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https://github.com/c64scene-ar/llvm-6502.git
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2ff961f668
with a fix rotate CallInst operands, i.e. move callee to the back of the operand array the motivation for this patch are laid out in my mail to llvm-commits: more efficient access to operands and callee, faster callgraph-construction, smaller compiler binary git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101397 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
ArgumentPromotion.cpp | ||
CMakeLists.txt | ||
ConstantMerge.cpp | ||
DeadArgumentElimination.cpp | ||
DeadTypeElimination.cpp | ||
ExtractGV.cpp | ||
FunctionAttrs.cpp | ||
GlobalDCE.cpp | ||
GlobalOpt.cpp | ||
InlineAlways.cpp | ||
Inliner.cpp | ||
InlineSimple.cpp | ||
Internalize.cpp | ||
IPConstantPropagation.cpp | ||
IPO.cpp | ||
LoopExtractor.cpp | ||
LowerSetJmp.cpp | ||
Makefile | ||
MergeFunctions.cpp | ||
PartialInlining.cpp | ||
PartialSpecialization.cpp | ||
PruneEH.cpp | ||
StripDeadPrototypes.cpp | ||
StripSymbols.cpp | ||
StructRetPromotion.cpp |