mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-09 10:05:41 +00:00
fcb4a8ead3
to try to re-use scavenged frame index reference registers. rdar://8277890 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112241 91177308-0d34-0410-b5e6-96231b3b80d8
176 lines
6.2 KiB
C++
176 lines
6.2 KiB
C++
//===-- PrologEpilogInserter.h - Prolog/Epilog code insertion -*- C++ -* --===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This pass is responsible for finalizing the functions frame layout, saving
|
|
// callee saved registers, and for emitting prolog & epilog code for the
|
|
// function.
|
|
//
|
|
// This pass must be run after register allocation. After this pass is
|
|
// executed, it is illegal to construct MO_FrameIndex operands.
|
|
//
|
|
// This pass also implements a shrink wrapping variant of prolog/epilog
|
|
// insertion.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_PEI_H
|
|
#define LLVM_CODEGEN_PEI_H
|
|
|
|
#include "llvm/CodeGen/Passes.h"
|
|
#include "llvm/CodeGen/MachineFunctionPass.h"
|
|
#include "llvm/CodeGen/MachineLoopInfo.h"
|
|
#include "llvm/ADT/SparseBitVector.h"
|
|
#include "llvm/ADT/DenseMap.h"
|
|
#include "llvm/Target/TargetRegisterInfo.h"
|
|
|
|
namespace llvm {
|
|
class RegScavenger;
|
|
class MachineBasicBlock;
|
|
|
|
class PEI : public MachineFunctionPass {
|
|
public:
|
|
static char ID;
|
|
PEI() : MachineFunctionPass(ID) {}
|
|
|
|
const char *getPassName() const {
|
|
return "Prolog/Epilog Insertion & Frame Finalization";
|
|
}
|
|
|
|
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
|
|
|
|
/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
|
|
/// frame indexes with appropriate references.
|
|
///
|
|
bool runOnMachineFunction(MachineFunction &Fn);
|
|
|
|
private:
|
|
RegScavenger *RS;
|
|
|
|
// MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
|
|
// stack frame indexes.
|
|
unsigned MinCSFrameIndex, MaxCSFrameIndex;
|
|
|
|
// Analysis info for spill/restore placement.
|
|
// "CSR": "callee saved register".
|
|
|
|
// CSRegSet contains indices into the Callee Saved Register Info
|
|
// vector built by calculateCalleeSavedRegisters() and accessed
|
|
// via MF.getFrameInfo()->getCalleeSavedInfo().
|
|
typedef SparseBitVector<> CSRegSet;
|
|
|
|
// CSRegBlockMap maps MachineBasicBlocks to sets of callee
|
|
// saved register indices.
|
|
typedef DenseMap<MachineBasicBlock*, CSRegSet> CSRegBlockMap;
|
|
|
|
// Set and maps for computing CSR spill/restore placement:
|
|
// used in function (UsedCSRegs)
|
|
// used in a basic block (CSRUsed)
|
|
// anticipatable in a basic block (Antic{In,Out})
|
|
// available in a basic block (Avail{In,Out})
|
|
// to be spilled at the entry to a basic block (CSRSave)
|
|
// to be restored at the end of a basic block (CSRRestore)
|
|
CSRegSet UsedCSRegs;
|
|
CSRegBlockMap CSRUsed;
|
|
CSRegBlockMap AnticIn, AnticOut;
|
|
CSRegBlockMap AvailIn, AvailOut;
|
|
CSRegBlockMap CSRSave;
|
|
CSRegBlockMap CSRRestore;
|
|
|
|
// Entry and return blocks of the current function.
|
|
MachineBasicBlock* EntryBlock;
|
|
SmallVector<MachineBasicBlock*, 4> ReturnBlocks;
|
|
|
|
// Map of MBBs to top level MachineLoops.
|
|
DenseMap<MachineBasicBlock*, MachineLoop*> TLLoops;
|
|
|
|
// Flag to control shrink wrapping per-function:
|
|
// may choose to skip shrink wrapping for certain
|
|
// functions.
|
|
bool ShrinkWrapThisFunction;
|
|
|
|
// Flag to control whether to use the register scavenger to resolve
|
|
// frame index materialization registers. Set according to
|
|
// TRI->requiresFrameIndexScavenging() for the curren function.
|
|
bool FrameIndexVirtualScavenging;
|
|
|
|
#ifndef NDEBUG
|
|
// Machine function handle.
|
|
MachineFunction* MF;
|
|
|
|
// Flag indicating that the current function
|
|
// has at least one "short" path in the machine
|
|
// CFG from the entry block to an exit block.
|
|
bool HasFastExitPath;
|
|
#endif
|
|
|
|
bool calculateSets(MachineFunction &Fn);
|
|
bool calcAnticInOut(MachineBasicBlock* MBB);
|
|
bool calcAvailInOut(MachineBasicBlock* MBB);
|
|
void calculateAnticAvail(MachineFunction &Fn);
|
|
bool addUsesForMEMERegion(MachineBasicBlock* MBB,
|
|
SmallVector<MachineBasicBlock*, 4>& blks);
|
|
bool addUsesForTopLevelLoops(SmallVector<MachineBasicBlock*, 4>& blks);
|
|
bool calcSpillPlacements(MachineBasicBlock* MBB,
|
|
SmallVector<MachineBasicBlock*, 4> &blks,
|
|
CSRegBlockMap &prevSpills);
|
|
bool calcRestorePlacements(MachineBasicBlock* MBB,
|
|
SmallVector<MachineBasicBlock*, 4> &blks,
|
|
CSRegBlockMap &prevRestores);
|
|
void placeSpillsAndRestores(MachineFunction &Fn);
|
|
void placeCSRSpillsAndRestores(MachineFunction &Fn);
|
|
void calculateCallsInformation(MachineFunction &Fn);
|
|
void calculateCalleeSavedRegisters(MachineFunction &Fn);
|
|
void insertCSRSpillsAndRestores(MachineFunction &Fn);
|
|
void calculateFrameObjectOffsets(MachineFunction &Fn);
|
|
void replaceFrameIndices(MachineFunction &Fn);
|
|
void scavengeFrameVirtualRegs(MachineFunction &Fn);
|
|
void insertPrologEpilogCode(MachineFunction &Fn);
|
|
|
|
// Initialize DFA sets, called before iterations.
|
|
void clearAnticAvailSets();
|
|
// Clear all sets constructed by shrink wrapping.
|
|
void clearAllSets();
|
|
|
|
// Initialize all shrink wrapping data.
|
|
void initShrinkWrappingInfo();
|
|
|
|
// Convienences for dealing with machine loops.
|
|
MachineBasicBlock* getTopLevelLoopPreheader(MachineLoop* LP);
|
|
MachineLoop* getTopLevelLoopParent(MachineLoop *LP);
|
|
|
|
// Propgate CSRs used in MBB to all MBBs of loop LP.
|
|
void propagateUsesAroundLoop(MachineBasicBlock* MBB, MachineLoop* LP);
|
|
|
|
// Convenience for recognizing return blocks.
|
|
bool isReturnBlock(MachineBasicBlock* MBB);
|
|
|
|
#ifndef NDEBUG
|
|
// Debugging methods.
|
|
|
|
// Mark this function as having fast exit paths.
|
|
void findFastExitPath();
|
|
|
|
// Verify placement of spills/restores.
|
|
void verifySpillRestorePlacement();
|
|
|
|
std::string getBasicBlockName(const MachineBasicBlock* MBB);
|
|
std::string stringifyCSRegSet(const CSRegSet& s);
|
|
void dumpSet(const CSRegSet& s);
|
|
void dumpUsed(MachineBasicBlock* MBB);
|
|
void dumpAllUsed();
|
|
void dumpSets(MachineBasicBlock* MBB);
|
|
void dumpSets1(MachineBasicBlock* MBB);
|
|
void dumpAllSets();
|
|
void dumpSRSets();
|
|
#endif
|
|
|
|
};
|
|
} // End llvm namespace
|
|
#endif
|