Files
llvm-6502/include/llvm/ExecutionEngine/ObjectCache.h
Alexander Kornienko cf0db29df2 Fixed/added namespace ending comments using clang-tidy. NFC
The patch is generated using this command:

tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
  -checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
  llvm/lib/


Thanks to Eugene Kosov for the original patch!



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240137 91177308-0d34-0410-b5e6-96231b3b80d8
2015-06-19 15:57:42 +00:00

41 lines
1.2 KiB
C++

//===-- ObjectCache.h - Class definition for the ObjectCache -----C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_OBJECTCACHE_H
#define LLVM_EXECUTIONENGINE_OBJECTCACHE_H
#include "llvm/Support/MemoryBuffer.h"
namespace llvm {
class Module;
/// This is the base ObjectCache type which can be provided to an
/// ExecutionEngine for the purpose of avoiding compilation for Modules that
/// have already been compiled and an object file is available.
class ObjectCache {
virtual void anchor();
public:
ObjectCache() { }
virtual ~ObjectCache() { }
/// notifyObjectCompiled - Provides a pointer to compiled code for Module M.
virtual void notifyObjectCompiled(const Module *M, MemoryBufferRef Obj) = 0;
/// Returns a pointer to a newly allocated MemoryBuffer that contains the
/// object which corresponds with Module M, or 0 if an object is not
/// available.
virtual std::unique_ptr<MemoryBuffer> getObject(const Module* M) = 0;
};
} // namespace llvm
#endif