llvm-6502/lib/Target/Skeleton/SkeletonRegisterInfo.h
Chris Lattner 97d5e6461a Pass extra regclasses into spilling code
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23537 91177308-0d34-0410-b5e6-96231b3b80d8
2005-09-30 01:29:42 +00:00

53 lines
1.9 KiB
C++

//===- SkeletonRegisterInfo.h - Skeleton Register Info Impl ------*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the Skeleton implementation of the MRegisterInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef SKELETON_REGISTERINFO_H
#define SKELETON_REGISTERINFO_H
#include "SkeletonGenRegisterInfo.h.inc"
namespace llvm {
class Type;
struct SkeletonRegisterInfo : public SkeletonGenRegisterInfo {
SkeletonRegisterInfo();
void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned SrcReg, int FrameIndex,
const TargetRegisterClass *RC) const;
void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIndex,
const TargetRegisterClass *RC) const;
void copyRegToReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
unsigned DestReg, unsigned SrcReg,
const TargetRegisterClass *RC) const;
void eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
void eliminateFrameIndex(MachineBasicBlock::iterator II) const;
void processFunctionBeforeFrameFinalized(MachineFunction &MF) const;
void emitPrologue(MachineFunction &MF) const;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
};
} // end namespace llvm
#endif