mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-08-27 15:29:51 +00:00
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83218 91177308-0d34-0410-b5e6-96231b3b80d8
81 lines
8.0 KiB
LLVM
81 lines
8.0 KiB
LLVM
; RUN: llc < %s -mtriple=thumbv7-apple-darwin10 -mcpu=cortex-a8 -arm-use-neon-fp
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%struct.FILE = type { i8*, i32, i32, i16, i16, %struct.__sbuf, i32, i8*, i32 (i8*)*, i32 (i8*, i8*, i32)*, i64 (i8*, i64, i32)*, i32 (i8*, i8*, i32)*, %struct.__sbuf, %struct.__sFILEX*, i32, [3 x i8], [1 x i8], %struct.__sbuf, i32, i64 }
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%struct.JHUFF_TBL = type { [17 x i8], [256 x i8], i32 }
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%struct.JQUANT_TBL = type { [64 x i16], i32 }
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%struct.__sFILEX = type opaque
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%struct.__sbuf = type { i8*, i32 }
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%struct.anon = type { [8 x i32], [48 x i8] }
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%struct.backing_store_info = type { void (%struct.jpeg_common_struct*, %struct.backing_store_info*, i8*, i32, i32)*, void (%struct.jpeg_common_struct*, %struct.backing_store_info*, i8*, i32, i32)*, void (%struct.jpeg_common_struct*, %struct.backing_store_info*)*, %struct.FILE*, [64 x i8] }
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%struct.jpeg_color_deconverter = type { void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*, i8***, i32, i8**, i32)* }
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%struct.jpeg_color_quantizer = type { void (%struct.jpeg_decompress_struct*, i32)*, void (%struct.jpeg_decompress_struct*, i8**, i8**, i32)*, void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)* }
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%struct.jpeg_common_struct = type { %struct.jpeg_error_mgr*, %struct.jpeg_memory_mgr*, %struct.jpeg_progress_mgr*, i32, i32 }
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%struct.jpeg_component_info = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.JQUANT_TBL*, i8* }
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%struct.jpeg_d_coef_controller = type { void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*, i8***)*, %struct.jvirt_barray_control** }
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%struct.jpeg_d_main_controller = type { void (%struct.jpeg_decompress_struct*, i32)*, void (%struct.jpeg_decompress_struct*, i8**, i32*, i32)* }
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%struct.jpeg_d_post_controller = type { void (%struct.jpeg_decompress_struct*, i32)*, void (%struct.jpeg_decompress_struct*, i8***, i32*, i32, i8**, i32*, i32)* }
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%struct.jpeg_decomp_master = type { void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, i32 }
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%struct.jpeg_decompress_struct = type { %struct.jpeg_error_mgr*, %struct.jpeg_memory_mgr*, %struct.jpeg_progress_mgr*, i32, i32, %struct.jpeg_source_mgr*, i32, i32, i32, i32, i32, i32, i32, double, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8**, i32, i32, i32, i32, i32, [64 x i32]*, [4 x %struct.JQUANT_TBL*], [4 x %struct.JHUFF_TBL*], [4 x %struct.JHUFF_TBL*], i32, %struct.jpeg_component_info*, i32, i32, [16 x i8], [16 x i8], [16 x i8], i32, i32, i8, i16, i16, i32, i8, i32, i32, i32, i32, i32, i8*, i32, [4 x %struct.jpeg_component_info*], i32, i32, i32, [10 x i32], i32, i32, i32, i32, i32, %struct.jpeg_decomp_master*, %struct.jpeg_d_main_controller*, %struct.jpeg_d_coef_controller*, %struct.jpeg_d_post_controller*, %struct.jpeg_input_controller*, %struct.jpeg_marker_reader*, %struct.jpeg_entropy_decoder*, %struct.jpeg_inverse_dct*, %struct.jpeg_upsampler*, %struct.jpeg_color_deconverter*, %struct.jpeg_color_quantizer* }
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%struct.jpeg_entropy_decoder = type { void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*, [64 x i16]**)* }
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%struct.jpeg_error_mgr = type { void (%struct.jpeg_common_struct*)*, void (%struct.jpeg_common_struct*, i32)*, void (%struct.jpeg_common_struct*)*, void (%struct.jpeg_common_struct*, i8*)*, void (%struct.jpeg_common_struct*)*, i32, %struct.anon, i32, i32, i8**, i32, i8**, i32, i32 }
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%struct.jpeg_input_controller = type { i32 (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, i32, i32 }
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%struct.jpeg_inverse_dct = type { void (%struct.jpeg_decompress_struct*)*, [10 x void (%struct.jpeg_decompress_struct*, %struct.jpeg_component_info*, i16*, i8**, i32)*] }
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%struct.jpeg_marker_reader = type { void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, [16 x i32 (%struct.jpeg_decompress_struct*)*], i32, i32, i32, i32 }
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%struct.jpeg_memory_mgr = type { i8* (%struct.jpeg_common_struct*, i32, i32)*, i8* (%struct.jpeg_common_struct*, i32, i32)*, i8** (%struct.jpeg_common_struct*, i32, i32, i32)*, [64 x i16]** (%struct.jpeg_common_struct*, i32, i32, i32)*, %struct.jvirt_sarray_control* (%struct.jpeg_common_struct*, i32, i32, i32, i32, i32)*, %struct.jvirt_barray_control* (%struct.jpeg_common_struct*, i32, i32, i32, i32, i32)*, void (%struct.jpeg_common_struct*)*, i8** (%struct.jpeg_common_struct*, %struct.jvirt_sarray_control*, i32, i32, i32)*, [64 x i16]** (%struct.jpeg_common_struct*, %struct.jvirt_barray_control*, i32, i32, i32)*, void (%struct.jpeg_common_struct*, i32)*, void (%struct.jpeg_common_struct*)*, i32 }
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%struct.jpeg_progress_mgr = type { void (%struct.jpeg_common_struct*)*, i32, i32, i32, i32 }
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%struct.jpeg_source_mgr = type { i8*, i32, void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*, i32)*, i32 (%struct.jpeg_decompress_struct*, i32)*, void (%struct.jpeg_decompress_struct*)* }
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%struct.jpeg_upsampler = type { void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*, i8***, i32*, i32, i8**, i32*, i32)*, i32 }
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%struct.jvirt_barray_control = type { [64 x i16]**, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.jvirt_barray_control*, %struct.backing_store_info }
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%struct.jvirt_sarray_control = type { i8**, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.jvirt_sarray_control*, %struct.backing_store_info }
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define arm_apcscc void @jpeg_idct_float(%struct.jpeg_decompress_struct* nocapture %cinfo, %struct.jpeg_component_info* nocapture %compptr, i16* nocapture %coef_block, i8** nocapture %output_buf, i32 %output_col) nounwind {
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entry:
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br label %bb
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bb: ; preds = %bb, %entry
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%0 = load float* undef, align 4 ; <float> [#uses=1]
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%1 = fmul float undef, %0 ; <float> [#uses=2]
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%tmp73 = add i32 0, 224 ; <i32> [#uses=1]
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%scevgep74 = getelementptr i8* null, i32 %tmp73 ; <i8*> [#uses=1]
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%scevgep7475 = bitcast i8* %scevgep74 to float* ; <float*> [#uses=1]
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%2 = load float* null, align 4 ; <float> [#uses=1]
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%3 = fmul float 0.000000e+00, %2 ; <float> [#uses=2]
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%4 = fadd float %1, %3 ; <float> [#uses=1]
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%5 = fsub float %1, %3 ; <float> [#uses=2]
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%6 = fadd float undef, 0.000000e+00 ; <float> [#uses=2]
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%7 = fmul float undef, 0x3FF6A09E60000000 ; <float> [#uses=1]
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%8 = fsub float %7, %6 ; <float> [#uses=2]
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%9 = fsub float %4, %6 ; <float> [#uses=1]
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%10 = fadd float %5, %8 ; <float> [#uses=2]
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%11 = fsub float %5, %8 ; <float> [#uses=1]
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%12 = sitofp i16 undef to float ; <float> [#uses=1]
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%13 = fmul float %12, 0.000000e+00 ; <float> [#uses=2]
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%14 = sitofp i16 undef to float ; <float> [#uses=1]
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%15 = load float* %scevgep7475, align 4 ; <float> [#uses=1]
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%16 = fmul float %14, %15 ; <float> [#uses=2]
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%17 = fadd float undef, undef ; <float> [#uses=2]
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%18 = fadd float %13, %16 ; <float> [#uses=2]
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%19 = fsub float %13, %16 ; <float> [#uses=1]
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%20 = fadd float %18, %17 ; <float> [#uses=2]
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%21 = fsub float %18, %17 ; <float> [#uses=1]
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%22 = fmul float %21, 0x3FF6A09E60000000 ; <float> [#uses=1]
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%23 = fmul float undef, 0x3FFD906BC0000000 ; <float> [#uses=2]
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%24 = fmul float %19, 0x3FF1517A80000000 ; <float> [#uses=1]
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%25 = fsub float %24, %23 ; <float> [#uses=1]
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%26 = fadd float undef, %23 ; <float> [#uses=1]
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%27 = fsub float %26, %20 ; <float> [#uses=3]
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%28 = fsub float %22, %27 ; <float> [#uses=2]
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%29 = fadd float %25, %28 ; <float> [#uses=1]
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%30 = fadd float undef, %20 ; <float> [#uses=1]
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store float %30, float* undef, align 4
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%31 = fadd float %10, %27 ; <float> [#uses=1]
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store float %31, float* undef, align 4
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%32 = fsub float %10, %27 ; <float> [#uses=1]
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store float %32, float* undef, align 4
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%33 = fadd float %11, %28 ; <float> [#uses=1]
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store float %33, float* undef, align 4
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%34 = fsub float %9, %29 ; <float> [#uses=1]
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store float %34, float* undef, align 4
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br label %bb
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}
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