llvm-6502/lib/Target/ARM64/ARM64Subtarget.cpp
Tim Northover 6584d94610 ARM64: use GOT for weak symbols & PIC.
Weak symbols cannot use the small code model's usual ADRP sequences since the
instruction simply may not be able to encode a value of 0.

This redirects them to use the GOT, which hopefully linkers are able to cope
with even in the static relocation model.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205426 91177308-0d34-0410-b5e6-96231b3b80d8
2014-04-02 14:39:11 +00:00

101 lines
3.9 KiB
C++

//===-- ARM64Subtarget.cpp - ARM64 Subtarget Information --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the ARM64 specific subclass of TargetSubtarget.
//
//===----------------------------------------------------------------------===//
#include "ARM64InstrInfo.h"
#include "ARM64Subtarget.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/CodeGen/MachineScheduler.h"
#include "llvm/IR/GlobalValue.h"
#include "llvm/Support/TargetRegistry.h"
#define GET_SUBTARGETINFO_CTOR
#define GET_SUBTARGETINFO_TARGET_DESC
#include "ARM64GenSubtargetInfo.inc"
using namespace llvm;
ARM64Subtarget::ARM64Subtarget(const std::string &TT, const std::string &CPU,
const std::string &FS)
: ARM64GenSubtargetInfo(TT, CPU, FS), HasZeroCycleRegMove(false),
HasZeroCycleZeroing(false), CPUString(CPU), TargetTriple(TT) {
// Determine default and user-specified characteristics
if (CPUString.empty())
// We default to Cyclone for now.
CPUString = "cyclone";
ParseSubtargetFeatures(CPUString, FS);
}
/// ClassifyGlobalReference - Find the target operand flags that describe
/// how a global value should be referenced for the current subtarget.
unsigned char
ARM64Subtarget::ClassifyGlobalReference(const GlobalValue *GV,
const TargetMachine &TM) const {
// Determine whether this is a reference to a definition or a declaration.
// Materializable GVs (in JIT lazy compilation mode) do not require an extra
// load from stub.
bool isDecl = GV->hasAvailableExternallyLinkage();
if (GV->isDeclaration() && !GV->isMaterializable())
isDecl = true;
// MachO large model always goes via a GOT, simply to get a single 8-byte
// absolute relocation on all global addresses.
if (TM.getCodeModel() == CodeModel::Large && isTargetMachO())
return ARM64II::MO_GOT;
// The small code mode's direct accesses use ADRP, which cannot necessarily
// produce the value 0 (if the code is above 4GB). Therefore they must use the
// GOT.
if (TM.getCodeModel() == CodeModel::Small && GV->isWeakForLinker() && isDecl)
return ARM64II::MO_GOT;
// If symbol visibility is hidden, the extra load is not needed if
// the symbol is definitely defined in the current translation unit.
// The handling of non-hidden symbols in PIC mode is rather target-dependent:
// + On MachO, if the symbol is defined in this module the GOT can be
// skipped.
// + On ELF, the R_AARCH64_COPY relocation means that even symbols actually
// defined could end up in unexpected places. Use a GOT.
if (TM.getRelocationModel() != Reloc::Static && GV->hasDefaultVisibility()) {
if (isTargetMachO())
return (isDecl || GV->isWeakForLinker()) ? ARM64II::MO_GOT
: ARM64II::MO_NO_FLAG;
else
return ARM64II::MO_GOT;
}
return ARM64II::MO_NO_FLAG;
}
/// This function returns the name of a function which has an interface
/// like the non-standard bzero function, if such a function exists on
/// the current subtarget and it is considered prefereable over
/// memset with zero passed as the second argument. Otherwise it
/// returns null.
const char *ARM64Subtarget::getBZeroEntry() const {
// At the moment, always prefer bzero.
return "bzero";
}
void ARM64Subtarget::overrideSchedPolicy(MachineSchedPolicy &Policy,
MachineInstr *begin, MachineInstr *end,
unsigned NumRegionInstrs) const {
// LNT run (at least on Cyclone) showed reasonably significant gains for
// bi-directional scheduling. 253.perlbmk.
Policy.OnlyTopDown = false;
Policy.OnlyBottomUp = false;
}