llvm-6502/lib/ExecutionEngine/MCJIT/MCJIT.h
Dylan Noblesmith c5b28580a9 ExecutionEngine: push TargetMachine creation into clients (v2)
In particular, into EngineBuilder. This should only impact
the private API between the EE and EB classes, not external
clients, since JITCtor and MCJITCtor are both protected members.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131317 91177308-0d34-0410-b5e6-96231b3b80d8
2011-05-13 21:51:29 +00:00

92 lines
2.9 KiB
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//===-- MCJIT.h - Class definition for the MCJIT ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_EXECUTIONENGINE_MCJIT_H
#define LLVM_LIB_EXECUTIONENGINE_MCJIT_H
#include "llvm/PassManager.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/raw_ostream.h"
namespace llvm {
// FIXME: This makes all kinds of horrible assumptions for the time being,
// like only having one module, not needing to worry about multi-threading,
// blah blah. Purely in get-it-up-and-limping mode for now.
class MCJIT : public ExecutionEngine {
MCJIT(Module *M, TargetMachine *tm, TargetJITInfo &tji,
RTDyldMemoryManager *MemMgr, CodeGenOpt::Level OptLevel,
bool AllocateGVsWithCode);
TargetMachine *TM;
MCContext *Ctx;
RTDyldMemoryManager *MemMgr;
// FIXME: These may need moved to a separate 'jitstate' member like the
// non-MC JIT does for multithreading and such. Just keep them here for now.
PassManager PM;
Module *M;
// FIXME: This really doesn't belong here.
SmallVector<char, 4096> Buffer; // Working buffer into which we JIT.
raw_svector_ostream OS;
RuntimeDyld Dyld;
public:
~MCJIT();
/// @name ExecutionEngine interface implementation
/// @{
virtual void *getPointerToBasicBlock(BasicBlock *BB);
virtual void *getPointerToFunction(Function *F);
virtual void *recompileAndRelinkFunction(Function *F);
virtual void freeMachineCodeForFunction(Function *F);
virtual GenericValue runFunction(Function *F,
const std::vector<GenericValue> &ArgValues);
/// getPointerToNamedFunction - This method returns the address of the
/// specified function by using the dlsym function call. As such it is only
/// useful for resolving library symbols, not code generated symbols.
///
/// If AbortOnFailure is false and no function with the given name is
/// found, this function silently returns a null pointer. Otherwise,
/// it prints a message to stderr and aborts.
///
void *getPointerToNamedFunction(const std::string &Name,
bool AbortOnFailure = true);
/// @}
/// @name (Private) Registration Interfaces
/// @{
static void Register() {
MCJITCtor = createJIT;
}
static ExecutionEngine *createJIT(Module *M,
std::string *ErrorStr,
JITMemoryManager *JMM,
CodeGenOpt::Level OptLevel,
bool GVsWithCode,
TargetMachine *TM);
// @}
};
} // End llvm namespace
#endif