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https://github.com/c64scene-ar/llvm-6502.git
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0c8ae782cb
Fix some problems with the hidden copy constructors for ImmutableMap/ImmutableSet found by Clang++. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@86186 91177308-0d34-0410-b5e6-96231b3b80d8
85 lines
2.7 KiB
C++
85 lines
2.7 KiB
C++
//===- llvm/ADT/PriorityQueue.h - Priority queues ---------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the PriorityQueue class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_PRIORITY_QUEUE_H
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#define LLVM_ADT_PRIORITY_QUEUE_H
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#include <algorithm>
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#include <queue>
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namespace llvm {
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/// PriorityQueue - This class behaves like std::priority_queue and
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/// provides a few additional convenience functions.
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///
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template<class T,
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class Sequence = std::vector<T>,
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class Compare = std::less<typename Sequence::value_type> >
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class PriorityQueue : public std::priority_queue<T, Sequence, Compare> {
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public:
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explicit PriorityQueue(const Compare &compare = Compare(),
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const Sequence &sequence = Sequence())
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: std::priority_queue<T, Sequence, Compare>(compare, sequence)
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{}
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template<class Iterator>
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PriorityQueue(Iterator begin, Iterator end,
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const Compare &compare = Compare(),
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const Sequence &sequence = Sequence())
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: std::priority_queue<T, Sequence, Compare>(begin, end, compare, sequence)
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{}
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/// erase_one - Erase one element from the queue, regardless of its
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/// position. This operation performs a linear search to find an element
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/// equal to t, but then uses all logarithmic-time algorithms to do
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/// the erase operation.
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///
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void erase_one(const T &t) {
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// Linear-search to find the element.
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typename Sequence::size_type i =
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std::find(this->c.begin(), this->c.end(), t) - this->c.begin();
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// Logarithmic-time heap bubble-up.
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while (i != 0) {
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typename Sequence::size_type parent = (i - 1) / 2;
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this->c[i] = this->c[parent];
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i = parent;
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}
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// The element we want to remove is now at the root, so we can use
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// priority_queue's plain pop to remove it.
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this->pop();
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}
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/// reheapify - If an element in the queue has changed in a way that
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/// affects its standing in the comparison function, the queue's
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/// internal state becomes invalid. Calling reheapify() resets the
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/// queue's state, making it valid again. This operation has time
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/// complexity proportional to the number of elements in the queue,
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/// so don't plan to use it a lot.
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///
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void reheapify() {
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std::make_heap(this->c.begin(), this->c.end(), this->comp);
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}
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/// clear - Erase all elements from the queue.
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///
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void clear() {
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this->c.clear();
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}
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};
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} // End llvm namespace
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#endif
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