mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-15 04:08:07 +00:00
0ce4b8eda3
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37753 91177308-0d34-0410-b5e6-96231b3b80d8
79 lines
2.7 KiB
C++
79 lines
2.7 KiB
C++
//===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file was developed by the LLVM research group and is distributed under
|
|
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements a handy way of adding debugging information to your
|
|
// code, without it being enabled all of the time, and without having to add
|
|
// command line options to enable it.
|
|
//
|
|
// In particular, just wrap your code with the DEBUG() macro, and it will be
|
|
// enabled automatically if you specify '-debug' on the command-line.
|
|
// Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
|
|
// that your debug code belongs to class "foo". Then, on the command line, you
|
|
// can specify '-debug-only=foo' to enable JUST the debug information for the
|
|
// foo class.
|
|
//
|
|
// When compiling in release mode, the -debug-* options and all code in DEBUG()
|
|
// statements disappears, so it does not effect the runtime of the code.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_SUPPORT_DEBUG_H
|
|
#define LLVM_SUPPORT_DEBUG_H
|
|
|
|
#include "llvm/Support/Streams.h"
|
|
|
|
namespace llvm {
|
|
|
|
// DebugFlag - This boolean is set to true if the '-debug' command line option
|
|
// is specified. This should probably not be referenced directly, instead, use
|
|
// the DEBUG macro below.
|
|
//
|
|
extern bool DebugFlag;
|
|
|
|
// isCurrentDebugType - Return true if the specified string is the debug type
|
|
// specified on the command line, or if none was specified on the command line
|
|
// with the -debug-only=X option.
|
|
//
|
|
bool isCurrentDebugType(const char *Type);
|
|
|
|
// DEBUG macro - This macro should be used by passes to emit debug information.
|
|
// In the '-debug' option is specified on the commandline, and if this is a
|
|
// debug build, then the code specified as the option to the macro will be
|
|
// executed. Otherwise it will not be. Example:
|
|
//
|
|
// DEBUG(cerr << "Bitset contains: " << Bitset << "\n");
|
|
//
|
|
|
|
#ifndef DEBUG_TYPE
|
|
#define DEBUG_TYPE ""
|
|
#endif
|
|
|
|
#ifdef NDEBUG
|
|
#define DEBUG(X)
|
|
#else
|
|
#define DEBUG(X) \
|
|
do { if (DebugFlag && isCurrentDebugType(DEBUG_TYPE)) { X; } } while (0)
|
|
#endif
|
|
|
|
/// getErrorOutputStream - Returns the error output stream (std::cerr). This
|
|
/// places the std::c* I/O streams into one .cpp file and relieves the whole
|
|
/// program from having to have hundreds of static c'tor/d'tors for them.
|
|
///
|
|
OStream &getErrorOutputStream(const char *DebugType);
|
|
|
|
#ifdef NDEBUG
|
|
#define DOUT llvm::OStream(0)
|
|
#else
|
|
#define DOUT llvm::getErrorOutputStream(DEBUG_TYPE)
|
|
#endif
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|