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https://github.com/c64scene-ar/llvm-6502.git
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e7394ea9c6
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125547 91177308-0d34-0410-b5e6-96231b3b80d8
1663 lines
64 KiB
C++
1663 lines
64 KiB
C++
//===- InstructionCombining.cpp - Combine multiple instructions -----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// InstructionCombining - Combine instructions to form fewer, simple
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// instructions. This pass does not modify the CFG. This pass is where
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// algebraic simplification happens.
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//
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// This pass combines things like:
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// %Y = add i32 %X, 1
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// %Z = add i32 %Y, 1
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// into:
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// %Z = add i32 %X, 2
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//
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// This is a simple worklist driven algorithm.
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//
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// This pass guarantees that the following canonicalizations are performed on
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// the program:
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// 1. If a binary operator has a constant operand, it is moved to the RHS
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// 2. Bitwise operators with constant operands are always grouped so that
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// shifts are performed first, then or's, then and's, then xor's.
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// 3. Compare instructions are converted from <,>,<=,>= to ==,!= if possible
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// 4. All cmp instructions on boolean values are replaced with logical ops
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// 5. add X, X is represented as (X*2) => (X << 1)
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// 6. Multiplies with a power-of-two constant argument are transformed into
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// shifts.
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// ... etc.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "instcombine"
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#include "llvm/Transforms/Scalar.h"
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#include "InstCombine.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/Analysis/MemoryBuiltins.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/PatternMatch.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm-c/Initialization.h"
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#include <algorithm>
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#include <climits>
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using namespace llvm;
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using namespace llvm::PatternMatch;
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STATISTIC(NumCombined , "Number of insts combined");
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STATISTIC(NumConstProp, "Number of constant folds");
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STATISTIC(NumDeadInst , "Number of dead inst eliminated");
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STATISTIC(NumSunkInst , "Number of instructions sunk");
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STATISTIC(NumExpand, "Number of expansions");
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STATISTIC(NumFactor , "Number of factorizations");
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STATISTIC(NumReassoc , "Number of reassociations");
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// Initialization Routines
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void llvm::initializeInstCombine(PassRegistry &Registry) {
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initializeInstCombinerPass(Registry);
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}
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void LLVMInitializeInstCombine(LLVMPassRegistryRef R) {
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initializeInstCombine(*unwrap(R));
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}
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char InstCombiner::ID = 0;
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INITIALIZE_PASS(InstCombiner, "instcombine",
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"Combine redundant instructions", false, false)
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void InstCombiner::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addPreservedID(LCSSAID);
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AU.setPreservesCFG();
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}
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/// ShouldChangeType - Return true if it is desirable to convert a computation
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/// from 'From' to 'To'. We don't want to convert from a legal to an illegal
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/// type for example, or from a smaller to a larger illegal type.
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bool InstCombiner::ShouldChangeType(const Type *From, const Type *To) const {
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assert(From->isIntegerTy() && To->isIntegerTy());
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// If we don't have TD, we don't know if the source/dest are legal.
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if (!TD) return false;
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unsigned FromWidth = From->getPrimitiveSizeInBits();
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unsigned ToWidth = To->getPrimitiveSizeInBits();
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bool FromLegal = TD->isLegalInteger(FromWidth);
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bool ToLegal = TD->isLegalInteger(ToWidth);
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// If this is a legal integer from type, and the result would be an illegal
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// type, don't do the transformation.
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if (FromLegal && !ToLegal)
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return false;
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// Otherwise, if both are illegal, do not increase the size of the result. We
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// do allow things like i160 -> i64, but not i64 -> i160.
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if (!FromLegal && !ToLegal && ToWidth > FromWidth)
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return false;
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return true;
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}
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/// SimplifyAssociativeOrCommutative - This performs a few simplifications for
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/// operators which are associative or commutative:
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//
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// Commutative operators:
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//
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// 1. Order operands such that they are listed from right (least complex) to
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// left (most complex). This puts constants before unary operators before
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// binary operators.
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//
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// Associative operators:
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//
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// 2. Transform: "(A op B) op C" ==> "A op (B op C)" if "B op C" simplifies.
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// 3. Transform: "A op (B op C)" ==> "(A op B) op C" if "A op B" simplifies.
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//
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// Associative and commutative operators:
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//
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// 4. Transform: "(A op B) op C" ==> "(C op A) op B" if "C op A" simplifies.
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// 5. Transform: "A op (B op C)" ==> "B op (C op A)" if "C op A" simplifies.
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// 6. Transform: "(A op C1) op (B op C2)" ==> "(A op B) op (C1 op C2)"
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// if C1 and C2 are constants.
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//
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bool InstCombiner::SimplifyAssociativeOrCommutative(BinaryOperator &I) {
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Instruction::BinaryOps Opcode = I.getOpcode();
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bool Changed = false;
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do {
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// Order operands such that they are listed from right (least complex) to
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// left (most complex). This puts constants before unary operators before
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// binary operators.
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if (I.isCommutative() && getComplexity(I.getOperand(0)) <
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getComplexity(I.getOperand(1)))
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Changed = !I.swapOperands();
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BinaryOperator *Op0 = dyn_cast<BinaryOperator>(I.getOperand(0));
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BinaryOperator *Op1 = dyn_cast<BinaryOperator>(I.getOperand(1));
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if (I.isAssociative()) {
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// Transform: "(A op B) op C" ==> "A op (B op C)" if "B op C" simplifies.
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if (Op0 && Op0->getOpcode() == Opcode) {
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Value *A = Op0->getOperand(0);
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Value *B = Op0->getOperand(1);
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Value *C = I.getOperand(1);
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// Does "B op C" simplify?
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if (Value *V = SimplifyBinOp(Opcode, B, C, TD)) {
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// It simplifies to V. Form "A op V".
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I.setOperand(0, A);
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I.setOperand(1, V);
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// Conservatively clear the optional flags, since they may not be
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// preserved by the reassociation.
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I.clearSubclassOptionalData();
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Changed = true;
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++NumReassoc;
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continue;
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}
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}
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// Transform: "A op (B op C)" ==> "(A op B) op C" if "A op B" simplifies.
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if (Op1 && Op1->getOpcode() == Opcode) {
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Value *A = I.getOperand(0);
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Value *B = Op1->getOperand(0);
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Value *C = Op1->getOperand(1);
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// Does "A op B" simplify?
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if (Value *V = SimplifyBinOp(Opcode, A, B, TD)) {
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// It simplifies to V. Form "V op C".
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I.setOperand(0, V);
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I.setOperand(1, C);
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// Conservatively clear the optional flags, since they may not be
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// preserved by the reassociation.
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I.clearSubclassOptionalData();
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Changed = true;
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++NumReassoc;
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continue;
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}
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}
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}
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if (I.isAssociative() && I.isCommutative()) {
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// Transform: "(A op B) op C" ==> "(C op A) op B" if "C op A" simplifies.
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if (Op0 && Op0->getOpcode() == Opcode) {
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Value *A = Op0->getOperand(0);
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Value *B = Op0->getOperand(1);
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Value *C = I.getOperand(1);
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// Does "C op A" simplify?
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if (Value *V = SimplifyBinOp(Opcode, C, A, TD)) {
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// It simplifies to V. Form "V op B".
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I.setOperand(0, V);
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I.setOperand(1, B);
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// Conservatively clear the optional flags, since they may not be
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// preserved by the reassociation.
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I.clearSubclassOptionalData();
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Changed = true;
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++NumReassoc;
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continue;
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}
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}
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// Transform: "A op (B op C)" ==> "B op (C op A)" if "C op A" simplifies.
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if (Op1 && Op1->getOpcode() == Opcode) {
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Value *A = I.getOperand(0);
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Value *B = Op1->getOperand(0);
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Value *C = Op1->getOperand(1);
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// Does "C op A" simplify?
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if (Value *V = SimplifyBinOp(Opcode, C, A, TD)) {
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// It simplifies to V. Form "B op V".
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I.setOperand(0, B);
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I.setOperand(1, V);
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// Conservatively clear the optional flags, since they may not be
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// preserved by the reassociation.
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I.clearSubclassOptionalData();
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Changed = true;
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++NumReassoc;
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continue;
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}
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}
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// Transform: "(A op C1) op (B op C2)" ==> "(A op B) op (C1 op C2)"
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// if C1 and C2 are constants.
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if (Op0 && Op1 &&
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Op0->getOpcode() == Opcode && Op1->getOpcode() == Opcode &&
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isa<Constant>(Op0->getOperand(1)) &&
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isa<Constant>(Op1->getOperand(1)) &&
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Op0->hasOneUse() && Op1->hasOneUse()) {
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Value *A = Op0->getOperand(0);
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Constant *C1 = cast<Constant>(Op0->getOperand(1));
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Value *B = Op1->getOperand(0);
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Constant *C2 = cast<Constant>(Op1->getOperand(1));
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Constant *Folded = ConstantExpr::get(Opcode, C1, C2);
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Instruction *New = BinaryOperator::Create(Opcode, A, B, Op1->getName(),
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&I);
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Worklist.Add(New);
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I.setOperand(0, New);
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I.setOperand(1, Folded);
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// Conservatively clear the optional flags, since they may not be
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// preserved by the reassociation.
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I.clearSubclassOptionalData();
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Changed = true;
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continue;
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}
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}
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// No further simplifications.
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return Changed;
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} while (1);
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}
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/// LeftDistributesOverRight - Whether "X LOp (Y ROp Z)" is always equal to
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/// "(X LOp Y) ROp (X LOp Z)".
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static bool LeftDistributesOverRight(Instruction::BinaryOps LOp,
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Instruction::BinaryOps ROp) {
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switch (LOp) {
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default:
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return false;
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case Instruction::And:
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// And distributes over Or and Xor.
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switch (ROp) {
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default:
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return false;
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case Instruction::Or:
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case Instruction::Xor:
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return true;
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}
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case Instruction::Mul:
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// Multiplication distributes over addition and subtraction.
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switch (ROp) {
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default:
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return false;
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case Instruction::Add:
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case Instruction::Sub:
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return true;
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}
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case Instruction::Or:
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// Or distributes over And.
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switch (ROp) {
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default:
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return false;
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case Instruction::And:
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return true;
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}
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}
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}
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/// RightDistributesOverLeft - Whether "(X LOp Y) ROp Z" is always equal to
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/// "(X ROp Z) LOp (Y ROp Z)".
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static bool RightDistributesOverLeft(Instruction::BinaryOps LOp,
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Instruction::BinaryOps ROp) {
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if (Instruction::isCommutative(ROp))
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return LeftDistributesOverRight(ROp, LOp);
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// TODO: It would be nice to handle division, aka "(X + Y)/Z = X/Z + Y/Z",
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// but this requires knowing that the addition does not overflow and other
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// such subtleties.
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return false;
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}
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/// SimplifyUsingDistributiveLaws - This tries to simplify binary operations
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/// which some other binary operation distributes over either by factorizing
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/// out common terms (eg "(A*B)+(A*C)" -> "A*(B+C)") or expanding out if this
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/// results in simplifications (eg: "A & (B | C) -> (A&B) | (A&C)" if this is
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/// a win). Returns the simplified value, or null if it didn't simplify.
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Value *InstCombiner::SimplifyUsingDistributiveLaws(BinaryOperator &I) {
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Value *LHS = I.getOperand(0), *RHS = I.getOperand(1);
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BinaryOperator *Op0 = dyn_cast<BinaryOperator>(LHS);
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BinaryOperator *Op1 = dyn_cast<BinaryOperator>(RHS);
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Instruction::BinaryOps TopLevelOpcode = I.getOpcode(); // op
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// Factorization.
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if (Op0 && Op1 && Op0->getOpcode() == Op1->getOpcode()) {
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// The instruction has the form "(A op' B) op (C op' D)". Try to factorize
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// a common term.
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Value *A = Op0->getOperand(0), *B = Op0->getOperand(1);
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Value *C = Op1->getOperand(0), *D = Op1->getOperand(1);
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Instruction::BinaryOps InnerOpcode = Op0->getOpcode(); // op'
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// Does "X op' Y" always equal "Y op' X"?
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bool InnerCommutative = Instruction::isCommutative(InnerOpcode);
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// Does "X op' (Y op Z)" always equal "(X op' Y) op (X op' Z)"?
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if (LeftDistributesOverRight(InnerOpcode, TopLevelOpcode))
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// Does the instruction have the form "(A op' B) op (A op' D)" or, in the
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// commutative case, "(A op' B) op (C op' A)"?
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if (A == C || (InnerCommutative && A == D)) {
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if (A != C)
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std::swap(C, D);
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// Consider forming "A op' (B op D)".
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// If "B op D" simplifies then it can be formed with no cost.
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Value *V = SimplifyBinOp(TopLevelOpcode, B, D, TD);
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// If "B op D" doesn't simplify then only go on if both of the existing
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// operations "A op' B" and "C op' D" will be zapped as no longer used.
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if (!V && Op0->hasOneUse() && Op1->hasOneUse())
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V = Builder->CreateBinOp(TopLevelOpcode, B, D, Op1->getName());
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if (V) {
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++NumFactor;
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V = Builder->CreateBinOp(InnerOpcode, A, V);
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V->takeName(&I);
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return V;
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}
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}
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// Does "(X op Y) op' Z" always equal "(X op' Z) op (Y op' Z)"?
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if (RightDistributesOverLeft(TopLevelOpcode, InnerOpcode))
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// Does the instruction have the form "(A op' B) op (C op' B)" or, in the
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// commutative case, "(A op' B) op (B op' D)"?
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if (B == D || (InnerCommutative && B == C)) {
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if (B != D)
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std::swap(C, D);
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// Consider forming "(A op C) op' B".
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// If "A op C" simplifies then it can be formed with no cost.
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Value *V = SimplifyBinOp(TopLevelOpcode, A, C, TD);
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// If "A op C" doesn't simplify then only go on if both of the existing
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// operations "A op' B" and "C op' D" will be zapped as no longer used.
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if (!V && Op0->hasOneUse() && Op1->hasOneUse())
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V = Builder->CreateBinOp(TopLevelOpcode, A, C, Op0->getName());
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if (V) {
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++NumFactor;
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V = Builder->CreateBinOp(InnerOpcode, V, B);
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V->takeName(&I);
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return V;
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}
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}
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}
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// Expansion.
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if (Op0 && RightDistributesOverLeft(Op0->getOpcode(), TopLevelOpcode)) {
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// The instruction has the form "(A op' B) op C". See if expanding it out
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// to "(A op C) op' (B op C)" results in simplifications.
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Value *A = Op0->getOperand(0), *B = Op0->getOperand(1), *C = RHS;
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Instruction::BinaryOps InnerOpcode = Op0->getOpcode(); // op'
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// Do "A op C" and "B op C" both simplify?
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if (Value *L = SimplifyBinOp(TopLevelOpcode, A, C, TD))
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if (Value *R = SimplifyBinOp(TopLevelOpcode, B, C, TD)) {
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// They do! Return "L op' R".
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++NumExpand;
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// If "L op' R" equals "A op' B" then "L op' R" is just the LHS.
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if ((L == A && R == B) ||
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(Instruction::isCommutative(InnerOpcode) && L == B && R == A))
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return Op0;
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// Otherwise return "L op' R" if it simplifies.
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if (Value *V = SimplifyBinOp(InnerOpcode, L, R, TD))
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return V;
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// Otherwise, create a new instruction.
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C = Builder->CreateBinOp(InnerOpcode, L, R);
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C->takeName(&I);
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return C;
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}
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}
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if (Op1 && LeftDistributesOverRight(TopLevelOpcode, Op1->getOpcode())) {
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// The instruction has the form "A op (B op' C)". See if expanding it out
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// to "(A op B) op' (A op C)" results in simplifications.
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Value *A = LHS, *B = Op1->getOperand(0), *C = Op1->getOperand(1);
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Instruction::BinaryOps InnerOpcode = Op1->getOpcode(); // op'
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// Do "A op B" and "A op C" both simplify?
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if (Value *L = SimplifyBinOp(TopLevelOpcode, A, B, TD))
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if (Value *R = SimplifyBinOp(TopLevelOpcode, A, C, TD)) {
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// They do! Return "L op' R".
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++NumExpand;
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// If "L op' R" equals "B op' C" then "L op' R" is just the RHS.
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if ((L == B && R == C) ||
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(Instruction::isCommutative(InnerOpcode) && L == C && R == B))
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return Op1;
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// Otherwise return "L op' R" if it simplifies.
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if (Value *V = SimplifyBinOp(InnerOpcode, L, R, TD))
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return V;
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// Otherwise, create a new instruction.
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A = Builder->CreateBinOp(InnerOpcode, L, R);
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A->takeName(&I);
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return A;
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}
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}
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return 0;
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}
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// dyn_castNegVal - Given a 'sub' instruction, return the RHS of the instruction
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// if the LHS is a constant zero (which is the 'negate' form).
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//
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Value *InstCombiner::dyn_castNegVal(Value *V) const {
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if (BinaryOperator::isNeg(V))
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return BinaryOperator::getNegArgument(V);
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// Constants can be considered to be negated values if they can be folded.
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if (ConstantInt *C = dyn_cast<ConstantInt>(V))
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return ConstantExpr::getNeg(C);
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|
|
if (ConstantVector *C = dyn_cast<ConstantVector>(V))
|
|
if (C->getType()->getElementType()->isIntegerTy())
|
|
return ConstantExpr::getNeg(C);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// dyn_castFNegVal - Given a 'fsub' instruction, return the RHS of the
|
|
// instruction if the LHS is a constant negative zero (which is the 'negate'
|
|
// form).
|
|
//
|
|
Value *InstCombiner::dyn_castFNegVal(Value *V) const {
|
|
if (BinaryOperator::isFNeg(V))
|
|
return BinaryOperator::getFNegArgument(V);
|
|
|
|
// Constants can be considered to be negated values if they can be folded.
|
|
if (ConstantFP *C = dyn_cast<ConstantFP>(V))
|
|
return ConstantExpr::getFNeg(C);
|
|
|
|
if (ConstantVector *C = dyn_cast<ConstantVector>(V))
|
|
if (C->getType()->getElementType()->isFloatingPointTy())
|
|
return ConstantExpr::getFNeg(C);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static Value *FoldOperationIntoSelectOperand(Instruction &I, Value *SO,
|
|
InstCombiner *IC) {
|
|
if (CastInst *CI = dyn_cast<CastInst>(&I)) {
|
|
return IC->Builder->CreateCast(CI->getOpcode(), SO, I.getType());
|
|
}
|
|
|
|
// Figure out if the constant is the left or the right argument.
|
|
bool ConstIsRHS = isa<Constant>(I.getOperand(1));
|
|
Constant *ConstOperand = cast<Constant>(I.getOperand(ConstIsRHS));
|
|
|
|
if (Constant *SOC = dyn_cast<Constant>(SO)) {
|
|
if (ConstIsRHS)
|
|
return ConstantExpr::get(I.getOpcode(), SOC, ConstOperand);
|
|
return ConstantExpr::get(I.getOpcode(), ConstOperand, SOC);
|
|
}
|
|
|
|
Value *Op0 = SO, *Op1 = ConstOperand;
|
|
if (!ConstIsRHS)
|
|
std::swap(Op0, Op1);
|
|
|
|
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(&I))
|
|
return IC->Builder->CreateBinOp(BO->getOpcode(), Op0, Op1,
|
|
SO->getName()+".op");
|
|
if (ICmpInst *CI = dyn_cast<ICmpInst>(&I))
|
|
return IC->Builder->CreateICmp(CI->getPredicate(), Op0, Op1,
|
|
SO->getName()+".cmp");
|
|
if (FCmpInst *CI = dyn_cast<FCmpInst>(&I))
|
|
return IC->Builder->CreateICmp(CI->getPredicate(), Op0, Op1,
|
|
SO->getName()+".cmp");
|
|
llvm_unreachable("Unknown binary instruction type!");
|
|
}
|
|
|
|
// FoldOpIntoSelect - Given an instruction with a select as one operand and a
|
|
// constant as the other operand, try to fold the binary operator into the
|
|
// select arguments. This also works for Cast instructions, which obviously do
|
|
// not have a second operand.
|
|
Instruction *InstCombiner::FoldOpIntoSelect(Instruction &Op, SelectInst *SI) {
|
|
// Don't modify shared select instructions
|
|
if (!SI->hasOneUse()) return 0;
|
|
Value *TV = SI->getOperand(1);
|
|
Value *FV = SI->getOperand(2);
|
|
|
|
if (isa<Constant>(TV) || isa<Constant>(FV)) {
|
|
// Bool selects with constant operands can be folded to logical ops.
|
|
if (SI->getType()->isIntegerTy(1)) return 0;
|
|
|
|
// If it's a bitcast involving vectors, make sure it has the same number of
|
|
// elements on both sides.
|
|
if (BitCastInst *BC = dyn_cast<BitCastInst>(&Op)) {
|
|
const VectorType *DestTy = dyn_cast<VectorType>(BC->getDestTy());
|
|
const VectorType *SrcTy = dyn_cast<VectorType>(BC->getSrcTy());
|
|
|
|
// Verify that either both or neither are vectors.
|
|
if ((SrcTy == NULL) != (DestTy == NULL)) return 0;
|
|
// If vectors, verify that they have the same number of elements.
|
|
if (SrcTy && SrcTy->getNumElements() != DestTy->getNumElements())
|
|
return 0;
|
|
}
|
|
|
|
Value *SelectTrueVal = FoldOperationIntoSelectOperand(Op, TV, this);
|
|
Value *SelectFalseVal = FoldOperationIntoSelectOperand(Op, FV, this);
|
|
|
|
return SelectInst::Create(SI->getCondition(),
|
|
SelectTrueVal, SelectFalseVal);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// FoldOpIntoPhi - Given a binary operator, cast instruction, or select which
|
|
/// has a PHI node as operand #0, see if we can fold the instruction into the
|
|
/// PHI (which is only possible if all operands to the PHI are constants).
|
|
///
|
|
Instruction *InstCombiner::FoldOpIntoPhi(Instruction &I) {
|
|
PHINode *PN = cast<PHINode>(I.getOperand(0));
|
|
unsigned NumPHIValues = PN->getNumIncomingValues();
|
|
if (NumPHIValues == 0)
|
|
return 0;
|
|
|
|
// We normally only transform phis with a single use. However, if a PHI has
|
|
// multiple uses and they are all the same operation, we can fold *all* of the
|
|
// uses into the PHI.
|
|
if (!PN->hasOneUse()) {
|
|
// Walk the use list for the instruction, comparing them to I.
|
|
for (Value::use_iterator UI = PN->use_begin(), E = PN->use_end();
|
|
UI != E; ++UI) {
|
|
Instruction *User = cast<Instruction>(*UI);
|
|
if (User != &I && !I.isIdenticalTo(User))
|
|
return 0;
|
|
}
|
|
// Otherwise, we can replace *all* users with the new PHI we form.
|
|
}
|
|
|
|
// Check to see if all of the operands of the PHI are simple constants
|
|
// (constantint/constantfp/undef). If there is one non-constant value,
|
|
// remember the BB it is in. If there is more than one or if *it* is a PHI,
|
|
// bail out. We don't do arbitrary constant expressions here because moving
|
|
// their computation can be expensive without a cost model.
|
|
BasicBlock *NonConstBB = 0;
|
|
for (unsigned i = 0; i != NumPHIValues; ++i) {
|
|
Value *InVal = PN->getIncomingValue(i);
|
|
if (isa<Constant>(InVal) && !isa<ConstantExpr>(InVal))
|
|
continue;
|
|
|
|
if (isa<PHINode>(InVal)) return 0; // Itself a phi.
|
|
if (NonConstBB) return 0; // More than one non-const value.
|
|
|
|
NonConstBB = PN->getIncomingBlock(i);
|
|
|
|
// If the InVal is an invoke at the end of the pred block, then we can't
|
|
// insert a computation after it without breaking the edge.
|
|
if (InvokeInst *II = dyn_cast<InvokeInst>(InVal))
|
|
if (II->getParent() == NonConstBB)
|
|
return 0;
|
|
|
|
// If the incoming non-constant value is in I's block, we will remove one
|
|
// instruction, but insert another equivalent one, leading to infinite
|
|
// instcombine.
|
|
if (NonConstBB == I.getParent())
|
|
return 0;
|
|
}
|
|
|
|
// If there is exactly one non-constant value, we can insert a copy of the
|
|
// operation in that block. However, if this is a critical edge, we would be
|
|
// inserting the computation one some other paths (e.g. inside a loop). Only
|
|
// do this if the pred block is unconditionally branching into the phi block.
|
|
if (NonConstBB != 0) {
|
|
BranchInst *BI = dyn_cast<BranchInst>(NonConstBB->getTerminator());
|
|
if (!BI || !BI->isUnconditional()) return 0;
|
|
}
|
|
|
|
// Okay, we can do the transformation: create the new PHI node.
|
|
PHINode *NewPN = PHINode::Create(I.getType(), "");
|
|
NewPN->reserveOperandSpace(PN->getNumOperands()/2);
|
|
InsertNewInstBefore(NewPN, *PN);
|
|
NewPN->takeName(PN);
|
|
|
|
// If we are going to have to insert a new computation, do so right before the
|
|
// predecessors terminator.
|
|
if (NonConstBB)
|
|
Builder->SetInsertPoint(NonConstBB->getTerminator());
|
|
|
|
// Next, add all of the operands to the PHI.
|
|
if (SelectInst *SI = dyn_cast<SelectInst>(&I)) {
|
|
// We only currently try to fold the condition of a select when it is a phi,
|
|
// not the true/false values.
|
|
Value *TrueV = SI->getTrueValue();
|
|
Value *FalseV = SI->getFalseValue();
|
|
BasicBlock *PhiTransBB = PN->getParent();
|
|
for (unsigned i = 0; i != NumPHIValues; ++i) {
|
|
BasicBlock *ThisBB = PN->getIncomingBlock(i);
|
|
Value *TrueVInPred = TrueV->DoPHITranslation(PhiTransBB, ThisBB);
|
|
Value *FalseVInPred = FalseV->DoPHITranslation(PhiTransBB, ThisBB);
|
|
Value *InV = 0;
|
|
if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i)))
|
|
InV = InC->isNullValue() ? FalseVInPred : TrueVInPred;
|
|
else
|
|
InV = Builder->CreateSelect(PN->getIncomingValue(i),
|
|
TrueVInPred, FalseVInPred, "phitmp");
|
|
NewPN->addIncoming(InV, ThisBB);
|
|
}
|
|
} else if (CmpInst *CI = dyn_cast<CmpInst>(&I)) {
|
|
Constant *C = cast<Constant>(I.getOperand(1));
|
|
for (unsigned i = 0; i != NumPHIValues; ++i) {
|
|
Value *InV = 0;
|
|
if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i)))
|
|
InV = ConstantExpr::getCompare(CI->getPredicate(), InC, C);
|
|
else if (isa<ICmpInst>(CI))
|
|
InV = Builder->CreateICmp(CI->getPredicate(), PN->getIncomingValue(i),
|
|
C, "phitmp");
|
|
else
|
|
InV = Builder->CreateFCmp(CI->getPredicate(), PN->getIncomingValue(i),
|
|
C, "phitmp");
|
|
NewPN->addIncoming(InV, PN->getIncomingBlock(i));
|
|
}
|
|
} else if (I.getNumOperands() == 2) {
|
|
Constant *C = cast<Constant>(I.getOperand(1));
|
|
for (unsigned i = 0; i != NumPHIValues; ++i) {
|
|
Value *InV = 0;
|
|
if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i)))
|
|
InV = ConstantExpr::get(I.getOpcode(), InC, C);
|
|
else
|
|
InV = Builder->CreateBinOp(cast<BinaryOperator>(I).getOpcode(),
|
|
PN->getIncomingValue(i), C, "phitmp");
|
|
NewPN->addIncoming(InV, PN->getIncomingBlock(i));
|
|
}
|
|
} else {
|
|
CastInst *CI = cast<CastInst>(&I);
|
|
const Type *RetTy = CI->getType();
|
|
for (unsigned i = 0; i != NumPHIValues; ++i) {
|
|
Value *InV;
|
|
if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i)))
|
|
InV = ConstantExpr::getCast(CI->getOpcode(), InC, RetTy);
|
|
else
|
|
InV = Builder->CreateCast(CI->getOpcode(),
|
|
PN->getIncomingValue(i), I.getType(), "phitmp");
|
|
NewPN->addIncoming(InV, PN->getIncomingBlock(i));
|
|
}
|
|
}
|
|
|
|
for (Value::use_iterator UI = PN->use_begin(), E = PN->use_end();
|
|
UI != E; ) {
|
|
Instruction *User = cast<Instruction>(*UI++);
|
|
if (User == &I) continue;
|
|
ReplaceInstUsesWith(*User, NewPN);
|
|
EraseInstFromFunction(*User);
|
|
}
|
|
return ReplaceInstUsesWith(I, NewPN);
|
|
}
|
|
|
|
/// FindElementAtOffset - Given a type and a constant offset, determine whether
|
|
/// or not there is a sequence of GEP indices into the type that will land us at
|
|
/// the specified offset. If so, fill them into NewIndices and return the
|
|
/// resultant element type, otherwise return null.
|
|
const Type *InstCombiner::FindElementAtOffset(const Type *Ty, int64_t Offset,
|
|
SmallVectorImpl<Value*> &NewIndices) {
|
|
if (!TD) return 0;
|
|
if (!Ty->isSized()) return 0;
|
|
|
|
// Start with the index over the outer type. Note that the type size
|
|
// might be zero (even if the offset isn't zero) if the indexed type
|
|
// is something like [0 x {int, int}]
|
|
const Type *IntPtrTy = TD->getIntPtrType(Ty->getContext());
|
|
int64_t FirstIdx = 0;
|
|
if (int64_t TySize = TD->getTypeAllocSize(Ty)) {
|
|
FirstIdx = Offset/TySize;
|
|
Offset -= FirstIdx*TySize;
|
|
|
|
// Handle hosts where % returns negative instead of values [0..TySize).
|
|
if (Offset < 0) {
|
|
--FirstIdx;
|
|
Offset += TySize;
|
|
assert(Offset >= 0);
|
|
}
|
|
assert((uint64_t)Offset < (uint64_t)TySize && "Out of range offset");
|
|
}
|
|
|
|
NewIndices.push_back(ConstantInt::get(IntPtrTy, FirstIdx));
|
|
|
|
// Index into the types. If we fail, set OrigBase to null.
|
|
while (Offset) {
|
|
// Indexing into tail padding between struct/array elements.
|
|
if (uint64_t(Offset*8) >= TD->getTypeSizeInBits(Ty))
|
|
return 0;
|
|
|
|
if (const StructType *STy = dyn_cast<StructType>(Ty)) {
|
|
const StructLayout *SL = TD->getStructLayout(STy);
|
|
assert(Offset < (int64_t)SL->getSizeInBytes() &&
|
|
"Offset must stay within the indexed type");
|
|
|
|
unsigned Elt = SL->getElementContainingOffset(Offset);
|
|
NewIndices.push_back(ConstantInt::get(Type::getInt32Ty(Ty->getContext()),
|
|
Elt));
|
|
|
|
Offset -= SL->getElementOffset(Elt);
|
|
Ty = STy->getElementType(Elt);
|
|
} else if (const ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
|
|
uint64_t EltSize = TD->getTypeAllocSize(AT->getElementType());
|
|
assert(EltSize && "Cannot index into a zero-sized array");
|
|
NewIndices.push_back(ConstantInt::get(IntPtrTy,Offset/EltSize));
|
|
Offset %= EltSize;
|
|
Ty = AT->getElementType();
|
|
} else {
|
|
// Otherwise, we can't index into the middle of this atomic type, bail.
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return Ty;
|
|
}
|
|
|
|
|
|
|
|
Instruction *InstCombiner::visitGetElementPtrInst(GetElementPtrInst &GEP) {
|
|
SmallVector<Value*, 8> Ops(GEP.op_begin(), GEP.op_end());
|
|
|
|
if (Value *V = SimplifyGEPInst(&Ops[0], Ops.size(), TD))
|
|
return ReplaceInstUsesWith(GEP, V);
|
|
|
|
Value *PtrOp = GEP.getOperand(0);
|
|
|
|
// Eliminate unneeded casts for indices, and replace indices which displace
|
|
// by multiples of a zero size type with zero.
|
|
if (TD) {
|
|
bool MadeChange = false;
|
|
const Type *IntPtrTy = TD->getIntPtrType(GEP.getContext());
|
|
|
|
gep_type_iterator GTI = gep_type_begin(GEP);
|
|
for (User::op_iterator I = GEP.op_begin() + 1, E = GEP.op_end();
|
|
I != E; ++I, ++GTI) {
|
|
// Skip indices into struct types.
|
|
const SequentialType *SeqTy = dyn_cast<SequentialType>(*GTI);
|
|
if (!SeqTy) continue;
|
|
|
|
// If the element type has zero size then any index over it is equivalent
|
|
// to an index of zero, so replace it with zero if it is not zero already.
|
|
if (SeqTy->getElementType()->isSized() &&
|
|
TD->getTypeAllocSize(SeqTy->getElementType()) == 0)
|
|
if (!isa<Constant>(*I) || !cast<Constant>(*I)->isNullValue()) {
|
|
*I = Constant::getNullValue(IntPtrTy);
|
|
MadeChange = true;
|
|
}
|
|
|
|
if ((*I)->getType() != IntPtrTy) {
|
|
// If we are using a wider index than needed for this platform, shrink
|
|
// it to what we need. If narrower, sign-extend it to what we need.
|
|
// This explicit cast can make subsequent optimizations more obvious.
|
|
*I = Builder->CreateIntCast(*I, IntPtrTy, true);
|
|
MadeChange = true;
|
|
}
|
|
}
|
|
if (MadeChange) return &GEP;
|
|
}
|
|
|
|
// Combine Indices - If the source pointer to this getelementptr instruction
|
|
// is a getelementptr instruction, combine the indices of the two
|
|
// getelementptr instructions into a single instruction.
|
|
//
|
|
if (GEPOperator *Src = dyn_cast<GEPOperator>(PtrOp)) {
|
|
// Note that if our source is a gep chain itself that we wait for that
|
|
// chain to be resolved before we perform this transformation. This
|
|
// avoids us creating a TON of code in some cases.
|
|
//
|
|
if (GetElementPtrInst *SrcGEP =
|
|
dyn_cast<GetElementPtrInst>(Src->getOperand(0)))
|
|
if (SrcGEP->getNumOperands() == 2)
|
|
return 0; // Wait until our source is folded to completion.
|
|
|
|
SmallVector<Value*, 8> Indices;
|
|
|
|
// Find out whether the last index in the source GEP is a sequential idx.
|
|
bool EndsWithSequential = false;
|
|
for (gep_type_iterator I = gep_type_begin(*Src), E = gep_type_end(*Src);
|
|
I != E; ++I)
|
|
EndsWithSequential = !(*I)->isStructTy();
|
|
|
|
// Can we combine the two pointer arithmetics offsets?
|
|
if (EndsWithSequential) {
|
|
// Replace: gep (gep %P, long B), long A, ...
|
|
// With: T = long A+B; gep %P, T, ...
|
|
//
|
|
Value *Sum;
|
|
Value *SO1 = Src->getOperand(Src->getNumOperands()-1);
|
|
Value *GO1 = GEP.getOperand(1);
|
|
if (SO1 == Constant::getNullValue(SO1->getType())) {
|
|
Sum = GO1;
|
|
} else if (GO1 == Constant::getNullValue(GO1->getType())) {
|
|
Sum = SO1;
|
|
} else {
|
|
// If they aren't the same type, then the input hasn't been processed
|
|
// by the loop above yet (which canonicalizes sequential index types to
|
|
// intptr_t). Just avoid transforming this until the input has been
|
|
// normalized.
|
|
if (SO1->getType() != GO1->getType())
|
|
return 0;
|
|
Sum = Builder->CreateAdd(SO1, GO1, PtrOp->getName()+".sum");
|
|
}
|
|
|
|
// Update the GEP in place if possible.
|
|
if (Src->getNumOperands() == 2) {
|
|
GEP.setOperand(0, Src->getOperand(0));
|
|
GEP.setOperand(1, Sum);
|
|
return &GEP;
|
|
}
|
|
Indices.append(Src->op_begin()+1, Src->op_end()-1);
|
|
Indices.push_back(Sum);
|
|
Indices.append(GEP.op_begin()+2, GEP.op_end());
|
|
} else if (isa<Constant>(*GEP.idx_begin()) &&
|
|
cast<Constant>(*GEP.idx_begin())->isNullValue() &&
|
|
Src->getNumOperands() != 1) {
|
|
// Otherwise we can do the fold if the first index of the GEP is a zero
|
|
Indices.append(Src->op_begin()+1, Src->op_end());
|
|
Indices.append(GEP.idx_begin()+1, GEP.idx_end());
|
|
}
|
|
|
|
if (!Indices.empty())
|
|
return (GEP.isInBounds() && Src->isInBounds()) ?
|
|
GetElementPtrInst::CreateInBounds(Src->getOperand(0), Indices.begin(),
|
|
Indices.end(), GEP.getName()) :
|
|
GetElementPtrInst::Create(Src->getOperand(0), Indices.begin(),
|
|
Indices.end(), GEP.getName());
|
|
}
|
|
|
|
// Handle gep(bitcast x) and gep(gep x, 0, 0, 0).
|
|
Value *StrippedPtr = PtrOp->stripPointerCasts();
|
|
if (StrippedPtr != PtrOp) {
|
|
const PointerType *StrippedPtrTy =cast<PointerType>(StrippedPtr->getType());
|
|
|
|
bool HasZeroPointerIndex = false;
|
|
if (ConstantInt *C = dyn_cast<ConstantInt>(GEP.getOperand(1)))
|
|
HasZeroPointerIndex = C->isZero();
|
|
|
|
// Transform: GEP (bitcast [10 x i8]* X to [0 x i8]*), i32 0, ...
|
|
// into : GEP [10 x i8]* X, i32 0, ...
|
|
//
|
|
// Likewise, transform: GEP (bitcast i8* X to [0 x i8]*), i32 0, ...
|
|
// into : GEP i8* X, ...
|
|
//
|
|
// This occurs when the program declares an array extern like "int X[];"
|
|
if (HasZeroPointerIndex) {
|
|
const PointerType *CPTy = cast<PointerType>(PtrOp->getType());
|
|
if (const ArrayType *CATy =
|
|
dyn_cast<ArrayType>(CPTy->getElementType())) {
|
|
// GEP (bitcast i8* X to [0 x i8]*), i32 0, ... ?
|
|
if (CATy->getElementType() == StrippedPtrTy->getElementType()) {
|
|
// -> GEP i8* X, ...
|
|
SmallVector<Value*, 8> Idx(GEP.idx_begin()+1, GEP.idx_end());
|
|
GetElementPtrInst *Res =
|
|
GetElementPtrInst::Create(StrippedPtr, Idx.begin(),
|
|
Idx.end(), GEP.getName());
|
|
Res->setIsInBounds(GEP.isInBounds());
|
|
return Res;
|
|
}
|
|
|
|
if (const ArrayType *XATy =
|
|
dyn_cast<ArrayType>(StrippedPtrTy->getElementType())){
|
|
// GEP (bitcast [10 x i8]* X to [0 x i8]*), i32 0, ... ?
|
|
if (CATy->getElementType() == XATy->getElementType()) {
|
|
// -> GEP [10 x i8]* X, i32 0, ...
|
|
// At this point, we know that the cast source type is a pointer
|
|
// to an array of the same type as the destination pointer
|
|
// array. Because the array type is never stepped over (there
|
|
// is a leading zero) we can fold the cast into this GEP.
|
|
GEP.setOperand(0, StrippedPtr);
|
|
return &GEP;
|
|
}
|
|
}
|
|
}
|
|
} else if (GEP.getNumOperands() == 2) {
|
|
// Transform things like:
|
|
// %t = getelementptr i32* bitcast ([2 x i32]* %str to i32*), i32 %V
|
|
// into: %t1 = getelementptr [2 x i32]* %str, i32 0, i32 %V; bitcast
|
|
const Type *SrcElTy = StrippedPtrTy->getElementType();
|
|
const Type *ResElTy=cast<PointerType>(PtrOp->getType())->getElementType();
|
|
if (TD && SrcElTy->isArrayTy() &&
|
|
TD->getTypeAllocSize(cast<ArrayType>(SrcElTy)->getElementType()) ==
|
|
TD->getTypeAllocSize(ResElTy)) {
|
|
Value *Idx[2];
|
|
Idx[0] = Constant::getNullValue(Type::getInt32Ty(GEP.getContext()));
|
|
Idx[1] = GEP.getOperand(1);
|
|
Value *NewGEP = GEP.isInBounds() ?
|
|
Builder->CreateInBoundsGEP(StrippedPtr, Idx, Idx + 2, GEP.getName()) :
|
|
Builder->CreateGEP(StrippedPtr, Idx, Idx + 2, GEP.getName());
|
|
// V and GEP are both pointer types --> BitCast
|
|
return new BitCastInst(NewGEP, GEP.getType());
|
|
}
|
|
|
|
// Transform things like:
|
|
// getelementptr i8* bitcast ([100 x double]* X to i8*), i32 %tmp
|
|
// (where tmp = 8*tmp2) into:
|
|
// getelementptr [100 x double]* %arr, i32 0, i32 %tmp2; bitcast
|
|
|
|
if (TD && SrcElTy->isArrayTy() && ResElTy->isIntegerTy(8)) {
|
|
uint64_t ArrayEltSize =
|
|
TD->getTypeAllocSize(cast<ArrayType>(SrcElTy)->getElementType());
|
|
|
|
// Check to see if "tmp" is a scale by a multiple of ArrayEltSize. We
|
|
// allow either a mul, shift, or constant here.
|
|
Value *NewIdx = 0;
|
|
ConstantInt *Scale = 0;
|
|
if (ArrayEltSize == 1) {
|
|
NewIdx = GEP.getOperand(1);
|
|
Scale = ConstantInt::get(cast<IntegerType>(NewIdx->getType()), 1);
|
|
} else if (ConstantInt *CI = dyn_cast<ConstantInt>(GEP.getOperand(1))) {
|
|
NewIdx = ConstantInt::get(CI->getType(), 1);
|
|
Scale = CI;
|
|
} else if (Instruction *Inst =dyn_cast<Instruction>(GEP.getOperand(1))){
|
|
if (Inst->getOpcode() == Instruction::Shl &&
|
|
isa<ConstantInt>(Inst->getOperand(1))) {
|
|
ConstantInt *ShAmt = cast<ConstantInt>(Inst->getOperand(1));
|
|
uint32_t ShAmtVal = ShAmt->getLimitedValue(64);
|
|
Scale = ConstantInt::get(cast<IntegerType>(Inst->getType()),
|
|
1ULL << ShAmtVal);
|
|
NewIdx = Inst->getOperand(0);
|
|
} else if (Inst->getOpcode() == Instruction::Mul &&
|
|
isa<ConstantInt>(Inst->getOperand(1))) {
|
|
Scale = cast<ConstantInt>(Inst->getOperand(1));
|
|
NewIdx = Inst->getOperand(0);
|
|
}
|
|
}
|
|
|
|
// If the index will be to exactly the right offset with the scale taken
|
|
// out, perform the transformation. Note, we don't know whether Scale is
|
|
// signed or not. We'll use unsigned version of division/modulo
|
|
// operation after making sure Scale doesn't have the sign bit set.
|
|
if (ArrayEltSize && Scale && Scale->getSExtValue() >= 0LL &&
|
|
Scale->getZExtValue() % ArrayEltSize == 0) {
|
|
Scale = ConstantInt::get(Scale->getType(),
|
|
Scale->getZExtValue() / ArrayEltSize);
|
|
if (Scale->getZExtValue() != 1) {
|
|
Constant *C = ConstantExpr::getIntegerCast(Scale, NewIdx->getType(),
|
|
false /*ZExt*/);
|
|
NewIdx = Builder->CreateMul(NewIdx, C, "idxscale");
|
|
}
|
|
|
|
// Insert the new GEP instruction.
|
|
Value *Idx[2];
|
|
Idx[0] = Constant::getNullValue(Type::getInt32Ty(GEP.getContext()));
|
|
Idx[1] = NewIdx;
|
|
Value *NewGEP = GEP.isInBounds() ?
|
|
Builder->CreateInBoundsGEP(StrippedPtr, Idx, Idx + 2,GEP.getName()):
|
|
Builder->CreateGEP(StrippedPtr, Idx, Idx + 2, GEP.getName());
|
|
// The NewGEP must be pointer typed, so must the old one -> BitCast
|
|
return new BitCastInst(NewGEP, GEP.getType());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// See if we can simplify:
|
|
/// X = bitcast A* to B*
|
|
/// Y = gep X, <...constant indices...>
|
|
/// into a gep of the original struct. This is important for SROA and alias
|
|
/// analysis of unions. If "A" is also a bitcast, wait for A/X to be merged.
|
|
if (BitCastInst *BCI = dyn_cast<BitCastInst>(PtrOp)) {
|
|
if (TD &&
|
|
!isa<BitCastInst>(BCI->getOperand(0)) && GEP.hasAllConstantIndices()) {
|
|
// Determine how much the GEP moves the pointer. We are guaranteed to get
|
|
// a constant back from EmitGEPOffset.
|
|
ConstantInt *OffsetV = cast<ConstantInt>(EmitGEPOffset(&GEP));
|
|
int64_t Offset = OffsetV->getSExtValue();
|
|
|
|
// If this GEP instruction doesn't move the pointer, just replace the GEP
|
|
// with a bitcast of the real input to the dest type.
|
|
if (Offset == 0) {
|
|
// If the bitcast is of an allocation, and the allocation will be
|
|
// converted to match the type of the cast, don't touch this.
|
|
if (isa<AllocaInst>(BCI->getOperand(0)) ||
|
|
isMalloc(BCI->getOperand(0))) {
|
|
// See if the bitcast simplifies, if so, don't nuke this GEP yet.
|
|
if (Instruction *I = visitBitCast(*BCI)) {
|
|
if (I != BCI) {
|
|
I->takeName(BCI);
|
|
BCI->getParent()->getInstList().insert(BCI, I);
|
|
ReplaceInstUsesWith(*BCI, I);
|
|
}
|
|
return &GEP;
|
|
}
|
|
}
|
|
return new BitCastInst(BCI->getOperand(0), GEP.getType());
|
|
}
|
|
|
|
// Otherwise, if the offset is non-zero, we need to find out if there is a
|
|
// field at Offset in 'A's type. If so, we can pull the cast through the
|
|
// GEP.
|
|
SmallVector<Value*, 8> NewIndices;
|
|
const Type *InTy =
|
|
cast<PointerType>(BCI->getOperand(0)->getType())->getElementType();
|
|
if (FindElementAtOffset(InTy, Offset, NewIndices)) {
|
|
Value *NGEP = GEP.isInBounds() ?
|
|
Builder->CreateInBoundsGEP(BCI->getOperand(0), NewIndices.begin(),
|
|
NewIndices.end()) :
|
|
Builder->CreateGEP(BCI->getOperand(0), NewIndices.begin(),
|
|
NewIndices.end());
|
|
|
|
if (NGEP->getType() == GEP.getType())
|
|
return ReplaceInstUsesWith(GEP, NGEP);
|
|
NGEP->takeName(&GEP);
|
|
return new BitCastInst(NGEP, GEP.getType());
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
static bool IsOnlyNullComparedAndFreed(const Value &V) {
|
|
for (Value::const_use_iterator UI = V.use_begin(), UE = V.use_end();
|
|
UI != UE; ++UI) {
|
|
const User *U = *UI;
|
|
if (isFreeCall(U))
|
|
continue;
|
|
if (const ICmpInst *ICI = dyn_cast<ICmpInst>(U))
|
|
if (ICI->isEquality() && isa<ConstantPointerNull>(ICI->getOperand(1)))
|
|
continue;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
Instruction *InstCombiner::visitMalloc(Instruction &MI) {
|
|
// If we have a malloc call which is only used in any amount of comparisons
|
|
// to null and free calls, delete the calls and replace the comparisons with
|
|
// true or false as appropriate.
|
|
if (IsOnlyNullComparedAndFreed(MI)) {
|
|
for (Value::use_iterator UI = MI.use_begin(), UE = MI.use_end();
|
|
UI != UE;) {
|
|
// We can assume that every remaining use is a free call or an icmp eq/ne
|
|
// to null, so the cast is safe.
|
|
Instruction *I = cast<Instruction>(*UI);
|
|
|
|
// Early increment here, as we're about to get rid of the user.
|
|
++UI;
|
|
|
|
if (isFreeCall(I)) {
|
|
EraseInstFromFunction(*cast<CallInst>(I));
|
|
continue;
|
|
}
|
|
// Again, the cast is safe.
|
|
ICmpInst *C = cast<ICmpInst>(I);
|
|
ReplaceInstUsesWith(*C, ConstantInt::get(Type::getInt1Ty(C->getContext()),
|
|
C->isFalseWhenEqual()));
|
|
EraseInstFromFunction(*C);
|
|
}
|
|
return EraseInstFromFunction(MI);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
Instruction *InstCombiner::visitFree(CallInst &FI) {
|
|
Value *Op = FI.getArgOperand(0);
|
|
|
|
// free undef -> unreachable.
|
|
if (isa<UndefValue>(Op)) {
|
|
// Insert a new store to null because we cannot modify the CFG here.
|
|
new StoreInst(ConstantInt::getTrue(FI.getContext()),
|
|
UndefValue::get(Type::getInt1PtrTy(FI.getContext())), &FI);
|
|
return EraseInstFromFunction(FI);
|
|
}
|
|
|
|
// If we have 'free null' delete the instruction. This can happen in stl code
|
|
// when lots of inlining happens.
|
|
if (isa<ConstantPointerNull>(Op))
|
|
return EraseInstFromFunction(FI);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
Instruction *InstCombiner::visitBranchInst(BranchInst &BI) {
|
|
// Change br (not X), label True, label False to: br X, label False, True
|
|
Value *X = 0;
|
|
BasicBlock *TrueDest;
|
|
BasicBlock *FalseDest;
|
|
if (match(&BI, m_Br(m_Not(m_Value(X)), TrueDest, FalseDest)) &&
|
|
!isa<Constant>(X)) {
|
|
// Swap Destinations and condition...
|
|
BI.setCondition(X);
|
|
BI.setSuccessor(0, FalseDest);
|
|
BI.setSuccessor(1, TrueDest);
|
|
return &BI;
|
|
}
|
|
|
|
// Cannonicalize fcmp_one -> fcmp_oeq
|
|
FCmpInst::Predicate FPred; Value *Y;
|
|
if (match(&BI, m_Br(m_FCmp(FPred, m_Value(X), m_Value(Y)),
|
|
TrueDest, FalseDest)) &&
|
|
BI.getCondition()->hasOneUse())
|
|
if (FPred == FCmpInst::FCMP_ONE || FPred == FCmpInst::FCMP_OLE ||
|
|
FPred == FCmpInst::FCMP_OGE) {
|
|
FCmpInst *Cond = cast<FCmpInst>(BI.getCondition());
|
|
Cond->setPredicate(FCmpInst::getInversePredicate(FPred));
|
|
|
|
// Swap Destinations and condition.
|
|
BI.setSuccessor(0, FalseDest);
|
|
BI.setSuccessor(1, TrueDest);
|
|
Worklist.Add(Cond);
|
|
return &BI;
|
|
}
|
|
|
|
// Cannonicalize icmp_ne -> icmp_eq
|
|
ICmpInst::Predicate IPred;
|
|
if (match(&BI, m_Br(m_ICmp(IPred, m_Value(X), m_Value(Y)),
|
|
TrueDest, FalseDest)) &&
|
|
BI.getCondition()->hasOneUse())
|
|
if (IPred == ICmpInst::ICMP_NE || IPred == ICmpInst::ICMP_ULE ||
|
|
IPred == ICmpInst::ICMP_SLE || IPred == ICmpInst::ICMP_UGE ||
|
|
IPred == ICmpInst::ICMP_SGE) {
|
|
ICmpInst *Cond = cast<ICmpInst>(BI.getCondition());
|
|
Cond->setPredicate(ICmpInst::getInversePredicate(IPred));
|
|
// Swap Destinations and condition.
|
|
BI.setSuccessor(0, FalseDest);
|
|
BI.setSuccessor(1, TrueDest);
|
|
Worklist.Add(Cond);
|
|
return &BI;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
Instruction *InstCombiner::visitSwitchInst(SwitchInst &SI) {
|
|
Value *Cond = SI.getCondition();
|
|
if (Instruction *I = dyn_cast<Instruction>(Cond)) {
|
|
if (I->getOpcode() == Instruction::Add)
|
|
if (ConstantInt *AddRHS = dyn_cast<ConstantInt>(I->getOperand(1))) {
|
|
// change 'switch (X+4) case 1:' into 'switch (X) case -3'
|
|
for (unsigned i = 2, e = SI.getNumOperands(); i != e; i += 2)
|
|
SI.setOperand(i,
|
|
ConstantExpr::getSub(cast<Constant>(SI.getOperand(i)),
|
|
AddRHS));
|
|
SI.setOperand(0, I->getOperand(0));
|
|
Worklist.Add(I);
|
|
return &SI;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Instruction *InstCombiner::visitExtractValueInst(ExtractValueInst &EV) {
|
|
Value *Agg = EV.getAggregateOperand();
|
|
|
|
if (!EV.hasIndices())
|
|
return ReplaceInstUsesWith(EV, Agg);
|
|
|
|
if (Constant *C = dyn_cast<Constant>(Agg)) {
|
|
if (isa<UndefValue>(C))
|
|
return ReplaceInstUsesWith(EV, UndefValue::get(EV.getType()));
|
|
|
|
if (isa<ConstantAggregateZero>(C))
|
|
return ReplaceInstUsesWith(EV, Constant::getNullValue(EV.getType()));
|
|
|
|
if (isa<ConstantArray>(C) || isa<ConstantStruct>(C)) {
|
|
// Extract the element indexed by the first index out of the constant
|
|
Value *V = C->getOperand(*EV.idx_begin());
|
|
if (EV.getNumIndices() > 1)
|
|
// Extract the remaining indices out of the constant indexed by the
|
|
// first index
|
|
return ExtractValueInst::Create(V, EV.idx_begin() + 1, EV.idx_end());
|
|
else
|
|
return ReplaceInstUsesWith(EV, V);
|
|
}
|
|
return 0; // Can't handle other constants
|
|
}
|
|
if (InsertValueInst *IV = dyn_cast<InsertValueInst>(Agg)) {
|
|
// We're extracting from an insertvalue instruction, compare the indices
|
|
const unsigned *exti, *exte, *insi, *inse;
|
|
for (exti = EV.idx_begin(), insi = IV->idx_begin(),
|
|
exte = EV.idx_end(), inse = IV->idx_end();
|
|
exti != exte && insi != inse;
|
|
++exti, ++insi) {
|
|
if (*insi != *exti)
|
|
// The insert and extract both reference distinctly different elements.
|
|
// This means the extract is not influenced by the insert, and we can
|
|
// replace the aggregate operand of the extract with the aggregate
|
|
// operand of the insert. i.e., replace
|
|
// %I = insertvalue { i32, { i32 } } %A, { i32 } { i32 42 }, 1
|
|
// %E = extractvalue { i32, { i32 } } %I, 0
|
|
// with
|
|
// %E = extractvalue { i32, { i32 } } %A, 0
|
|
return ExtractValueInst::Create(IV->getAggregateOperand(),
|
|
EV.idx_begin(), EV.idx_end());
|
|
}
|
|
if (exti == exte && insi == inse)
|
|
// Both iterators are at the end: Index lists are identical. Replace
|
|
// %B = insertvalue { i32, { i32 } } %A, i32 42, 1, 0
|
|
// %C = extractvalue { i32, { i32 } } %B, 1, 0
|
|
// with "i32 42"
|
|
return ReplaceInstUsesWith(EV, IV->getInsertedValueOperand());
|
|
if (exti == exte) {
|
|
// The extract list is a prefix of the insert list. i.e. replace
|
|
// %I = insertvalue { i32, { i32 } } %A, i32 42, 1, 0
|
|
// %E = extractvalue { i32, { i32 } } %I, 1
|
|
// with
|
|
// %X = extractvalue { i32, { i32 } } %A, 1
|
|
// %E = insertvalue { i32 } %X, i32 42, 0
|
|
// by switching the order of the insert and extract (though the
|
|
// insertvalue should be left in, since it may have other uses).
|
|
Value *NewEV = Builder->CreateExtractValue(IV->getAggregateOperand(),
|
|
EV.idx_begin(), EV.idx_end());
|
|
return InsertValueInst::Create(NewEV, IV->getInsertedValueOperand(),
|
|
insi, inse);
|
|
}
|
|
if (insi == inse)
|
|
// The insert list is a prefix of the extract list
|
|
// We can simply remove the common indices from the extract and make it
|
|
// operate on the inserted value instead of the insertvalue result.
|
|
// i.e., replace
|
|
// %I = insertvalue { i32, { i32 } } %A, { i32 } { i32 42 }, 1
|
|
// %E = extractvalue { i32, { i32 } } %I, 1, 0
|
|
// with
|
|
// %E extractvalue { i32 } { i32 42 }, 0
|
|
return ExtractValueInst::Create(IV->getInsertedValueOperand(),
|
|
exti, exte);
|
|
}
|
|
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Agg)) {
|
|
// We're extracting from an intrinsic, see if we're the only user, which
|
|
// allows us to simplify multiple result intrinsics to simpler things that
|
|
// just get one value.
|
|
if (II->hasOneUse()) {
|
|
// Check if we're grabbing the overflow bit or the result of a 'with
|
|
// overflow' intrinsic. If it's the latter we can remove the intrinsic
|
|
// and replace it with a traditional binary instruction.
|
|
switch (II->getIntrinsicID()) {
|
|
case Intrinsic::uadd_with_overflow:
|
|
case Intrinsic::sadd_with_overflow:
|
|
if (*EV.idx_begin() == 0) { // Normal result.
|
|
Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1);
|
|
II->replaceAllUsesWith(UndefValue::get(II->getType()));
|
|
EraseInstFromFunction(*II);
|
|
return BinaryOperator::CreateAdd(LHS, RHS);
|
|
}
|
|
|
|
// If the normal result of the add is dead, and the RHS is a constant,
|
|
// we can transform this into a range comparison.
|
|
// overflow = uadd a, -4 --> overflow = icmp ugt a, 3
|
|
if (II->getIntrinsicID() == Intrinsic::uadd_with_overflow)
|
|
if (ConstantInt *CI = dyn_cast<ConstantInt>(II->getArgOperand(1)))
|
|
return new ICmpInst(ICmpInst::ICMP_UGT, II->getArgOperand(0),
|
|
ConstantExpr::getNot(CI));
|
|
break;
|
|
case Intrinsic::usub_with_overflow:
|
|
case Intrinsic::ssub_with_overflow:
|
|
if (*EV.idx_begin() == 0) { // Normal result.
|
|
Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1);
|
|
II->replaceAllUsesWith(UndefValue::get(II->getType()));
|
|
EraseInstFromFunction(*II);
|
|
return BinaryOperator::CreateSub(LHS, RHS);
|
|
}
|
|
break;
|
|
case Intrinsic::umul_with_overflow:
|
|
case Intrinsic::smul_with_overflow:
|
|
if (*EV.idx_begin() == 0) { // Normal result.
|
|
Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1);
|
|
II->replaceAllUsesWith(UndefValue::get(II->getType()));
|
|
EraseInstFromFunction(*II);
|
|
return BinaryOperator::CreateMul(LHS, RHS);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (LoadInst *L = dyn_cast<LoadInst>(Agg))
|
|
// If the (non-volatile) load only has one use, we can rewrite this to a
|
|
// load from a GEP. This reduces the size of the load.
|
|
// FIXME: If a load is used only by extractvalue instructions then this
|
|
// could be done regardless of having multiple uses.
|
|
if (!L->isVolatile() && L->hasOneUse()) {
|
|
// extractvalue has integer indices, getelementptr has Value*s. Convert.
|
|
SmallVector<Value*, 4> Indices;
|
|
// Prefix an i32 0 since we need the first element.
|
|
Indices.push_back(Builder->getInt32(0));
|
|
for (ExtractValueInst::idx_iterator I = EV.idx_begin(), E = EV.idx_end();
|
|
I != E; ++I)
|
|
Indices.push_back(Builder->getInt32(*I));
|
|
|
|
// We need to insert these at the location of the old load, not at that of
|
|
// the extractvalue.
|
|
Builder->SetInsertPoint(L->getParent(), L);
|
|
Value *GEP = Builder->CreateInBoundsGEP(L->getPointerOperand(),
|
|
Indices.begin(), Indices.end());
|
|
// Returning the load directly will cause the main loop to insert it in
|
|
// the wrong spot, so use ReplaceInstUsesWith().
|
|
return ReplaceInstUsesWith(EV, Builder->CreateLoad(GEP));
|
|
}
|
|
// We could simplify extracts from other values. Note that nested extracts may
|
|
// already be simplified implicitly by the above: extract (extract (insert) )
|
|
// will be translated into extract ( insert ( extract ) ) first and then just
|
|
// the value inserted, if appropriate. Similarly for extracts from single-use
|
|
// loads: extract (extract (load)) will be translated to extract (load (gep))
|
|
// and if again single-use then via load (gep (gep)) to load (gep).
|
|
// However, double extracts from e.g. function arguments or return values
|
|
// aren't handled yet.
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
/// TryToSinkInstruction - Try to move the specified instruction from its
|
|
/// current block into the beginning of DestBlock, which can only happen if it's
|
|
/// safe to move the instruction past all of the instructions between it and the
|
|
/// end of its block.
|
|
static bool TryToSinkInstruction(Instruction *I, BasicBlock *DestBlock) {
|
|
assert(I->hasOneUse() && "Invariants didn't hold!");
|
|
|
|
// Cannot move control-flow-involving, volatile loads, vaarg, etc.
|
|
if (isa<PHINode>(I) || I->mayHaveSideEffects() || isa<TerminatorInst>(I))
|
|
return false;
|
|
|
|
// Do not sink alloca instructions out of the entry block.
|
|
if (isa<AllocaInst>(I) && I->getParent() ==
|
|
&DestBlock->getParent()->getEntryBlock())
|
|
return false;
|
|
|
|
// We can only sink load instructions if there is nothing between the load and
|
|
// the end of block that could change the value.
|
|
if (I->mayReadFromMemory()) {
|
|
for (BasicBlock::iterator Scan = I, E = I->getParent()->end();
|
|
Scan != E; ++Scan)
|
|
if (Scan->mayWriteToMemory())
|
|
return false;
|
|
}
|
|
|
|
BasicBlock::iterator InsertPos = DestBlock->getFirstNonPHI();
|
|
|
|
I->moveBefore(InsertPos);
|
|
++NumSunkInst;
|
|
return true;
|
|
}
|
|
|
|
|
|
/// AddReachableCodeToWorklist - Walk the function in depth-first order, adding
|
|
/// all reachable code to the worklist.
|
|
///
|
|
/// This has a couple of tricks to make the code faster and more powerful. In
|
|
/// particular, we constant fold and DCE instructions as we go, to avoid adding
|
|
/// them to the worklist (this significantly speeds up instcombine on code where
|
|
/// many instructions are dead or constant). Additionally, if we find a branch
|
|
/// whose condition is a known constant, we only visit the reachable successors.
|
|
///
|
|
static bool AddReachableCodeToWorklist(BasicBlock *BB,
|
|
SmallPtrSet<BasicBlock*, 64> &Visited,
|
|
InstCombiner &IC,
|
|
const TargetData *TD) {
|
|
bool MadeIRChange = false;
|
|
SmallVector<BasicBlock*, 256> Worklist;
|
|
Worklist.push_back(BB);
|
|
|
|
SmallVector<Instruction*, 128> InstrsForInstCombineWorklist;
|
|
SmallPtrSet<ConstantExpr*, 64> FoldedConstants;
|
|
|
|
do {
|
|
BB = Worklist.pop_back_val();
|
|
|
|
// We have now visited this block! If we've already been here, ignore it.
|
|
if (!Visited.insert(BB)) continue;
|
|
|
|
for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ) {
|
|
Instruction *Inst = BBI++;
|
|
|
|
// DCE instruction if trivially dead.
|
|
if (isInstructionTriviallyDead(Inst)) {
|
|
++NumDeadInst;
|
|
DEBUG(errs() << "IC: DCE: " << *Inst << '\n');
|
|
Inst->eraseFromParent();
|
|
continue;
|
|
}
|
|
|
|
// ConstantProp instruction if trivially constant.
|
|
if (!Inst->use_empty() && isa<Constant>(Inst->getOperand(0)))
|
|
if (Constant *C = ConstantFoldInstruction(Inst, TD)) {
|
|
DEBUG(errs() << "IC: ConstFold to: " << *C << " from: "
|
|
<< *Inst << '\n');
|
|
Inst->replaceAllUsesWith(C);
|
|
++NumConstProp;
|
|
Inst->eraseFromParent();
|
|
continue;
|
|
}
|
|
|
|
if (TD) {
|
|
// See if we can constant fold its operands.
|
|
for (User::op_iterator i = Inst->op_begin(), e = Inst->op_end();
|
|
i != e; ++i) {
|
|
ConstantExpr *CE = dyn_cast<ConstantExpr>(i);
|
|
if (CE == 0) continue;
|
|
|
|
// If we already folded this constant, don't try again.
|
|
if (!FoldedConstants.insert(CE))
|
|
continue;
|
|
|
|
Constant *NewC = ConstantFoldConstantExpression(CE, TD);
|
|
if (NewC && NewC != CE) {
|
|
*i = NewC;
|
|
MadeIRChange = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
InstrsForInstCombineWorklist.push_back(Inst);
|
|
}
|
|
|
|
// Recursively visit successors. If this is a branch or switch on a
|
|
// constant, only visit the reachable successor.
|
|
TerminatorInst *TI = BB->getTerminator();
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
|
|
if (BI->isConditional() && isa<ConstantInt>(BI->getCondition())) {
|
|
bool CondVal = cast<ConstantInt>(BI->getCondition())->getZExtValue();
|
|
BasicBlock *ReachableBB = BI->getSuccessor(!CondVal);
|
|
Worklist.push_back(ReachableBB);
|
|
continue;
|
|
}
|
|
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
|
|
if (ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition())) {
|
|
// See if this is an explicit destination.
|
|
for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i)
|
|
if (SI->getCaseValue(i) == Cond) {
|
|
BasicBlock *ReachableBB = SI->getSuccessor(i);
|
|
Worklist.push_back(ReachableBB);
|
|
continue;
|
|
}
|
|
|
|
// Otherwise it is the default destination.
|
|
Worklist.push_back(SI->getSuccessor(0));
|
|
continue;
|
|
}
|
|
}
|
|
|
|
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
|
|
Worklist.push_back(TI->getSuccessor(i));
|
|
} while (!Worklist.empty());
|
|
|
|
// Once we've found all of the instructions to add to instcombine's worklist,
|
|
// add them in reverse order. This way instcombine will visit from the top
|
|
// of the function down. This jives well with the way that it adds all uses
|
|
// of instructions to the worklist after doing a transformation, thus avoiding
|
|
// some N^2 behavior in pathological cases.
|
|
IC.Worklist.AddInitialGroup(&InstrsForInstCombineWorklist[0],
|
|
InstrsForInstCombineWorklist.size());
|
|
|
|
return MadeIRChange;
|
|
}
|
|
|
|
bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) {
|
|
MadeIRChange = false;
|
|
|
|
DEBUG(errs() << "\n\nINSTCOMBINE ITERATION #" << Iteration << " on "
|
|
<< F.getNameStr() << "\n");
|
|
|
|
{
|
|
// Do a depth-first traversal of the function, populate the worklist with
|
|
// the reachable instructions. Ignore blocks that are not reachable. Keep
|
|
// track of which blocks we visit.
|
|
SmallPtrSet<BasicBlock*, 64> Visited;
|
|
MadeIRChange |= AddReachableCodeToWorklist(F.begin(), Visited, *this, TD);
|
|
|
|
// Do a quick scan over the function. If we find any blocks that are
|
|
// unreachable, remove any instructions inside of them. This prevents
|
|
// the instcombine code from having to deal with some bad special cases.
|
|
for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
|
|
if (!Visited.count(BB)) {
|
|
Instruction *Term = BB->getTerminator();
|
|
while (Term != BB->begin()) { // Remove instrs bottom-up
|
|
BasicBlock::iterator I = Term; --I;
|
|
|
|
DEBUG(errs() << "IC: DCE: " << *I << '\n');
|
|
// A debug intrinsic shouldn't force another iteration if we weren't
|
|
// going to do one without it.
|
|
if (!isa<DbgInfoIntrinsic>(I)) {
|
|
++NumDeadInst;
|
|
MadeIRChange = true;
|
|
}
|
|
|
|
// If I is not void type then replaceAllUsesWith undef.
|
|
// This allows ValueHandlers and custom metadata to adjust itself.
|
|
if (!I->getType()->isVoidTy())
|
|
I->replaceAllUsesWith(UndefValue::get(I->getType()));
|
|
I->eraseFromParent();
|
|
}
|
|
}
|
|
}
|
|
|
|
while (!Worklist.isEmpty()) {
|
|
Instruction *I = Worklist.RemoveOne();
|
|
if (I == 0) continue; // skip null values.
|
|
|
|
// Check to see if we can DCE the instruction.
|
|
if (isInstructionTriviallyDead(I)) {
|
|
DEBUG(errs() << "IC: DCE: " << *I << '\n');
|
|
EraseInstFromFunction(*I);
|
|
++NumDeadInst;
|
|
MadeIRChange = true;
|
|
continue;
|
|
}
|
|
|
|
// Instruction isn't dead, see if we can constant propagate it.
|
|
if (!I->use_empty() && isa<Constant>(I->getOperand(0)))
|
|
if (Constant *C = ConstantFoldInstruction(I, TD)) {
|
|
DEBUG(errs() << "IC: ConstFold to: " << *C << " from: " << *I << '\n');
|
|
|
|
// Add operands to the worklist.
|
|
ReplaceInstUsesWith(*I, C);
|
|
++NumConstProp;
|
|
EraseInstFromFunction(*I);
|
|
MadeIRChange = true;
|
|
continue;
|
|
}
|
|
|
|
// See if we can trivially sink this instruction to a successor basic block.
|
|
if (I->hasOneUse()) {
|
|
BasicBlock *BB = I->getParent();
|
|
Instruction *UserInst = cast<Instruction>(I->use_back());
|
|
BasicBlock *UserParent;
|
|
|
|
// Get the block the use occurs in.
|
|
if (PHINode *PN = dyn_cast<PHINode>(UserInst))
|
|
UserParent = PN->getIncomingBlock(I->use_begin().getUse());
|
|
else
|
|
UserParent = UserInst->getParent();
|
|
|
|
if (UserParent != BB) {
|
|
bool UserIsSuccessor = false;
|
|
// See if the user is one of our successors.
|
|
for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
|
|
if (*SI == UserParent) {
|
|
UserIsSuccessor = true;
|
|
break;
|
|
}
|
|
|
|
// If the user is one of our immediate successors, and if that successor
|
|
// only has us as a predecessors (we'd have to split the critical edge
|
|
// otherwise), we can keep going.
|
|
if (UserIsSuccessor && UserParent->getSinglePredecessor())
|
|
// Okay, the CFG is simple enough, try to sink this instruction.
|
|
MadeIRChange |= TryToSinkInstruction(I, UserParent);
|
|
}
|
|
}
|
|
|
|
// Now that we have an instruction, try combining it to simplify it.
|
|
Builder->SetInsertPoint(I->getParent(), I);
|
|
|
|
#ifndef NDEBUG
|
|
std::string OrigI;
|
|
#endif
|
|
DEBUG(raw_string_ostream SS(OrigI); I->print(SS); OrigI = SS.str(););
|
|
DEBUG(errs() << "IC: Visiting: " << OrigI << '\n');
|
|
|
|
if (Instruction *Result = visit(*I)) {
|
|
++NumCombined;
|
|
// Should we replace the old instruction with a new one?
|
|
if (Result != I) {
|
|
DEBUG(errs() << "IC: Old = " << *I << '\n'
|
|
<< " New = " << *Result << '\n');
|
|
|
|
Result->setDebugLoc(I->getDebugLoc());
|
|
// Everything uses the new instruction now.
|
|
I->replaceAllUsesWith(Result);
|
|
|
|
// Push the new instruction and any users onto the worklist.
|
|
Worklist.Add(Result);
|
|
Worklist.AddUsersToWorkList(*Result);
|
|
|
|
// Move the name to the new instruction first.
|
|
Result->takeName(I);
|
|
|
|
// Insert the new instruction into the basic block...
|
|
BasicBlock *InstParent = I->getParent();
|
|
BasicBlock::iterator InsertPos = I;
|
|
|
|
if (!isa<PHINode>(Result)) // If combining a PHI, don't insert
|
|
while (isa<PHINode>(InsertPos)) // middle of a block of PHIs.
|
|
++InsertPos;
|
|
|
|
InstParent->getInstList().insert(InsertPos, Result);
|
|
|
|
EraseInstFromFunction(*I);
|
|
} else {
|
|
#ifndef NDEBUG
|
|
DEBUG(errs() << "IC: Mod = " << OrigI << '\n'
|
|
<< " New = " << *I << '\n');
|
|
#endif
|
|
|
|
// If the instruction was modified, it's possible that it is now dead.
|
|
// if so, remove it.
|
|
if (isInstructionTriviallyDead(I)) {
|
|
EraseInstFromFunction(*I);
|
|
} else {
|
|
Worklist.Add(I);
|
|
Worklist.AddUsersToWorkList(*I);
|
|
}
|
|
}
|
|
MadeIRChange = true;
|
|
}
|
|
}
|
|
|
|
Worklist.Zap();
|
|
return MadeIRChange;
|
|
}
|
|
|
|
|
|
bool InstCombiner::runOnFunction(Function &F) {
|
|
MustPreserveLCSSA = mustPreserveAnalysisID(LCSSAID);
|
|
TD = getAnalysisIfAvailable<TargetData>();
|
|
|
|
|
|
/// Builder - This is an IRBuilder that automatically inserts new
|
|
/// instructions into the worklist when they are created.
|
|
IRBuilder<true, TargetFolder, InstCombineIRInserter>
|
|
TheBuilder(F.getContext(), TargetFolder(TD),
|
|
InstCombineIRInserter(Worklist));
|
|
Builder = &TheBuilder;
|
|
|
|
bool EverMadeChange = false;
|
|
|
|
// Iterate while there is work to do.
|
|
unsigned Iteration = 0;
|
|
while (DoOneIteration(F, Iteration++))
|
|
EverMadeChange = true;
|
|
|
|
Builder = 0;
|
|
return EverMadeChange;
|
|
}
|
|
|
|
FunctionPass *llvm::createInstructionCombiningPass() {
|
|
return new InstCombiner();
|
|
}
|