llvm-6502/include/llvm/ADT/ilist
Chris Lattner 47e756c11e Commit an patch from Gabor Greif in Mar 2005. This eliminates the tail
pointer from ilist, storing it in the prev pointer of the first node in the
list instead.

This shrinks ilist from 8 to 4 bytes, BasicBlock from 40->36 bytes, Function
from 76->68 bytes, Module from 52->44 bytes.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36210 91177308-0d34-0410-b5e6-96231b3b80d8
2007-04-17 18:41:42 +00:00

587 lines
18 KiB
C++

//===-- llvm/ADT/ilist - Intrusive Linked List Template ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines classes to implement an intrusive doubly linked list class
// (i.e. each node of the list must contain a next and previous field for the
// list.
//
// The ilist_traits trait class is used to gain access to the next and previous
// fields of the node type that the list is instantiated with. If it is not
// specialized, the list defaults to using the getPrev(), getNext() method calls
// to get the next and previous pointers.
//
// The ilist class itself, should be a plug in replacement for list, assuming
// that the nodes contain next/prev pointers. This list replacement does not
// provides a constant time size() method, so be careful to use empty() when you
// really want to know if it's empty.
//
// The ilist class is implemented by allocating a 'tail' node when the list is
// created (using ilist_traits<>::createSentinel()). This tail node is
// absolutely required because the user must be able to compute end()-1. Because
// of this, users of the direct next/prev links will see an extra link on the
// end of the list, which should be ignored.
//
// Requirements for a user of this list:
//
// 1. The user must provide {g|s}et{Next|Prev} methods, or specialize
// ilist_traits to provide an alternate way of getting and setting next and
// prev links.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_ILIST
#define LLVM_ADT_ILIST
#include "llvm/ADT/iterator"
#include <cassert>
namespace llvm {
template<typename NodeTy, typename Traits> class iplist;
template<typename NodeTy> class ilist_iterator;
// Template traits for intrusive list. By specializing this template class, you
// can change what next/prev fields are used to store the links...
template<typename NodeTy>
struct ilist_traits {
static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); }
static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); }
static NodeTy *createSentinel() { return new NodeTy(); }
static void destroySentinel(NodeTy *N) { delete N; }
void addNodeToList(NodeTy *NTy) {}
void removeNodeFromList(NodeTy *NTy) {}
void transferNodesFromList(iplist<NodeTy, ilist_traits> &L2,
ilist_iterator<NodeTy> first,
ilist_iterator<NodeTy> last) {}
};
// Const traits are the same as nonconst traits...
template<typename Ty>
struct ilist_traits<const Ty> : public ilist_traits<Ty> {};
//===----------------------------------------------------------------------===//
// ilist_iterator<Node> - Iterator for intrusive list.
//
template<typename NodeTy>
class ilist_iterator
: public bidirectional_iterator<NodeTy, ptrdiff_t> {
typedef ilist_traits<NodeTy> Traits;
typedef bidirectional_iterator<NodeTy, ptrdiff_t> super;
public:
typedef size_t size_type;
typedef typename super::pointer pointer;
typedef typename super::reference reference;
private:
pointer NodePtr;
public:
ilist_iterator(pointer NP) : NodePtr(NP) {}
ilist_iterator(reference NR) : NodePtr(&NR) {}
ilist_iterator() : NodePtr(0) {}
// This is templated so that we can allow constructing a const iterator from
// a nonconst iterator...
template<class node_ty>
ilist_iterator(const ilist_iterator<node_ty> &RHS)
: NodePtr(RHS.getNodePtrUnchecked()) {}
// This is templated so that we can allow assigning to a const iterator from
// a nonconst iterator...
template<class node_ty>
const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) {
NodePtr = RHS.getNodePtrUnchecked();
return *this;
}
// Accessors...
operator pointer() const {
assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
return NodePtr;
}
reference operator*() const {
assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
return *NodePtr;
}
pointer operator->() { return &operator*(); }
const pointer operator->() const { return &operator*(); }
// Comparison operators
bool operator==(const ilist_iterator &RHS) const {
return NodePtr == RHS.NodePtr;
}
bool operator!=(const ilist_iterator &RHS) const {
return NodePtr != RHS.NodePtr;
}
// Increment and decrement operators...
ilist_iterator &operator--() { // predecrement - Back up
NodePtr = Traits::getPrev(NodePtr);
assert(Traits::getNext(NodePtr) && "--'d off the beginning of an ilist!");
return *this;
}
ilist_iterator &operator++() { // preincrement - Advance
NodePtr = Traits::getNext(NodePtr);
assert(NodePtr && "++'d off the end of an ilist!");
return *this;
}
ilist_iterator operator--(int) { // postdecrement operators...
ilist_iterator tmp = *this;
--*this;
return tmp;
}
ilist_iterator operator++(int) { // postincrement operators...
ilist_iterator tmp = *this;
++*this;
return tmp;
}
// Internal interface, do not use...
pointer getNodePtrUnchecked() const { return NodePtr; }
};
// do not implement. this is to catch errors when people try to use
// them as random access iterators
template<typename T>
void operator-(int, ilist_iterator<T>);
template<typename T>
void operator-(ilist_iterator<T>,int);
template<typename T>
void operator+(int, ilist_iterator<T>);
template<typename T>
void operator+(ilist_iterator<T>,int);
// operator!=/operator== - Allow mixed comparisons without dereferencing
// the iterator, which could very likely be pointing to end().
template<typename T>
bool operator!=(const T* LHS, const ilist_iterator<const T> &RHS) {
return LHS != RHS.getNodePtrUnchecked();
}
template<typename T>
bool operator==(const T* LHS, const ilist_iterator<const T> &RHS) {
return LHS == RHS.getNodePtrUnchecked();
}
template<typename T>
bool operator!=(T* LHS, const ilist_iterator<T> &RHS) {
return LHS != RHS.getNodePtrUnchecked();
}
template<typename T>
bool operator==(T* LHS, const ilist_iterator<T> &RHS) {
return LHS == RHS.getNodePtrUnchecked();
}
// Allow ilist_iterators to convert into pointers to a node automatically when
// used by the dyn_cast, cast, isa mechanisms...
template<typename From> struct simplify_type;
template<typename NodeTy> struct simplify_type<ilist_iterator<NodeTy> > {
typedef NodeTy* SimpleType;
static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
return &*Node;
}
};
template<typename NodeTy> struct simplify_type<const ilist_iterator<NodeTy> > {
typedef NodeTy* SimpleType;
static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
return &*Node;
}
};
//===----------------------------------------------------------------------===//
//
// iplist - The subset of list functionality that can safely be used on nodes of
// polymorphic types, i.e. a heterogenous list with a common base class that
// holds the next/prev pointers...
//
template<typename NodeTy, typename Traits=ilist_traits<NodeTy> >
class iplist : public Traits {
NodeTy *Head;
// Use the prev node pointer of 'head' as the tail pointer. This is really a
// circularly linked list where we snip the 'next' link from the sentinel node
// back to the first node in the list (to preserve assertions about going off
// the end of the list).
NodeTy *getTail() { return getPrev(Head); }
const NodeTy *getTail() const { return getPrev(Head); }
void setTail(NodeTy *N) { setPrev(Head, N); }
static bool op_less(NodeTy &L, NodeTy &R) { return L < R; }
static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; }
public:
typedef NodeTy *pointer;
typedef const NodeTy *const_pointer;
typedef NodeTy &reference;
typedef const NodeTy &const_reference;
typedef NodeTy value_type;
typedef ilist_iterator<NodeTy> iterator;
typedef ilist_iterator<const NodeTy> const_iterator;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
iplist() : Head(Traits::createSentinel()) {
setNext(Head, 0);
setTail(Head);
}
~iplist() { clear(); Traits::destroySentinel(getTail()); }
// Iterator creation methods.
iterator begin() { return iterator(Head); }
const_iterator begin() const { return const_iterator(Head); }
iterator end() { return iterator(getTail()); }
const_iterator end() const { return const_iterator(getTail()); }
// reverse iterator creation methods.
reverse_iterator rbegin() { return reverse_iterator(end()); }
const_reverse_iterator rbegin() const{ return const_reverse_iterator(end()); }
reverse_iterator rend() { return reverse_iterator(begin()); }
const_reverse_iterator rend() const { return const_reverse_iterator(begin()); }
// Miscellaneous inspection routines.
size_type max_size() const { return size_type(-1); }
bool empty() const { return Head == getTail(); }
// Front and back accessor functions...
reference front() {
assert(!empty() && "Called front() on empty list!");
return *Head;
}
const_reference front() const {
assert(!empty() && "Called front() on empty list!");
return *Head;
}
reference back() {
assert(!empty() && "Called back() on empty list!");
return *getPrev(getTail());
}
const_reference back() const {
assert(!empty() && "Called back() on empty list!");
return *getPrev(getTail());
}
void swap(iplist &RHS) {
abort(); // Swap does not use list traits callback correctly yet!
std::swap(Head, RHS.Head);
}
iterator insert(iterator where, NodeTy *New) {
NodeTy *CurNode = where.getNodePtrUnchecked(), *PrevNode = getPrev(CurNode);
setNext(New, CurNode);
setPrev(New, PrevNode);
if (CurNode != Head) // Is PrevNode off the beginning of the list?
setNext(PrevNode, New);
else
Head = New;
setPrev(CurNode, New);
addNodeToList(New); // Notify traits that we added a node...
return New;
}
NodeTy *remove(iterator &IT) {
assert(IT != end() && "Cannot remove end of list!");
NodeTy *Node = &*IT;
NodeTy *NextNode = getNext(Node);
NodeTy *PrevNode = getPrev(Node);
if (Node != Head) // Is PrevNode off the beginning of the list?
setNext(PrevNode, NextNode);
else
Head = NextNode;
setPrev(NextNode, PrevNode);
IT = NextNode;
removeNodeFromList(Node); // Notify traits that we removed a node...
return Node;
}
NodeTy *remove(const iterator &IT) {
iterator MutIt = IT;
return remove(MutIt);
}
// erase - remove a node from the controlled sequence... and delete it.
iterator erase(iterator where) {
delete remove(where);
return where;
}
private:
// transfer - The heart of the splice function. Move linked list nodes from
// [first, last) into position.
//
void transfer(iterator position, iplist &L2, iterator first, iterator last) {
assert(first != last && "Should be checked by callers");
if (position != last) {
// Note: we have to be careful about the case when we move the first node
// in the list. This node is the list sentinel node and we can't move it.
NodeTy *ThisSentinel = getTail();
setTail(0);
NodeTy *L2Sentinel = L2.getTail();
L2.setTail(0);
// Remove [first, last) from its old position.
NodeTy *First = &*first, *Prev = getPrev(First);
NodeTy *Next = last.getNodePtrUnchecked(), *Last = getPrev(Next);
if (Prev)
setNext(Prev, Next);
else
L2.Head = Next;
setPrev(Next, Prev);
// Splice [first, last) into its new position.
NodeTy *PosNext = position.getNodePtrUnchecked();
NodeTy *PosPrev = getPrev(PosNext);
// Fix head of list...
if (PosPrev)
setNext(PosPrev, First);
else
Head = First;
setPrev(First, PosPrev);
// Fix end of list...
setNext(Last, PosNext);
setPrev(PosNext, Last);
transferNodesFromList(L2, First, PosNext);
// Now that everything is set, restore the pointers to the list sentinals.
L2.setTail(L2Sentinel);
setTail(ThisSentinel);
}
}
public:
//===----------------------------------------------------------------------===
// Functionality derived from other functions defined above...
//
size_type size() const {
#if __GNUC__ == 2
// GCC 2.95 has a broken std::distance
size_type Result = 0;
std::distance(begin(), end(), Result);
return Result;
#else
return std::distance(begin(), end());
#endif
}
iterator erase(iterator first, iterator last) {
while (first != last)
first = erase(first);
return last;
}
void clear() { erase(begin(), end()); }
// Front and back inserters...
void push_front(NodeTy *val) { insert(begin(), val); }
void push_back(NodeTy *val) { insert(end(), val); }
void pop_front() {
assert(!empty() && "pop_front() on empty list!");
erase(begin());
}
void pop_back() {
assert(!empty() && "pop_back() on empty list!");
iterator t = end(); erase(--t);
}
// Special forms of insert...
template<class InIt> void insert(iterator where, InIt first, InIt last) {
for (; first != last; ++first) insert(where, *first);
}
// Splice members - defined in terms of transfer...
void splice(iterator where, iplist &L2) {
if (!L2.empty())
transfer(where, L2, L2.begin(), L2.end());
}
void splice(iterator where, iplist &L2, iterator first) {
iterator last = first; ++last;
if (where == first || where == last) return; // No change
transfer(where, L2, first, last);
}
void splice(iterator where, iplist &L2, iterator first, iterator last) {
if (first != last) transfer(where, L2, first, last);
}
//===----------------------------------------------------------------------===
// High-Level Functionality that shouldn't really be here, but is part of list
//
// These two functions are actually called remove/remove_if in list<>, but
// they actually do the job of erase, rename them accordingly.
//
void erase(const NodeTy &val) {
for (iterator I = begin(), E = end(); I != E; ) {
iterator next = I; ++next;
if (*I == val) erase(I);
I = next;
}
}
template<class Pr1> void erase_if(Pr1 pred) {
for (iterator I = begin(), E = end(); I != E; ) {
iterator next = I; ++next;
if (pred(*I)) erase(I);
I = next;
}
}
template<class Pr2> void unique(Pr2 pred) {
if (empty()) return;
for (iterator I = begin(), E = end(), Next = begin(); ++Next != E;) {
if (pred(*I))
erase(Next);
else
I = Next;
Next = I;
}
}
void unique() { unique(op_equal); }
template<class Pr3> void merge(iplist &right, Pr3 pred) {
iterator first1 = begin(), last1 = end();
iterator first2 = right.begin(), last2 = right.end();
while (first1 != last1 && first2 != last2)
if (pred(*first2, *first1)) {
iterator next = first2;
transfer(first1, right, first2, ++next);
first2 = next;
} else {
++first1;
}
if (first2 != last2) transfer(last1, right, first2, last2);
}
void merge(iplist &right) { return merge(right, op_less); }
template<class Pr3> void sort(Pr3 pred);
void sort() { sort(op_less); }
void reverse();
};
template<typename NodeTy>
struct ilist : public iplist<NodeTy> {
typedef typename iplist<NodeTy>::size_type size_type;
typedef typename iplist<NodeTy>::iterator iterator;
ilist() {}
ilist(const ilist &right) {
insert(this->begin(), right.begin(), right.end());
}
explicit ilist(size_type count) {
insert(this->begin(), count, NodeTy());
}
ilist(size_type count, const NodeTy &val) {
insert(this->begin(), count, val);
}
template<class InIt> ilist(InIt first, InIt last) {
insert(this->begin(), first, last);
}
// Forwarding functions: A workaround for GCC 2.95 which does not correctly
// support 'using' declarations to bring a hidden member into scope.
//
iterator insert(iterator a, NodeTy *b){ return iplist<NodeTy>::insert(a, b); }
void push_front(NodeTy *a) { iplist<NodeTy>::push_front(a); }
void push_back(NodeTy *a) { iplist<NodeTy>::push_back(a); }
// Main implementation here - Insert for a node passed by value...
iterator insert(iterator where, const NodeTy &val) {
return insert(where, createNode(val));
}
// Front and back inserters...
void push_front(const NodeTy &val) { insert(this->begin(), val); }
void push_back(const NodeTy &val) { insert(this->end(), val); }
// Special forms of insert...
template<class InIt> void insert(iterator where, InIt first, InIt last) {
for (; first != last; ++first) insert(where, *first);
}
void insert(iterator where, size_type count, const NodeTy &val) {
for (; count != 0; --count) insert(where, val);
}
// Assign special forms...
void assign(size_type count, const NodeTy &val) {
iterator I = this->begin();
for (; I != this->end() && count != 0; ++I, --count)
*I = val;
if (count != 0)
insert(this->end(), val, val);
else
erase(I, this->end());
}
template<class InIt> void assign(InIt first1, InIt last1) {
iterator first2 = this->begin(), last2 = this->end();
for ( ; first1 != last1 && first2 != last2; ++first1, ++first2)
*first1 = *first2;
if (first2 == last2)
erase(first1, last1);
else
insert(last1, first2, last2);
}
// Resize members...
void resize(size_type newsize, NodeTy val) {
iterator i = this->begin();
size_type len = 0;
for ( ; i != this->end() && len < newsize; ++i, ++len) /* empty*/ ;
if (len == newsize)
erase(i, this->end());
else // i == end()
insert(this->end(), newsize - len, val);
}
void resize(size_type newsize) { resize(newsize, NodeTy()); }
};
} // End llvm namespace
namespace std {
// Ensure that swap uses the fast list swap...
template<class Ty>
void swap(llvm::iplist<Ty> &Left, llvm::iplist<Ty> &Right) {
Left.swap(Right);
}
} // End 'std' extensions...
#endif