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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10870 91177308-0d34-0410-b5e6-96231b3b80d8
125 lines
4.2 KiB
C++
125 lines
4.2 KiB
C++
//===-- WriterPrimitives.h - Bytecode writer file format prims --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This header defines some basic functions for writing basic primitive types to
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// a bytecode stream.
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//
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//===----------------------------------------------------------------------===//
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#ifndef WRITERPRIMITIVES_H
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#define WRITERPRIMITIVES_H
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#include "Support/DataTypes.h"
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#include <string>
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#include <deque>
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namespace llvm {
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// output - If a position is specified, it must be in the valid portion of the
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// string... note that this should be inlined always so only the relevant IF
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// body should be included...
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//
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static inline void output(unsigned i, std::deque<unsigned char> &Out,
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int pos = -1) {
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if (pos == -1) { // Be endian clean, little endian is our friend
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Out.push_back((unsigned char)i);
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Out.push_back((unsigned char)(i >> 8));
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Out.push_back((unsigned char)(i >> 16));
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Out.push_back((unsigned char)(i >> 24));
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} else {
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Out[pos ] = (unsigned char)i;
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Out[pos+1] = (unsigned char)(i >> 8);
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Out[pos+2] = (unsigned char)(i >> 16);
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Out[pos+3] = (unsigned char)(i >> 24);
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}
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}
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static inline void output(int i, std::deque<unsigned char> &Out) {
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output((unsigned)i, Out);
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}
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// output_vbr - Output an unsigned value, by using the least number of bytes
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// possible. This is useful because many of our "infinite" values are really
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// very small most of the time... but can be large a few times...
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//
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// Data format used: If you read a byte with the night bit set, use the low
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// seven bits as data and then read another byte...
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//
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// Note that using this may cause the output buffer to become unaligned...
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//
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static inline void output_vbr(uint64_t i, std::deque<unsigned char> &out) {
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while (1) {
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if (i < 0x80) { // done?
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out.push_back((unsigned char)i); // We know the high bit is clear...
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return;
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}
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// Nope, we are bigger than a character, output the next 7 bits and set the
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// high bit to say that there is more coming...
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out.push_back(0x80 | (i & 0x7F));
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i >>= 7; // Shift out 7 bits now...
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}
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}
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static inline void output_vbr(unsigned i, std::deque<unsigned char> &out) {
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while (1) {
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if (i < 0x80) { // done?
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out.push_back((unsigned char)i); // We know the high bit is clear...
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return;
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}
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// Nope, we are bigger than a character, output the next 7 bits and set the
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// high bit to say that there is more coming...
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out.push_back(0x80 | (i & 0x7F));
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i >>= 7; // Shift out 7 bits now...
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}
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}
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static inline void output_vbr(int64_t i, std::deque<unsigned char> &out) {
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if (i < 0)
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output_vbr(((uint64_t)(-i) << 1) | 1, out); // Set low order sign bit...
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else
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output_vbr((uint64_t)i << 1, out); // Low order bit is clear.
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}
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static inline void output_vbr(int i, std::deque<unsigned char> &out) {
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if (i < 0)
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output_vbr(((unsigned)(-i) << 1) | 1, out); // Set low order sign bit...
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else
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output_vbr((unsigned)i << 1, out); // Low order bit is clear.
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}
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// align32 - emit the minimal number of bytes that will bring us to 32 bit
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// alignment...
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//
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static inline void align32(std::deque<unsigned char> &Out) {
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int NumPads = (4-(Out.size() & 3)) & 3; // Bytes to get padding to 32 bits
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while (NumPads--) Out.push_back((unsigned char)0xAB);
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}
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static inline void output(const std::string &s, std::deque<unsigned char> &Out,
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bool Aligned = true) {
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unsigned Len = s.length();
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output_vbr(Len, Out); // Strings may have an arbitrary length...
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Out.insert(Out.end(), s.begin(), s.end());
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if (Aligned)
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align32(Out); // Make sure we are now aligned...
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}
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static inline void output_data(const void *Ptr, const void *End,
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std::deque<unsigned char> &Out) {
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Out.insert(Out.end(), (const unsigned char*)Ptr, (const unsigned char*)End);
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}
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} // End llvm namespace
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#endif
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