mirror of
https://github.com/c64scene-ar/llvm-6502.git
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9d80930e95
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@21480 91177308-0d34-0410-b5e6-96231b3b80d8
185 lines
6.0 KiB
C++
185 lines
6.0 KiB
C++
//===-- InstLoops.cpp -----------------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This is the first-level instrumentation pass for the Reoptimizer. It
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// instrument the back-edges of loops by inserting a basic block
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// containing a call to llvm_first_trigger (the first-level trigger function),
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// and inserts an initialization call to the main() function.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Instructions.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Type.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Transforms/Instrumentation.h"
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#include "../ProfilingUtils.h"
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namespace llvm {
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//this is used to color vertices
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//during DFS
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enum Color{
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WHITE,
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GREY,
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BLACK
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};
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namespace {
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typedef std::map<BasicBlock *, BasicBlock *> BBMap;
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struct InstLoops : public FunctionPass {
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addRequired<DominatorSet>();
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}
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private:
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Function *inCountMth;
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DominatorSet *DS;
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void getBackEdgesVisit(BasicBlock *u,
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std::map<BasicBlock *, Color > &color,
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std::map<BasicBlock *, int > &d,
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int &time, BBMap &be);
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void removeRedundant(BBMap &be);
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void findAndInstrumentBackEdges(Function &F);
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public:
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bool doInitialization(Module &M);
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bool runOnFunction(Function &F);
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};
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RegisterOpt<InstLoops> X("instloops", "Instrument backedges for profiling");
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}
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//helper function to get back edges: it is called by
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//the "getBackEdges" function below
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void InstLoops::getBackEdgesVisit(BasicBlock *u,
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std::map<BasicBlock *, Color > &color,
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std::map<BasicBlock *, int > &d,
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int &time, BBMap &be) {
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color[u]=GREY;
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time++;
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d[u]=time;
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for(succ_iterator vl = succ_begin(u), ve = succ_end(u); vl != ve; ++vl){
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BasicBlock *BB = *vl;
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if(color[BB]!=GREY && color[BB]!=BLACK){
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getBackEdgesVisit(BB, color, d, time, be);
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}
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//now checking for d and f vals
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else if(color[BB]==GREY){
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//so v is ancestor of u if time of u > time of v
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if(d[u] >= d[BB]){
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//u->BB is a backedge
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be[u] = BB;
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}
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}
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}
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color[u]=BLACK;//done with visiting the node and its neighbors
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}
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//look at all BEs, and remove all BEs that are dominated by other BE's in the
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//set
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void InstLoops::removeRedundant(BBMap &be) {
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std::vector<BasicBlock *> toDelete;
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for(std::map<BasicBlock *, BasicBlock *>::iterator MI = be.begin(),
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ME = be.end(); MI != ME; ++MI)
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for(BBMap::iterator MMI = be.begin(), MME = be.end(); MMI != MME; ++MMI)
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if(DS->properlyDominates(MI->first, MMI->first))
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toDelete.push_back(MMI->first);
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// Remove all the back-edges we found from be.
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for(std::vector<BasicBlock *>::iterator VI = toDelete.begin(),
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VE = toDelete.end(); VI != VE; ++VI)
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be.erase(*VI);
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}
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//getting the backedges in a graph
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//Its a variation of DFS to get the backedges in the graph
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//We get back edges by associating a time
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//and a color with each vertex.
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//The time of a vertex is the time when it was first visited
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//The color of a vertex is initially WHITE,
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//Changes to GREY when it is first visited,
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//and changes to BLACK when ALL its neighbors
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//have been visited
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//So we have a back edge when we meet a successor of
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//a node with smaller time, and GREY color
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void InstLoops::findAndInstrumentBackEdges(Function &F){
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std::map<BasicBlock *, Color > color;
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std::map<BasicBlock *, int> d;
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BBMap be;
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int time=0;
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getBackEdgesVisit(F.begin(), color, d, time, be);
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removeRedundant(be);
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for(std::map<BasicBlock *, BasicBlock *>::iterator MI = be.begin(),
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ME = be.end(); MI != ME; ++MI){
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BasicBlock *u = MI->first;
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BasicBlock *BB = MI->second;
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// We have a back-edge from BB --> u.
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DEBUG (std::cerr << "Instrumenting back-edge from " << BB->getName ()
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<< "-->" << u->getName () << "\n");
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// Split the back-edge, inserting a new basic block on it, and modify the
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// source BB's terminator accordingly.
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BasicBlock *newBB = new BasicBlock("backEdgeInst", u->getParent());
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BranchInst *ti = cast<BranchInst>(u->getTerminator());
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unsigned char index = ((ti->getSuccessor(0) == BB) ? 0 : 1);
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assert(ti->getNumSuccessors() > index && "Not enough successors!");
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ti->setSuccessor(index, newBB);
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BasicBlock::InstListType < = newBB->getInstList();
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lt.push_back(new CallInst(inCountMth));
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new BranchInst(BB, newBB);
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// Now, set the sources of Phi nodes corresponding to the back-edge
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// in BB to come from the instrumentation block instead.
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for(BasicBlock::iterator BB2Inst = BB->begin(), BBend = BB->end();
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BB2Inst != BBend; ++BB2Inst) {
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if (PHINode *phiInst = dyn_cast<PHINode>(BB2Inst)) {
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int bbIndex = phiInst->getBasicBlockIndex(u);
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if (bbIndex>=0)
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phiInst->setIncomingBlock(bbIndex, newBB);
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}
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}
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}
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}
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bool InstLoops::doInitialization (Module &M) {
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inCountMth = M.getOrInsertFunction("llvm_first_trigger", Type::VoidTy, 0);
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return true; // Module was modified.
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}
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/// runOnFunction - Entry point for FunctionPass that inserts calls to
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/// trigger function.
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///
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bool InstLoops::runOnFunction(Function &F){
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if (F.isExternal ())
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return false;
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DS = &getAnalysis<DominatorSet> ();
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// Add a call to reoptimizerInitialize() to beginning of function named main.
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if (F.getName() == "main")
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InsertProfilingInitCall (&F, "reoptimizerInitialize");
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findAndInstrumentBackEdges(F);
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return true; // Function was modified.
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}
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FunctionPass *createLoopInstrumentationPass () {
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return new InstLoops();
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}
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} // End llvm namespace
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