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https://github.com/c64scene-ar/llvm-6502.git
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ae3a0be92e
integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
25 lines
1.1 KiB
LLVM
25 lines
1.1 KiB
LLVM
; RUN: llvm-as < %s | \
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; RUN: llc -march=ppc32 -combiner-alias-analysis | grep f5
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target datalayout = "E-p:32:32"
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target triple = "powerpc-apple-darwin8.2.0"
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%struct.Point = type { double, double, double }
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define void @offset(%struct.Point* %pt, double %x, double %y, double %z) {
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entry:
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%tmp = getelementptr %struct.Point* %pt, i32 0, i32 0 ; <double*> [#uses=2]
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%tmp.upgrd.1 = load double* %tmp ; <double> [#uses=1]
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%tmp2 = fadd double %tmp.upgrd.1, %x ; <double> [#uses=1]
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store double %tmp2, double* %tmp
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%tmp6 = getelementptr %struct.Point* %pt, i32 0, i32 1 ; <double*> [#uses=2]
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%tmp7 = load double* %tmp6 ; <double> [#uses=1]
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%tmp9 = fadd double %tmp7, %y ; <double> [#uses=1]
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store double %tmp9, double* %tmp6
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%tmp13 = getelementptr %struct.Point* %pt, i32 0, i32 2 ; <double*> [#uses=2]
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%tmp14 = load double* %tmp13 ; <double> [#uses=1]
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%tmp16 = fadd double %tmp14, %z ; <double> [#uses=1]
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store double %tmp16, double* %tmp13
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ret void
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}
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