llvm-6502/test/CodeGen/X86/vec_shuffle-30.ll
Nate Begeman 9008ca6b6b 2nd attempt, fixing SSE4.1 issues and implementing feedback from duncan.
PR2957

ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask.  A value of -1 represents UNDEF.

In addition to eliminating the creation of illegal BUILD_VECTORS just to 
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8
2009-04-27 18:41:29 +00:00

23 lines
880 B
LLVM

; RUN: llvm-as < %s | llc -march=x86 -mattr=sse41 -disable-mmx -o %t -f
; RUN: grep pshufhw %t | grep 161 | count 1
; RUN: grep shufps %t | count 1
; RUN: not grep pslldq %t
; Test case when creating pshufhw, we incorrectly set the higher order bit
; for an undef,
define void @test(<8 x i16>* %dest, <8 x i16> %in) {
entry:
%0 = load <8 x i16>* %dest
%1 = shufflevector <8 x i16> %0, <8 x i16> %in, <8 x i32> < i32 0, i32 1, i32 2, i32 3, i32 13, i32 undef, i32 14, i32 14>
store <8 x i16> %1, <8 x i16>* %dest
ret void
}
; A test case where we shouldn't generate a punpckldq but a pshufd and a pslldq
define void @test2(<4 x i32>* %dest, <4 x i32> %in) {
entry:
%0 = shufflevector <4 x i32> %in, <4 x i32> <i32 0, i32 0, i32 0, i32 0>, <4 x i32> < i32 undef, i32 5, i32 undef, i32 2>
store <4 x i32> %0, <4 x i32>* %dest
ret void
}