mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 04:30:12 +00:00
aa2c853766
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25618 91177308-0d34-0410-b5e6-96231b3b80d8
209 lines
6.4 KiB
C++
209 lines
6.4 KiB
C++
//===-- ParserInternals.h - Definitions internal to the parser --*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file was developed by the LLVM research group and is distributed under
|
|
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This header file defines the various variables that are shared among the
|
|
// different components of the parser...
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef PARSER_INTERNALS_H
|
|
#define PARSER_INTERNALS_H
|
|
|
|
#include "llvm/Constants.h"
|
|
#include "llvm/DerivedTypes.h"
|
|
#include "llvm/Function.h"
|
|
#include "llvm/Instructions.h"
|
|
#include "llvm/Assembly/Parser.h"
|
|
#include "llvm/ADT/StringExtras.h"
|
|
|
|
|
|
// Global variables exported from the lexer...
|
|
|
|
extern int llvmAsmlineno;
|
|
|
|
extern std::string &llvmAsmTextin;
|
|
|
|
// functions exported from the lexer
|
|
void set_scan_file(FILE * F);
|
|
void set_scan_string (const char * str);
|
|
|
|
// Globals exported by the parser...
|
|
extern char* llvmAsmtext;
|
|
extern int llvmAsmleng;
|
|
|
|
namespace llvm {
|
|
|
|
// Globals exported by the parser...
|
|
extern std::string CurFilename;
|
|
|
|
class Module;
|
|
Module *RunVMAsmParser(const std::string &Filename, FILE *F);
|
|
|
|
// Parse a string directly
|
|
Module *RunVMAsmParser(const char * AsmString, Module * M);
|
|
|
|
|
|
// UnEscapeLexed - Run through the specified buffer and change \xx codes to the
|
|
// appropriate character. If AllowNull is set to false, a \00 value will cause
|
|
// an exception to be thrown.
|
|
//
|
|
// If AllowNull is set to true, the return value of the function points to the
|
|
// last character of the string in memory.
|
|
//
|
|
char *UnEscapeLexed(char *Buffer, bool AllowNull = false);
|
|
|
|
|
|
// ThrowException - Wrapper around the ParseException class that automatically
|
|
// fills in file line number and column number and options info.
|
|
//
|
|
// This also helps me because I keep typing 'throw new ParseException' instead
|
|
// of just 'throw ParseException'... sigh...
|
|
//
|
|
static inline void ThrowException(const std::string &message,
|
|
int LineNo = -1) {
|
|
if (LineNo == -1) LineNo = llvmAsmlineno;
|
|
// TODO: column number in exception
|
|
throw ParseException(CurFilename, message, LineNo);
|
|
}
|
|
|
|
/// InlineAsmDescriptor - This is a simple class that holds info about inline
|
|
/// asm blocks, for use by ValID.
|
|
struct InlineAsmDescriptor {
|
|
std::string AsmString, Constraints;
|
|
bool HasSideEffects;
|
|
|
|
InlineAsmDescriptor(const std::string &as, const std::string &c, bool HSE)
|
|
: AsmString(as), Constraints(c), HasSideEffects(HSE) {}
|
|
};
|
|
|
|
|
|
// ValID - Represents a reference of a definition of some sort. This may either
|
|
// be a numeric reference or a symbolic (%var) reference. This is just a
|
|
// discriminated union.
|
|
//
|
|
// Note that I can't implement this class in a straight forward manner with
|
|
// constructors and stuff because it goes in a union.
|
|
//
|
|
struct ValID {
|
|
enum {
|
|
NumberVal, NameVal, ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal,
|
|
ConstUndefVal, ConstZeroVal, ConstantVal, InlineAsmVal
|
|
} Type;
|
|
|
|
union {
|
|
int Num; // If it's a numeric reference
|
|
char *Name; // If it's a named reference. Memory must be free'd.
|
|
int64_t ConstPool64; // Constant pool reference. This is the value
|
|
uint64_t UConstPool64;// Unsigned constant pool reference.
|
|
double ConstPoolFP; // Floating point constant pool reference
|
|
Constant *ConstantValue; // Fully resolved constant for ConstantVal case.
|
|
InlineAsmDescriptor *IAD;
|
|
};
|
|
|
|
static ValID create(int Num) {
|
|
ValID D; D.Type = NumberVal; D.Num = Num; return D;
|
|
}
|
|
|
|
static ValID create(char *Name) {
|
|
ValID D; D.Type = NameVal; D.Name = Name; return D;
|
|
}
|
|
|
|
static ValID create(int64_t Val) {
|
|
ValID D; D.Type = ConstSIntVal; D.ConstPool64 = Val; return D;
|
|
}
|
|
|
|
static ValID create(uint64_t Val) {
|
|
ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D;
|
|
}
|
|
|
|
static ValID create(double Val) {
|
|
ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D;
|
|
}
|
|
|
|
static ValID createNull() {
|
|
ValID D; D.Type = ConstNullVal; return D;
|
|
}
|
|
|
|
static ValID createUndef() {
|
|
ValID D; D.Type = ConstUndefVal; return D;
|
|
}
|
|
|
|
static ValID createZeroInit() {
|
|
ValID D; D.Type = ConstZeroVal; return D;
|
|
}
|
|
|
|
static ValID create(Constant *Val) {
|
|
ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D;
|
|
}
|
|
|
|
static ValID createInlineAsm(const std::string &AsmString,
|
|
const std::string &Constraints,
|
|
bool HasSideEffects) {
|
|
ValID D;
|
|
D.Type = InlineAsmVal;
|
|
D.IAD = new InlineAsmDescriptor(AsmString, Constraints, HasSideEffects);
|
|
return D;
|
|
}
|
|
|
|
inline void destroy() const {
|
|
if (Type == NameVal)
|
|
free(Name); // Free this strdup'd memory.
|
|
else if (Type == InlineAsmVal)
|
|
delete IAD;
|
|
}
|
|
|
|
inline ValID copy() const {
|
|
if (Type != NameVal) return *this;
|
|
ValID Result = *this;
|
|
Result.Name = strdup(Name);
|
|
return Result;
|
|
}
|
|
|
|
inline std::string getName() const {
|
|
switch (Type) {
|
|
case NumberVal : return std::string("#") + itostr(Num);
|
|
case NameVal : return Name;
|
|
case ConstFPVal : return ftostr(ConstPoolFP);
|
|
case ConstNullVal : return "null";
|
|
case ConstUndefVal : return "undef";
|
|
case ConstZeroVal : return "zeroinitializer";
|
|
case ConstUIntVal :
|
|
case ConstSIntVal : return std::string("%") + itostr(ConstPool64);
|
|
case ConstantVal:
|
|
if (ConstantValue == ConstantBool::True) return "true";
|
|
if (ConstantValue == ConstantBool::False) return "false";
|
|
return "<constant expression>";
|
|
default:
|
|
assert(0 && "Unknown value!");
|
|
abort();
|
|
return "";
|
|
}
|
|
}
|
|
|
|
bool operator<(const ValID &V) const {
|
|
if (Type != V.Type) return Type < V.Type;
|
|
switch (Type) {
|
|
case NumberVal: return Num < V.Num;
|
|
case NameVal: return strcmp(Name, V.Name) < 0;
|
|
case ConstSIntVal: return ConstPool64 < V.ConstPool64;
|
|
case ConstUIntVal: return UConstPool64 < V.UConstPool64;
|
|
case ConstFPVal: return ConstPoolFP < V.ConstPoolFP;
|
|
case ConstNullVal: return false;
|
|
case ConstUndefVal: return false;
|
|
case ConstZeroVal: return false;
|
|
case ConstantVal: return ConstantValue < V.ConstantValue;
|
|
default: assert(0 && "Unknown value type!"); return false;
|
|
}
|
|
}
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|