llvm-6502/lib/VMCore/ConstantsContext.h
Dan Gohman e3394d4a49 When a constant's type is refined, update the constant in place
instead of cloning and RAUWing it.

 - Make AbstractTypeUser a friend of Value so that it can offer
   its subclasses a way to update a Value's type in place. This
   is better than a universally visible setType method on Value,
   and it's sufficient for the immediate need.

 - Eliminate the constant "convert" functions. This eliminates a
   lot of logic duplication, and fixes a complicated bug where a
   constant can't actually be cloned during the type refinement
   process because some of the types that its folder needs are
   half-destroyed, being in the middle of refinement themselves.

 - Move the getValType functions from being static overloaded
   functions in Constants.cpp to be members of class template
   specializations in ConstantsContext.h. This means that the
   code ends up getting instantiated twice, however it also
   makes it possible to eliminate all "convert" functions, so
   it's not a big net code size increase. And if desired, the
   duplicate instantiations could be eliminated with some
   reorganization.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81861 91177308-0d34-0410-b5e6-96231b3b80d8
2009-09-15 15:58:07 +00:00

788 lines
28 KiB
C++

//===-- ConstantsContext.h - Constants-related Context Interals -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines various helper methods and classes used by
// LLVMContextImpl for creating and managing constants.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CONSTANTSCONTEXT_H
#define LLVM_CONSTANTSCONTEXT_H
#include "llvm/Instructions.h"
#include "llvm/Operator.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/System/Mutex.h"
#include "llvm/System/RWMutex.h"
#include <map>
namespace llvm {
template<class ValType>
struct ConstantTraits;
/// UnaryConstantExpr - This class is private to Constants.cpp, and is used
/// behind the scenes to implement unary constant exprs.
class UnaryConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly one operand
void *operator new(size_t s) {
return User::operator new(s, 1);
}
UnaryConstantExpr(unsigned Opcode, Constant *C, const Type *Ty)
: ConstantExpr(Ty, Opcode, &Op<0>(), 1) {
Op<0>() = C;
}
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// BinaryConstantExpr - This class is private to Constants.cpp, and is used
/// behind the scenes to implement binary constant exprs.
class BinaryConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly two operands
void *operator new(size_t s) {
return User::operator new(s, 2);
}
BinaryConstantExpr(unsigned Opcode, Constant *C1, Constant *C2,
unsigned Flags)
: ConstantExpr(C1->getType(), Opcode, &Op<0>(), 2) {
Op<0>() = C1;
Op<1>() = C2;
SubclassOptionalData = Flags;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// SelectConstantExpr - This class is private to Constants.cpp, and is used
/// behind the scenes to implement select constant exprs.
class SelectConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly three operands
void *operator new(size_t s) {
return User::operator new(s, 3);
}
SelectConstantExpr(Constant *C1, Constant *C2, Constant *C3)
: ConstantExpr(C2->getType(), Instruction::Select, &Op<0>(), 3) {
Op<0>() = C1;
Op<1>() = C2;
Op<2>() = C3;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// ExtractElementConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// extractelement constant exprs.
class ExtractElementConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly two operands
void *operator new(size_t s) {
return User::operator new(s, 2);
}
ExtractElementConstantExpr(Constant *C1, Constant *C2)
: ConstantExpr(cast<VectorType>(C1->getType())->getElementType(),
Instruction::ExtractElement, &Op<0>(), 2) {
Op<0>() = C1;
Op<1>() = C2;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// InsertElementConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// insertelement constant exprs.
class InsertElementConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly three operands
void *operator new(size_t s) {
return User::operator new(s, 3);
}
InsertElementConstantExpr(Constant *C1, Constant *C2, Constant *C3)
: ConstantExpr(C1->getType(), Instruction::InsertElement,
&Op<0>(), 3) {
Op<0>() = C1;
Op<1>() = C2;
Op<2>() = C3;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// ShuffleVectorConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// shufflevector constant exprs.
class ShuffleVectorConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly three operands
void *operator new(size_t s) {
return User::operator new(s, 3);
}
ShuffleVectorConstantExpr(Constant *C1, Constant *C2, Constant *C3)
: ConstantExpr(VectorType::get(
cast<VectorType>(C1->getType())->getElementType(),
cast<VectorType>(C3->getType())->getNumElements()),
Instruction::ShuffleVector,
&Op<0>(), 3) {
Op<0>() = C1;
Op<1>() = C2;
Op<2>() = C3;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// ExtractValueConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// extractvalue constant exprs.
class ExtractValueConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly one operand
void *operator new(size_t s) {
return User::operator new(s, 1);
}
ExtractValueConstantExpr(Constant *Agg,
const SmallVector<unsigned, 4> &IdxList,
const Type *DestTy)
: ConstantExpr(DestTy, Instruction::ExtractValue, &Op<0>(), 1),
Indices(IdxList) {
Op<0>() = Agg;
}
/// Indices - These identify which value to extract.
const SmallVector<unsigned, 4> Indices;
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// InsertValueConstantExpr - This class is private to
/// Constants.cpp, and is used behind the scenes to implement
/// insertvalue constant exprs.
class InsertValueConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
public:
// allocate space for exactly one operand
void *operator new(size_t s) {
return User::operator new(s, 2);
}
InsertValueConstantExpr(Constant *Agg, Constant *Val,
const SmallVector<unsigned, 4> &IdxList,
const Type *DestTy)
: ConstantExpr(DestTy, Instruction::InsertValue, &Op<0>(), 2),
Indices(IdxList) {
Op<0>() = Agg;
Op<1>() = Val;
}
/// Indices - These identify the position for the insertion.
const SmallVector<unsigned, 4> Indices;
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
/// GetElementPtrConstantExpr - This class is private to Constants.cpp, and is
/// used behind the scenes to implement getelementpr constant exprs.
class GetElementPtrConstantExpr : public ConstantExpr {
GetElementPtrConstantExpr(Constant *C, const std::vector<Constant*> &IdxList,
const Type *DestTy);
public:
static GetElementPtrConstantExpr *Create(Constant *C,
const std::vector<Constant*>&IdxList,
const Type *DestTy,
unsigned Flags) {
GetElementPtrConstantExpr *Result =
new(IdxList.size() + 1) GetElementPtrConstantExpr(C, IdxList, DestTy);
Result->SubclassOptionalData = Flags;
return Result;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
// CompareConstantExpr - This class is private to Constants.cpp, and is used
// behind the scenes to implement ICmp and FCmp constant expressions. This is
// needed in order to store the predicate value for these instructions.
struct CompareConstantExpr : public ConstantExpr {
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
// allocate space for exactly two operands
void *operator new(size_t s) {
return User::operator new(s, 2);
}
unsigned short predicate;
CompareConstantExpr(const Type *ty, Instruction::OtherOps opc,
unsigned short pred, Constant* LHS, Constant* RHS)
: ConstantExpr(ty, opc, &Op<0>(), 2), predicate(pred) {
Op<0>() = LHS;
Op<1>() = RHS;
}
/// Transparently provide more efficient getOperand methods.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
};
template <>
struct OperandTraits<UnaryConstantExpr> : public FixedNumOperandTraits<1> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(UnaryConstantExpr, Value)
template <>
struct OperandTraits<BinaryConstantExpr> : public FixedNumOperandTraits<2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(BinaryConstantExpr, Value)
template <>
struct OperandTraits<SelectConstantExpr> : public FixedNumOperandTraits<3> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(SelectConstantExpr, Value)
template <>
struct OperandTraits<ExtractElementConstantExpr> : public FixedNumOperandTraits<2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractElementConstantExpr, Value)
template <>
struct OperandTraits<InsertElementConstantExpr> : public FixedNumOperandTraits<3> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertElementConstantExpr, Value)
template <>
struct OperandTraits<ShuffleVectorConstantExpr> : public FixedNumOperandTraits<3> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ShuffleVectorConstantExpr, Value)
template <>
struct OperandTraits<ExtractValueConstantExpr> : public FixedNumOperandTraits<1> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractValueConstantExpr, Value)
template <>
struct OperandTraits<InsertValueConstantExpr> : public FixedNumOperandTraits<2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertValueConstantExpr, Value)
template <>
struct OperandTraits<GetElementPtrConstantExpr> : public VariadicOperandTraits<1> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(GetElementPtrConstantExpr, Value)
template <>
struct OperandTraits<CompareConstantExpr> : public FixedNumOperandTraits<2> {
};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(CompareConstantExpr, Value)
struct ExprMapKeyType {
typedef SmallVector<unsigned, 4> IndexList;
ExprMapKeyType(unsigned opc,
const std::vector<Constant*> &ops,
unsigned short flags = 0,
unsigned short optionalflags = 0,
const IndexList &inds = IndexList())
: opcode(opc), subclassoptionaldata(optionalflags), subclassdata(flags),
operands(ops), indices(inds) {}
uint8_t opcode;
uint8_t subclassoptionaldata;
uint16_t subclassdata;
std::vector<Constant*> operands;
IndexList indices;
bool operator==(const ExprMapKeyType& that) const {
return this->opcode == that.opcode &&
this->subclassdata == that.subclassdata &&
this->subclassoptionaldata == that.subclassoptionaldata &&
this->operands == that.operands &&
this->indices == that.indices;
}
bool operator<(const ExprMapKeyType & that) const {
if (this->opcode != that.opcode) return this->opcode < that.opcode;
if (this->operands != that.operands) return this->operands < that.operands;
if (this->subclassdata != that.subclassdata)
return this->subclassdata < that.subclassdata;
if (this->subclassoptionaldata != that.subclassoptionaldata)
return this->subclassoptionaldata < that.subclassoptionaldata;
if (this->indices != that.indices) return this->indices < that.indices;
return false;
}
bool operator!=(const ExprMapKeyType& that) const {
return !(*this == that);
}
};
// The number of operands for each ConstantCreator::create method is
// determined by the ConstantTraits template.
// ConstantCreator - A class that is used to create constants by
// ValueMap*. This class should be partially specialized if there is
// something strange that needs to be done to interface to the ctor for the
// constant.
//
template<typename T, typename Alloc>
struct ConstantTraits< std::vector<T, Alloc> > {
static unsigned uses(const std::vector<T, Alloc>& v) {
return v.size();
}
};
template<class ConstantClass, class TypeClass, class ValType>
struct ConstantCreator {
static ConstantClass *create(const TypeClass *Ty, const ValType &V) {
return new(ConstantTraits<ValType>::uses(V)) ConstantClass(Ty, V);
}
};
template<class ConstantClass>
struct ConstantKeyData {
typedef void ValType;
static ValType getValType(ConstantClass *C) {
llvm_unreachable("Unknown Constant type!");
}
};
template<>
struct ConstantCreator<ConstantExpr, Type, ExprMapKeyType> {
static ConstantExpr *create(const Type *Ty, const ExprMapKeyType &V,
unsigned short pred = 0) {
if (Instruction::isCast(V.opcode))
return new UnaryConstantExpr(V.opcode, V.operands[0], Ty);
if ((V.opcode >= Instruction::BinaryOpsBegin &&
V.opcode < Instruction::BinaryOpsEnd))
return new BinaryConstantExpr(V.opcode, V.operands[0], V.operands[1],
V.subclassoptionaldata);
if (V.opcode == Instruction::Select)
return new SelectConstantExpr(V.operands[0], V.operands[1],
V.operands[2]);
if (V.opcode == Instruction::ExtractElement)
return new ExtractElementConstantExpr(V.operands[0], V.operands[1]);
if (V.opcode == Instruction::InsertElement)
return new InsertElementConstantExpr(V.operands[0], V.operands[1],
V.operands[2]);
if (V.opcode == Instruction::ShuffleVector)
return new ShuffleVectorConstantExpr(V.operands[0], V.operands[1],
V.operands[2]);
if (V.opcode == Instruction::InsertValue)
return new InsertValueConstantExpr(V.operands[0], V.operands[1],
V.indices, Ty);
if (V.opcode == Instruction::ExtractValue)
return new ExtractValueConstantExpr(V.operands[0], V.indices, Ty);
if (V.opcode == Instruction::GetElementPtr) {
std::vector<Constant*> IdxList(V.operands.begin()+1, V.operands.end());
return GetElementPtrConstantExpr::Create(V.operands[0], IdxList, Ty,
V.subclassoptionaldata);
}
// The compare instructions are weird. We have to encode the predicate
// value and it is combined with the instruction opcode by multiplying
// the opcode by one hundred. We must decode this to get the predicate.
if (V.opcode == Instruction::ICmp)
return new CompareConstantExpr(Ty, Instruction::ICmp, V.subclassdata,
V.operands[0], V.operands[1]);
if (V.opcode == Instruction::FCmp)
return new CompareConstantExpr(Ty, Instruction::FCmp, V.subclassdata,
V.operands[0], V.operands[1]);
llvm_unreachable("Invalid ConstantExpr!");
return 0;
}
};
template<>
struct ConstantKeyData<ConstantExpr> {
typedef ExprMapKeyType ValType;
static ValType getValType(ConstantExpr *CE) {
std::vector<Constant*> Operands;
Operands.reserve(CE->getNumOperands());
for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i)
Operands.push_back(cast<Constant>(CE->getOperand(i)));
return ExprMapKeyType(CE->getOpcode(), Operands,
CE->isCompare() ? CE->getPredicate() : 0,
CE->getRawSubclassOptionalData(),
CE->hasIndices() ?
CE->getIndices() : SmallVector<unsigned, 4>());
}
};
// ConstantAggregateZero does not take extra "value" argument...
template<class ValType>
struct ConstantCreator<ConstantAggregateZero, Type, ValType> {
static ConstantAggregateZero *create(const Type *Ty, const ValType &V){
return new ConstantAggregateZero(Ty);
}
};
template<>
struct ConstantKeyData<ConstantVector> {
typedef std::vector<Constant*> ValType;
static ValType getValType(ConstantVector *CP) {
std::vector<Constant*> Elements;
Elements.reserve(CP->getNumOperands());
for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
Elements.push_back(CP->getOperand(i));
return Elements;
}
};
template<>
struct ConstantKeyData<ConstantAggregateZero> {
typedef char ValType;
static ValType getValType(ConstantAggregateZero *C) {
return 0;
}
};
template<>
struct ConstantKeyData<ConstantArray> {
typedef std::vector<Constant*> ValType;
static ValType getValType(ConstantArray *CA) {
std::vector<Constant*> Elements;
Elements.reserve(CA->getNumOperands());
for (unsigned i = 0, e = CA->getNumOperands(); i != e; ++i)
Elements.push_back(cast<Constant>(CA->getOperand(i)));
return Elements;
}
};
template<>
struct ConstantKeyData<ConstantStruct> {
typedef std::vector<Constant*> ValType;
static ValType getValType(ConstantStruct *CS) {
std::vector<Constant*> Elements;
Elements.reserve(CS->getNumOperands());
for (unsigned i = 0, e = CS->getNumOperands(); i != e; ++i)
Elements.push_back(cast<Constant>(CS->getOperand(i)));
return Elements;
}
};
// ConstantPointerNull does not take extra "value" argument...
template<class ValType>
struct ConstantCreator<ConstantPointerNull, PointerType, ValType> {
static ConstantPointerNull *create(const PointerType *Ty, const ValType &V){
return new ConstantPointerNull(Ty);
}
};
template<>
struct ConstantKeyData<ConstantPointerNull> {
typedef char ValType;
static ValType getValType(ConstantPointerNull *C) {
return 0;
}
};
// UndefValue does not take extra "value" argument...
template<class ValType>
struct ConstantCreator<UndefValue, Type, ValType> {
static UndefValue *create(const Type *Ty, const ValType &V) {
return new UndefValue(Ty);
}
};
template<>
struct ConstantKeyData<UndefValue> {
typedef char ValType;
static ValType getValType(UndefValue *C) {
return 0;
}
};
template<class ValType, class TypeClass, class ConstantClass,
bool HasLargeKey = false /*true for arrays and structs*/ >
class ValueMap : public AbstractTypeUser {
public:
typedef std::pair<const TypeClass*, ValType> MapKey;
typedef std::map<MapKey, ConstantClass *> MapTy;
typedef std::map<ConstantClass *, typename MapTy::iterator> InverseMapTy;
typedef std::map<const DerivedType*, typename MapTy::iterator>
AbstractTypeMapTy;
private:
/// Map - This is the main map from the element descriptor to the Constants.
/// This is the primary way we avoid creating two of the same shape
/// constant.
MapTy Map;
/// InverseMap - If "HasLargeKey" is true, this contains an inverse mapping
/// from the constants to their element in Map. This is important for
/// removal of constants from the array, which would otherwise have to scan
/// through the map with very large keys.
InverseMapTy InverseMap;
/// AbstractTypeMap - Map for abstract type constants.
///
AbstractTypeMapTy AbstractTypeMap;
/// ValueMapLock - Mutex for this map.
sys::SmartMutex<true> ValueMapLock;
public:
// NOTE: This function is not locked. It is the caller's responsibility
// to enforce proper synchronization.
typename MapTy::iterator map_begin() { return Map.begin(); }
typename MapTy::iterator map_end() { return Map.end(); }
void freeConstants() {
for (typename MapTy::iterator I=Map.begin(), E=Map.end();
I != E; ++I) {
if (I->second->use_empty())
delete I->second;
}
}
/// InsertOrGetItem - Return an iterator for the specified element.
/// If the element exists in the map, the returned iterator points to the
/// entry and Exists=true. If not, the iterator points to the newly
/// inserted entry and returns Exists=false. Newly inserted entries have
/// I->second == 0, and should be filled in.
/// NOTE: This function is not locked. It is the caller's responsibility
// to enforce proper synchronization.
typename MapTy::iterator InsertOrGetItem(std::pair<MapKey, ConstantClass *>
&InsertVal,
bool &Exists) {
std::pair<typename MapTy::iterator, bool> IP = Map.insert(InsertVal);
Exists = !IP.second;
return IP.first;
}
private:
typename MapTy::iterator FindExistingElement(ConstantClass *CP) {
if (HasLargeKey) {
typename InverseMapTy::iterator IMI = InverseMap.find(CP);
assert(IMI != InverseMap.end() && IMI->second != Map.end() &&
IMI->second->second == CP &&
"InverseMap corrupt!");
return IMI->second;
}
typename MapTy::iterator I =
Map.find(MapKey(static_cast<const TypeClass*>(CP->getRawType()),
ConstantKeyData<ConstantClass>::getValType(CP)));
if (I == Map.end() || I->second != CP) {
// FIXME: This should not use a linear scan. If this gets to be a
// performance problem, someone should look at this.
for (I = Map.begin(); I != Map.end() && I->second != CP; ++I)
/* empty */;
}
return I;
}
void AddAbstractTypeUser(const Type *Ty, typename MapTy::iterator I) {
// If the type of the constant is abstract, make sure that an entry
// exists for it in the AbstractTypeMap.
if (Ty->isAbstract()) {
const DerivedType *DTy = static_cast<const DerivedType *>(Ty);
typename AbstractTypeMapTy::iterator TI = AbstractTypeMap.find(DTy);
if (TI == AbstractTypeMap.end()) {
// Add ourselves to the ATU list of the type.
cast<DerivedType>(DTy)->addAbstractTypeUser(this);
AbstractTypeMap.insert(TI, std::make_pair(DTy, I));
}
}
}
ConstantClass* Create(const TypeClass *Ty, const ValType &V,
typename MapTy::iterator I) {
ConstantClass* Result =
ConstantCreator<ConstantClass,TypeClass,ValType>::create(Ty, V);
assert(Result->getType() == Ty && "Type specified is not correct!");
I = Map.insert(I, std::make_pair(MapKey(Ty, V), Result));
if (HasLargeKey) // Remember the reverse mapping if needed.
InverseMap.insert(std::make_pair(Result, I));
AddAbstractTypeUser(Ty, I);
return Result;
}
public:
/// getOrCreate - Return the specified constant from the map, creating it if
/// necessary.
ConstantClass *getOrCreate(const TypeClass *Ty, const ValType &V) {
sys::SmartScopedLock<true> Lock(ValueMapLock);
MapKey Lookup(Ty, V);
ConstantClass* Result = 0;
typename MapTy::iterator I = Map.find(Lookup);
// Is it in the map?
if (I != Map.end())
Result = I->second;
if (!Result) {
// If no preexisting value, create one now...
Result = Create(Ty, V, I);
}
return Result;
}
void UpdateAbstractTypeMap(const DerivedType *Ty,
typename MapTy::iterator I) {
assert(AbstractTypeMap.count(Ty) &&
"Abstract type not in AbstractTypeMap?");
typename MapTy::iterator &ATMEntryIt = AbstractTypeMap[Ty];
if (ATMEntryIt == I) {
// Yes, we are removing the representative entry for this type.
// See if there are any other entries of the same type.
typename MapTy::iterator TmpIt = ATMEntryIt;
// First check the entry before this one...
if (TmpIt != Map.begin()) {
--TmpIt;
if (TmpIt->first.first != Ty) // Not the same type, move back...
++TmpIt;
}
// If we didn't find the same type, try to move forward...
if (TmpIt == ATMEntryIt) {
++TmpIt;
if (TmpIt == Map.end() || TmpIt->first.first != Ty)
--TmpIt; // No entry afterwards with the same type
}
// If there is another entry in the map of the same abstract type,
// update the AbstractTypeMap entry now.
if (TmpIt != ATMEntryIt) {
ATMEntryIt = TmpIt;
} else {
// Otherwise, we are removing the last instance of this type
// from the table. Remove from the ATM, and from user list.
cast<DerivedType>(Ty)->removeAbstractTypeUser(this);
AbstractTypeMap.erase(Ty);
}
}
}
void remove(ConstantClass *CP) {
sys::SmartScopedLock<true> Lock(ValueMapLock);
typename MapTy::iterator I = FindExistingElement(CP);
assert(I != Map.end() && "Constant not found in constant table!");
assert(I->second == CP && "Didn't find correct element?");
if (HasLargeKey) // Remember the reverse mapping if needed.
InverseMap.erase(CP);
// Now that we found the entry, make sure this isn't the entry that
// the AbstractTypeMap points to.
const TypeClass *Ty = I->first.first;
if (Ty->isAbstract())
UpdateAbstractTypeMap(static_cast<const DerivedType *>(Ty), I);
Map.erase(I);
}
/// MoveConstantToNewSlot - If we are about to change C to be the element
/// specified by I, update our internal data structures to reflect this
/// fact.
/// NOTE: This function is not locked. It is the responsibility of the
/// caller to enforce proper synchronization if using this method.
void MoveConstantToNewSlot(ConstantClass *C, typename MapTy::iterator I) {
// First, remove the old location of the specified constant in the map.
typename MapTy::iterator OldI = FindExistingElement(C);
assert(OldI != Map.end() && "Constant not found in constant table!");
assert(OldI->second == C && "Didn't find correct element?");
// If this constant is the representative element for its abstract type,
// update the AbstractTypeMap so that the representative element is I.
if (C->getType()->isAbstract()) {
typename AbstractTypeMapTy::iterator ATI =
AbstractTypeMap.find(C->getType());
assert(ATI != AbstractTypeMap.end() &&
"Abstract type not in AbstractTypeMap?");
if (ATI->second == OldI)
ATI->second = I;
}
// Remove the old entry from the map.
Map.erase(OldI);
// Update the inverse map so that we know that this constant is now
// located at descriptor I.
if (HasLargeKey) {
assert(I->second == C && "Bad inversemap entry!");
InverseMap[C] = I;
}
}
void refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
sys::SmartScopedLock<true> Lock(ValueMapLock);
typename AbstractTypeMapTy::iterator I = AbstractTypeMap.find(OldTy);
assert(I != AbstractTypeMap.end() &&
"Abstract type not in AbstractTypeMap?");
// Convert a constant at a time until the last one is gone. The last one
// leaving will remove() itself, causing the AbstractTypeMapEntry to be
// eliminated eventually.
do {
ConstantClass *C = I->second->second;
MapKey Key(cast<TypeClass>(NewTy),
ConstantKeyData<ConstantClass>::getValType(C));
std::pair<typename MapTy::iterator, bool> IP =
Map.insert(std::make_pair(Key, C));
if (IP.second) {
// The map didn't previously have an appropriate constant in the
// new type.
// Remove the old entry.
typename MapTy::iterator OldI =
Map.find(MapKey(cast<TypeClass>(OldTy), IP.first->first.second));
assert(OldI != Map.end() && "Constant not in map!");
UpdateAbstractTypeMap(OldTy, OldI);
Map.erase(OldI);
// Set the constant's type. This is done in place!
setType(C, NewTy);
// Update the inverse map so that we know that this constant is now
// located at descriptor I.
if (HasLargeKey)
InverseMap[C] = IP.first;
AddAbstractTypeUser(NewTy, IP.first);
} else {
// The map already had an appropriate constant in the new type, so
// there's no longer a need for the old constant.
C->uncheckedReplaceAllUsesWith(IP.first->second);
C->destroyConstant(); // This constant is now dead, destroy it.
}
I = AbstractTypeMap.find(OldTy);
} while (I != AbstractTypeMap.end());
}
// If the type became concrete without being refined to any other existing
// type, we just remove ourselves from the ATU list.
void typeBecameConcrete(const DerivedType *AbsTy) {
AbsTy->removeAbstractTypeUser(this);
}
void dump() const {
DEBUG(errs() << "Constant.cpp: ValueMap\n");
}
};
}
#endif