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TargetData.h. This should make recompiles a bit faster with my current TargetData tinkering. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28238 91177308-0d34-0410-b5e6-96231b3b80d8
142 lines
4.6 KiB
C++
142 lines
4.6 KiB
C++
//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect the sequence of machine instructions for a basic block.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/LeakDetector.h"
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#include <iostream>
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#include <algorithm>
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using namespace llvm;
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MachineBasicBlock::~MachineBasicBlock() {
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LeakDetector::removeGarbageObject(this);
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}
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// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
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// gets the next available unique MBB number. If it is removed from a
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// MachineFunction, it goes back to being #-1.
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void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
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assert(N->Parent == 0 && "machine instruction already in a basic block");
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N->Parent = Parent;
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N->Number = Parent->addToMBBNumbering(N);
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LeakDetector::removeGarbageObject(N);
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}
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void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
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assert(N->Parent != 0 && "machine instruction not in a basic block");
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N->Parent->removeFromMBBNumbering(N->Number);
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N->Number = -1;
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N->Parent = 0;
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LeakDetector::addGarbageObject(N);
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}
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MachineInstr* ilist_traits<MachineInstr>::createSentinel() {
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MachineInstr* dummy = new MachineInstr(0, 0);
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LeakDetector::removeGarbageObject(dummy);
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return dummy;
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}
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void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
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assert(N->parent == 0 && "machine instruction already in a basic block");
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N->parent = parent;
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LeakDetector::removeGarbageObject(N);
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}
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void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
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assert(N->parent != 0 && "machine instruction not in a basic block");
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N->parent = 0;
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LeakDetector::addGarbageObject(N);
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}
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void ilist_traits<MachineInstr>::transferNodesFromList(
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iplist<MachineInstr, ilist_traits<MachineInstr> >& toList,
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ilist_iterator<MachineInstr> first,
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ilist_iterator<MachineInstr> last) {
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if (parent != toList.parent)
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for (; first != last; ++first)
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first->parent = toList.parent;
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}
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MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
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const TargetInstrInfo& TII = *getParent()->getTarget().getInstrInfo();
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iterator I = end();
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while (I != begin() && TII.isTerminatorInstr((--I)->getOpcode()));
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if (I != end() && !TII.isTerminatorInstr(I->getOpcode())) ++I;
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return I;
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}
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void MachineBasicBlock::dump() const {
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print(std::cerr);
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}
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void MachineBasicBlock::print(std::ostream &OS) const {
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if(!getParent()) {
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OS << "Can't print out MachineBasicBlock because parent MachineFunction"
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<< " is null\n";
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return;
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}
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const BasicBlock *LBB = getBasicBlock();
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if (LBB)
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OS << "\n" << LBB->getName() << " (" << (const void*)this
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<< ", LLVM BB @" << (const void*) LBB << "):\n";
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for (const_iterator I = begin(); I != end(); ++I) {
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OS << "\t";
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I->print(OS, &getParent()->getTarget());
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}
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// Print the successors of this block according to the CFG.
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if (!succ_empty()) {
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OS << " Successors according to CFG:";
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for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
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OS << " " << *SI;
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OS << "\n";
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}
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}
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void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
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Successors.push_back(succ);
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succ->addPredecessor(this);
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}
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void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
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succ->removePredecessor(this);
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succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
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assert(I != Successors.end() && "Not a current successor!");
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Successors.erase(I);
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}
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void MachineBasicBlock::removeSuccessor(succ_iterator I) {
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assert(I != Successors.end() && "Not a current successor!");
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(*I)->removePredecessor(this);
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Successors.erase(I);
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}
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void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
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Predecessors.push_back(pred);
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}
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void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
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std::vector<MachineBasicBlock *>::iterator I =
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std::find(Predecessors.begin(), Predecessors.end(), pred);
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assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
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Predecessors.erase(I);
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}
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