mirror of
https://github.com/c64scene-ar/llvm-6502.git
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0b8c9a80f2
into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
327 lines
11 KiB
C++
327 lines
11 KiB
C++
//===-- MBlazeAsmPrinter.cpp - MBlaze LLVM assembly writer ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains a printer that converts from our internal representation
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// of machine-dependent LLVM code to GAS-format MBlaze assembly language.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "mblaze-asm-printer"
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#include "MBlaze.h"
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#include "InstPrinter/MBlazeInstPrinter.h"
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#include "MBlazeInstrInfo.h"
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#include "MBlazeMCInstLower.h"
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#include "MBlazeMachineFunction.h"
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#include "MBlazeSubtarget.h"
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#include "MBlazeTargetMachine.h"
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#include "llvm/CodeGen/AsmPrinter.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Module.h"
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#include "llvm/MC/MCAsmInfo.h"
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#include "llvm/MC/MCInst.h"
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#include "llvm/MC/MCStreamer.h"
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#include "llvm/MC/MCSymbol.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/TargetRegistry.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/Mangler.h"
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#include "llvm/Target/TargetLoweringObjectFile.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetOptions.h"
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#include <cctype>
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using namespace llvm;
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namespace {
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class MBlazeAsmPrinter : public AsmPrinter {
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const MBlazeSubtarget *Subtarget;
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public:
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explicit MBlazeAsmPrinter(TargetMachine &TM, MCStreamer &Streamer)
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: AsmPrinter(TM, Streamer) {
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Subtarget = &TM.getSubtarget<MBlazeSubtarget>();
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}
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virtual const char *getPassName() const {
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return "MBlaze Assembly Printer";
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}
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void printSavedRegsBitmask();
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void emitFrameDirective();
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virtual void EmitFunctionBodyStart();
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virtual void EmitFunctionBodyEnd();
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virtual void EmitFunctionEntryLabel();
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virtual bool isBlockOnlyReachableByFallthrough(const MachineBasicBlock *MBB)
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const;
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bool PrintAsmOperand(const MachineInstr *MI, unsigned OpNo,
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unsigned AsmVariant, const char *ExtraCode,
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raw_ostream &O);
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void printOperand(const MachineInstr *MI, int opNum, raw_ostream &O);
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void printUnsignedImm(const MachineInstr *MI, int opNum, raw_ostream &O);
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void printFSLImm(const MachineInstr *MI, int opNum, raw_ostream &O);
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void printMemOperand(const MachineInstr *MI, int opNum, raw_ostream &O,
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const char *Modifier = 0);
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void EmitInstruction(const MachineInstr *MI);
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};
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} // end of anonymous namespace
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// #include "MBlazeGenAsmWriter.inc"
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//===----------------------------------------------------------------------===//
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//
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// MBlaze Asm Directives
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//
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// -- Frame directive "frame Stackpointer, Stacksize, RARegister"
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// Describe the stack frame.
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//
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// -- Mask directives "mask bitmask, offset"
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// Tells the assembler which registers are saved and where.
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// bitmask - contain a little endian bitset indicating which registers are
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// saved on function prologue (e.g. with a 0x80000000 mask, the
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// assembler knows the register 31 (RA) is saved at prologue.
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// offset - the position before stack pointer subtraction indicating where
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// the first saved register on prologue is located. (e.g. with a
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//
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// Consider the following function prologue:
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//
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// .frame R19,48,R15
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// .mask 0xc0000000,-8
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// addiu R1, R1, -48
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// sw R15, 40(R1)
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// sw R19, 36(R1)
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//
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// With a 0xc0000000 mask, the assembler knows the register 15 (R15) and
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// 19 (R19) are saved at prologue. As the save order on prologue is from
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// left to right, R15 is saved first. A -8 offset means that after the
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// stack pointer subtration, the first register in the mask (R15) will be
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// saved at address 48-8=40.
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//
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//===----------------------------------------------------------------------===//
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// Print a 32 bit hex number with all numbers.
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static void printHex32(unsigned int Value, raw_ostream &O) {
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O << "0x";
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for (int i = 7; i >= 0; i--)
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O.write_hex((Value & (0xF << (i*4))) >> (i*4));
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}
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// Create a bitmask with all callee saved registers for CPU or Floating Point
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// registers. For CPU registers consider RA, GP and FP for saving if necessary.
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void MBlazeAsmPrinter::printSavedRegsBitmask() {
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const TargetFrameLowering *TFI = TM.getFrameLowering();
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const TargetRegisterInfo &RI = *TM.getRegisterInfo();
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// CPU Saved Registers Bitmasks
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unsigned int CPUBitmask = 0;
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// Set the CPU Bitmasks
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const MachineFrameInfo *MFI = MF->getFrameInfo();
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const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
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for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
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unsigned Reg = CSI[i].getReg();
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unsigned RegNum = getMBlazeRegisterNumbering(Reg);
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if (MBlaze::GPRRegClass.contains(Reg))
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CPUBitmask |= (1 << RegNum);
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}
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// Return Address and Frame registers must also be set in CPUBitmask.
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if (TFI->hasFP(*MF))
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CPUBitmask |= (1 << getMBlazeRegisterNumbering(RI.getFrameRegister(*MF)));
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if (MFI->adjustsStack())
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CPUBitmask |= (1 << getMBlazeRegisterNumbering(RI.getRARegister()));
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// Print CPUBitmask
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OutStreamer.EmitRawText("\t.mask\t0x" + Twine::utohexstr(CPUBitmask));
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}
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/// Frame Directive
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void MBlazeAsmPrinter::emitFrameDirective() {
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if (!OutStreamer.hasRawTextSupport())
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return;
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const TargetRegisterInfo &RI = *TM.getRegisterInfo();
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unsigned stkReg = RI.getFrameRegister(*MF);
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unsigned retReg = RI.getRARegister();
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unsigned stkSze = MF->getFrameInfo()->getStackSize();
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OutStreamer.EmitRawText("\t.frame\t" +
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Twine(MBlazeInstPrinter::getRegisterName(stkReg)) +
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"," + Twine(stkSze) + "," +
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Twine(MBlazeInstPrinter::getRegisterName(retReg)));
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}
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void MBlazeAsmPrinter::EmitFunctionEntryLabel() {
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if (OutStreamer.hasRawTextSupport())
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OutStreamer.EmitRawText("\t.ent\t" + Twine(CurrentFnSym->getName()));
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AsmPrinter::EmitFunctionEntryLabel();
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}
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void MBlazeAsmPrinter::EmitFunctionBodyStart() {
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if (!OutStreamer.hasRawTextSupport())
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return;
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emitFrameDirective();
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printSavedRegsBitmask();
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}
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void MBlazeAsmPrinter::EmitFunctionBodyEnd() {
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if (OutStreamer.hasRawTextSupport())
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OutStreamer.EmitRawText("\t.end\t" + Twine(CurrentFnSym->getName()));
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}
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//===----------------------------------------------------------------------===//
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void MBlazeAsmPrinter::EmitInstruction(const MachineInstr *MI) {
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MBlazeMCInstLower MCInstLowering(OutContext, *this);
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MCInst TmpInst;
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MCInstLowering.Lower(MI, TmpInst);
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OutStreamer.EmitInstruction(TmpInst);
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}
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// Print out an operand for an inline asm expression.
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bool MBlazeAsmPrinter::
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PrintAsmOperand(const MachineInstr *MI, unsigned OpNo,
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unsigned AsmVariant,const char *ExtraCode, raw_ostream &O) {
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// Does this asm operand have a single letter operand modifier?
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if (ExtraCode && ExtraCode[0])
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if (ExtraCode[1] != 0) return true; // Unknown modifier.
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switch (ExtraCode[0]) {
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default:
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// See if this is a generic print operand
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return AsmPrinter::PrintAsmOperand(MI, OpNo, AsmVariant, ExtraCode, O);
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}
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printOperand(MI, OpNo, O);
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return false;
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}
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void MBlazeAsmPrinter::printOperand(const MachineInstr *MI, int opNum,
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raw_ostream &O) {
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const MachineOperand &MO = MI->getOperand(opNum);
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switch (MO.getType()) {
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case MachineOperand::MO_Register:
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O << MBlazeInstPrinter::getRegisterName(MO.getReg());
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break;
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case MachineOperand::MO_Immediate:
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O << (int32_t)MO.getImm();
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break;
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case MachineOperand::MO_FPImmediate: {
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const ConstantFP *fp = MO.getFPImm();
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printHex32(fp->getValueAPF().bitcastToAPInt().getZExtValue(), O);
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O << ";\t# immediate = " << *fp;
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break;
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}
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case MachineOperand::MO_MachineBasicBlock:
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O << *MO.getMBB()->getSymbol();
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return;
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case MachineOperand::MO_GlobalAddress:
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O << *Mang->getSymbol(MO.getGlobal());
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break;
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case MachineOperand::MO_ExternalSymbol:
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O << *GetExternalSymbolSymbol(MO.getSymbolName());
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break;
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case MachineOperand::MO_JumpTableIndex:
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O << MAI->getPrivateGlobalPrefix() << "JTI" << getFunctionNumber()
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<< '_' << MO.getIndex();
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break;
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case MachineOperand::MO_ConstantPoolIndex:
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O << MAI->getPrivateGlobalPrefix() << "CPI"
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<< getFunctionNumber() << "_" << MO.getIndex();
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if (MO.getOffset())
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O << "+" << MO.getOffset();
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break;
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default:
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llvm_unreachable("<unknown operand type>");
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}
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}
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void MBlazeAsmPrinter::printUnsignedImm(const MachineInstr *MI, int opNum,
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raw_ostream &O) {
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const MachineOperand &MO = MI->getOperand(opNum);
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if (MO.isImm())
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O << (uint32_t)MO.getImm();
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else
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printOperand(MI, opNum, O);
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}
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void MBlazeAsmPrinter::printFSLImm(const MachineInstr *MI, int opNum,
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raw_ostream &O) {
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const MachineOperand &MO = MI->getOperand(opNum);
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if (MO.isImm())
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O << "rfsl" << (unsigned int)MO.getImm();
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else
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printOperand(MI, opNum, O);
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}
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void MBlazeAsmPrinter::
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printMemOperand(const MachineInstr *MI, int opNum, raw_ostream &O,
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const char *Modifier) {
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printOperand(MI, opNum, O);
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O << ", ";
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printOperand(MI, opNum+1, O);
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}
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/// isBlockOnlyReachableByFallthough - Return true if the basic block has
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/// exactly one predecessor and the control transfer mechanism between
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/// the predecessor and this block is a fall-through.
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bool MBlazeAsmPrinter::
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isBlockOnlyReachableByFallthrough(const MachineBasicBlock *MBB) const {
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// If this is a landing pad, it isn't a fall through. If it has no preds,
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// then nothing falls through to it.
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if (MBB->isLandingPad() || MBB->pred_empty())
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return false;
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// If there isn't exactly one predecessor, it can't be a fall through.
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MachineBasicBlock::const_pred_iterator PI = MBB->pred_begin(), PI2 = PI;
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++PI2;
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if (PI2 != MBB->pred_end())
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return false;
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// The predecessor has to be immediately before this block.
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const MachineBasicBlock *Pred = *PI;
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if (!Pred->isLayoutSuccessor(MBB))
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return false;
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// If the block is completely empty, then it definitely does fall through.
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if (Pred->empty())
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return true;
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// Check if the last terminator is an unconditional branch.
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MachineBasicBlock::const_iterator I = Pred->end();
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while (I != Pred->begin() && !(--I)->isTerminator())
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; // Noop
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return I == Pred->end() || !I->isBarrier();
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}
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// Force static initialization.
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extern "C" void LLVMInitializeMBlazeAsmPrinter() {
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RegisterAsmPrinter<MBlazeAsmPrinter> X(TheMBlazeTarget);
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}
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