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https://github.com/c64scene-ar/llvm-6502.git
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75627d3d2e
- Use a DenseSet instead of a FoldingSet to cache canonicalized nodes. This reduces the overhead of double-hashing. - Use reference counts in ImutAVLTree to much more aggressively recover tree nodes that are no longer usable. We can generate many transient nodes while using add() and remove() on ImmutableSet/ImmutableMaps to generate a final set/map. For the clang static analyzer (the main client of these data structures), this results in a slight speedup (0.5%) when analyzing sqlite3, but much more importantly results in a 30-60% reduction in peak memory usage when the analyzer is analyzing a given function in a file. On average that's about a ** 44% reduction ** in the memory footprint of the static analyzer. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120459 91177308-0d34-0410-b5e6-96231b3b80d8
250 lines
7.2 KiB
C++
250 lines
7.2 KiB
C++
//===--- ImmutableMap.h - Immutable (functional) map interface --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ImmutableMap class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_IMMAP_H
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#define LLVM_ADT_IMMAP_H
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#include "llvm/ADT/ImmutableSet.h"
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namespace llvm {
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/// ImutKeyValueInfo -Traits class used by ImmutableMap. While both the first
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/// and second elements in a pair are used to generate profile information,
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/// only the first element (the key) is used by isEqual and isLess.
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template <typename T, typename S>
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struct ImutKeyValueInfo {
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typedef const std::pair<T,S> value_type;
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typedef const value_type& value_type_ref;
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typedef const T key_type;
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typedef const T& key_type_ref;
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typedef const S data_type;
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typedef const S& data_type_ref;
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static inline key_type_ref KeyOfValue(value_type_ref V) {
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return V.first;
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}
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static inline data_type_ref DataOfValue(value_type_ref V) {
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return V.second;
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}
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static inline bool isEqual(key_type_ref L, key_type_ref R) {
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return ImutContainerInfo<T>::isEqual(L,R);
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}
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static inline bool isLess(key_type_ref L, key_type_ref R) {
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return ImutContainerInfo<T>::isLess(L,R);
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}
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static inline bool isDataEqual(data_type_ref L, data_type_ref R) {
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return ImutContainerInfo<S>::isEqual(L,R);
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}
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static inline void Profile(FoldingSetNodeID& ID, value_type_ref V) {
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ImutContainerInfo<T>::Profile(ID, V.first);
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ImutContainerInfo<S>::Profile(ID, V.second);
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}
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};
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template <typename KeyT, typename ValT,
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typename ValInfo = ImutKeyValueInfo<KeyT,ValT> >
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class ImmutableMap {
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public:
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typedef typename ValInfo::value_type value_type;
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typedef typename ValInfo::value_type_ref value_type_ref;
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typedef typename ValInfo::key_type key_type;
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typedef typename ValInfo::key_type_ref key_type_ref;
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typedef typename ValInfo::data_type data_type;
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typedef typename ValInfo::data_type_ref data_type_ref;
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typedef ImutAVLTree<ValInfo> TreeTy;
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protected:
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TreeTy* Root;
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public:
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/// Constructs a map from a pointer to a tree root. In general one
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/// should use a Factory object to create maps instead of directly
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/// invoking the constructor, but there are cases where make this
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/// constructor public is useful.
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explicit ImmutableMap(const TreeTy* R) : Root(const_cast<TreeTy*>(R)) {
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if (Root) { Root->retain(); }
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}
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ImmutableMap(const ImmutableMap &X) : Root(X.Root) {
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if (Root) { Root->retain(); }
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}
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ImmutableMap &operator=(const ImmutableMap &X) {
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if (Root != X.Root) {
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if (X.Root) { X.Root->retain(); }
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if (Root) { Root->release(); }
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Root = X.Root;
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}
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return *this;
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}
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~ImmutableMap() {
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if (Root) { Root->release(); }
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}
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class Factory {
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typename TreeTy::Factory F;
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const bool Canonicalize;
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public:
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Factory(bool canonicalize = true)
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: Canonicalize(canonicalize) {}
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Factory(BumpPtrAllocator& Alloc, bool canonicalize = true)
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: F(Alloc), Canonicalize(canonicalize) {}
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ImmutableMap getEmptyMap() { return ImmutableMap(F.getEmptyTree()); }
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ImmutableMap add(ImmutableMap Old, key_type_ref K, data_type_ref D) {
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TreeTy *T = F.add(Old.Root, std::make_pair<key_type,data_type>(K,D));
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return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T);
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}
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ImmutableMap remove(ImmutableMap Old, key_type_ref K) {
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TreeTy *T = F.remove(Old.Root,K);
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return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T);
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}
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private:
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Factory(const Factory& RHS); // DO NOT IMPLEMENT
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void operator=(const Factory& RHS); // DO NOT IMPLEMENT
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};
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bool contains(key_type_ref K) const {
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return Root ? Root->contains(K) : false;
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}
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bool operator==(const ImmutableMap &RHS) const {
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return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
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}
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bool operator!=(const ImmutableMap &RHS) const {
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return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
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}
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TreeTy* getRoot() const {
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if (Root) { Root->retain(); }
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return Root;
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}
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bool isEmpty() const { return !Root; }
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//===--------------------------------------------------===//
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// Foreach - A limited form of map iteration.
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//===--------------------------------------------------===//
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private:
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template <typename Callback>
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struct CBWrapper {
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Callback C;
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void operator()(value_type_ref V) { C(V.first,V.second); }
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};
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template <typename Callback>
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struct CBWrapperRef {
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Callback &C;
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CBWrapperRef(Callback& c) : C(c) {}
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void operator()(value_type_ref V) { C(V.first,V.second); }
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};
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public:
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template <typename Callback>
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void foreach(Callback& C) {
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if (Root) {
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CBWrapperRef<Callback> CB(C);
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Root->foreach(CB);
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}
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}
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template <typename Callback>
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void foreach() {
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if (Root) {
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CBWrapper<Callback> CB;
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Root->foreach(CB);
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}
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}
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//===--------------------------------------------------===//
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// For testing.
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//===--------------------------------------------------===//
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void verify() const { if (Root) Root->verify(); }
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//===--------------------------------------------------===//
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// Iterators.
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//===--------------------------------------------------===//
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class iterator {
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typename TreeTy::iterator itr;
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iterator() {}
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iterator(TreeTy* t) : itr(t) {}
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friend class ImmutableMap;
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public:
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value_type_ref operator*() const { return itr->getValue(); }
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value_type* operator->() const { return &itr->getValue(); }
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key_type_ref getKey() const { return itr->getValue().first; }
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data_type_ref getData() const { return itr->getValue().second; }
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iterator& operator++() { ++itr; return *this; }
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iterator operator++(int) { iterator tmp(*this); ++itr; return tmp; }
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iterator& operator--() { --itr; return *this; }
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iterator operator--(int) { iterator tmp(*this); --itr; return tmp; }
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bool operator==(const iterator& RHS) const { return RHS.itr == itr; }
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bool operator!=(const iterator& RHS) const { return RHS.itr != itr; }
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};
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iterator begin() const { return iterator(Root); }
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iterator end() const { return iterator(); }
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data_type* lookup(key_type_ref K) const {
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if (Root) {
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TreeTy* T = Root->find(K);
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if (T) return &T->getValue().second;
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}
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return 0;
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}
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/// getMaxElement - Returns the <key,value> pair in the ImmutableMap for
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/// which key is the highest in the ordering of keys in the map. This
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/// method returns NULL if the map is empty.
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value_type* getMaxElement() const {
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return Root ? &(Root->getMaxElement()->getValue()) : 0;
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}
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//===--------------------------------------------------===//
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// Utility methods.
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//===--------------------------------------------------===//
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unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
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static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) {
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ID.AddPointer(M.Root);
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}
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inline void Profile(FoldingSetNodeID& ID) const {
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return Profile(ID,*this);
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}
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};
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} // end namespace llvm
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#endif
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