llvm-6502/lib/Target/SparcV9/ModuloScheduling/MSSchedule.cpp
Reid Spencer 551ccae044 Changes For Bug 352
Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16137 91177308-0d34-0410-b5e6-96231b3b80d8
2004-09-01 22:55:40 +00:00

183 lines
5.6 KiB
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//===-- MSSchedule.cpp Schedule ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "ModuloSched"
#include "MSSchedule.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetSchedInfo.h"
using namespace llvm;
bool MSSchedule::insert(MSchedGraphNode *node, int cycle) {
//First, check if the cycle has a spot free to start
if(schedule.find(cycle) != schedule.end()) {
if (schedule[cycle].size() < numIssue) {
if(resourcesFree(node, cycle)) {
schedule[cycle].push_back(node);
DEBUG(std::cerr << "Found spot in map, and there is an issue slot\n");
return false;
}
}
}
//Not in the map yet so put it in
else {
if(resourcesFree(node,cycle)) {
std::vector<MSchedGraphNode*> nodes;
nodes.push_back(node);
schedule[cycle] = nodes;
DEBUG(std::cerr << "Nothing in map yet so taking an issue slot\n");
return false;
}
}
DEBUG(std::cerr << "All issue slots taken\n");
return true;
}
bool MSSchedule::resourcesFree(MSchedGraphNode *node, int cycle) {
//Get Resource usage for this instruction
const TargetSchedInfo *msi = node->getParent()->getTarget()->getSchedInfo();
int currentCycle = cycle;
bool success = true;
//Get resource usage for this instruction
InstrRUsage rUsage = msi->getInstrRUsage(node->getInst()->getOpcode());
std::vector<std::vector<resourceId_t> > resources = rUsage.resourcesByCycle;
//Loop over resources in each cycle and increments their usage count
for(unsigned i=0; i < resources.size(); ++i) {
for(unsigned j=0; j < resources[i].size(); ++j) {
int resourceNum = resources[i][j];
//Check if this resource is available for this cycle
std::map<int, std::map<int,int> >::iterator resourcesForCycle = resourceNumPerCycle.find(currentCycle);
//First check map of resources for this cycle
if(resourcesForCycle != resourceNumPerCycle.end()) {
//A map exists for this cycle, so lets check for the resource
std::map<int, int>::iterator resourceUse = resourcesForCycle->second.find(resourceNum);
if(resourceUse != resourcesForCycle->second.end()) {
//Check if there are enough of this resource and if so, increase count and move on
if(resourceUse->second < CPUResource::getCPUResource(resourceNum)->maxNumUsers)
++resourceUse->second;
else {
success = false;
}
}
//Not in the map yet, so put it
else
resourcesForCycle->second[resourceNum] = 1;
}
else {
//Create a new map and put in our resource
std::map<int, int> resourceMap;
resourceMap[resourceNum] = 1;
resourceNumPerCycle[cycle] = resourceMap;
}
if(!success)
break;
}
if(!success)
break;
//Increase cycle
currentCycle++;
}
if(!success) {
int oldCycle = cycle;
DEBUG(std::cerr << "Backtrack\n");
//Get resource usage for this instruction
InstrRUsage rUsage = msi->getInstrRUsage(node->getInst()->getOpcode());
std::vector<std::vector<resourceId_t> > resources = rUsage.resourcesByCycle;
//Loop over resources in each cycle and increments their usage count
for(unsigned i=0; i < resources.size(); ++i) {
if(oldCycle < currentCycle) {
//Check if this resource is available for this cycle
std::map<int, std::map<int,int> >::iterator resourcesForCycle = resourceNumPerCycle.find(oldCycle);
for(unsigned j=0; j < resources[i].size(); ++j) {
int resourceNum = resources[i][j];
//remove from map
std::map<int, int>::iterator resourceUse = resourcesForCycle->second.find(resourceNum);
//assert if not in the map.. since it should be!
//assert(resourceUse != resourcesForCycle.end() && "Resource should be in map!");
--resourceUse->second;
}
}
else
break;
oldCycle++;
}
return false;
}
return true;
}
bool MSSchedule::constructKernel(int II) {
MSchedGraphNode *branchNode = 0;
int stageNum = (schedule.rbegin()->first)/ II;
DEBUG(std::cerr << "Number of Stages: " << stageNum << "\n");
for(int index = 0; index < II; ++index) {
int count = 0;
for(int i = index; i <= (schedule.rbegin()->first); i+=II) {
if(schedule.count(i)) {
for(std::vector<MSchedGraphNode*>::iterator I = schedule[i].begin(),
E = schedule[i].end(); I != E; ++I) {
//Check if its a branch
if((*I)->isBranch()) {
branchNode = *I;
assert(count == 0 && "Branch can not be from a previous iteration");
}
else
//FIXME: Check if the instructions in the earlier stage conflict
kernel.push_back(std::make_pair(*I, count));
}
}
++count;
}
}
//Add Branch to the end
kernel.push_back(std::make_pair(branchNode, 0));
return true;
}
void MSSchedule::print(std::ostream &os) const {
os << "Schedule:\n";
for(schedule_const_iterator I = schedule.begin(), E = schedule.end(); I != E; ++I) {
os << "Cycle: " << I->first << "\n";
for(std::vector<MSchedGraphNode*>::const_iterator node = I->second.begin(), nodeEnd = I->second.end(); node != nodeEnd; ++node)
os << **node << "\n";
}
os << "Kernel:\n";
for(std::vector<std::pair<MSchedGraphNode*, int> >::const_iterator I = kernel.begin(),
E = kernel.end(); I != E; ++I)
os << "Node: " << *(I->first) << " Stage: " << I->second << "\n";
}