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use it instead of duplicating its functionality. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51499 91177308-0d34-0410-b5e6-96231b3b80d8
655 lines
23 KiB
C++
655 lines
23 KiB
C++
//===- RSProfiling.cpp - Various profiling using random sampling ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// These passes implement a random sampling based profiling. Different methods
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// of choosing when to sample are supported, as well as different types of
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// profiling. This is done as two passes. The first is a sequence of profiling
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// passes which insert profiling into the program, and remember what they
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// inserted.
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//
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// The second stage duplicates all instructions in a function, ignoring the
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// profiling code, then connects the two versions togeather at the entry and at
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// backedges. At each connection point a choice is made as to whether to jump
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// to the profiled code (take a sample) or execute the unprofiled code.
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//
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// It is highly recommended that after this pass one runs mem2reg and adce
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// (instcombine load-vn gdce dse also are good to run afterwards)
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//
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// This design is intended to make the profiling passes independent of the RS
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// framework, but any profiling pass that implements the RSProfiling interface
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// is compatible with the rs framework (and thus can be sampled)
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//
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// TODO: obviously the block and function profiling are almost identical to the
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// existing ones, so they can be unified (esp since these passes are valid
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// without the rs framework).
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// TODO: Fix choice code so that frequency is not hard coded
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Pass.h"
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#include "llvm/Module.h"
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#include "llvm/Instructions.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Transforms/Instrumentation.h"
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#include "RSProfiling.h"
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#include <set>
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#include <map>
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#include <queue>
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#include <list>
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using namespace llvm;
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namespace {
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enum RandomMeth {
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GBV, GBVO, HOSTCC
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};
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}
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static cl::opt<RandomMeth> RandomMethod("profile-randomness",
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cl::desc("How to randomly choose to profile:"),
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cl::values(
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clEnumValN(GBV, "global", "global counter"),
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clEnumValN(GBVO, "ra_global",
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"register allocated global counter"),
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clEnumValN(HOSTCC, "rdcc", "cycle counter"),
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clEnumValEnd));
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namespace {
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/// NullProfilerRS - The basic profiler that does nothing. It is the default
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/// profiler and thus terminates RSProfiler chains. It is useful for
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/// measuring framework overhead
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class VISIBILITY_HIDDEN NullProfilerRS : public RSProfilers {
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public:
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static char ID; // Pass identification, replacement for typeid
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bool isProfiling(Value* v) {
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return false;
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}
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bool runOnModule(Module &M) {
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return false;
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}
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void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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};
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}
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static RegisterAnalysisGroup<RSProfilers> A("Profiling passes");
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static RegisterPass<NullProfilerRS> NP("insert-null-profiling-rs",
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"Measure profiling framework overhead");
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static RegisterAnalysisGroup<RSProfilers, true> NPT(NP);
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namespace {
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/// Chooser - Something that chooses when to make a sample of the profiled code
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class VISIBILITY_HIDDEN Chooser {
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public:
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/// ProcessChoicePoint - is called for each basic block inserted to choose
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/// between normal and sample code
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virtual void ProcessChoicePoint(BasicBlock*) = 0;
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/// PrepFunction - is called once per function before other work is done.
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/// This gives the opertunity to insert new allocas and such.
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virtual void PrepFunction(Function*) = 0;
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virtual ~Chooser() {}
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};
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//Things that implement sampling policies
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//A global value that is read-mod-stored to choose when to sample.
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//A sample is taken when the global counter hits 0
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class VISIBILITY_HIDDEN GlobalRandomCounter : public Chooser {
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GlobalVariable* Counter;
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Value* ResetValue;
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const Type* T;
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public:
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GlobalRandomCounter(Module& M, const Type* t, uint64_t resetval);
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virtual ~GlobalRandomCounter();
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virtual void PrepFunction(Function* F);
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virtual void ProcessChoicePoint(BasicBlock* bb);
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};
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//Same is GRC, but allow register allocation of the global counter
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class VISIBILITY_HIDDEN GlobalRandomCounterOpt : public Chooser {
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GlobalVariable* Counter;
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Value* ResetValue;
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AllocaInst* AI;
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const Type* T;
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public:
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GlobalRandomCounterOpt(Module& M, const Type* t, uint64_t resetval);
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virtual ~GlobalRandomCounterOpt();
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virtual void PrepFunction(Function* F);
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virtual void ProcessChoicePoint(BasicBlock* bb);
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};
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//Use the cycle counter intrinsic as a source of pseudo randomness when
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//deciding when to sample.
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class VISIBILITY_HIDDEN CycleCounter : public Chooser {
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uint64_t rm;
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Constant *F;
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public:
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CycleCounter(Module& m, uint64_t resetmask);
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virtual ~CycleCounter();
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virtual void PrepFunction(Function* F);
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virtual void ProcessChoicePoint(BasicBlock* bb);
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};
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/// ProfilerRS - Insert the random sampling framework
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struct VISIBILITY_HIDDEN ProfilerRS : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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ProfilerRS() : FunctionPass((intptr_t)&ID) {}
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std::map<Value*, Value*> TransCache;
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std::set<BasicBlock*> ChoicePoints;
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Chooser* c;
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//Translate and duplicate values for the new profile free version of stuff
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Value* Translate(Value* v);
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//Duplicate an entire function (with out profiling)
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void Duplicate(Function& F, RSProfilers& LI);
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//Called once for each backedge, handle the insertion of choice points and
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//the interconection of the two versions of the code
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void ProcessBackEdge(BasicBlock* src, BasicBlock* dst, Function& F);
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bool runOnFunction(Function& F);
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bool doInitialization(Module &M);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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};
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}
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static RegisterPass<ProfilerRS>
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X("insert-rs-profiling-framework",
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"Insert random sampling instrumentation framework");
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char RSProfilers::ID = 0;
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char NullProfilerRS::ID = 0;
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char ProfilerRS::ID = 0;
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//Local utilities
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static void ReplacePhiPred(BasicBlock* btarget,
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BasicBlock* bold, BasicBlock* bnew);
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static void CollapsePhi(BasicBlock* btarget, BasicBlock* bsrc);
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template<class T>
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static void recBackEdge(BasicBlock* bb, T& BackEdges,
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std::map<BasicBlock*, int>& color,
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std::map<BasicBlock*, int>& depth,
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std::map<BasicBlock*, int>& finish,
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int& time);
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//find the back edges and where they go to
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template<class T>
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static void getBackEdges(Function& F, T& BackEdges);
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///////////////////////////////////////
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// Methods of choosing when to profile
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///////////////////////////////////////
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GlobalRandomCounter::GlobalRandomCounter(Module& M, const Type* t,
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uint64_t resetval) : T(t) {
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ConstantInt* Init = ConstantInt::get(T, resetval);
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ResetValue = Init;
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Counter = new GlobalVariable(T, false, GlobalValue::InternalLinkage,
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Init, "RandomSteeringCounter", &M);
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}
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GlobalRandomCounter::~GlobalRandomCounter() {}
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void GlobalRandomCounter::PrepFunction(Function* F) {}
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void GlobalRandomCounter::ProcessChoicePoint(BasicBlock* bb) {
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BranchInst* t = cast<BranchInst>(bb->getTerminator());
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//decrement counter
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LoadInst* l = new LoadInst(Counter, "counter", t);
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ICmpInst* s = new ICmpInst(ICmpInst::ICMP_EQ, l, ConstantInt::get(T, 0),
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"countercc", t);
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Value* nv = BinaryOperator::CreateSub(l, ConstantInt::get(T, 1),
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"counternew", t);
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new StoreInst(nv, Counter, t);
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t->setCondition(s);
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//reset counter
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BasicBlock* oldnext = t->getSuccessor(0);
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BasicBlock* resetblock = BasicBlock::Create("reset", oldnext->getParent(),
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oldnext);
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TerminatorInst* t2 = BranchInst::Create(oldnext, resetblock);
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t->setSuccessor(0, resetblock);
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new StoreInst(ResetValue, Counter, t2);
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ReplacePhiPred(oldnext, bb, resetblock);
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}
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GlobalRandomCounterOpt::GlobalRandomCounterOpt(Module& M, const Type* t,
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uint64_t resetval)
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: AI(0), T(t) {
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ConstantInt* Init = ConstantInt::get(T, resetval);
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ResetValue = Init;
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Counter = new GlobalVariable(T, false, GlobalValue::InternalLinkage,
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Init, "RandomSteeringCounter", &M);
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}
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GlobalRandomCounterOpt::~GlobalRandomCounterOpt() {}
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void GlobalRandomCounterOpt::PrepFunction(Function* F) {
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//make a local temporary to cache the global
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BasicBlock& bb = F->getEntryBlock();
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BasicBlock::iterator InsertPt = bb.begin();
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AI = new AllocaInst(T, 0, "localcounter", InsertPt);
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LoadInst* l = new LoadInst(Counter, "counterload", InsertPt);
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new StoreInst(l, AI, InsertPt);
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//modify all functions and return values to restore the local variable to/from
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//the global variable
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for(Function::iterator fib = F->begin(), fie = F->end();
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fib != fie; ++fib)
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for(BasicBlock::iterator bib = fib->begin(), bie = fib->end();
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bib != bie; ++bib)
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if (isa<CallInst>(bib)) {
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LoadInst* l = new LoadInst(AI, "counter", bib);
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new StoreInst(l, Counter, bib);
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l = new LoadInst(Counter, "counter", ++bib);
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new StoreInst(l, AI, bib--);
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} else if (isa<InvokeInst>(bib)) {
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LoadInst* l = new LoadInst(AI, "counter", bib);
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new StoreInst(l, Counter, bib);
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BasicBlock* bb = cast<InvokeInst>(bib)->getNormalDest();
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BasicBlock::iterator i = bb->getFirstNonPHI();
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l = new LoadInst(Counter, "counter", i);
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bb = cast<InvokeInst>(bib)->getUnwindDest();
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i = bb->getFirstNonPHI();
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l = new LoadInst(Counter, "counter", i);
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new StoreInst(l, AI, i);
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} else if (isa<UnwindInst>(&*bib) || isa<ReturnInst>(&*bib)) {
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LoadInst* l = new LoadInst(AI, "counter", bib);
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new StoreInst(l, Counter, bib);
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}
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}
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void GlobalRandomCounterOpt::ProcessChoicePoint(BasicBlock* bb) {
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BranchInst* t = cast<BranchInst>(bb->getTerminator());
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//decrement counter
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LoadInst* l = new LoadInst(AI, "counter", t);
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ICmpInst* s = new ICmpInst(ICmpInst::ICMP_EQ, l, ConstantInt::get(T, 0),
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"countercc", t);
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Value* nv = BinaryOperator::CreateSub(l, ConstantInt::get(T, 1),
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"counternew", t);
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new StoreInst(nv, AI, t);
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t->setCondition(s);
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//reset counter
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BasicBlock* oldnext = t->getSuccessor(0);
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BasicBlock* resetblock = BasicBlock::Create("reset", oldnext->getParent(),
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oldnext);
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TerminatorInst* t2 = BranchInst::Create(oldnext, resetblock);
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t->setSuccessor(0, resetblock);
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new StoreInst(ResetValue, AI, t2);
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ReplacePhiPred(oldnext, bb, resetblock);
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}
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CycleCounter::CycleCounter(Module& m, uint64_t resetmask) : rm(resetmask) {
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F = Intrinsic::getDeclaration(&m, Intrinsic::readcyclecounter);
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}
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CycleCounter::~CycleCounter() {}
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void CycleCounter::PrepFunction(Function* F) {}
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void CycleCounter::ProcessChoicePoint(BasicBlock* bb) {
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BranchInst* t = cast<BranchInst>(bb->getTerminator());
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CallInst* c = CallInst::Create(F, "rdcc", t);
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BinaryOperator* b =
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BinaryOperator::CreateAnd(c, ConstantInt::get(Type::Int64Ty, rm),
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"mrdcc", t);
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ICmpInst *s = new ICmpInst(ICmpInst::ICMP_EQ, b,
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ConstantInt::get(Type::Int64Ty, 0),
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"mrdccc", t);
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t->setCondition(s);
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}
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///////////////////////////////////////
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// Profiling:
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///////////////////////////////////////
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bool RSProfilers_std::isProfiling(Value* v) {
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if (profcode.find(v) != profcode.end())
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return true;
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//else
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RSProfilers& LI = getAnalysis<RSProfilers>();
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return LI.isProfiling(v);
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}
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void RSProfilers_std::IncrementCounterInBlock(BasicBlock *BB, unsigned CounterNum,
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GlobalValue *CounterArray) {
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// Insert the increment after any alloca or PHI instructions...
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BasicBlock::iterator InsertPos = BB->getFirstNonPHI();
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while (isa<AllocaInst>(InsertPos))
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++InsertPos;
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// Create the getelementptr constant expression
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std::vector<Constant*> Indices(2);
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Indices[0] = Constant::getNullValue(Type::Int32Ty);
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Indices[1] = ConstantInt::get(Type::Int32Ty, CounterNum);
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Constant *ElementPtr = ConstantExpr::getGetElementPtr(CounterArray,
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&Indices[0], 2);
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// Load, increment and store the value back.
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Value *OldVal = new LoadInst(ElementPtr, "OldCounter", InsertPos);
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profcode.insert(OldVal);
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Value *NewVal = BinaryOperator::CreateAdd(OldVal,
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ConstantInt::get(Type::Int32Ty, 1),
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"NewCounter", InsertPos);
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profcode.insert(NewVal);
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profcode.insert(new StoreInst(NewVal, ElementPtr, InsertPos));
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}
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void RSProfilers_std::getAnalysisUsage(AnalysisUsage &AU) const {
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//grab any outstanding profiler, or get the null one
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AU.addRequired<RSProfilers>();
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}
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///////////////////////////////////////
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// RS Framework
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///////////////////////////////////////
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Value* ProfilerRS::Translate(Value* v) {
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if(TransCache[v])
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return TransCache[v];
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if (BasicBlock* bb = dyn_cast<BasicBlock>(v)) {
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if (bb == &bb->getParent()->getEntryBlock())
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TransCache[bb] = bb; //don't translate entry block
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else
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TransCache[bb] = BasicBlock::Create("dup_" + bb->getName(),
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bb->getParent(), NULL);
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return TransCache[bb];
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} else if (Instruction* i = dyn_cast<Instruction>(v)) {
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//we have already translated this
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//do not translate entry block allocas
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if(&i->getParent()->getParent()->getEntryBlock() == i->getParent()) {
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TransCache[i] = i;
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return i;
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} else {
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//translate this
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Instruction* i2 = i->clone();
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if (i->hasName())
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i2->setName("dup_" + i->getName());
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TransCache[i] = i2;
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//NumNewInst++;
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for (unsigned x = 0; x < i2->getNumOperands(); ++x)
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i2->setOperand(x, Translate(i2->getOperand(x)));
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return i2;
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}
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} else if (isa<Function>(v) || isa<Constant>(v) || isa<Argument>(v)) {
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TransCache[v] = v;
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return v;
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}
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assert(0 && "Value not handled");
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return 0;
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}
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void ProfilerRS::Duplicate(Function& F, RSProfilers& LI)
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{
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//perform a breadth first search, building up a duplicate of the code
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std::queue<BasicBlock*> worklist;
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std::set<BasicBlock*> seen;
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//This loop ensures proper BB order, to help performance
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for (Function::iterator fib = F.begin(), fie = F.end(); fib != fie; ++fib)
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worklist.push(fib);
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while (!worklist.empty()) {
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Translate(worklist.front());
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worklist.pop();
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}
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//remember than reg2mem created a new entry block we don't want to duplicate
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worklist.push(F.getEntryBlock().getTerminator()->getSuccessor(0));
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seen.insert(&F.getEntryBlock());
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while (!worklist.empty()) {
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BasicBlock* bb = worklist.front();
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worklist.pop();
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if(seen.find(bb) == seen.end()) {
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BasicBlock* bbtarget = cast<BasicBlock>(Translate(bb));
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BasicBlock::InstListType& instlist = bbtarget->getInstList();
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for (BasicBlock::iterator iib = bb->begin(), iie = bb->end();
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iib != iie; ++iib) {
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//NumOldInst++;
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if (!LI.isProfiling(&*iib)) {
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Instruction* i = cast<Instruction>(Translate(iib));
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instlist.insert(bbtarget->end(), i);
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}
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}
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//updated search state;
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seen.insert(bb);
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TerminatorInst* ti = bb->getTerminator();
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for (unsigned x = 0; x < ti->getNumSuccessors(); ++x) {
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BasicBlock* bbs = ti->getSuccessor(x);
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if (seen.find(bbs) == seen.end()) {
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worklist.push(bbs);
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}
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}
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}
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}
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}
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void ProfilerRS::ProcessBackEdge(BasicBlock* src, BasicBlock* dst, Function& F) {
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//given a backedge from B -> A, and translations A' and B',
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//a: insert C and C'
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//b: add branches in C to A and A' and in C' to A and A'
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//c: mod terminators@B, replace A with C
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//d: mod terminators@B', replace A' with C'
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//e: mod phis@A for pred B to be pred C
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// if multiple entries, simplify to one
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//f: mod phis@A' for pred B' to be pred C'
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// if multiple entries, simplify to one
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//g: for all phis@A with pred C using x
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// add in edge from C' using x'
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// add in edge from C using x in A'
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//a:
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Function::iterator BBN = src; ++BBN;
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BasicBlock* bbC = BasicBlock::Create("choice", &F, BBN);
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//ChoicePoints.insert(bbC);
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BBN = cast<BasicBlock>(Translate(src));
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BasicBlock* bbCp = BasicBlock::Create("choice", &F, ++BBN);
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ChoicePoints.insert(bbCp);
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//b:
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BranchInst::Create(cast<BasicBlock>(Translate(dst)), bbC);
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BranchInst::Create(dst, cast<BasicBlock>(Translate(dst)),
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ConstantInt::get(Type::Int1Ty, true), bbCp);
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//c:
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{
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TerminatorInst* iB = src->getTerminator();
|
|
for (unsigned x = 0; x < iB->getNumSuccessors(); ++x)
|
|
if (iB->getSuccessor(x) == dst)
|
|
iB->setSuccessor(x, bbC);
|
|
}
|
|
//d:
|
|
{
|
|
TerminatorInst* iBp = cast<TerminatorInst>(Translate(src->getTerminator()));
|
|
for (unsigned x = 0; x < iBp->getNumSuccessors(); ++x)
|
|
if (iBp->getSuccessor(x) == cast<BasicBlock>(Translate(dst)))
|
|
iBp->setSuccessor(x, bbCp);
|
|
}
|
|
//e:
|
|
ReplacePhiPred(dst, src, bbC);
|
|
//src could be a switch, in which case we are replacing several edges with one
|
|
//thus collapse those edges int the Phi
|
|
CollapsePhi(dst, bbC);
|
|
//f:
|
|
ReplacePhiPred(cast<BasicBlock>(Translate(dst)),
|
|
cast<BasicBlock>(Translate(src)),bbCp);
|
|
CollapsePhi(cast<BasicBlock>(Translate(dst)), bbCp);
|
|
//g:
|
|
for(BasicBlock::iterator ib = dst->begin(), ie = dst->end(); ib != ie;
|
|
++ib)
|
|
if (PHINode* phi = dyn_cast<PHINode>(&*ib)) {
|
|
for(unsigned x = 0; x < phi->getNumIncomingValues(); ++x)
|
|
if(bbC == phi->getIncomingBlock(x)) {
|
|
phi->addIncoming(Translate(phi->getIncomingValue(x)), bbCp);
|
|
cast<PHINode>(Translate(phi))->addIncoming(phi->getIncomingValue(x),
|
|
bbC);
|
|
}
|
|
phi->removeIncomingValue(bbC);
|
|
}
|
|
}
|
|
|
|
bool ProfilerRS::runOnFunction(Function& F) {
|
|
if (!F.isDeclaration()) {
|
|
std::set<std::pair<BasicBlock*, BasicBlock*> > BackEdges;
|
|
RSProfilers& LI = getAnalysis<RSProfilers>();
|
|
|
|
getBackEdges(F, BackEdges);
|
|
Duplicate(F, LI);
|
|
//assume that stuff worked. now connect the duplicated basic blocks
|
|
//with the originals in such a way as to preserve ssa. yuk!
|
|
for (std::set<std::pair<BasicBlock*, BasicBlock*> >::iterator
|
|
ib = BackEdges.begin(), ie = BackEdges.end(); ib != ie; ++ib)
|
|
ProcessBackEdge(ib->first, ib->second, F);
|
|
|
|
//oh, and add the edge from the reg2mem created entry node to the
|
|
//duplicated second node
|
|
TerminatorInst* T = F.getEntryBlock().getTerminator();
|
|
ReplaceInstWithInst(T, BranchInst::Create(T->getSuccessor(0),
|
|
cast<BasicBlock>(
|
|
Translate(T->getSuccessor(0))),
|
|
ConstantInt::get(Type::Int1Ty,
|
|
true)));
|
|
|
|
//do whatever is needed now that the function is duplicated
|
|
c->PrepFunction(&F);
|
|
|
|
//add entry node to choice points
|
|
ChoicePoints.insert(&F.getEntryBlock());
|
|
|
|
for (std::set<BasicBlock*>::iterator
|
|
ii = ChoicePoints.begin(), ie = ChoicePoints.end(); ii != ie; ++ii)
|
|
c->ProcessChoicePoint(*ii);
|
|
|
|
ChoicePoints.clear();
|
|
TransCache.clear();
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ProfilerRS::doInitialization(Module &M) {
|
|
switch (RandomMethod) {
|
|
case GBV:
|
|
c = new GlobalRandomCounter(M, Type::Int32Ty, (1 << 14) - 1);
|
|
break;
|
|
case GBVO:
|
|
c = new GlobalRandomCounterOpt(M, Type::Int32Ty, (1 << 14) - 1);
|
|
break;
|
|
case HOSTCC:
|
|
c = new CycleCounter(M, (1 << 14) - 1);
|
|
break;
|
|
};
|
|
return true;
|
|
}
|
|
|
|
void ProfilerRS::getAnalysisUsage(AnalysisUsage &AU) const {
|
|
AU.addRequired<RSProfilers>();
|
|
AU.addRequiredID(DemoteRegisterToMemoryID);
|
|
}
|
|
|
|
///////////////////////////////////////
|
|
// Utilities:
|
|
///////////////////////////////////////
|
|
static void ReplacePhiPred(BasicBlock* btarget,
|
|
BasicBlock* bold, BasicBlock* bnew) {
|
|
for(BasicBlock::iterator ib = btarget->begin(), ie = btarget->end();
|
|
ib != ie; ++ib)
|
|
if (PHINode* phi = dyn_cast<PHINode>(&*ib)) {
|
|
for(unsigned x = 0; x < phi->getNumIncomingValues(); ++x)
|
|
if(bold == phi->getIncomingBlock(x))
|
|
phi->setIncomingBlock(x, bnew);
|
|
}
|
|
}
|
|
|
|
static void CollapsePhi(BasicBlock* btarget, BasicBlock* bsrc) {
|
|
for(BasicBlock::iterator ib = btarget->begin(), ie = btarget->end();
|
|
ib != ie; ++ib)
|
|
if (PHINode* phi = dyn_cast<PHINode>(&*ib)) {
|
|
std::map<BasicBlock*, Value*> counter;
|
|
for(unsigned i = 0; i < phi->getNumIncomingValues(); ) {
|
|
if (counter[phi->getIncomingBlock(i)]) {
|
|
assert(phi->getIncomingValue(i) == counter[phi->getIncomingBlock(i)]);
|
|
phi->removeIncomingValue(i, false);
|
|
} else {
|
|
counter[phi->getIncomingBlock(i)] = phi->getIncomingValue(i);
|
|
++i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
template<class T>
|
|
static void recBackEdge(BasicBlock* bb, T& BackEdges,
|
|
std::map<BasicBlock*, int>& color,
|
|
std::map<BasicBlock*, int>& depth,
|
|
std::map<BasicBlock*, int>& finish,
|
|
int& time)
|
|
{
|
|
color[bb] = 1;
|
|
++time;
|
|
depth[bb] = time;
|
|
TerminatorInst* t= bb->getTerminator();
|
|
for(unsigned i = 0; i < t->getNumSuccessors(); ++i) {
|
|
BasicBlock* bbnew = t->getSuccessor(i);
|
|
if (color[bbnew] == 0)
|
|
recBackEdge(bbnew, BackEdges, color, depth, finish, time);
|
|
else if (color[bbnew] == 1) {
|
|
BackEdges.insert(std::make_pair(bb, bbnew));
|
|
//NumBackEdges++;
|
|
}
|
|
}
|
|
color[bb] = 2;
|
|
++time;
|
|
finish[bb] = time;
|
|
}
|
|
|
|
|
|
|
|
//find the back edges and where they go to
|
|
template<class T>
|
|
static void getBackEdges(Function& F, T& BackEdges) {
|
|
std::map<BasicBlock*, int> color;
|
|
std::map<BasicBlock*, int> depth;
|
|
std::map<BasicBlock*, int> finish;
|
|
int time = 0;
|
|
recBackEdge(&F.getEntryBlock(), BackEdges, color, depth, finish, time);
|
|
DOUT << F.getName() << " " << BackEdges.size() << "\n";
|
|
}
|
|
|
|
|
|
//Creation functions
|
|
ModulePass* llvm::createNullProfilerRSPass() {
|
|
return new NullProfilerRS();
|
|
}
|
|
|
|
FunctionPass* llvm::createRSProfilingPass() {
|
|
return new ProfilerRS();
|
|
}
|