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https://github.com/c64scene-ar/llvm-6502.git
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eb1d74e0c8
Remove && from the end of the lines to prevent tests from throwing run lines into the background. Also, clean up places where the same command is run multiple times by using a temporary file. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36142 91177308-0d34-0410-b5e6-96231b3b80d8
95 lines
2.2 KiB
LLVM
95 lines
2.2 KiB
LLVM
; RUN: llvm-upgrade < %s | llvm-as | llc -march=ppc32 | \
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; RUN: grep eqv | wc -l | grep 3
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; RUN: llvm-upgrade < %s | llvm-as | llc -march=ppc32 -mcpu=g5 | \
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; RUN: grep andc | wc -l | grep 3
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; RUN: llvm-upgrade < %s | llvm-as | llc -march=ppc32 | \
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; RUN: grep orc | wc -l | grep 2
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; RUN: llvm-upgrade < %s | llvm-as | llc -march=ppc32 -mcpu=g5 | \
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; RUN: grep nor | wc -l | grep 3
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; RUN: llvm-upgrade < %s | llvm-as | llc -march=ppc32 | \
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; RUN: grep nand | wc -l | grep 1
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int %EQV1(int %X, int %Y) {
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%A = xor int %X, %Y
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%B = xor int %A, -1
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ret int %B
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}
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int %EQV2(int %X, int %Y) {
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%A = xor int %X, -1
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%B = xor int %A, %Y
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ret int %B
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}
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int %EQV3(int %X, int %Y) {
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%A = xor int %X, -1
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%B = xor int %Y, %A
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ret int %B
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}
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int %ANDC1(int %X, int %Y) {
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%A = xor int %Y, -1
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%B = and int %X, %A
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ret int %B
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}
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int %ANDC2(int %X, int %Y) {
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%A = xor int %X, -1
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%B = and int %A, %Y
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ret int %B
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}
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int %ORC1(int %X, int %Y) {
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%A = xor int %Y, -1
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%B = or int %X, %A
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ret int %B
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}
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int %ORC2(int %X, int %Y) {
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%A = xor int %X, -1
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%B = or int %A, %Y
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ret int %B
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}
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int %NOR1(int %X) {
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%Y = xor int %X, -1
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ret int %Y
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}
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int %NOR2(int %X, int %Y) {
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%Z = or int %X, %Y
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%R = xor int %Z, -1
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ret int %R
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}
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int %NAND1(int %X, int %Y) {
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%Z = and int %X, %Y
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%W = xor int %Z, -1
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ret int %W
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}
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void %VNOR(<4 x float>* %P, <4 x float>* %Q) {
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%tmp = load <4 x float>* %P
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%tmp = cast <4 x float> %tmp to <4 x int>
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%tmp2 = load <4 x float>* %Q
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%tmp2 = cast <4 x float> %tmp2 to <4 x int>
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%tmp3 = or <4 x int> %tmp, %tmp2
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%tmp4 = xor <4 x int> %tmp3, < int -1, int -1, int -1, int -1 >
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%tmp4 = cast <4 x int> %tmp4 to <4 x float>
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store <4 x float> %tmp4, <4 x float>* %P
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ret void
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}
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void %VANDC(<4 x float>* %P, <4 x float>* %Q) {
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%tmp = load <4 x float>* %P
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%tmp = cast <4 x float> %tmp to <4 x int>
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%tmp2 = load <4 x float>* %Q
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%tmp2 = cast <4 x float> %tmp2 to <4 x int>
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%tmp4 = xor <4 x int> %tmp2, < int -1, int -1, int -1, int -1 >
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%tmp3 = and <4 x int> %tmp, %tmp4
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%tmp4 = cast <4 x int> %tmp3 to <4 x float>
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store <4 x float> %tmp4, <4 x float>* %P
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ret void
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}
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