
|
|
/// optimizations fail for some reason (optimizer crashes), return true,
|
|
/// otherwise return false. If DeleteOutput is set to true, the bytecode is
|
|
/// deleted on success, and the filename string is undefined. This prints to
|
|
/// cout a single line message indicating whether compilation was successful
|
|
/// or failed, unless Quiet is set.
|
|
///
|
|
bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
|
|
std::string &OutputFilename, bool DeleteOutput = false,
|
|
bool Quiet = false) const;
|
|
|
|
/// runManyPasses - Take the specified pass list and create different
|
|
/// combinations of passes to compile the program with. Compile the program with
|
|
/// each set and mark test to see if it compiled correctly. If the passes
|
|
/// compiled correctly output nothing and rearrange the passes into a new order.
|
|
/// If the passes did not compile correctly, output the command required to
|
|
/// recreate the failure. This returns true if a compiler error is found.
|
|
///
|
|
bool runManyPasses(const std::vector<const PassInfo*> &AllPasses);
|
|
|
|
/// writeProgramToFile - This writes the current "Program" to the named
|
|
/// bytecode file. If an error occurs, true is returned.
|
|
///
|
|
bool writeProgramToFile(const std::string &Filename, Module *M = 0) const;
|
|
|
|
private:
|
|
/// runPasses - Just like the method above, but this just returns true or
|
|
/// false indicating whether or not the optimizer crashed on the specified
|
|
/// input (true = crashed).
|
|
///
|
|
bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
|
|
bool DeleteOutput = true) const {
|
|
std::string Filename;
|
|
return runPasses(PassesToRun, Filename, DeleteOutput);
|
|
}
|
|
|
|
/// runAsChild - The actual "runPasses" guts that runs in a child process.
|
|
int runPassesAsChild(const std::vector<const PassInfo*> &PassesToRun);
|
|
|
|
/// initializeExecutionEnvironment - This method is used to set up the
|
|
/// environment for executing LLVM programs.
|
|
///
|
|
bool initializeExecutionEnvironment();
|
|
};
|
|
|
|
/// ParseInputFile - Given a bytecode or assembly input filename, parse and
|
|
/// return it, or return null if not possible.
|
|
///
|
|
Module *ParseInputFile(const std::string &InputFilename);
|
|
|
|
|
|
/// getPassesString - Turn a list of passes into a string which indicates the
|
|
/// command line options that must be passed to add the passes.
|
|
///
|
|
std::string getPassesString(const std::vector<const PassInfo*> &Passes);
|
|
|
|
/// PrintFunctionList - prints out list of problematic functions
|
|
///
|
|
void PrintFunctionList(const std::vector<Function*> &Funcs);
|
|
|
|
/// PrintGlobalVariableList - prints out list of problematic global variables
|
|
///
|
|
void PrintGlobalVariableList(const std::vector<GlobalVariable*> &GVs);
|
|
|
|
// DeleteFunctionBody - "Remove" the function by deleting all of it's basic
|
|
// blocks, making it external.
|
|
//
|
|
void DeleteFunctionBody(Function *F);
|
|
|
|
/// SplitFunctionsOutOfModule - Given a module and a list of functions in the
|
|
/// module, split the functions OUT of the specified module, and place them in
|
|
/// the new module.
|
|
Module *SplitFunctionsOutOfModule(Module *M, const std::vector<Function*> &F);
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|