mirror of
https://github.com/c64scene-ar/llvm-6502.git
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e00ebf0aca
provide the expansion for i64 calls itself git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25735 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
.cvsignore | ||
LICENSE.TXT | ||
Makefile | ||
PPC.h | ||
PPC.td | ||
PPCAsmPrinter.cpp | ||
PPCBranchSelector.cpp | ||
PPCCodeEmitter.cpp | ||
PPCFrameInfo.h | ||
PPCInstrBuilder.h | ||
PPCInstrFormats.td | ||
PPCInstrInfo.cpp | ||
PPCInstrInfo.h | ||
PPCInstrInfo.td | ||
PPCISelDAGToDAG.cpp | ||
PPCISelLowering.cpp | ||
PPCISelLowering.h | ||
PPCJITInfo.cpp | ||
PPCJITInfo.h | ||
PPCRegisterInfo.cpp | ||
PPCRegisterInfo.h | ||
PPCRegisterInfo.td | ||
PPCRelocations.h | ||
PPCSchedule.td | ||
PPCScheduleG3.td | ||
PPCScheduleG4.td | ||
PPCScheduleG4Plus.td | ||
PPCScheduleG5.td | ||
PPCSubtarget.cpp | ||
PPCSubtarget.h | ||
PPCTargetMachine.cpp | ||
PPCTargetMachine.h | ||
README.txt |
TODO: * gpr0 allocation * implement do-loop -> bdnz transform * implement powerpc-64 for darwin * use stfiwx in float->int * Fold add and sub with constant into non-extern, non-weak addresses so this: lis r2, ha16(l2__ZTV4Cell) la r2, lo16(l2__ZTV4Cell)(r2) addi r2, r2, 8 becomes: lis r2, ha16(l2__ZTV4Cell+8) la r2, lo16(l2__ZTV4Cell+8)(r2) * Teach LLVM how to codegen this: unsigned short foo(float a) { return a; } as: _foo: fctiwz f0,f1 stfd f0,-8(r1) lhz r3,-2(r1) blr not: _foo: fctiwz f0, f1 stfd f0, -8(r1) lwz r2, -4(r1) rlwinm r3, r2, 0, 16, 31 blr * Support 'update' load/store instructions. These are cracked on the G5, but are still a codesize win. * should hint to the branch select pass that it doesn't need to print the second unconditional branch, so we don't end up with things like: b .LBBl42__2E_expand_function_8_674 ; loopentry.24 b .LBBl42__2E_expand_function_8_42 ; NewDefault b .LBBl42__2E_expand_function_8_42 ; NewDefault ===-------------------------------------------------------------------------=== * Codegen this: void test2(int X) { if (X == 0x12345678) bar(); } as: xoris r0,r3,0x1234 cmpwi cr0,r0,0x5678 beq cr0,L6 not: lis r2, 4660 ori r2, r2, 22136 cmpw cr0, r3, r2 bne .LBB_test2_2 ===-------------------------------------------------------------------------=== Lump the constant pool for each function into ONE pic object, and reference pieces of it as offsets from the start. For functions like this (contrived to have lots of constants obviously): double X(double Y) { return (Y*1.23 + 4.512)*2.34 + 14.38; } We generate: _X: lis r2, ha16(.CPI_X_0) lfd f0, lo16(.CPI_X_0)(r2) lis r2, ha16(.CPI_X_1) lfd f2, lo16(.CPI_X_1)(r2) fmadd f0, f1, f0, f2 lis r2, ha16(.CPI_X_2) lfd f1, lo16(.CPI_X_2)(r2) lis r2, ha16(.CPI_X_3) lfd f2, lo16(.CPI_X_3)(r2) fmadd f1, f0, f1, f2 blr It would be better to materialize .CPI_X into a register, then use immediates off of the register to avoid the lis's. This is even more important in PIC mode. ===-------------------------------------------------------------------------=== Implement Newton-Rhapson method for improving estimate instructions to the correct accuracy, and implementing divide as multiply by reciprocal when it has more than one use. Itanium will want this too. ===-------------------------------------------------------------------------=== int foo(int a, int b) { return a == b ? 16 : 0; } _foo: cmpw cr7, r3, r4 mfcr r2 rlwinm r2, r2, 31, 31, 31 slwi r3, r2, 4 blr If we exposed the srl & mask ops after the MFCR that we are doing to select the correct CR bit, then we could fold the slwi into the rlwinm before it. ===-------------------------------------------------------------------------=== #define ARRAY_LENGTH 16 union bitfield { struct { #ifndef __ppc__ unsigned int field0 : 6; unsigned int field1 : 6; unsigned int field2 : 6; unsigned int field3 : 6; unsigned int field4 : 3; unsigned int field5 : 4; unsigned int field6 : 1; #else unsigned int field6 : 1; unsigned int field5 : 4; unsigned int field4 : 3; unsigned int field3 : 6; unsigned int field2 : 6; unsigned int field1 : 6; unsigned int field0 : 6; #endif } bitfields, bits; unsigned int u32All; signed int i32All; float f32All; }; typedef struct program_t { union bitfield array[ARRAY_LENGTH]; int size; int loaded; } program; void AdjustBitfields(program* prog, unsigned int fmt1) { unsigned int shift = 0; unsigned int texCount = 0; unsigned int i; for (i = 0; i < 8; i++) { prog->array[i].bitfields.field0 = texCount; prog->array[i].bitfields.field1 = texCount + 1; prog->array[i].bitfields.field2 = texCount + 2; prog->array[i].bitfields.field3 = texCount + 3; texCount += (fmt1 >> shift) & 0x7; shift += 3; } } In the loop above, the bitfield adds get generated as (add (shl bitfield, C1), (shl C2, C1)) where C2 is 1, 2 or 3. Since the input to the (or and, and) is an (add) rather than a (shl), the shift doesn't get folded into the rlwimi instruction. We should ideally see through things like this, rather than forcing llvm to generate the equivalent (shl (add bitfield, C2), C1) with some kind of mask. ===-------------------------------------------------------------------------=== Compile this: int %f1(int %a, int %b) { %tmp.1 = and int %a, 15 ; <int> [#uses=1] %tmp.3 = and int %b, 240 ; <int> [#uses=1] %tmp.4 = or int %tmp.3, %tmp.1 ; <int> [#uses=1] ret int %tmp.4 } without a copy. We make this currently: _f1: rlwinm r2, r4, 0, 24, 27 rlwimi r2, r3, 0, 28, 31 or r3, r2, r2 blr The two-addr pass or RA needs to learn when it is profitable to commute an instruction to avoid a copy AFTER the 2-addr instruction. The 2-addr pass currently only commutes to avoid inserting a copy BEFORE the two addr instr. ===-------------------------------------------------------------------------=== 176.gcc contains a bunch of code like this (this occurs dozens of times): int %test(uint %mode.0.i.0) { %tmp.79 = cast uint %mode.0.i.0 to sbyte ; <sbyte> [#uses=1] %tmp.80 = cast sbyte %tmp.79 to int ; <int> [#uses=1] %tmp.81 = shl int %tmp.80, ubyte 16 ; <int> [#uses=1] %tmp.82 = and int %tmp.81, 16711680 ret int %tmp.82 } which we compile to: _test: extsb r2, r3 rlwinm r3, r2, 16, 8, 15 blr The extsb is obviously dead. This can be handled by a future thing like MaskedValueIsZero that checks to see if bits are ever demanded (in this case, the sign bits are never used, so we can fold the sext_inreg to nothing). I'm seeing code like this: srwi r3, r3, 16 extsb r3, r3 rlwimi r4, r3, 16, 8, 15 in which the extsb is preventing the srwi from being nuked. ===-------------------------------------------------------------------------=== Another example that occurs is: uint %test(int %specbits.6.1) { %tmp.2540 = shr int %specbits.6.1, ubyte 11 ; <int> [#uses=1] %tmp.2541 = cast int %tmp.2540 to uint ; <uint> [#uses=1] %tmp.2542 = shl uint %tmp.2541, ubyte 13 ; <uint> [#uses=1] %tmp.2543 = and uint %tmp.2542, 8192 ; <uint> [#uses=1] ret uint %tmp.2543 } which we codegen as: l1_test: srawi r2, r3, 11 rlwinm r3, r2, 13, 18, 18 blr the srawi can be nuked by turning the SAR into a logical SHR (the sext bits are dead), which I think can then be folded into the rlwinm. ===-------------------------------------------------------------------------=== Compile offsets from allocas: int *%test() { %X = alloca { int, int } %Y = getelementptr {int,int}* %X, int 0, uint 1 ret int* %Y } into a single add, not two: _test: addi r2, r1, -8 addi r3, r2, 4 blr --> important for C++. ===-------------------------------------------------------------------------=== int test3(int a, int b) { return (a < 0) ? a : 0; } should be branch free code. LLVM is turning it into < 1 because of the RHS. ===-------------------------------------------------------------------------=== No loads or stores of the constants should be needed: struct foo { double X, Y; }; void xxx(struct foo F); void bar() { struct foo R = { 1.0, 2.0 }; xxx(R); } ===-------------------------------------------------------------------------=== For this: int h(int i, int j, int k) { return (i==0||j==0||k == 0); } We currently emit this: _h: cntlzw r2, r3 cntlzw r3, r4 cntlzw r4, r5 srwi r2, r2, 5 srwi r3, r3, 5 srwi r4, r4, 5 or r2, r3, r2 or r3, r2, r4 blr The ctlz/shift instructions are created by the isel, so the dag combiner doesn't have a chance to pull the shifts through the or's (eliminating two instructions). SETCC nodes should be custom lowered in this case, not expanded by the isel. ===-------------------------------------------------------------------------=== Darwin Stub LICM optimization: Loops like this: for (...) bar(); Have to go through an indirect stub if bar is external or linkonce. It would be better to compile it as: fp = &bar; for (...) fp(); which only computes the address of bar once (instead of each time through the stub). This is Darwin specific and would have to be done in the code generator. Probably not a win on x86. ===-------------------------------------------------------------------------=== PowerPC i1/setcc stuff (depends on subreg stuff): Check out the PPC code we get for 'compare' in this testcase: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=19672 oof. on top of not doing the logical crnand instead of (mfcr, mfcr, invert, invert, or), we then have to compare it against zero instead of using the value already in a CR! that should be something like cmpw cr7, r8, r5 cmpw cr0, r7, r3 crnand cr0, cr0, cr7 bne cr0, LBB_compare_4 instead of cmpw cr7, r8, r5 cmpw cr0, r7, r3 mfcr r7, 1 mcrf cr7, cr0 mfcr r8, 1 rlwinm r7, r7, 30, 31, 31 rlwinm r8, r8, 30, 31, 31 xori r7, r7, 1 xori r8, r8, 1 addi r2, r2, 1 or r7, r8, r7 cmpwi cr0, r7, 0 bne cr0, LBB_compare_4 ; loopexit ===-------------------------------------------------------------------------=== Simple IPO for argument passing, change: void foo(int X, double Y, int Z) -> void foo(int X, int Z, double Y) the Darwin ABI specifies that any integer arguments in the first 32 bytes worth of arguments get assigned to r3 through r10. That is, if you have a function foo(int, double, int) you get r3, f1, r6, since the 64 bit double ate up the argument bytes for r4 and r5. The trick then would be to shuffle the argument order for functions we can internalize so that the maximum number of integers/pointers get passed in regs before you see any of the fp arguments. Instead of implementing this, it would actually probably be easier to just implement a PPC fastcc, where we could do whatever we wanted to the CC, including having this work sanely. ===-------------------------------------------------------------------------=== Fix Darwin FP-In-Integer Registers ABI Darwin passes doubles in structures in integer registers, which is very very bad. Add something like a BIT_CONVERT to LLVM, then do an i-p transformation that percolates these things out of functions. Check out how horrible this is: http://gcc.gnu.org/ml/gcc/2005-10/msg01036.html This is an extension of "interprocedural CC unmunging" that can't be done with just fastcc. ===-------------------------------------------------------------------------=== Code Gen IPO optimization: Squish small scalar globals together into a single global struct, allowing the address of the struct to be CSE'd, avoiding PIC accesses (also reduces the size of the GOT on targets with one). ===-------------------------------------------------------------------------=== Generate lwbrx and other byteswapping load/store instructions when reasonable. ===-------------------------------------------------------------------------=== Implement TargetConstantVec, and set up PPC to custom lower ConstantVec into TargetConstantVec's if it's one of the many forms that are algorithmically computable using the spiffy altivec instructions.