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00e08fcaa0
Add header guards to files that were missing guards. Remove #endif comments as they don't seem common in LLVM (we can easily add them back if we decide they're useful) Changes made by clang-tidy with minor tweaks. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215558 91177308-0d34-0410-b5e6-96231b3b80d8
107 lines
2.5 KiB
C++
107 lines
2.5 KiB
C++
//==-- llvm/ADT/ilist_node.h - Intrusive Linked List Helper ------*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ilist_node class template, which is a convenient
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// base class for creating classes that can be used with ilists.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_ILIST_NODE_H
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#define LLVM_ADT_ILIST_NODE_H
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namespace llvm {
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template<typename NodeTy>
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struct ilist_traits;
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/// ilist_half_node - Base class that provides prev services for sentinels.
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///
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template<typename NodeTy>
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class ilist_half_node {
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friend struct ilist_traits<NodeTy>;
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NodeTy *Prev;
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protected:
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NodeTy *getPrev() { return Prev; }
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const NodeTy *getPrev() const { return Prev; }
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void setPrev(NodeTy *P) { Prev = P; }
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ilist_half_node() : Prev(nullptr) {}
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};
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template<typename NodeTy>
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struct ilist_nextprev_traits;
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/// ilist_node - Base class that provides next/prev services for nodes
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/// that use ilist_nextprev_traits or ilist_default_traits.
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///
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template<typename NodeTy>
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class ilist_node : private ilist_half_node<NodeTy> {
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friend struct ilist_nextprev_traits<NodeTy>;
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friend struct ilist_traits<NodeTy>;
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NodeTy *Next;
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NodeTy *getNext() { return Next; }
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const NodeTy *getNext() const { return Next; }
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void setNext(NodeTy *N) { Next = N; }
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protected:
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ilist_node() : Next(nullptr) {}
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public:
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/// @name Adjacent Node Accessors
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/// @{
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/// \brief Get the previous node, or 0 for the list head.
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NodeTy *getPrevNode() {
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NodeTy *Prev = this->getPrev();
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// Check for sentinel.
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if (!Prev->getNext())
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return nullptr;
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return Prev;
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}
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/// \brief Get the previous node, or 0 for the list head.
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const NodeTy *getPrevNode() const {
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const NodeTy *Prev = this->getPrev();
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// Check for sentinel.
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if (!Prev->getNext())
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return nullptr;
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return Prev;
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}
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/// \brief Get the next node, or 0 for the list tail.
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NodeTy *getNextNode() {
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NodeTy *Next = getNext();
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// Check for sentinel.
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if (!Next->getNext())
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return nullptr;
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return Next;
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}
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/// \brief Get the next node, or 0 for the list tail.
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const NodeTy *getNextNode() const {
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const NodeTy *Next = getNext();
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// Check for sentinel.
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if (!Next->getNext())
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return nullptr;
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return Next;
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}
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/// @}
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};
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} // End llvm namespace
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#endif
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