llvm-6502/include/llvm/CodeGen/CallingConvLower.h
Dan Gohman 095cc29f32 Define CallSDNode, an SDNode subclass for use with ISD::CALL.
Currently it just holds the calling convention and flags
for isVarArgs and isTailCall.

And it has several utility methods, which eliminate magic
5+2*i and similar index computations in several places.

CallSDNodes are not CSE'd. Teach UpdateNodeOperands to handle
nodes that are not CSE'd gracefully.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56183 91177308-0d34-0410-b5e6-96231b3b80d8
2008-09-13 01:54:27 +00:00

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8.0 KiB
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//===-- llvm/CallingConvLower.h - Calling Conventions -----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the CCState and CCValAssign classes, used for lowering
// and implementing calling conventions.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_CALLINGCONVLOWER_H
#define LLVM_CODEGEN_CALLINGCONVLOWER_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/CodeGen/SelectionDAGNodes.h"
namespace llvm {
class TargetRegisterInfo;
class TargetMachine;
class CCState;
class SDNode;
/// CCValAssign - Represent assignment of one arg/retval to a location.
class CCValAssign {
public:
enum LocInfo {
Full, // The value fills the full location.
SExt, // The value is sign extended in the location.
ZExt, // The value is zero extended in the location.
AExt // The value is extended with undefined upper bits.
// TODO: a subset of the value is in the location.
};
private:
/// ValNo - This is the value number begin assigned (e.g. an argument number).
unsigned ValNo;
/// Loc is either a stack offset or a register number.
unsigned Loc;
/// isMem - True if this is a memory loc, false if it is a register loc.
bool isMem : 1;
/// Information about how the value is assigned.
LocInfo HTP : 7;
/// ValVT - The type of the value being assigned.
MVT ValVT;
/// LocVT - The type of the location being assigned to.
MVT LocVT;
public:
static CCValAssign getReg(unsigned ValNo, MVT ValVT,
unsigned RegNo, MVT LocVT,
LocInfo HTP) {
CCValAssign Ret;
Ret.ValNo = ValNo;
Ret.Loc = RegNo;
Ret.isMem = false;
Ret.HTP = HTP;
Ret.ValVT = ValVT;
Ret.LocVT = LocVT;
return Ret;
}
static CCValAssign getMem(unsigned ValNo, MVT ValVT,
unsigned Offset, MVT LocVT,
LocInfo HTP) {
CCValAssign Ret;
Ret.ValNo = ValNo;
Ret.Loc = Offset;
Ret.isMem = true;
Ret.HTP = HTP;
Ret.ValVT = ValVT;
Ret.LocVT = LocVT;
return Ret;
}
unsigned getValNo() const { return ValNo; }
MVT getValVT() const { return ValVT; }
bool isRegLoc() const { return !isMem; }
bool isMemLoc() const { return isMem; }
unsigned getLocReg() const { assert(isRegLoc()); return Loc; }
unsigned getLocMemOffset() const { assert(isMemLoc()); return Loc; }
MVT getLocVT() const { return LocVT; }
LocInfo getLocInfo() const { return HTP; }
};
/// CCAssignFn - This function assigns a location for Val, updating State to
/// reflect the change.
typedef bool CCAssignFn(unsigned ValNo, MVT ValVT,
MVT LocVT, CCValAssign::LocInfo LocInfo,
ISD::ArgFlagsTy ArgFlags, CCState &State);
/// CCState - This class holds information needed while lowering arguments and
/// return values. It captures which registers are already assigned and which
/// stack slots are used. It provides accessors to allocate these values.
class CCState {
unsigned CallingConv;
bool IsVarArg;
const TargetMachine &TM;
const TargetRegisterInfo &TRI;
SmallVector<CCValAssign, 16> &Locs;
unsigned StackOffset;
SmallVector<uint32_t, 16> UsedRegs;
public:
CCState(unsigned CC, bool isVarArg, const TargetMachine &TM,
SmallVector<CCValAssign, 16> &locs);
void addLoc(const CCValAssign &V) {
Locs.push_back(V);
}
const TargetMachine &getTarget() const { return TM; }
unsigned getCallingConv() const { return CallingConv; }
bool isVarArg() const { return IsVarArg; }
unsigned getNextStackOffset() const { return StackOffset; }
/// isAllocated - Return true if the specified register (or an alias) is
/// allocated.
bool isAllocated(unsigned Reg) const {
return UsedRegs[Reg/32] & (1 << (Reg&31));
}
/// AnalyzeFormalArguments - Analyze an ISD::FORMAL_ARGUMENTS node,
/// incorporating info about the formals into this state.
void AnalyzeFormalArguments(SDNode *TheArgs, CCAssignFn Fn);
/// AnalyzeReturn - Analyze the returned values of an ISD::RET node,
/// incorporating info about the result values into this state.
void AnalyzeReturn(SDNode *TheRet, CCAssignFn Fn);
/// AnalyzeCallOperands - Analyze an ISD::CALL node, incorporating info
/// about the passed values into this state.
void AnalyzeCallOperands(CallSDNode *TheCall, CCAssignFn Fn);
/// AnalyzeCallOperands - Same as above except it takes vectors of types
/// and argument flags.
void AnalyzeCallOperands(SmallVectorImpl<MVT> &ArgVTs,
SmallVectorImpl<ISD::ArgFlagsTy> &Flags,
CCAssignFn Fn);
/// AnalyzeCallResult - Analyze the return values of an ISD::CALL node,
/// incorporating info about the passed values into this state.
void AnalyzeCallResult(CallSDNode *TheCall, CCAssignFn Fn);
/// AnalyzeCallResult - Same as above except it's specialized for calls which
/// produce a single value.
void AnalyzeCallResult(MVT VT, CCAssignFn Fn);
/// getFirstUnallocated - Return the first unallocated register in the set, or
/// NumRegs if they are all allocated.
unsigned getFirstUnallocated(const unsigned *Regs, unsigned NumRegs) const {
for (unsigned i = 0; i != NumRegs; ++i)
if (!isAllocated(Regs[i]))
return i;
return NumRegs;
}
/// AllocateReg - Attempt to allocate one register. If it is not available,
/// return zero. Otherwise, return the register, marking it and any aliases
/// as allocated.
unsigned AllocateReg(unsigned Reg) {
if (isAllocated(Reg)) return 0;
MarkAllocated(Reg);
return Reg;
}
/// Version of AllocateReg with extra register to be shadowed.
unsigned AllocateReg(unsigned Reg, unsigned ShadowReg) {
if (isAllocated(Reg)) return 0;
MarkAllocated(Reg);
MarkAllocated(ShadowReg);
return Reg;
}
/// AllocateReg - Attempt to allocate one of the specified registers. If none
/// are available, return zero. Otherwise, return the first one available,
/// marking it and any aliases as allocated.
unsigned AllocateReg(const unsigned *Regs, unsigned NumRegs) {
unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
if (FirstUnalloc == NumRegs)
return 0; // Didn't find the reg.
// Mark the register and any aliases as allocated.
unsigned Reg = Regs[FirstUnalloc];
MarkAllocated(Reg);
return Reg;
}
/// Version of AllocateReg with list of registers to be shadowed.
unsigned AllocateReg(const unsigned *Regs, const unsigned *ShadowRegs,
unsigned NumRegs) {
unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
if (FirstUnalloc == NumRegs)
return 0; // Didn't find the reg.
// Mark the register and any aliases as allocated.
unsigned Reg = Regs[FirstUnalloc], ShadowReg = ShadowRegs[FirstUnalloc];
MarkAllocated(Reg);
MarkAllocated(ShadowReg);
return Reg;
}
/// AllocateStack - Allocate a chunk of stack space with the specified size
/// and alignment.
unsigned AllocateStack(unsigned Size, unsigned Align) {
assert(Align && ((Align-1) & Align) == 0); // Align is power of 2.
StackOffset = ((StackOffset + Align-1) & ~(Align-1));
unsigned Result = StackOffset;
StackOffset += Size;
return Result;
}
// HandleByVal - Allocate a stack slot large enough to pass an argument by
// value. The size and alignment information of the argument is encoded in its
// parameter attribute.
void HandleByVal(unsigned ValNo, MVT ValVT,
MVT LocVT, CCValAssign::LocInfo LocInfo,
int MinSize, int MinAlign, ISD::ArgFlagsTy ArgFlags);
private:
/// MarkAllocated - Mark a register and all of its aliases as allocated.
void MarkAllocated(unsigned Reg);
};
} // end namespace llvm
#endif