llvm-6502/lib/Target/PowerPC/PPCTargetMachine.cpp
Chris Lattner 5335bce43d remove dead code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95141 91177308-0d34-0410-b5e6-96231b3b80d8
2010-02-02 21:52:03 +00:00

147 lines
5.7 KiB
C++

//===-- PPCTargetMachine.cpp - Define TargetMachine for PowerPC -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Top-level implementation for the PowerPC target.
//
//===----------------------------------------------------------------------===//
#include "PPC.h"
#include "PPCMCAsmInfo.h"
#include "PPCTargetMachine.h"
#include "llvm/PassManager.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetRegistry.h"
#include "llvm/Support/FormattedStream.h"
using namespace llvm;
static const MCAsmInfo *createMCAsmInfo(const Target &T, StringRef TT) {
Triple TheTriple(TT);
bool isPPC64 = TheTriple.getArch() == Triple::ppc64;
if (TheTriple.getOS() == Triple::Darwin)
return new PPCMCAsmInfoDarwin(isPPC64);
return new PPCLinuxMCAsmInfo(isPPC64);
}
extern "C" void LLVMInitializePowerPCTarget() {
// Register the targets
RegisterTargetMachine<PPC32TargetMachine> A(ThePPC32Target);
RegisterTargetMachine<PPC64TargetMachine> B(ThePPC64Target);
RegisterAsmInfoFn C(ThePPC32Target, createMCAsmInfo);
RegisterAsmInfoFn D(ThePPC64Target, createMCAsmInfo);
}
PPCTargetMachine::PPCTargetMachine(const Target &T, const std::string &TT,
const std::string &FS, bool is64Bit)
: LLVMTargetMachine(T, TT),
Subtarget(TT, FS, is64Bit),
DataLayout(Subtarget.getTargetDataString()), InstrInfo(*this),
FrameInfo(*this, is64Bit), JITInfo(*this, is64Bit), TLInfo(*this),
InstrItins(Subtarget.getInstrItineraryData()) {
if (getRelocationModel() == Reloc::Default) {
if (Subtarget.isDarwin())
setRelocationModel(Reloc::DynamicNoPIC);
else
setRelocationModel(Reloc::Static);
}
}
/// Override this for PowerPC. Tail merging happily breaks up instruction issue
/// groups, which typically degrades performance.
bool PPCTargetMachine::getEnableTailMergeDefault() const { return false; }
PPC32TargetMachine::PPC32TargetMachine(const Target &T, const std::string &TT,
const std::string &FS)
: PPCTargetMachine(T, TT, FS, false) {
}
PPC64TargetMachine::PPC64TargetMachine(const Target &T, const std::string &TT,
const std::string &FS)
: PPCTargetMachine(T, TT, FS, true) {
}
//===----------------------------------------------------------------------===//
// Pass Pipeline Configuration
//===----------------------------------------------------------------------===//
bool PPCTargetMachine::addInstSelector(PassManagerBase &PM,
CodeGenOpt::Level OptLevel) {
// Install an instruction selector.
PM.add(createPPCISelDag(*this));
return false;
}
bool PPCTargetMachine::addPreEmitPass(PassManagerBase &PM,
CodeGenOpt::Level OptLevel) {
// Must run branch selection immediately preceding the asm printer.
PM.add(createPPCBranchSelectionPass());
return false;
}
bool PPCTargetMachine::addCodeEmitter(PassManagerBase &PM,
CodeGenOpt::Level OptLevel,
JITCodeEmitter &JCE) {
// The JIT should use the static relocation model in ppc32 mode, PIC in ppc64.
// FIXME: This should be moved to TargetJITInfo!!
if (Subtarget.isPPC64()) {
// We use PIC codegen in ppc64 mode, because otherwise we'd have to use many
// instructions to materialize arbitrary global variable + function +
// constant pool addresses.
setRelocationModel(Reloc::PIC_);
// Temporary workaround for the inability of PPC64 JIT to handle jump
// tables.
DisableJumpTables = true;
} else {
setRelocationModel(Reloc::Static);
}
// Inform the subtarget that we are in JIT mode. FIXME: does this break macho
// writing?
Subtarget.SetJITMode();
// Machine code emitter pass for PowerPC.
PM.add(createPPCJITCodeEmitterPass(*this, JCE));
return false;
}
/// getLSDAEncoding - Returns the LSDA pointer encoding. The choices are 4-byte,
/// 8-byte, and target default. The CIE is hard-coded to indicate that the LSDA
/// pointer in the FDE section is an "sdata4", and should be encoded as a 4-byte
/// pointer by default. However, some systems may require a different size due
/// to bugs or other conditions. We will default to a 4-byte encoding unless the
/// system tells us otherwise.
///
/// The issue is when the CIE says their is an LSDA. That mandates that every
/// FDE have an LSDA slot. But if the function does not need an LSDA. There
/// needs to be some way to signify there is none. The LSDA is encoded as
/// pc-rel. But you don't look for some magic value after adding the pc. You
/// have to look for a zero before adding the pc. The problem is that the size
/// of the zero to look for depends on the encoding. The unwinder bug in SL is
/// that it always checks for a pointer-size zero. So on x86_64 it looks for 8
/// bytes of zero. If you have an LSDA, it works fine since the 8-bytes are
/// non-zero so it goes ahead and then reads the value based on the encoding.
/// But if you use sdata4 and there is no LSDA, then the test for zero gives a
/// false negative and the unwinder thinks there is an LSDA.
///
/// FIXME: This call-back isn't good! We should be using the correct encoding
/// regardless of the system. However, there are some systems which have bugs
/// that prevent this from occuring.
DwarfLSDAEncoding::Encoding PPCTargetMachine::getLSDAEncoding() const {
if (Subtarget.isDarwin() && Subtarget.getDarwinVers() != 10)
return DwarfLSDAEncoding::Default;
return DwarfLSDAEncoding::EightByte;
}