llvm-6502/include/llvm/Bytecode/Reader.h
2006-08-30 20:47:48 +00:00

120 lines
5.3 KiB
C++

//===-- llvm/Bytecode/Reader.h - Reader for VM bytecode files ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This functionality is implemented by the lib/Bytecode/Reader library.
// This library is used to read VM bytecode files from an iostream.
//
// Note that performance of this library is _crucial_ for performance of the
// JIT type applications, so we have designed the bytecode format to support
// quick reading.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BYTECODE_READER_H
#define LLVM_BYTECODE_READER_H
#include "llvm/System/Path.h"
#include "llvm/ModuleProvider.h"
#include "llvm/Module.h"
#include <string>
namespace llvm {
// Forward declare the handler class
class BytecodeHandler;
/// This function returns a ModuleProvider that can be used to do lazy
/// function-at-a-time loading from a bytecode file.
/// @returns NULL on error
/// @returns ModuleProvider* if successful
/// @brief Get a ModuleProvide for a bytecode file.
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
/// This function returns a ModuleProvider that can be used to do lazy
/// function function-at-a-time loading from a bytecode buffer.
/// @returns NULL on error
/// @returns ModuleProvider* if successful
/// @brief Get a ModuleProvider for a bytecode buffer.
ModuleProvider *getBytecodeBufferModuleProvider(
const unsigned char *Buffer, ///< Start of buffer to parse
unsigned BufferSize, ///< Size of the buffer
const std::string &ModuleID, ///< Name to give the module
std::string* ErrMsg = 0, ///< Optional place to return an error message
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
/// This is the main interface to bytecode parsing. It opens the file specified
/// by \p Filename and parses the entire file, returing the corresponding Module
/// object if successful.
/// @returns NULL on error
/// @returns the module corresponding to the bytecode file, if successful
/// @brief Parse the given bytecode file
Module* ParseBytecodeFile(
const std::string &Filename, ///< Name of file to parse
std::string *ErrMsg = 0 ///< Optional place to return an error message
);
/// Parses a bytecode buffer specified by \p Buffer and \p BufferSize.
/// @returns NULL on error
/// @returns the module corresponding to the bytecode buffer, if successful
/// @brief Parse a given bytecode buffer
Module* ParseBytecodeBuffer(
const unsigned char *Buffer, ///< Start of buffer to parse
unsigned BufferSize, ///< Size of the buffer
const std::string &ModuleID="", ///< Name to give the module
std::string *ErrMsg = 0 ///< Optional place to return an error message
);
/// This function will read only the necessary parts of a bytecode file in order
/// to determine the list of dependent libraries encoded within it. The \p
/// deplibs parameter will contain a vector of strings of the bytecode module's
/// dependent libraries.
/// @returns true on error, false otherwise
/// @brief Get the list of dependent libraries from a bytecode file.
bool GetBytecodeDependentLibraries(
const std::string &fileName, ///< File name to read bytecode from
Module::LibraryListType& deplibs, ///< List of dependent libraries extracted
std::string* ErrMsg = 0 ///< Optional error message holder
);
/// This function will read only the necessary parts of a bytecode file in order
/// to obtain a list of externally visible global symbols that the bytecode
/// module defines. This is used for archiving and linking when only the list
/// of symbols the module defines is needed.
/// @returns true on error, false otherwise
/// @brief Get a bytecode file's externally visibile defined global symbols.
bool GetBytecodeSymbols(
const sys::Path& fileName, ///< Filename to read bytecode from
std::vector<std::string>& syms, ///< Vector to return symbols in
std::string* ErrMsg = 0 ///< Optional error message holder
);
/// This function will read only the necessary parts of a bytecode buffer in
/// order to obtain a list of externally visible global symbols that the
/// bytecode module defines. This is used for archiving and linking when only
/// the list of symbols the module defines is needed and the bytecode is
/// already in memory.
/// @returns the ModuleProvider on success, 0 if the bytecode can't be parsed
/// @brief Get a bytecode file's externally visibile defined global symbols.
ModuleProvider* GetBytecodeSymbols(
const unsigned char*Buffer, ///< The buffer to be parsed
unsigned Length, ///< The length of \p Buffer
const std::string& ModuleID, ///< An identifier for the module
std::vector<std::string>& symbols, ///< The symbols defined in the module
std::string* ErrMsg = 0 ///< Optional error message holder
);
} // End llvm namespace
#endif