llvm-6502/lib/Target/R600/SIMachineFunctionInfo.h
Christian Konig c3c169c884 R600/SI: remove shader type intrinsic
Just encode the type as target specific attribute.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176622 91177308-0d34-0410-b5e6-96231b3b80d8
2013-03-07 09:03:46 +00:00

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//===- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface -*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
//
//===----------------------------------------------------------------------===//
#ifndef SIMACHINEFUNCTIONINFO_H_
#define SIMACHINEFUNCTIONINFO_H_
#include "llvm/CodeGen/MachineFunction.h"
namespace llvm {
/// This class keeps track of the SPI_SP_INPUT_ADDR config register, which
/// tells the hardware which interpolation parameters to load.
class SIMachineFunctionInfo : public MachineFunctionInfo {
public:
static const char *ShaderTypeAttribute;
SIMachineFunctionInfo(const MachineFunction &MF);
unsigned SPIPSInputAddr;
unsigned ShaderType;
};
} // End namespace llvm
#endif //_SIMACHINEFUNCTIONINFO_H_