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https://github.com/c64scene-ar/llvm-6502.git
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a4f0aad951
The old implementation is no longer needed in C++11. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202644 91177308-0d34-0410-b5e6-96231b3b80d8
248 lines
8.4 KiB
C++
248 lines
8.4 KiB
C++
//===-- InterferenceCache.cpp - Caching per-block interference ---------*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// InterferenceCache remembers per-block interference in LiveIntervalUnions.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "regalloc"
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#include "InterferenceCache.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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using namespace llvm;
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// Static member used for null interference cursors.
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InterferenceCache::BlockInterference InterferenceCache::Cursor::NoInterference;
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// Initializes PhysRegEntries (instead of a SmallVector, PhysRegEntries is a
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// buffer of size NumPhysRegs to speed up alloc/clear for targets with large
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// reg files). Calloced memory is used for good form, and quites tools like
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// Valgrind too, but zero initialized memory is not required by the algorithm:
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// this is because PhysRegEntries works like a SparseSet and its entries are
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// only valid when there is a corresponding CacheEntries assignment. There is
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// also support for when pass managers are reused for targets with different
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// numbers of PhysRegs: in this case PhysRegEntries is freed and reinitialized.
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void InterferenceCache::reinitPhysRegEntries() {
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if (PhysRegEntriesCount == TRI->getNumRegs()) return;
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free(PhysRegEntries);
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PhysRegEntriesCount = TRI->getNumRegs();
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PhysRegEntries = (unsigned char*)
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calloc(PhysRegEntriesCount, sizeof(unsigned char));
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}
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void InterferenceCache::init(MachineFunction *mf,
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LiveIntervalUnion *liuarray,
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SlotIndexes *indexes,
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LiveIntervals *lis,
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const TargetRegisterInfo *tri) {
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MF = mf;
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LIUArray = liuarray;
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TRI = tri;
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reinitPhysRegEntries();
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for (unsigned i = 0; i != CacheEntries; ++i)
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Entries[i].clear(mf, indexes, lis);
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}
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InterferenceCache::Entry *InterferenceCache::get(unsigned PhysReg) {
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unsigned E = PhysRegEntries[PhysReg];
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if (E < CacheEntries && Entries[E].getPhysReg() == PhysReg) {
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if (!Entries[E].valid(LIUArray, TRI))
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Entries[E].revalidate(LIUArray, TRI);
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return &Entries[E];
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}
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// No valid entry exists, pick the next round-robin entry.
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E = RoundRobin;
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if (++RoundRobin == CacheEntries)
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RoundRobin = 0;
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for (unsigned i = 0; i != CacheEntries; ++i) {
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// Skip entries that are in use.
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if (Entries[E].hasRefs()) {
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if (++E == CacheEntries)
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E = 0;
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continue;
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}
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Entries[E].reset(PhysReg, LIUArray, TRI, MF);
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PhysRegEntries[PhysReg] = E;
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return &Entries[E];
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}
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llvm_unreachable("Ran out of interference cache entries.");
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}
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/// revalidate - LIU contents have changed, update tags.
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void InterferenceCache::Entry::revalidate(LiveIntervalUnion *LIUArray,
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const TargetRegisterInfo *TRI) {
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// Invalidate all block entries.
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++Tag;
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// Invalidate all iterators.
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PrevPos = SlotIndex();
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unsigned i = 0;
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i)
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RegUnits[i].VirtTag = LIUArray[*Units].getTag();
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}
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void InterferenceCache::Entry::reset(unsigned physReg,
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LiveIntervalUnion *LIUArray,
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const TargetRegisterInfo *TRI,
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const MachineFunction *MF) {
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assert(!hasRefs() && "Cannot reset cache entry with references");
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// LIU's changed, invalidate cache.
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++Tag;
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PhysReg = physReg;
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Blocks.resize(MF->getNumBlockIDs());
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// Reset iterators.
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PrevPos = SlotIndex();
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RegUnits.clear();
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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RegUnits.push_back(LIUArray[*Units]);
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RegUnits.back().Fixed = &LIS->getRegUnit(*Units);
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}
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}
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bool InterferenceCache::Entry::valid(LiveIntervalUnion *LIUArray,
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const TargetRegisterInfo *TRI) {
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unsigned i = 0, e = RegUnits.size();
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i) {
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if (i == e)
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return false;
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if (LIUArray[*Units].changedSince(RegUnits[i].VirtTag))
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return false;
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}
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return i == e;
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}
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void InterferenceCache::Entry::update(unsigned MBBNum) {
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SlotIndex Start, Stop;
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std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum);
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// Use advanceTo only when possible.
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if (PrevPos != Start) {
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if (!PrevPos.isValid() || Start < PrevPos) {
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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RegUnitInfo &RUI = RegUnits[i];
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RUI.VirtI.find(Start);
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RUI.FixedI = RUI.Fixed->find(Start);
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}
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} else {
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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RegUnitInfo &RUI = RegUnits[i];
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RUI.VirtI.advanceTo(Start);
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if (RUI.FixedI != RUI.Fixed->end())
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RUI.FixedI = RUI.Fixed->advanceTo(RUI.FixedI, Start);
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}
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}
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PrevPos = Start;
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}
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MachineFunction::const_iterator MFI = MF->getBlockNumbered(MBBNum);
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BlockInterference *BI = &Blocks[MBBNum];
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ArrayRef<SlotIndex> RegMaskSlots;
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ArrayRef<const uint32_t*> RegMaskBits;
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for (;;) {
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BI->Tag = Tag;
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BI->First = BI->Last = SlotIndex();
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// Check for first interference from virtregs.
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
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if (!I.valid())
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continue;
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SlotIndex StartI = I.start();
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if (StartI >= Stop)
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continue;
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if (!BI->First.isValid() || StartI < BI->First)
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BI->First = StartI;
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}
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// Same thing for fixed interference.
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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LiveInterval::const_iterator I = RegUnits[i].FixedI;
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LiveInterval::const_iterator E = RegUnits[i].Fixed->end();
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if (I == E)
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continue;
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SlotIndex StartI = I->start;
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if (StartI >= Stop)
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continue;
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if (!BI->First.isValid() || StartI < BI->First)
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BI->First = StartI;
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}
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// Also check for register mask interference.
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RegMaskSlots = LIS->getRegMaskSlotsInBlock(MBBNum);
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RegMaskBits = LIS->getRegMaskBitsInBlock(MBBNum);
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SlotIndex Limit = BI->First.isValid() ? BI->First : Stop;
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for (unsigned i = 0, e = RegMaskSlots.size();
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i != e && RegMaskSlots[i] < Limit; ++i)
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if (MachineOperand::clobbersPhysReg(RegMaskBits[i], PhysReg)) {
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// Register mask i clobbers PhysReg before the LIU interference.
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BI->First = RegMaskSlots[i];
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break;
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}
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PrevPos = Stop;
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if (BI->First.isValid())
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break;
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// No interference in this block? Go ahead and precompute the next block.
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if (++MFI == MF->end())
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return;
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MBBNum = MFI->getNumber();
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BI = &Blocks[MBBNum];
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if (BI->Tag == Tag)
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return;
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std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum);
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}
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// Check for last interference in block.
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
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if (!I.valid() || I.start() >= Stop)
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continue;
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I.advanceTo(Stop);
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bool Backup = !I.valid() || I.start() >= Stop;
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if (Backup)
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--I;
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SlotIndex StopI = I.stop();
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if (!BI->Last.isValid() || StopI > BI->Last)
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BI->Last = StopI;
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if (Backup)
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++I;
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}
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// Fixed interference.
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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LiveInterval::iterator &I = RegUnits[i].FixedI;
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LiveRange *LR = RegUnits[i].Fixed;
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if (I == LR->end() || I->start >= Stop)
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continue;
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I = LR->advanceTo(I, Stop);
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bool Backup = I == LR->end() || I->start >= Stop;
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if (Backup)
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--I;
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SlotIndex StopI = I->end;
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if (!BI->Last.isValid() || StopI > BI->Last)
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BI->Last = StopI;
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if (Backup)
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++I;
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}
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// Also check for register mask interference.
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SlotIndex Limit = BI->Last.isValid() ? BI->Last : Start;
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for (unsigned i = RegMaskSlots.size();
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i && RegMaskSlots[i-1].getDeadSlot() > Limit; --i)
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if (MachineOperand::clobbersPhysReg(RegMaskBits[i-1], PhysReg)) {
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// Register mask i-1 clobbers PhysReg after the LIU interference.
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// Model the regmask clobber as a dead def.
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BI->Last = RegMaskSlots[i-1].getDeadSlot();
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break;
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}
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}
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