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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14874 91177308-0d34-0410-b5e6-96231b3b80d8
51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
//===-- SkeletonTargetMachine.h - TargetMachine for Skeleton ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the Skeleton specific subclass of TargetMachine.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SKELETONTARGETMACHINE_H
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#define SKELETONTARGETMACHINE_H
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetFrameInfo.h"
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#include "llvm/PassManager.h"
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#include "SkeletonInstrInfo.h"
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#include "SkeletonJITInfo.h"
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namespace llvm {
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class IntrinsicLowering;
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class SkeletonTargetMachine : public TargetMachine {
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SkeletonInstrInfo InstrInfo;
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TargetFrameInfo FrameInfo;
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SkeletonJITInfo JITInfo;
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public:
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SkeletonTargetMachine(const Module &M, IntrinsicLowering *IL);
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virtual const SkeletonInstrInfo *getInstrInfo() const { return &InstrInfo; }
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virtual const TargetFrameInfo *getFrameInfo() const { return &FrameInfo; }
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virtual const MRegisterInfo *getRegisterInfo() const {
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return &InstrInfo.getRegisterInfo();
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}
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virtual TargetJITInfo *getJITInfo() {
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return &JITInfo;
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}
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virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
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MachineCodeEmitter &MCE);
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virtual bool addPassesToEmitAssembly(PassManager &PM, std::ostream &Out);
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};
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} // end namespace llvm
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#endif
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