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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@190404 91177308-0d34-0410-b5e6-96231b3b80d8
182 lines
4.5 KiB
Plaintext
182 lines
4.5 KiB
Plaintext
//===---------------------------------------------------------------------===//
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// Random notes about and ideas for the SystemZ backend.
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//===---------------------------------------------------------------------===//
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The initial backend is deliberately restricted to z10. We should add support
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for later architectures at some point.
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--
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SystemZDAGToDAGISel::SelectInlineAsmMemoryOperand() is passed "m" for all
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inline asm memory constraints; it doesn't get to see the original constraint.
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This means that it must conservatively treat all inline asm constraints
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as the most restricted type, "R".
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--
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If an inline asm ties an i32 "r" result to an i64 input, the input
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will be treated as an i32, leaving the upper bits uninitialised.
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For example:
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define void @f4(i32 *%dst) {
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%val = call i32 asm "blah $0", "=r,0" (i64 103)
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store i32 %val, i32 *%dst
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ret void
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}
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from CodeGen/SystemZ/asm-09.ll will use LHI rather than LGHI.
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to load 103. This seems to be a general target-independent problem.
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--
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The tuning of the choice between LOAD ADDRESS (LA) and addition in
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SystemZISelDAGToDAG.cpp is suspect. It should be tweaked based on
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performance measurements.
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--
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There is no scheduling support.
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--
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We don't use the BRANCH ON INDEX instructions.
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--
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We might want to use BRANCH ON CONDITION for conditional indirect calls
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and conditional returns.
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--
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We don't use the TEST DATA CLASS instructions.
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--
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We could use the generic floating-point forms of LOAD COMPLEMENT,
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LOAD NEGATIVE and LOAD POSITIVE in cases where we don't need the
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condition codes. For example, we could use LCDFR instead of LCDBR.
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--
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We only use MVC, XC and CLC for constant-length block operations.
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We could extend them to variable-length operations too,
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using EXECUTE RELATIVE LONG.
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MVCIN, MVCLE and CLCLE may be worthwhile too.
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--
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We don't use CUSE or the TRANSLATE family of instructions for string
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operations. The TRANSLATE ones are probably more difficult to exploit.
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--
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We don't take full advantage of builtins like fabsl because the calling
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conventions require f128s to be returned by invisible reference.
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--
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ADD LOGICAL WITH SIGNED IMMEDIATE could be useful when we need to
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produce a carry. SUBTRACT LOGICAL IMMEDIATE could be useful when we
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need to produce a borrow. (Note that there are no memory forms of
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ADD LOGICAL WITH CARRY and SUBTRACT LOGICAL WITH BORROW, so the high
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part of 128-bit memory operations would probably need to be done
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via a register.)
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--
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We don't use the halfword forms of LOAD REVERSED and STORE REVERSED
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(LRVH and STRVH).
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--
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We don't use ICM or STCM.
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--
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DAGCombiner doesn't yet fold truncations of extended loads. Functions like:
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unsigned long f (unsigned long x, unsigned short *y)
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{
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return (x << 32) | *y;
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}
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therefore end up as:
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sllg %r2, %r2, 32
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llgh %r0, 0(%r3)
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lr %r2, %r0
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br %r14
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but truncating the load would give:
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sllg %r2, %r2, 32
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lh %r2, 0(%r3)
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br %r14
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--
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Functions like:
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define i64 @f1(i64 %a) {
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%and = and i64 %a, 1
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ret i64 %and
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}
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ought to be implemented as:
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lhi %r0, 1
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ngr %r2, %r0
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br %r14
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but two-address optimisations reverse the order of the AND and force:
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lhi %r0, 1
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ngr %r0, %r2
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lgr %r2, %r0
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br %r14
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CodeGen/SystemZ/and-04.ll has several examples of this.
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--
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Out-of-range displacements are usually handled by loading the full
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address into a register. In many cases it would be better to create
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an anchor point instead. E.g. for:
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define void @f4a(i128 *%aptr, i64 %base) {
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%addr = add i64 %base, 524288
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%bptr = inttoptr i64 %addr to i128 *
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%a = load volatile i128 *%aptr
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%b = load i128 *%bptr
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%add = add i128 %a, %b
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store i128 %add, i128 *%aptr
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ret void
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}
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(from CodeGen/SystemZ/int-add-08.ll) we load %base+524288 and %base+524296
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into separate registers, rather than using %base+524288 as a base for both.
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--
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Dynamic stack allocations round the size to 8 bytes and then allocate
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that rounded amount. It would be simpler to subtract the unrounded
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size from the copy of the stack pointer and then align the result.
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See CodeGen/SystemZ/alloca-01.ll for an example.
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--
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Atomic loads and stores use the default compare-and-swap based implementation.
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This is much too conservative in practice, since the architecture guarantees
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that 1-, 2-, 4- and 8-byte loads and stores to aligned addresses are
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inherently atomic.
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--
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If needed, we can support 16-byte atomics using LPQ, STPQ and CSDG.
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--
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We might want to model all access registers and use them to spill
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32-bit values.
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