llvm-6502/lib/MC/MCAssembler.cpp
Rafael Espindola 85f2ecc697 Sorry for such a large commit. The summary is that only MachO cares about the
actuall addresses in a .o file, so it is better to let the MachO writer compute
it.

This is good for two reasons. First, areas that shouldn't care about
addresses now don't have access to it. Second, the layout of each section
is independent. I should use this in a subsequent commit to speed it up.

Most of the patch is just removing the section address computation. The two
interesting parts are the change on how we handle padding in the end
of sections and how MachO can get the address of a-b when a and b are in
different sections.

Since now the expression evaluation normally doesn't know the section address,
it will think that a-b needs relocation and let the MachO writer know. Once
it has computed the section addresses, it calls back the expression evaluation
with the section addresses to resolve these expressions.

The remaining problem is the handling of padding. Currently it will create
a special alignment fragment at the end. Since that fragment doesn't update
the alignment of the section, it needs the real address to be computed.

Since now the layout will not compute a-b with a and b in different sections,
the only effect that the special alignment fragment has is update the
address size of the section. This can also be done by the MachO writer.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121076 91177308-0d34-0410-b5e6-96231b3b80d8
2010-12-07 00:27:36 +00:00

945 lines
30 KiB
C++

//===- lib/MC/MCAssembler.cpp - Assembler Backend Implementation ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "assembler"
#include "llvm/MC/MCAssembler.h"
#include "llvm/MC/MCAsmLayout.h"
#include "llvm/MC/MCCodeEmitter.h"
#include "llvm/MC/MCExpr.h"
#include "llvm/MC/MCObjectWriter.h"
#include "llvm/MC/MCSection.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/MC/MCValue.h"
#include "llvm/MC/MCDwarf.h"
#include "llvm/ADT/OwningPtr.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetRegistry.h"
#include "llvm/Target/TargetAsmBackend.h"
#include <vector>
using namespace llvm;
namespace {
namespace stats {
STATISTIC(EmittedFragments, "Number of emitted assembler fragments");
STATISTIC(EvaluateFixup, "Number of evaluated fixups");
STATISTIC(FragmentLayouts, "Number of fragment layouts");
STATISTIC(ObjectBytes, "Number of emitted object file bytes");
STATISTIC(RelaxationSteps, "Number of assembler layout and relaxation steps");
STATISTIC(RelaxedInstructions, "Number of relaxed instructions");
}
}
// FIXME FIXME FIXME: There are number of places in this file where we convert
// what is a 64-bit assembler value used for computation into a value in the
// object file, which may truncate it. We should detect that truncation where
// invalid and report errors back.
/* *** */
MCAsmLayout::MCAsmLayout(MCAssembler &Asm)
: Assembler(Asm), LastValidFragment(0)
{
// Compute the section layout order. Virtual sections must go last.
for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
if (!it->getSection().isVirtualSection())
SectionOrder.push_back(&*it);
for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
if (it->getSection().isVirtualSection())
SectionOrder.push_back(&*it);
}
bool MCAsmLayout::isSectionUpToDate(const MCSectionData *SD) const {
// The first section is always up-to-date.
unsigned Index = SD->getLayoutOrder();
if (!Index)
return true;
// Otherwise, sections are always implicitly computed when the preceeding
// fragment is layed out.
const MCSectionData *Prev = getSectionOrder()[Index - 1];
return isFragmentUpToDate(&(Prev->getFragmentList().back()));
}
bool MCAsmLayout::isFragmentUpToDate(const MCFragment *F) const {
return (LastValidFragment &&
F->getLayoutOrder() <= LastValidFragment->getLayoutOrder());
}
void MCAsmLayout::Invalidate(MCFragment *F) {
// If this fragment wasn't already up-to-date, we don't need to do anything.
if (!isFragmentUpToDate(F))
return;
// Otherwise, reset the last valid fragment to the predecessor of the
// invalidated fragment.
LastValidFragment = F->getPrevNode();
if (!LastValidFragment) {
unsigned Index = F->getParent()->getLayoutOrder();
if (Index != 0) {
MCSectionData *Prev = getSectionOrder()[Index - 1];
LastValidFragment = &(Prev->getFragmentList().back());
}
}
}
void MCAsmLayout::EnsureValid(const MCFragment *F) const {
// Advance the layout position until the fragment is up-to-date.
while (!isFragmentUpToDate(F)) {
// Advance to the next fragment.
MCFragment *Cur = LastValidFragment;
if (Cur)
Cur = Cur->getNextNode();
if (!Cur) {
unsigned NextIndex = 0;
if (LastValidFragment)
NextIndex = LastValidFragment->getParent()->getLayoutOrder() + 1;
Cur = SectionOrder[NextIndex]->begin();
}
const_cast<MCAsmLayout*>(this)->LayoutFragment(Cur);
}
}
uint64_t MCAsmLayout::getFragmentEffectiveSize(const MCFragment *F) const {
EnsureValid(F);
assert(F->EffectiveSize != ~UINT64_C(0) && "Address not set!");
return F->EffectiveSize;
}
uint64_t MCAsmLayout::getFragmentOffset(const MCFragment *F) const {
EnsureValid(F);
assert(F->Offset != ~UINT64_C(0) && "Address not set!");
return F->Offset;
}
uint64_t MCAsmLayout::getSymbolOffset(const MCSymbolData *SD) const {
assert(SD->getFragment() && "Invalid getOffset() on undefined symbol!");
return getFragmentOffset(SD->getFragment()) + SD->getOffset();
}
uint64_t MCAsmLayout::getSectionAddressSize(const MCSectionData *SD) const {
// The size is the last fragment's end offset.
const MCFragment &F = SD->getFragmentList().back();
return getFragmentOffset(&F) + getFragmentEffectiveSize(&F);
}
uint64_t MCAsmLayout::getSectionFileSize(const MCSectionData *SD) const {
// Virtual sections have no file size.
if (SD->getSection().isVirtualSection())
return 0;
// Otherwise, the file size is the same as the address space size.
return getSectionAddressSize(SD);
}
/* *** */
MCFragment::MCFragment() : Kind(FragmentType(~0)) {
}
MCFragment::~MCFragment() {
}
MCFragment::MCFragment(FragmentType _Kind, MCSectionData *_Parent)
: Kind(_Kind), Parent(_Parent), Atom(0), Offset(~UINT64_C(0)),
EffectiveSize(~UINT64_C(0))
{
if (Parent)
Parent->getFragmentList().push_back(this);
}
/* *** */
MCSectionData::MCSectionData() : Section(0) {}
MCSectionData::MCSectionData(const MCSection &_Section, MCAssembler *A)
: Section(&_Section),
Ordinal(~UINT32_C(0)),
Alignment(1),
HasInstructions(false)
{
if (A)
A->getSectionList().push_back(this);
}
/* *** */
MCSymbolData::MCSymbolData() : Symbol(0) {}
MCSymbolData::MCSymbolData(const MCSymbol &_Symbol, MCFragment *_Fragment,
uint64_t _Offset, MCAssembler *A)
: Symbol(&_Symbol), Fragment(_Fragment), Offset(_Offset),
IsExternal(false), IsPrivateExtern(false),
CommonSize(0), SymbolSize(0), CommonAlign(0),
Flags(0), Index(0)
{
if (A)
A->getSymbolList().push_back(this);
}
/* *** */
MCAssembler::MCAssembler(MCContext &_Context, TargetAsmBackend &_Backend,
MCCodeEmitter &_Emitter, raw_ostream &_OS)
: Context(_Context), Backend(_Backend), Emitter(_Emitter),
OS(_OS), RelaxAll(false), SubsectionsViaSymbols(false)
{
}
MCAssembler::~MCAssembler() {
}
bool MCAssembler::isSymbolLinkerVisible(const MCSymbol &Symbol) const {
// Non-temporary labels should always be visible to the linker.
if (!Symbol.isTemporary())
return true;
// Absolute temporary labels are never visible.
if (!Symbol.isInSection())
return false;
// Otherwise, check if the section requires symbols even for temporary labels.
return getBackend().doesSectionRequireSymbols(Symbol.getSection());
}
const MCSymbolData *MCAssembler::getAtom(const MCSymbolData *SD) const {
// Linker visible symbols define atoms.
if (isSymbolLinkerVisible(SD->getSymbol()))
return SD;
// Absolute and undefined symbols have no defining atom.
if (!SD->getFragment())
return 0;
// Non-linker visible symbols in sections which can't be atomized have no
// defining atom.
if (!getBackend().isSectionAtomizable(
SD->getFragment()->getParent()->getSection()))
return 0;
// Otherwise, return the atom for the containing fragment.
return SD->getFragment()->getAtom();
}
bool MCAssembler::EvaluateFixup(const MCObjectWriter &Writer,
const MCAsmLayout &Layout,
const MCFixup &Fixup, const MCFragment *DF,
MCValue &Target, uint64_t &Value) const {
++stats::EvaluateFixup;
if (!Fixup.getValue()->EvaluateAsRelocatable(Target, &Layout))
report_fatal_error("expected relocatable expression");
// FIXME: How do non-scattered symbols work in ELF? I presume the linker
// doesn't support small relocations, but then under what criteria does the
// assembler allow symbol differences?
Value = Target.getConstant();
bool IsPCRel = Emitter.getFixupKindInfo(
Fixup.getKind()).Flags & MCFixupKindInfo::FKF_IsPCRel;
bool IsResolved = true;
if (const MCSymbolRefExpr *A = Target.getSymA()) {
const MCSymbol &Sym = A->getSymbol().AliasedSymbol();
if (Sym.isDefined())
Value += Layout.getSymbolOffset(&getSymbolData(Sym));
else
IsResolved = false;
}
if (const MCSymbolRefExpr *B = Target.getSymB()) {
const MCSymbol &Sym = B->getSymbol().AliasedSymbol();
if (Sym.isDefined())
Value -= Layout.getSymbolOffset(&getSymbolData(Sym));
else
IsResolved = false;
}
if (IsResolved)
IsResolved = Writer.IsFixupFullyResolved(*this, Target, IsPCRel, DF);
if (IsPCRel)
Value -= Layout.getFragmentOffset(DF) + Fixup.getOffset();
return IsResolved;
}
uint64_t MCAssembler::ComputeFragmentSize(const MCFragment &F,
uint64_t FragmentOffset) const {
switch (F.getKind()) {
case MCFragment::FT_Data:
return cast<MCDataFragment>(F).getContents().size();
case MCFragment::FT_Fill:
return cast<MCFillFragment>(F).getSize();
case MCFragment::FT_Inst:
return cast<MCInstFragment>(F).getInstSize();
case MCFragment::FT_LEB:
return cast<MCLEBFragment>(F).getContents().size();
case MCFragment::FT_Align: {
const MCAlignFragment &AF = cast<MCAlignFragment>(F);
uint64_t Size = OffsetToAlignment(FragmentOffset, AF.getAlignment());
// Honor MaxBytesToEmit.
if (Size > AF.getMaxBytesToEmit())
return 0;
return Size;
}
case MCFragment::FT_Org:
return cast<MCOrgFragment>(F).getSize();
case MCFragment::FT_Dwarf:
return cast<MCDwarfLineAddrFragment>(F).getContents().size();
}
assert(0 && "invalid fragment kind");
return 0;
}
void MCAsmLayout::LayoutFile() {
// Initialize the first section and set the valid fragment layout point. All
// actual layout computations are done lazily.
LastValidFragment = 0;
}
void MCAsmLayout::LayoutFragment(MCFragment *F) {
MCFragment *Prev = F->getPrevNode();
// We should never try to recompute something which is up-to-date.
assert(!isFragmentUpToDate(F) && "Attempt to recompute up-to-date fragment!");
// We should never try to compute the fragment layout if the section isn't
// up-to-date.
assert(isSectionUpToDate(F->getParent()) &&
"Attempt to compute fragment before it's section!");
// We should never try to compute the fragment layout if it's predecessor
// isn't up-to-date.
assert((!Prev || isFragmentUpToDate(Prev)) &&
"Attempt to compute fragment before it's predecessor!");
++stats::FragmentLayouts;
// Compute fragment offset and size.
uint64_t Offset = 0;
if (Prev)
Offset += Prev->Offset + Prev->EffectiveSize;
F->Offset = Offset;
F->EffectiveSize = getAssembler().ComputeFragmentSize(*F, F->Offset);
LastValidFragment = F;
}
/// WriteFragmentData - Write the \arg F data to the output file.
static void WriteFragmentData(const MCAssembler &Asm, const MCAsmLayout &Layout,
const MCFragment &F, MCObjectWriter *OW) {
uint64_t Start = OW->getStream().tell();
(void) Start;
++stats::EmittedFragments;
// FIXME: Embed in fragments instead?
uint64_t FragmentSize = Layout.getFragmentEffectiveSize(&F);
switch (F.getKind()) {
case MCFragment::FT_Align: {
MCAlignFragment &AF = cast<MCAlignFragment>(F);
uint64_t Count = FragmentSize / AF.getValueSize();
assert(AF.getValueSize() && "Invalid virtual align in concrete fragment!");
// FIXME: This error shouldn't actually occur (the front end should emit
// multiple .align directives to enforce the semantics it wants), but is
// severe enough that we want to report it. How to handle this?
if (Count * AF.getValueSize() != FragmentSize)
report_fatal_error("undefined .align directive, value size '" +
Twine(AF.getValueSize()) +
"' is not a divisor of padding size '" +
Twine(FragmentSize) + "'");
// See if we are aligning with nops, and if so do that first to try to fill
// the Count bytes. Then if that did not fill any bytes or there are any
// bytes left to fill use the the Value and ValueSize to fill the rest.
// If we are aligning with nops, ask that target to emit the right data.
if (AF.hasEmitNops()) {
if (!Asm.getBackend().WriteNopData(Count, OW))
report_fatal_error("unable to write nop sequence of " +
Twine(Count) + " bytes");
break;
}
// Otherwise, write out in multiples of the value size.
for (uint64_t i = 0; i != Count; ++i) {
switch (AF.getValueSize()) {
default:
assert(0 && "Invalid size!");
case 1: OW->Write8 (uint8_t (AF.getValue())); break;
case 2: OW->Write16(uint16_t(AF.getValue())); break;
case 4: OW->Write32(uint32_t(AF.getValue())); break;
case 8: OW->Write64(uint64_t(AF.getValue())); break;
}
}
break;
}
case MCFragment::FT_Data: {
MCDataFragment &DF = cast<MCDataFragment>(F);
assert(FragmentSize == DF.getContents().size() && "Invalid size!");
OW->WriteBytes(DF.getContents().str());
break;
}
case MCFragment::FT_Fill: {
MCFillFragment &FF = cast<MCFillFragment>(F);
assert(FF.getValueSize() && "Invalid virtual align in concrete fragment!");
for (uint64_t i = 0, e = FF.getSize() / FF.getValueSize(); i != e; ++i) {
switch (FF.getValueSize()) {
default:
assert(0 && "Invalid size!");
case 1: OW->Write8 (uint8_t (FF.getValue())); break;
case 2: OW->Write16(uint16_t(FF.getValue())); break;
case 4: OW->Write32(uint32_t(FF.getValue())); break;
case 8: OW->Write64(uint64_t(FF.getValue())); break;
}
}
break;
}
case MCFragment::FT_Inst: {
MCInstFragment &IF = cast<MCInstFragment>(F);
OW->WriteBytes(StringRef(IF.getCode().begin(), IF.getCode().size()));
break;
}
case MCFragment::FT_LEB: {
MCLEBFragment &LF = cast<MCLEBFragment>(F);
OW->WriteBytes(LF.getContents().str());
break;
}
case MCFragment::FT_Org: {
MCOrgFragment &OF = cast<MCOrgFragment>(F);
for (uint64_t i = 0, e = FragmentSize; i != e; ++i)
OW->Write8(uint8_t(OF.getValue()));
break;
}
case MCFragment::FT_Dwarf: {
const MCDwarfLineAddrFragment &OF = cast<MCDwarfLineAddrFragment>(F);
OW->WriteBytes(OF.getContents().str());
break;
}
}
assert(OW->getStream().tell() - Start == FragmentSize);
}
void MCAssembler::WriteSectionData(const MCSectionData *SD,
const MCAsmLayout &Layout,
MCObjectWriter *OW) const {
// Ignore virtual sections.
if (SD->getSection().isVirtualSection()) {
assert(Layout.getSectionFileSize(SD) == 0 && "Invalid size for section!");
// Check that contents are only things legal inside a virtual section.
for (MCSectionData::const_iterator it = SD->begin(),
ie = SD->end(); it != ie; ++it) {
switch (it->getKind()) {
default:
assert(0 && "Invalid fragment in virtual section!");
case MCFragment::FT_Data: {
// Check that we aren't trying to write a non-zero contents (or fixups)
// into a virtual section. This is to support clients which use standard
// directives to fill the contents of virtual sections.
MCDataFragment &DF = cast<MCDataFragment>(*it);
assert(DF.fixup_begin() == DF.fixup_end() &&
"Cannot have fixups in virtual section!");
for (unsigned i = 0, e = DF.getContents().size(); i != e; ++i)
assert(DF.getContents()[i] == 0 &&
"Invalid data value for virtual section!");
break;
}
case MCFragment::FT_Align:
// Check that we aren't trying to write a non-zero value into a virtual
// section.
assert((!cast<MCAlignFragment>(it)->getValueSize() ||
!cast<MCAlignFragment>(it)->getValue()) &&
"Invalid align in virtual section!");
break;
case MCFragment::FT_Fill:
assert(!cast<MCFillFragment>(it)->getValueSize() &&
"Invalid fill in virtual section!");
break;
}
}
return;
}
uint64_t Start = OW->getStream().tell();
(void) Start;
for (MCSectionData::const_iterator it = SD->begin(),
ie = SD->end(); it != ie; ++it)
WriteFragmentData(*this, Layout, *it, OW);
assert(OW->getStream().tell() - Start == Layout.getSectionAddressSize(SD));
}
uint64_t MCAssembler::HandleFixup(MCObjectWriter &Writer,
const MCAsmLayout &Layout,
MCFragment &F,
const MCFixup &Fixup) {
// Evaluate the fixup.
MCValue Target;
uint64_t FixedValue;
if (!EvaluateFixup(Writer, Layout, Fixup, &F, Target, FixedValue)) {
// The fixup was unresolved, we need a relocation. Inform the object
// writer of the relocation, and give it an opportunity to adjust the
// fixup value if need be.
Writer.RecordRelocation(*this, Layout, &F, Fixup, Target, FixedValue);
}
return FixedValue;
}
void MCAssembler::Finish(MCObjectWriter *Writer) {
DEBUG_WITH_TYPE("mc-dump", {
llvm::errs() << "assembler backend - pre-layout\n--\n";
dump(); });
// Create the layout object.
MCAsmLayout Layout(*this);
// Create dummy fragments and assign section ordinals.
unsigned SectionIndex = 0;
for (MCAssembler::iterator it = begin(), ie = end(); it != ie; ++it) {
// Create dummy fragments to eliminate any empty sections, this simplifies
// layout.
if (it->getFragmentList().empty())
new MCDataFragment(it);
it->setOrdinal(SectionIndex++);
}
// Assign layout order indices to sections and fragments.
unsigned FragmentIndex = 0;
for (unsigned i = 0, e = Layout.getSectionOrder().size(); i != e; ++i) {
MCSectionData *SD = Layout.getSectionOrder()[i];
SD->setLayoutOrder(i);
for (MCSectionData::iterator it2 = SD->begin(),
ie2 = SD->end(); it2 != ie2; ++it2)
it2->setLayoutOrder(FragmentIndex++);
}
llvm::OwningPtr<MCObjectWriter> OwnWriter(0);
if (Writer == 0) {
//no custom Writer_ : create the default one life-managed by OwningPtr
OwnWriter.reset(getBackend().createObjectWriter(OS));
Writer = OwnWriter.get();
if (!Writer)
report_fatal_error("unable to create object writer!");
}
// Layout until everything fits.
while (LayoutOnce(*Writer, Layout))
continue;
DEBUG_WITH_TYPE("mc-dump", {
llvm::errs() << "assembler backend - post-relaxation\n--\n";
dump(); });
// Finalize the layout, including fragment lowering.
FinishLayout(Layout);
DEBUG_WITH_TYPE("mc-dump", {
llvm::errs() << "assembler backend - final-layout\n--\n";
dump(); });
uint64_t StartOffset = OS.tell();
// Allow the object writer a chance to perform post-layout binding (for
// example, to set the index fields in the symbol data).
Writer->ExecutePostLayoutBinding(*this, Layout);
// Evaluate and apply the fixups, generating relocation entries as necessary.
for (MCAssembler::iterator it = begin(), ie = end(); it != ie; ++it) {
for (MCSectionData::iterator it2 = it->begin(),
ie2 = it->end(); it2 != ie2; ++it2) {
MCDataFragment *DF = dyn_cast<MCDataFragment>(it2);
if (DF) {
for (MCDataFragment::fixup_iterator it3 = DF->fixup_begin(),
ie3 = DF->fixup_end(); it3 != ie3; ++it3) {
MCFixup &Fixup = *it3;
uint64_t FixedValue = HandleFixup(*Writer, Layout, *DF, Fixup);
getBackend().ApplyFixup(Fixup, DF->getContents().data(),
DF->getContents().size(), FixedValue);
}
}
MCInstFragment *IF = dyn_cast<MCInstFragment>(it2);
if (IF) {
for (MCInstFragment::fixup_iterator it3 = IF->fixup_begin(),
ie3 = IF->fixup_end(); it3 != ie3; ++it3) {
MCFixup &Fixup = *it3;
uint64_t FixedValue = HandleFixup(*Writer, Layout, *IF, Fixup);
getBackend().ApplyFixup(Fixup, IF->getCode().data(),
IF->getCode().size(), FixedValue);
}
}
}
}
// Write the object file.
Writer->WriteObject(*this, Layout);
stats::ObjectBytes += OS.tell() - StartOffset;
}
bool MCAssembler::FixupNeedsRelaxation(const MCObjectWriter &Writer,
const MCFixup &Fixup,
const MCFragment *DF,
const MCAsmLayout &Layout) const {
if (getRelaxAll())
return true;
// If we cannot resolve the fixup value, it requires relaxation.
MCValue Target;
uint64_t Value;
if (!EvaluateFixup(Writer, Layout, Fixup, DF, Target, Value))
return true;
// Otherwise, relax if the value is too big for a (signed) i8.
//
// FIXME: This is target dependent!
return int64_t(Value) != int64_t(int8_t(Value));
}
bool MCAssembler::FragmentNeedsRelaxation(const MCObjectWriter &Writer,
const MCInstFragment *IF,
const MCAsmLayout &Layout) const {
// If this inst doesn't ever need relaxation, ignore it. This occurs when we
// are intentionally pushing out inst fragments, or because we relaxed a
// previous instruction to one that doesn't need relaxation.
if (!getBackend().MayNeedRelaxation(IF->getInst()))
return false;
for (MCInstFragment::const_fixup_iterator it = IF->fixup_begin(),
ie = IF->fixup_end(); it != ie; ++it)
if (FixupNeedsRelaxation(Writer, *it, IF, Layout))
return true;
return false;
}
bool MCAssembler::RelaxInstruction(const MCObjectWriter &Writer,
MCAsmLayout &Layout,
MCInstFragment &IF) {
if (!FragmentNeedsRelaxation(Writer, &IF, Layout))
return false;
++stats::RelaxedInstructions;
// FIXME-PERF: We could immediately lower out instructions if we can tell
// they are fully resolved, to avoid retesting on later passes.
// Relax the fragment.
MCInst Relaxed;
getBackend().RelaxInstruction(IF.getInst(), Relaxed);
// Encode the new instruction.
//
// FIXME-PERF: If it matters, we could let the target do this. It can
// probably do so more efficiently in many cases.
SmallVector<MCFixup, 4> Fixups;
SmallString<256> Code;
raw_svector_ostream VecOS(Code);
getEmitter().EncodeInstruction(Relaxed, VecOS, Fixups);
VecOS.flush();
// Update the instruction fragment.
IF.setInst(Relaxed);
IF.getCode() = Code;
IF.getFixups().clear();
// FIXME: Eliminate copy.
for (unsigned i = 0, e = Fixups.size(); i != e; ++i)
IF.getFixups().push_back(Fixups[i]);
return true;
}
bool MCAssembler::RelaxOrg(const MCObjectWriter &Writer,
MCAsmLayout &Layout,
MCOrgFragment &OF) {
int64_t TargetLocation;
if (!OF.getOffset().EvaluateAsAbsolute(TargetLocation, Layout))
report_fatal_error("expected assembly-time absolute expression");
// FIXME: We need a way to communicate this error.
uint64_t FragmentOffset = Layout.getFragmentOffset(&OF);
int64_t Offset = TargetLocation - FragmentOffset;
if (Offset < 0 || Offset >= 0x40000000)
report_fatal_error("invalid .org offset '" + Twine(TargetLocation) +
"' (at offset '" + Twine(FragmentOffset) + "')");
unsigned OldSize = OF.getSize();
OF.setSize(Offset);
return OldSize != OF.getSize();
}
bool MCAssembler::RelaxLEB(const MCObjectWriter &Writer,
MCAsmLayout &Layout,
MCLEBFragment &LF) {
int64_t Value = 0;
uint64_t OldSize = LF.getContents().size();
LF.getValue().EvaluateAsAbsolute(Value, Layout);
SmallString<8> &Data = LF.getContents();
Data.clear();
raw_svector_ostream OSE(Data);
if (LF.isSigned())
MCObjectWriter::EncodeSLEB128(Value, OSE);
else
MCObjectWriter::EncodeULEB128(Value, OSE);
OSE.flush();
return OldSize != LF.getContents().size();
}
bool MCAssembler::RelaxDwarfLineAddr(const MCObjectWriter &Writer,
MCAsmLayout &Layout,
MCDwarfLineAddrFragment &DF) {
int64_t AddrDelta = 0;
uint64_t OldSize = DF.getContents().size();
DF.getAddrDelta().EvaluateAsAbsolute(AddrDelta, Layout);
int64_t LineDelta;
LineDelta = DF.getLineDelta();
SmallString<8> &Data = DF.getContents();
Data.clear();
raw_svector_ostream OSE(Data);
MCDwarfLineAddr::Encode(LineDelta, AddrDelta, OSE);
OSE.flush();
return OldSize != Data.size();
}
bool MCAssembler::LayoutOnce(const MCObjectWriter &Writer,
MCAsmLayout &Layout) {
++stats::RelaxationSteps;
// Layout the sections in order.
Layout.LayoutFile();
// Scan for fragments that need relaxation.
bool WasRelaxed = false;
for (iterator it = begin(), ie = end(); it != ie; ++it) {
MCSectionData &SD = *it;
for (MCSectionData::iterator it2 = SD.begin(),
ie2 = SD.end(); it2 != ie2; ++it2) {
// Check if this is an fragment that needs relaxation.
bool relaxedFrag = false;
switch(it2->getKind()) {
default:
break;
case MCFragment::FT_Inst:
relaxedFrag = RelaxInstruction(Writer, Layout,
*cast<MCInstFragment>(it2));
break;
case MCFragment::FT_Org:
relaxedFrag = RelaxOrg(Writer, Layout, *cast<MCOrgFragment>(it2));
break;
case MCFragment::FT_Dwarf:
relaxedFrag = RelaxDwarfLineAddr(Writer, Layout,
*cast<MCDwarfLineAddrFragment>(it2));
break;
case MCFragment::FT_LEB:
relaxedFrag = RelaxLEB(Writer, Layout, *cast<MCLEBFragment>(it2));
break;
}
// Update the layout, and remember that we relaxed.
if (relaxedFrag)
Layout.Invalidate(it2);
WasRelaxed |= relaxedFrag;
}
}
return WasRelaxed;
}
void MCAssembler::FinishLayout(MCAsmLayout &Layout) {
// Lower out any instruction fragments, to simplify the fixup application and
// output.
//
// FIXME-PERF: We don't have to do this, but the assumption is that it is
// cheap (we will mostly end up eliminating fragments and appending on to data
// fragments), so the extra complexity downstream isn't worth it. Evaluate
// this assumption.
// The layout is done. Mark every fragment as valid.
Layout.getFragmentOffset(&*Layout.getSectionOrder().back()->rbegin());
}
// Debugging methods
namespace llvm {
raw_ostream &operator<<(raw_ostream &OS, const MCFixup &AF) {
OS << "<MCFixup" << " Offset:" << AF.getOffset()
<< " Value:" << *AF.getValue()
<< " Kind:" << AF.getKind() << ">";
return OS;
}
}
void MCFragment::dump() {
raw_ostream &OS = llvm::errs();
OS << "<";
switch (getKind()) {
case MCFragment::FT_Align: OS << "MCAlignFragment"; break;
case MCFragment::FT_Data: OS << "MCDataFragment"; break;
case MCFragment::FT_Fill: OS << "MCFillFragment"; break;
case MCFragment::FT_Inst: OS << "MCInstFragment"; break;
case MCFragment::FT_Org: OS << "MCOrgFragment"; break;
case MCFragment::FT_Dwarf: OS << "MCDwarfFragment"; break;
case MCFragment::FT_LEB: OS << "MCLEBFragment"; break;
}
OS << "<MCFragment " << (void*) this << " LayoutOrder:" << LayoutOrder
<< " Offset:" << Offset << " EffectiveSize:" << EffectiveSize << ">";
switch (getKind()) {
case MCFragment::FT_Align: {
const MCAlignFragment *AF = cast<MCAlignFragment>(this);
if (AF->hasEmitNops())
OS << " (emit nops)";
OS << "\n ";
OS << " Alignment:" << AF->getAlignment()
<< " Value:" << AF->getValue() << " ValueSize:" << AF->getValueSize()
<< " MaxBytesToEmit:" << AF->getMaxBytesToEmit() << ">";
break;
}
case MCFragment::FT_Data: {
const MCDataFragment *DF = cast<MCDataFragment>(this);
OS << "\n ";
OS << " Contents:[";
const SmallVectorImpl<char> &Contents = DF->getContents();
for (unsigned i = 0, e = Contents.size(); i != e; ++i) {
if (i) OS << ",";
OS << hexdigit((Contents[i] >> 4) & 0xF) << hexdigit(Contents[i] & 0xF);
}
OS << "] (" << Contents.size() << " bytes)";
if (!DF->getFixups().empty()) {
OS << ",\n ";
OS << " Fixups:[";
for (MCDataFragment::const_fixup_iterator it = DF->fixup_begin(),
ie = DF->fixup_end(); it != ie; ++it) {
if (it != DF->fixup_begin()) OS << ",\n ";
OS << *it;
}
OS << "]";
}
break;
}
case MCFragment::FT_Fill: {
const MCFillFragment *FF = cast<MCFillFragment>(this);
OS << " Value:" << FF->getValue() << " ValueSize:" << FF->getValueSize()
<< " Size:" << FF->getSize();
break;
}
case MCFragment::FT_Inst: {
const MCInstFragment *IF = cast<MCInstFragment>(this);
OS << "\n ";
OS << " Inst:";
IF->getInst().dump_pretty(OS);
break;
}
case MCFragment::FT_Org: {
const MCOrgFragment *OF = cast<MCOrgFragment>(this);
OS << "\n ";
OS << " Offset:" << OF->getOffset() << " Value:" << OF->getValue();
break;
}
case MCFragment::FT_Dwarf: {
const MCDwarfLineAddrFragment *OF = cast<MCDwarfLineAddrFragment>(this);
OS << "\n ";
OS << " AddrDelta:" << OF->getAddrDelta()
<< " LineDelta:" << OF->getLineDelta();
break;
}
case MCFragment::FT_LEB: {
const MCLEBFragment *LF = cast<MCLEBFragment>(this);
OS << "\n ";
OS << " Value:" << LF->getValue() << " Signed:" << LF->isSigned();
break;
}
}
OS << ">";
}
void MCSectionData::dump() {
raw_ostream &OS = llvm::errs();
OS << "<MCSectionData";
OS << " Alignment:" << getAlignment() << " Fragments:[\n ";
for (iterator it = begin(), ie = end(); it != ie; ++it) {
if (it != begin()) OS << ",\n ";
it->dump();
}
OS << "]>";
}
void MCSymbolData::dump() {
raw_ostream &OS = llvm::errs();
OS << "<MCSymbolData Symbol:" << getSymbol()
<< " Fragment:" << getFragment() << " Offset:" << getOffset()
<< " Flags:" << getFlags() << " Index:" << getIndex();
if (isCommon())
OS << " (common, size:" << getCommonSize()
<< " align: " << getCommonAlignment() << ")";
if (isExternal())
OS << " (external)";
if (isPrivateExtern())
OS << " (private extern)";
OS << ">";
}
void MCAssembler::dump() {
raw_ostream &OS = llvm::errs();
OS << "<MCAssembler\n";
OS << " Sections:[\n ";
for (iterator it = begin(), ie = end(); it != ie; ++it) {
if (it != begin()) OS << ",\n ";
it->dump();
}
OS << "],\n";
OS << " Symbols:[";
for (symbol_iterator it = symbol_begin(), ie = symbol_end(); it != ie; ++it) {
if (it != symbol_begin()) OS << ",\n ";
it->dump();
}
OS << "]>\n";
}