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https://github.com/c64scene-ar/llvm-6502.git
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This was causing the folding set to fail to fold attributes, because it was being calculated in one spot without an empty values string but here with an empty values string. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176301 91177308-0d34-0410-b5e6-96231b3b80d8
279 lines
9.3 KiB
C++
279 lines
9.3 KiB
C++
//===-- AttributeImpl.h - Attribute Internals -------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file
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/// \brief This file defines various helper methods and classes used by
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/// LLVMContextImpl for creating and managing attributes.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ATTRIBUTESIMPL_H
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#define LLVM_ATTRIBUTESIMPL_H
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/IR/Attributes.h"
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#include <string>
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namespace llvm {
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class Constant;
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class LLVMContext;
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief A set of classes that contain the kind and (optional) value of the
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/// attribute object. There are three main categories: enum attribute entries,
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/// represented by Attribute::AttrKind; alignment attribute entries; and string
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/// attribute enties, which are for target-dependent attributes.
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class AttributeEntry {
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unsigned char KindID;
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protected:
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enum AttrEntryKind {
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EnumAttrEntry,
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AlignAttrEntry,
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StringAttrEntry
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};
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public:
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AttributeEntry(AttrEntryKind Kind)
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: KindID(Kind) {}
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virtual ~AttributeEntry() {}
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unsigned getKindID() const { return KindID; }
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static inline bool classof(const AttributeEntry *) { return true; }
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};
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class EnumAttributeEntry : public AttributeEntry {
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Attribute::AttrKind Kind;
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public:
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EnumAttributeEntry(Attribute::AttrKind Kind)
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: AttributeEntry(EnumAttrEntry), Kind(Kind) {}
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Attribute::AttrKind getEnumKind() const { return Kind; }
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static inline bool classof(const AttributeEntry *AE) {
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return AE->getKindID() == EnumAttrEntry;
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}
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static inline bool classof(const EnumAttributeEntry *) { return true; }
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};
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class AlignAttributeEntry : public AttributeEntry {
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Attribute::AttrKind Kind;
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unsigned Align;
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public:
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AlignAttributeEntry(Attribute::AttrKind Kind, unsigned Align)
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: AttributeEntry(AlignAttrEntry), Kind(Kind), Align(Align) {}
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Attribute::AttrKind getEnumKind() const { return Kind; }
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unsigned getAlignment() const { return Align; }
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static inline bool classof(const AttributeEntry *AE) {
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return AE->getKindID() == AlignAttrEntry;
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}
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static inline bool classof(const AlignAttributeEntry *) { return true; }
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};
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class StringAttributeEntry : public AttributeEntry {
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std::string Kind;
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std::string Val;
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public:
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StringAttributeEntry(StringRef Kind, StringRef Val = StringRef())
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: AttributeEntry(StringAttrEntry), Kind(Kind), Val(Val) {}
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StringRef getStringKind() const { return Kind; }
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StringRef getStringValue() const { return Val; }
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static inline bool classof(const AttributeEntry *AE) {
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return AE->getKindID() == StringAttrEntry;
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}
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static inline bool classof(const StringAttributeEntry *) { return true; }
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief This class represents a single, uniqued attribute. That attribute
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/// could be a single enum, a tuple, or a string.
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class AttributeImpl : public FoldingSetNode {
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LLVMContext &Context; ///< Global context for uniquing objects
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AttributeEntry *Entry; ///< Holds the kind and value of the attribute
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// AttributesImpl is uniqued, these should not be publicly available.
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void operator=(const AttributeImpl &) LLVM_DELETED_FUNCTION;
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AttributeImpl(const AttributeImpl &) LLVM_DELETED_FUNCTION;
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public:
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AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind);
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AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind, unsigned Align);
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AttributeImpl(LLVMContext &C, StringRef Kind, StringRef Val = StringRef());
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~AttributeImpl();
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LLVMContext &getContext() { return Context; }
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bool isEnumAttribute() const;
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bool isAlignAttribute() const;
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bool isStringAttribute() const;
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bool hasAttribute(Attribute::AttrKind A) const;
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bool hasAttribute(StringRef Kind) const;
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Attribute::AttrKind getKindAsEnum() const;
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uint64_t getValueAsInt() const;
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StringRef getKindAsString() const;
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StringRef getValueAsString() const;
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/// \brief Used when sorting the attributes.
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bool operator<(const AttributeImpl &AI) const;
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void Profile(FoldingSetNodeID &ID) const {
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if (isEnumAttribute())
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Profile(ID, getKindAsEnum(), 0);
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else if (isAlignAttribute())
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Profile(ID, getKindAsEnum(), getValueAsInt());
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else
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Profile(ID, getKindAsString(), getValueAsString());
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}
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static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind,
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uint64_t Val) {
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ID.AddInteger(Kind);
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if (Val) ID.AddInteger(Val);
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}
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static void Profile(FoldingSetNodeID &ID, StringRef Kind, StringRef Values) {
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ID.AddString(Kind);
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if (!Values.empty()) ID.AddString(Values);
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}
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// FIXME: Remove this!
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static uint64_t getAttrMask(Attribute::AttrKind Val);
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief This class represents a group of attributes that apply to one
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/// element: function, return type, or parameter.
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class AttributeSetNode : public FoldingSetNode {
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SmallVector<Attribute, 4> AttrList;
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AttributeSetNode(ArrayRef<Attribute> Attrs)
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: AttrList(Attrs.begin(), Attrs.end()) {}
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// AttributesSetNode is uniqued, these should not be publicly available.
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void operator=(const AttributeSetNode &) LLVM_DELETED_FUNCTION;
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AttributeSetNode(const AttributeSetNode &) LLVM_DELETED_FUNCTION;
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public:
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static AttributeSetNode *get(LLVMContext &C, ArrayRef<Attribute> Attrs);
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bool hasAttribute(Attribute::AttrKind Kind) const;
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bool hasAttribute(StringRef Kind) const;
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bool hasAttributes() const { return !AttrList.empty(); }
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Attribute getAttribute(Attribute::AttrKind Kind) const;
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Attribute getAttribute(StringRef Kind) const;
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unsigned getAlignment() const;
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unsigned getStackAlignment() const;
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std::string getAsString(bool InAttrGrp) const;
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typedef SmallVectorImpl<Attribute>::iterator iterator;
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typedef SmallVectorImpl<Attribute>::const_iterator const_iterator;
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iterator begin() { return AttrList.begin(); }
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iterator end() { return AttrList.end(); }
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const_iterator begin() const { return AttrList.begin(); }
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const_iterator end() const { return AttrList.end(); }
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void Profile(FoldingSetNodeID &ID) const {
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Profile(ID, AttrList);
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}
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static void Profile(FoldingSetNodeID &ID, ArrayRef<Attribute> AttrList) {
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for (unsigned I = 0, E = AttrList.size(); I != E; ++I)
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AttrList[I].Profile(ID);
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}
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// \brief This class represents a set of attributes that apply to the function,
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/// return type, and parameters.
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class AttributeSetImpl : public FoldingSetNode {
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friend class AttributeSet;
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LLVMContext &Context;
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typedef std::pair<unsigned, AttributeSetNode*> IndexAttrPair;
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SmallVector<IndexAttrPair, 4> AttrNodes;
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// AttributesSet is uniqued, these should not be publicly available.
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void operator=(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
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AttributeSetImpl(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
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public:
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AttributeSetImpl(LLVMContext &C,
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ArrayRef<std::pair<unsigned, AttributeSetNode*> > attrs)
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: Context(C), AttrNodes(attrs.begin(), attrs.end()) {}
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/// \brief Get the context that created this AttributeSetImpl.
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LLVMContext &getContext() { return Context; }
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/// \brief Return the number of attributes this AttributeSet contains.
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unsigned getNumAttributes() const { return AttrNodes.size(); }
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/// \brief Get the index of the given "slot" in the AttrNodes list. This index
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/// is the index of the return, parameter, or function object that the
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/// attributes are applied to, not the index into the AttrNodes list where the
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/// attributes reside.
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uint64_t getSlotIndex(unsigned Slot) const {
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return AttrNodes[Slot].first;
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}
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/// \brief Retrieve the attributes for the given "slot" in the AttrNode list.
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/// \p Slot is an index into the AttrNodes list, not the index of the return /
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/// parameter/ function which the attributes apply to.
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AttributeSet getSlotAttributes(unsigned Slot) const {
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return AttributeSet::get(Context, AttrNodes[Slot]);
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}
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/// \brief Retrieve the attribute set node for the given "slot" in the
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/// AttrNode list.
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AttributeSetNode *getSlotNode(unsigned Slot) const {
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return AttrNodes[Slot].second;
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}
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typedef AttributeSetNode::iterator iterator;
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typedef AttributeSetNode::const_iterator const_iterator;
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iterator begin(unsigned Idx)
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{ return AttrNodes[Idx].second->begin(); }
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iterator end(unsigned Idx)
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{ return AttrNodes[Idx].second->end(); }
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const_iterator begin(unsigned Idx) const
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{ return AttrNodes[Idx].second->begin(); }
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const_iterator end(unsigned Idx) const
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{ return AttrNodes[Idx].second->end(); }
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void Profile(FoldingSetNodeID &ID) const {
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Profile(ID, AttrNodes);
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}
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static void Profile(FoldingSetNodeID &ID,
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ArrayRef<std::pair<unsigned, AttributeSetNode*> > Nodes) {
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for (unsigned i = 0, e = Nodes.size(); i != e; ++i) {
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ID.AddInteger(Nodes[i].first);
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ID.AddPointer(Nodes[i].second);
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}
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}
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// FIXME: This atrocity is temporary.
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uint64_t Raw(uint64_t Index) const;
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};
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} // end llvm namespace
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#endif
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