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https://github.com/c64scene-ar/llvm-6502.git
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05ec712e7f
OK, not really. We don't want to reintroduce the old rewriter hacks. This patch extracts virtual register rewriting as a separate pass that runs after the register allocator. This is possible now that CodeGen/Passes.cpp can configure the full optimizing register allocator pipeline. The rewriter pass uses register assignments in VirtRegMap to rewrite virtual registers to physical registers, and it inserts kill flags based on live intervals. These finalization steps are the same for the optimizing register allocators: RABasic, RAGreedy, and PBQP. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158244 91177308-0d34-0410-b5e6-96231b3b80d8
463 lines
17 KiB
C++
463 lines
17 KiB
C++
//===-- Passes.h - Target independent code generation passes ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines interfaces to access the target independent code generation
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// passes provided by the LLVM backend.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_PASSES_H
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#define LLVM_CODEGEN_PASSES_H
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#include "llvm/Pass.h"
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#include "llvm/Target/TargetMachine.h"
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#include <string>
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namespace llvm {
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class FunctionPass;
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class MachineFunctionPass;
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class PassInfo;
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class TargetLowering;
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class TargetRegisterClass;
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class raw_ostream;
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}
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namespace llvm {
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extern char &NoPassID; // Allow targets to choose not to run a pass.
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class PassConfigImpl;
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/// Target-Independent Code Generator Pass Configuration Options.
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///
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/// This is an ImmutablePass solely for the purpose of exposing CodeGen options
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/// to the internals of other CodeGen passes.
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class TargetPassConfig : public ImmutablePass {
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public:
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/// Pseudo Pass IDs. These are defined within TargetPassConfig because they
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/// are unregistered pass IDs. They are only useful for use with
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/// TargetPassConfig APIs to identify multiple occurrences of the same pass.
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///
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/// EarlyTailDuplicate - A clone of the TailDuplicate pass that runs early
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/// during codegen, on SSA form.
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static char EarlyTailDuplicateID;
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/// PostRAMachineLICM - A clone of the LICM pass that runs during late machine
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/// optimization after regalloc.
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static char PostRAMachineLICMID;
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protected:
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TargetMachine *TM;
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PassManagerBase *PM;
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PassConfigImpl *Impl; // Internal data structures
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bool Initialized; // Flagged after all passes are configured.
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// Target Pass Options
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// Targets provide a default setting, user flags override.
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//
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bool DisableVerify;
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/// Default setting for -enable-tail-merge on this target.
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bool EnableTailMerge;
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public:
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TargetPassConfig(TargetMachine *tm, PassManagerBase &pm);
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// Dummy constructor.
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TargetPassConfig();
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virtual ~TargetPassConfig();
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static char ID;
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/// Get the right type of TargetMachine for this target.
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template<typename TMC> TMC &getTM() const {
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return *static_cast<TMC*>(TM);
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}
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const TargetLowering *getTargetLowering() const {
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return TM->getTargetLowering();
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}
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//
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void setInitialized() { Initialized = true; }
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CodeGenOpt::Level getOptLevel() const { return TM->getOptLevel(); }
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void setDisableVerify(bool Disable) { setOpt(DisableVerify, Disable); }
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bool getEnableTailMerge() const { return EnableTailMerge; }
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void setEnableTailMerge(bool Enable) { setOpt(EnableTailMerge, Enable); }
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/// Allow the target to override a specific pass without overriding the pass
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/// pipeline. When passes are added to the standard pipeline at the
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/// point where StadardID is expected, add TargetID in its place.
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void substitutePass(char &StandardID, char &TargetID);
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/// Insert InsertedPassID pass after TargetPassID pass.
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void insertPass(const char &TargetPassID, const char &InsertedPassID);
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/// Allow the target to enable a specific standard pass by default.
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void enablePass(char &ID) { substitutePass(ID, ID); }
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/// Allow the target to disable a specific standard pass by default.
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void disablePass(char &ID) { substitutePass(ID, NoPassID); }
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/// Return the pass ssubtituted for StandardID by the target.
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/// If no substitution exists, return StandardID.
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AnalysisID getPassSubstitution(AnalysisID StandardID) const;
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/// Return true if the optimized regalloc pipeline is enabled.
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bool getOptimizeRegAlloc() const;
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/// Add common target configurable passes that perform LLVM IR to IR
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/// transforms following machine independent optimization.
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virtual void addIRPasses();
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/// Add common passes that perform LLVM IR to IR transforms in preparation for
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/// instruction selection.
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virtual void addISelPrepare();
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/// addInstSelector - This method should install an instruction selector pass,
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/// which converts from LLVM code to machine instructions.
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virtual bool addInstSelector() {
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return true;
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}
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/// Add the complete, standard set of LLVM CodeGen passes.
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/// Fully developed targets will not generally override this.
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virtual void addMachinePasses();
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protected:
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// Helper to verify the analysis is really immutable.
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void setOpt(bool &Opt, bool Val);
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/// Methods with trivial inline returns are convenient points in the common
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/// codegen pass pipeline where targets may insert passes. Methods with
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/// out-of-line standard implementations are major CodeGen stages called by
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/// addMachinePasses. Some targets may override major stages when inserting
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/// passes is insufficient, but maintaining overriden stages is more work.
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///
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/// addPreISelPasses - This method should add any "last minute" LLVM->LLVM
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/// passes (which are run just before instruction selector).
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virtual bool addPreISel() {
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return true;
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}
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/// addMachineSSAOptimization - Add standard passes that optimize machine
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/// instructions in SSA form.
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virtual void addMachineSSAOptimization();
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/// addPreRegAlloc - This method may be implemented by targets that want to
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/// run passes immediately before register allocation. This should return
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/// true if -print-machineinstrs should print after these passes.
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virtual bool addPreRegAlloc() {
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return false;
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}
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/// createTargetRegisterAllocator - Create the register allocator pass for
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/// this target at the current optimization level.
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virtual FunctionPass *createTargetRegisterAllocator(bool Optimized);
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/// addFastRegAlloc - Add the minimum set of target-independent passes that
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/// are required for fast register allocation.
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virtual void addFastRegAlloc(FunctionPass *RegAllocPass);
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/// addOptimizedRegAlloc - Add passes related to register allocation.
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/// LLVMTargetMachine provides standard regalloc passes for most targets.
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virtual void addOptimizedRegAlloc(FunctionPass *RegAllocPass);
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/// addFinalizeRegAlloc - This method may be implemented by targets that want
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/// to run passes within the regalloc pipeline, immediately after the register
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/// allocation pass itself. These passes run as soon as virtual regisiters
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/// have been rewritten to physical registers but before and other postRA
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/// optimization happens. Targets that have marked instructions for bundling
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/// must have finalized those bundles by the time these passes have run,
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/// because subsequent passes are not guaranteed to be bundle-aware.
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virtual bool addFinalizeRegAlloc() {
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return false;
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}
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/// addPostRegAlloc - This method may be implemented by targets that want to
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/// run passes after register allocation pass pipeline but before
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/// prolog-epilog insertion. This should return true if -print-machineinstrs
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/// should print after these passes.
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virtual bool addPostRegAlloc() {
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return false;
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}
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/// Add passes that optimize machine instructions after register allocation.
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virtual void addMachineLateOptimization();
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/// addPreSched2 - This method may be implemented by targets that want to
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/// run passes after prolog-epilog insertion and before the second instruction
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/// scheduling pass. This should return true if -print-machineinstrs should
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/// print after these passes.
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virtual bool addPreSched2() {
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return false;
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}
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/// Add standard basic block placement passes.
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virtual void addBlockPlacement();
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/// addPreEmitPass - This pass may be implemented by targets that want to run
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/// passes immediately before machine code is emitted. This should return
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/// true if -print-machineinstrs should print out the code after the passes.
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virtual bool addPreEmitPass() {
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return false;
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}
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/// Utilities for targets to add passes to the pass manager.
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///
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/// Add a CodeGen pass at this point in the pipeline after checking overrides.
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/// Return the pass that was added, or NoPassID.
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AnalysisID addPass(char &ID);
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/// addMachinePasses helper to create the target-selected or overriden
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/// regalloc pass.
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FunctionPass *createRegAllocPass(bool Optimized);
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/// printAndVerify - Add a pass to dump then verify the machine function, if
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/// those steps are enabled.
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///
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void printAndVerify(const char *Banner) const;
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};
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} // namespace llvm
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/// List of target independent CodeGen pass IDs.
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namespace llvm {
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/// createUnreachableBlockEliminationPass - The LLVM code generator does not
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/// work well with unreachable basic blocks (what live ranges make sense for a
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/// block that cannot be reached?). As such, a code generator should either
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/// not instruction select unreachable blocks, or run this pass as its
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/// last LLVM modifying pass to clean up blocks that are not reachable from
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/// the entry block.
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FunctionPass *createUnreachableBlockEliminationPass();
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/// MachineFunctionPrinter pass - This pass prints out the machine function to
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/// the given stream as a debugging tool.
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MachineFunctionPass *
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createMachineFunctionPrinterPass(raw_ostream &OS,
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const std::string &Banner ="");
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/// MachineLoopInfo - This pass is a loop analysis pass.
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extern char &MachineLoopInfoID;
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/// MachineLoopRanges - This pass is an on-demand loop coverage analysis.
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extern char &MachineLoopRangesID;
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/// MachineDominators - This pass is a machine dominators analysis pass.
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extern char &MachineDominatorsID;
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/// EdgeBundles analysis - Bundle machine CFG edges.
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extern char &EdgeBundlesID;
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/// LiveVariables pass - This pass computes the set of blocks in which each
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/// variable is life and sets machine operand kill flags.
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extern char &LiveVariablesID;
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/// PHIElimination - This pass eliminates machine instruction PHI nodes
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/// by inserting copy instructions. This destroys SSA information, but is the
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/// desired input for some register allocators. This pass is "required" by
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/// these register allocator like this: AU.addRequiredID(PHIEliminationID);
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extern char &PHIEliminationID;
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/// StrongPHIElimination - This pass eliminates machine instruction PHI
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/// nodes by inserting copy instructions. This destroys SSA information, but
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/// is the desired input for some register allocators. This pass is
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/// "required" by these register allocator like this:
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/// AU.addRequiredID(PHIEliminationID);
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/// This pass is still in development
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extern char &StrongPHIEliminationID;
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/// LiveStacks pass. An analysis keeping track of the liveness of stack slots.
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extern char &LiveStacksID;
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/// TwoAddressInstruction - This pass reduces two-address instructions to
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/// use two operands. This destroys SSA information but it is desired by
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/// register allocators.
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extern char &TwoAddressInstructionPassID;
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/// ProcessImpicitDefs pass - This pass removes IMPLICIT_DEFs.
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extern char &ProcessImplicitDefsID;
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/// RegisterCoalescer - This pass merges live ranges to eliminate copies.
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extern char &RegisterCoalescerID;
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/// MachineScheduler - This pass schedules machine instructions.
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extern char &MachineSchedulerID;
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/// SpillPlacement analysis. Suggest optimal placement of spill code between
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/// basic blocks.
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extern char &SpillPlacementID;
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/// VirtRegRewriter pass. Rewrite virtual registers to physical registers as
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/// assigned in VirtRegMap.
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extern char &VirtRegRewriterID;
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/// UnreachableMachineBlockElimination - This pass removes unreachable
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/// machine basic blocks.
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extern char &UnreachableMachineBlockElimID;
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/// DeadMachineInstructionElim - This pass removes dead machine instructions.
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extern char &DeadMachineInstructionElimID;
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/// FastRegisterAllocation Pass - This pass register allocates as fast as
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/// possible. It is best suited for debug code where live ranges are short.
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///
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FunctionPass *createFastRegisterAllocator();
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/// BasicRegisterAllocation Pass - This pass implements a degenerate global
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/// register allocator using the basic regalloc framework.
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///
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FunctionPass *createBasicRegisterAllocator();
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/// Greedy register allocation pass - This pass implements a global register
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/// allocator for optimized builds.
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///
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FunctionPass *createGreedyRegisterAllocator();
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/// PBQPRegisterAllocation Pass - This pass implements the Partitioned Boolean
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/// Quadratic Prograaming (PBQP) based register allocator.
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///
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FunctionPass *createDefaultPBQPRegisterAllocator();
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/// PrologEpilogCodeInserter - This pass inserts prolog and epilog code,
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/// and eliminates abstract frame references.
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extern char &PrologEpilogCodeInserterID;
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/// ExpandPostRAPseudos - This pass expands pseudo instructions after
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/// register allocation.
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extern char &ExpandPostRAPseudosID;
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/// createPostRAScheduler - This pass performs post register allocation
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/// scheduling.
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extern char &PostRASchedulerID;
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/// BranchFolding - This pass performs machine code CFG based
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/// optimizations to delete branches to branches, eliminate branches to
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/// successor blocks (creating fall throughs), and eliminating branches over
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/// branches.
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extern char &BranchFolderPassID;
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/// MachineFunctionPrinterPass - This pass prints out MachineInstr's.
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extern char &MachineFunctionPrinterPassID;
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/// TailDuplicate - Duplicate blocks with unconditional branches
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/// into tails of their predecessors.
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extern char &TailDuplicateID;
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/// IfConverter - This pass performs machine code if conversion.
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extern char &IfConverterID;
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/// MachineBlockPlacement - This pass places basic blocks based on branch
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/// probabilities.
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extern char &MachineBlockPlacementID;
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/// MachineBlockPlacementStats - This pass collects statistics about the
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/// basic block placement using branch probabilities and block frequency
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/// information.
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extern char &MachineBlockPlacementStatsID;
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/// Code Placement - This pass optimize code placement and aligns loop
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/// headers to target specific alignment boundary.
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extern char &CodePlacementOptID;
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/// GCLowering Pass - Performs target-independent LLVM IR transformations for
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/// highly portable strategies.
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///
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FunctionPass *createGCLoweringPass();
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/// GCMachineCodeAnalysis - Target-independent pass to mark safe points
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/// in machine code. Must be added very late during code generation, just
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/// prior to output, and importantly after all CFG transformations (such as
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/// branch folding).
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extern char &GCMachineCodeAnalysisID;
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/// Deleter Pass - Releases GC metadata.
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///
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FunctionPass *createGCInfoDeleter();
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/// Creates a pass to print GC metadata.
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///
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FunctionPass *createGCInfoPrinter(raw_ostream &OS);
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/// MachineCSE - This pass performs global CSE on machine instructions.
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extern char &MachineCSEID;
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/// MachineLICM - This pass performs LICM on machine instructions.
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extern char &MachineLICMID;
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/// MachineSinking - This pass performs sinking on machine instructions.
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extern char &MachineSinkingID;
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/// MachineCopyPropagation - This pass performs copy propagation on
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/// machine instructions.
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extern char &MachineCopyPropagationID;
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/// PeepholeOptimizer - This pass performs peephole optimizations -
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/// like extension and comparison eliminations.
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extern char &PeepholeOptimizerID;
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/// OptimizePHIs - This pass optimizes machine instruction PHIs
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/// to take advantage of opportunities created during DAG legalization.
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extern char &OptimizePHIsID;
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/// StackSlotColoring - This pass performs stack slot coloring.
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extern char &StackSlotColoringID;
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/// createStackProtectorPass - This pass adds stack protectors to functions.
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///
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FunctionPass *createStackProtectorPass(const TargetLowering *tli);
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/// createMachineVerifierPass - This pass verifies cenerated machine code
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/// instructions for correctness.
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///
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FunctionPass *createMachineVerifierPass(const char *Banner = 0);
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/// createDwarfEHPass - This pass mulches exception handling code into a form
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/// adapted to code generation. Required if using dwarf exception handling.
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FunctionPass *createDwarfEHPass(const TargetMachine *tm);
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/// createSjLjEHPreparePass - This pass adapts exception handling code to use
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/// the GCC-style builtin setjmp/longjmp (sjlj) to handling EH control flow.
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///
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FunctionPass *createSjLjEHPreparePass(const TargetLowering *tli);
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/// LocalStackSlotAllocation - This pass assigns local frame indices to stack
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/// slots relative to one another and allocates base registers to access them
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/// when it is estimated by the target to be out of range of normal frame
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/// pointer or stack pointer index addressing.
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extern char &LocalStackSlotAllocationID;
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/// ExpandISelPseudos - This pass expands pseudo-instructions.
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extern char &ExpandISelPseudosID;
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/// createExecutionDependencyFixPass - This pass fixes execution time
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/// problems with dependent instructions, such as switching execution
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/// domains to match.
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///
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/// The pass will examine instructions using and defining registers in RC.
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///
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FunctionPass *createExecutionDependencyFixPass(const TargetRegisterClass *RC);
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/// UnpackMachineBundles - This pass unpack machine instruction bundles.
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extern char &UnpackMachineBundlesID;
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/// FinalizeMachineBundles - This pass finalize machine instruction
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/// bundles (created earlier, e.g. during pre-RA scheduling).
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extern char &FinalizeMachineBundlesID;
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} // End llvm namespace
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#endif
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