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5e73d5bd2e
by value so that clean up is less confusing (these vectors tend to be small.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33488 91177308-0d34-0410-b5e6-96231b3b80d8
71 lines
2.6 KiB
C++
71 lines
2.6 KiB
C++
//===- MRegisterInfo.cpp - Target Register Information Implementation -----===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the MRegisterInfo interface.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/MRegisterInfo.h"
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#include "llvm/Target/TargetFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineLocation.h"
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using namespace llvm;
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MRegisterInfo::MRegisterInfo(const TargetRegisterDesc *D, unsigned NR,
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regclass_iterator RCB, regclass_iterator RCE,
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int CFSO, int CFDO)
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: Desc(D), NumRegs(NR), RegClassBegin(RCB), RegClassEnd(RCE) {
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assert(NumRegs < FirstVirtualRegister &&
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"Target has too many physical registers!");
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CallFrameSetupOpcode = CFSO;
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CallFrameDestroyOpcode = CFDO;
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}
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MRegisterInfo::~MRegisterInfo() {}
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std::vector<bool> MRegisterInfo::getAllocatableSet(MachineFunction &MF) const {
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std::vector<bool> Allocatable(NumRegs);
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for (MRegisterInfo::regclass_iterator I = regclass_begin(),
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E = regclass_end(); I != E; ++I) {
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const TargetRegisterClass *RC = *I;
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for (TargetRegisterClass::iterator I = RC->allocation_order_begin(MF),
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E = RC->allocation_order_end(MF); I != E; ++I)
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Allocatable[*I] = true;
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}
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return Allocatable;
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}
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/// getLocation - This method should return the actual location of a frame
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/// variable given the frame index. The location is returned in ML.
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/// Subclasses should override this method for special handling of frame
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/// variables and then call MRegisterInfo::getLocation for the default action.
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void MRegisterInfo::getLocation(MachineFunction &MF, unsigned Index,
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MachineLocation &ML) const {
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const TargetFrameInfo &TFI = *MF.getTarget().getFrameInfo();
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MachineFrameInfo *MFI = MF.getFrameInfo();
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ML.set(getFrameRegister(MF),
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MFI->getObjectOffset(Index) +
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MFI->getStackSize() -
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TFI.getOffsetOfLocalArea() +
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MFI->getOffsetAdjustment());
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}
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/// getInitialFrameState - Returns a list of machine moves that are assumed
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/// on entry to a function.
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void
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MRegisterInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const {
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// Default is to do nothing.
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}
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