mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-04 22:07:27 +00:00
5ef31a039d
No functionality change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98363 91177308-0d34-0410-b5e6-96231b3b80d8
165 lines
6.1 KiB
C++
165 lines
6.1 KiB
C++
//===- MCContext.h - Machine Code Context -----------------------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_MC_MCCONTEXT_H
|
|
#define LLVM_MC_MCCONTEXT_H
|
|
|
|
#include "llvm/ADT/DenseMap.h"
|
|
#include "llvm/ADT/StringMap.h"
|
|
#include "llvm/Support/Allocator.h"
|
|
|
|
namespace llvm {
|
|
class MCAsmInfo;
|
|
class MCExpr;
|
|
class MCSection;
|
|
class MCSymbol;
|
|
class StringRef;
|
|
class Twine;
|
|
|
|
/// MCContext - Context object for machine code objects. This class owns all
|
|
/// of the sections that it creates.
|
|
///
|
|
class MCContext {
|
|
MCContext(const MCContext&); // DO NOT IMPLEMENT
|
|
MCContext &operator=(const MCContext&); // DO NOT IMPLEMENT
|
|
|
|
/// The MCAsmInfo for this target.
|
|
const MCAsmInfo &MAI;
|
|
|
|
/// Sections - Bindings of names to allocated sections.
|
|
StringMap<MCSection*> Sections;
|
|
|
|
/// Symbols - Bindings of names to symbols.
|
|
StringMap<MCSymbol*> Symbols;
|
|
|
|
/// NextUniqueID - The next ID to dole out to an unnamed assembler temporary
|
|
/// symbol.
|
|
unsigned NextUniqueID;
|
|
|
|
/// Allocator - Allocator object used for creating machine code objects.
|
|
///
|
|
/// We use a bump pointer allocator to avoid the need to track all allocated
|
|
/// objects.
|
|
BumpPtrAllocator Allocator;
|
|
public:
|
|
explicit MCContext(const MCAsmInfo &MAI);
|
|
~MCContext();
|
|
|
|
const MCAsmInfo &getAsmInfo() const { return MAI; }
|
|
|
|
/// @name Symbol Managment
|
|
/// @{
|
|
|
|
/// GetOrCreateSymbol - Lookup the symbol inside with the specified
|
|
/// @p Name. If it exists, return it. If not, create a forward
|
|
/// reference and return it.
|
|
///
|
|
/// @param Name - The symbol name, which must be unique across all symbols.
|
|
MCSymbol *GetOrCreateSymbol(StringRef Name);
|
|
MCSymbol *GetOrCreateSymbol(const Twine &Name);
|
|
|
|
/// GetOrCreateTemporarySymbol - Create a new assembler temporary symbol
|
|
/// with the specified @p Name if it doesn't exist or return the existing
|
|
/// one if it does.
|
|
///
|
|
/// @param Name - The symbol name, for debugging purposes only, temporary
|
|
/// symbols do not surive assembly. If non-empty the name must be unique
|
|
/// across all symbols.
|
|
MCSymbol *GetOrCreateTemporarySymbol(StringRef Name = "");
|
|
MCSymbol *GetOrCreateTemporarySymbol(const Twine &Name);
|
|
|
|
/// LookupSymbol - Get the symbol for \p Name, or null.
|
|
MCSymbol *LookupSymbol(StringRef Name) const;
|
|
|
|
/// @}
|
|
|
|
void *Allocate(unsigned Size, unsigned Align = 8) {
|
|
return Allocator.Allocate(Size, Align);
|
|
}
|
|
void Deallocate(void *Ptr) {
|
|
}
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
// operator new and delete aren't allowed inside namespaces.
|
|
// The throw specifications are mandated by the standard.
|
|
/// @brief Placement new for using the MCContext's allocator.
|
|
///
|
|
/// This placement form of operator new uses the MCContext's allocator for
|
|
/// obtaining memory. It is a non-throwing new, which means that it returns
|
|
/// null on error. (If that is what the allocator does. The current does, so if
|
|
/// this ever changes, this operator will have to be changed, too.)
|
|
/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
|
|
/// @code
|
|
/// // Default alignment (16)
|
|
/// IntegerLiteral *Ex = new (Context) IntegerLiteral(arguments);
|
|
/// // Specific alignment
|
|
/// IntegerLiteral *Ex2 = new (Context, 8) IntegerLiteral(arguments);
|
|
/// @endcode
|
|
/// Please note that you cannot use delete on the pointer; it must be
|
|
/// deallocated using an explicit destructor call followed by
|
|
/// @c Context.Deallocate(Ptr).
|
|
///
|
|
/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
|
|
/// @param C The MCContext that provides the allocator.
|
|
/// @param Alignment The alignment of the allocated memory (if the underlying
|
|
/// allocator supports it).
|
|
/// @return The allocated memory. Could be NULL.
|
|
inline void *operator new(size_t Bytes, llvm::MCContext &C,
|
|
size_t Alignment = 16) throw () {
|
|
return C.Allocate(Bytes, Alignment);
|
|
}
|
|
/// @brief Placement delete companion to the new above.
|
|
///
|
|
/// This operator is just a companion to the new above. There is no way of
|
|
/// invoking it directly; see the new operator for more details. This operator
|
|
/// is called implicitly by the compiler if a placement new expression using
|
|
/// the MCContext throws in the object constructor.
|
|
inline void operator delete(void *Ptr, llvm::MCContext &C, size_t)
|
|
throw () {
|
|
C.Deallocate(Ptr);
|
|
}
|
|
|
|
/// This placement form of operator new[] uses the MCContext's allocator for
|
|
/// obtaining memory. It is a non-throwing new[], which means that it returns
|
|
/// null on error.
|
|
/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
|
|
/// @code
|
|
/// // Default alignment (16)
|
|
/// char *data = new (Context) char[10];
|
|
/// // Specific alignment
|
|
/// char *data = new (Context, 8) char[10];
|
|
/// @endcode
|
|
/// Please note that you cannot use delete on the pointer; it must be
|
|
/// deallocated using an explicit destructor call followed by
|
|
/// @c Context.Deallocate(Ptr).
|
|
///
|
|
/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
|
|
/// @param C The MCContext that provides the allocator.
|
|
/// @param Alignment The alignment of the allocated memory (if the underlying
|
|
/// allocator supports it).
|
|
/// @return The allocated memory. Could be NULL.
|
|
inline void *operator new[](size_t Bytes, llvm::MCContext& C,
|
|
size_t Alignment = 16) throw () {
|
|
return C.Allocate(Bytes, Alignment);
|
|
}
|
|
|
|
/// @brief Placement delete[] companion to the new[] above.
|
|
///
|
|
/// This operator is just a companion to the new[] above. There is no way of
|
|
/// invoking it directly; see the new[] operator for more details. This operator
|
|
/// is called implicitly by the compiler if a placement new[] expression using
|
|
/// the MCContext throws in the object constructor.
|
|
inline void operator delete[](void *Ptr, llvm::MCContext &C) throw () {
|
|
C.Deallocate(Ptr);
|
|
}
|
|
|
|
#endif
|