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https://github.com/c64scene-ar/llvm-6502.git
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cb08f18d5b
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@138289 91177308-0d34-0410-b5e6-96231b3b80d8
482 lines
18 KiB
C++
482 lines
18 KiB
C++
//===-- TargetInstrInfoImpl.cpp - Target Instruction Information ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the TargetInstrInfoImpl class, it just provides default
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// implementations of various methods.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/ScoreboardHazardRecognizer.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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static cl::opt<bool> DisableHazardRecognizer(
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"disable-sched-hazard", cl::Hidden, cl::init(false),
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cl::desc("Disable hazard detection during preRA scheduling"));
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/// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
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/// after it, replacing it with an unconditional branch to NewDest.
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void
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TargetInstrInfoImpl::ReplaceTailWithBranchTo(MachineBasicBlock::iterator Tail,
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MachineBasicBlock *NewDest) const {
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MachineBasicBlock *MBB = Tail->getParent();
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// Remove all the old successors of MBB from the CFG.
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while (!MBB->succ_empty())
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MBB->removeSuccessor(MBB->succ_begin());
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// Remove all the dead instructions from the end of MBB.
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MBB->erase(Tail, MBB->end());
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// If MBB isn't immediately before MBB, insert a branch to it.
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if (++MachineFunction::iterator(MBB) != MachineFunction::iterator(NewDest))
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InsertBranch(*MBB, NewDest, 0, SmallVector<MachineOperand, 0>(),
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Tail->getDebugLoc());
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MBB->addSuccessor(NewDest);
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}
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// commuteInstruction - The default implementation of this method just exchanges
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// the two operands returned by findCommutedOpIndices.
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MachineInstr *TargetInstrInfoImpl::commuteInstruction(MachineInstr *MI,
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bool NewMI) const {
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const MCInstrDesc &MCID = MI->getDesc();
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bool HasDef = MCID.getNumDefs();
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if (HasDef && !MI->getOperand(0).isReg())
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// No idea how to commute this instruction. Target should implement its own.
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return 0;
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unsigned Idx1, Idx2;
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if (!findCommutedOpIndices(MI, Idx1, Idx2)) {
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std::string msg;
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raw_string_ostream Msg(msg);
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Msg << "Don't know how to commute: " << *MI;
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report_fatal_error(Msg.str());
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}
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assert(MI->getOperand(Idx1).isReg() && MI->getOperand(Idx2).isReg() &&
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"This only knows how to commute register operands so far");
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unsigned Reg0 = HasDef ? MI->getOperand(0).getReg() : 0;
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unsigned Reg1 = MI->getOperand(Idx1).getReg();
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unsigned Reg2 = MI->getOperand(Idx2).getReg();
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bool Reg1IsKill = MI->getOperand(Idx1).isKill();
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bool Reg2IsKill = MI->getOperand(Idx2).isKill();
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// If destination is tied to either of the commuted source register, then
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// it must be updated.
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if (HasDef && Reg0 == Reg1 &&
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MI->getDesc().getOperandConstraint(Idx1, MCOI::TIED_TO) == 0) {
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Reg2IsKill = false;
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Reg0 = Reg2;
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} else if (HasDef && Reg0 == Reg2 &&
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MI->getDesc().getOperandConstraint(Idx2, MCOI::TIED_TO) == 0) {
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Reg1IsKill = false;
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Reg0 = Reg1;
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}
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if (NewMI) {
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// Create a new instruction.
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bool Reg0IsDead = HasDef ? MI->getOperand(0).isDead() : false;
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MachineFunction &MF = *MI->getParent()->getParent();
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if (HasDef)
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return BuildMI(MF, MI->getDebugLoc(), MI->getDesc())
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.addReg(Reg0, RegState::Define | getDeadRegState(Reg0IsDead))
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.addReg(Reg2, getKillRegState(Reg2IsKill))
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.addReg(Reg1, getKillRegState(Reg2IsKill));
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else
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return BuildMI(MF, MI->getDebugLoc(), MI->getDesc())
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.addReg(Reg2, getKillRegState(Reg2IsKill))
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.addReg(Reg1, getKillRegState(Reg2IsKill));
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}
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if (HasDef)
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MI->getOperand(0).setReg(Reg0);
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MI->getOperand(Idx2).setReg(Reg1);
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MI->getOperand(Idx1).setReg(Reg2);
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MI->getOperand(Idx2).setIsKill(Reg1IsKill);
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MI->getOperand(Idx1).setIsKill(Reg2IsKill);
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return MI;
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}
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/// findCommutedOpIndices - If specified MI is commutable, return the two
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/// operand indices that would swap value. Return true if the instruction
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/// is not in a form which this routine understands.
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bool TargetInstrInfoImpl::findCommutedOpIndices(MachineInstr *MI,
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unsigned &SrcOpIdx1,
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unsigned &SrcOpIdx2) const {
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const MCInstrDesc &MCID = MI->getDesc();
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if (!MCID.isCommutable())
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return false;
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// This assumes v0 = op v1, v2 and commuting would swap v1 and v2. If this
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// is not true, then the target must implement this.
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SrcOpIdx1 = MCID.getNumDefs();
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SrcOpIdx2 = SrcOpIdx1 + 1;
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if (!MI->getOperand(SrcOpIdx1).isReg() ||
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!MI->getOperand(SrcOpIdx2).isReg())
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// No idea.
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return false;
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return true;
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}
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bool TargetInstrInfoImpl::PredicateInstruction(MachineInstr *MI,
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const SmallVectorImpl<MachineOperand> &Pred) const {
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bool MadeChange = false;
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const MCInstrDesc &MCID = MI->getDesc();
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if (!MCID.isPredicable())
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return false;
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for (unsigned j = 0, i = 0, e = MI->getNumOperands(); i != e; ++i) {
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if (MCID.OpInfo[i].isPredicate()) {
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MachineOperand &MO = MI->getOperand(i);
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if (MO.isReg()) {
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MO.setReg(Pred[j].getReg());
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MadeChange = true;
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} else if (MO.isImm()) {
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MO.setImm(Pred[j].getImm());
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MadeChange = true;
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} else if (MO.isMBB()) {
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MO.setMBB(Pred[j].getMBB());
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MadeChange = true;
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}
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++j;
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}
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}
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return MadeChange;
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}
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bool TargetInstrInfoImpl::hasLoadFromStackSlot(const MachineInstr *MI,
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const MachineMemOperand *&MMO,
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int &FrameIndex) const {
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for (MachineInstr::mmo_iterator o = MI->memoperands_begin(),
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oe = MI->memoperands_end();
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o != oe;
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++o) {
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if ((*o)->isLoad() && (*o)->getValue())
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if (const FixedStackPseudoSourceValue *Value =
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dyn_cast<const FixedStackPseudoSourceValue>((*o)->getValue())) {
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FrameIndex = Value->getFrameIndex();
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MMO = *o;
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return true;
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}
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}
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return false;
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}
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bool TargetInstrInfoImpl::hasStoreToStackSlot(const MachineInstr *MI,
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const MachineMemOperand *&MMO,
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int &FrameIndex) const {
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for (MachineInstr::mmo_iterator o = MI->memoperands_begin(),
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oe = MI->memoperands_end();
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o != oe;
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++o) {
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if ((*o)->isStore() && (*o)->getValue())
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if (const FixedStackPseudoSourceValue *Value =
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dyn_cast<const FixedStackPseudoSourceValue>((*o)->getValue())) {
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FrameIndex = Value->getFrameIndex();
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MMO = *o;
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return true;
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}
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}
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return false;
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}
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void TargetInstrInfoImpl::reMaterialize(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I,
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unsigned DestReg,
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unsigned SubIdx,
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const MachineInstr *Orig,
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const TargetRegisterInfo &TRI) const {
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MachineInstr *MI = MBB.getParent()->CloneMachineInstr(Orig);
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MI->substituteRegister(MI->getOperand(0).getReg(), DestReg, SubIdx, TRI);
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MBB.insert(I, MI);
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}
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bool
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TargetInstrInfoImpl::produceSameValue(const MachineInstr *MI0,
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const MachineInstr *MI1,
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const MachineRegisterInfo *MRI) const {
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return MI0->isIdenticalTo(MI1, MachineInstr::IgnoreVRegDefs);
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}
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MachineInstr *TargetInstrInfoImpl::duplicate(MachineInstr *Orig,
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MachineFunction &MF) const {
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assert(!Orig->getDesc().isNotDuplicable() &&
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"Instruction cannot be duplicated");
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return MF.CloneMachineInstr(Orig);
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}
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// If the COPY instruction in MI can be folded to a stack operation, return
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// the register class to use.
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static const TargetRegisterClass *canFoldCopy(const MachineInstr *MI,
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unsigned FoldIdx) {
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assert(MI->isCopy() && "MI must be a COPY instruction");
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if (MI->getNumOperands() != 2)
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return 0;
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assert(FoldIdx<2 && "FoldIdx refers no nonexistent operand");
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const MachineOperand &FoldOp = MI->getOperand(FoldIdx);
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const MachineOperand &LiveOp = MI->getOperand(1-FoldIdx);
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if (FoldOp.getSubReg() || LiveOp.getSubReg())
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return 0;
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unsigned FoldReg = FoldOp.getReg();
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unsigned LiveReg = LiveOp.getReg();
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assert(TargetRegisterInfo::isVirtualRegister(FoldReg) &&
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"Cannot fold physregs");
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const MachineRegisterInfo &MRI = MI->getParent()->getParent()->getRegInfo();
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const TargetRegisterClass *RC = MRI.getRegClass(FoldReg);
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if (TargetRegisterInfo::isPhysicalRegister(LiveOp.getReg()))
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return RC->contains(LiveOp.getReg()) ? RC : 0;
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if (RC->hasSubClassEq(MRI.getRegClass(LiveReg)))
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return RC;
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// FIXME: Allow folding when register classes are memory compatible.
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return 0;
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}
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bool TargetInstrInfoImpl::
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canFoldMemoryOperand(const MachineInstr *MI,
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const SmallVectorImpl<unsigned> &Ops) const {
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return MI->isCopy() && Ops.size() == 1 && canFoldCopy(MI, Ops[0]);
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}
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/// foldMemoryOperand - Attempt to fold a load or store of the specified stack
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/// slot into the specified machine instruction for the specified operand(s).
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/// If this is possible, a new instruction is returned with the specified
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/// operand folded, otherwise NULL is returned. The client is responsible for
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/// removing the old instruction and adding the new one in the instruction
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/// stream.
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MachineInstr*
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TargetInstrInfo::foldMemoryOperand(MachineBasicBlock::iterator MI,
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const SmallVectorImpl<unsigned> &Ops,
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int FI) const {
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unsigned Flags = 0;
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for (unsigned i = 0, e = Ops.size(); i != e; ++i)
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if (MI->getOperand(Ops[i]).isDef())
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Flags |= MachineMemOperand::MOStore;
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else
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Flags |= MachineMemOperand::MOLoad;
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MachineBasicBlock *MBB = MI->getParent();
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assert(MBB && "foldMemoryOperand needs an inserted instruction");
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MachineFunction &MF = *MBB->getParent();
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// Ask the target to do the actual folding.
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if (MachineInstr *NewMI = foldMemoryOperandImpl(MF, MI, Ops, FI)) {
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// Add a memory operand, foldMemoryOperandImpl doesn't do that.
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assert((!(Flags & MachineMemOperand::MOStore) ||
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NewMI->getDesc().mayStore()) &&
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"Folded a def to a non-store!");
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assert((!(Flags & MachineMemOperand::MOLoad) ||
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NewMI->getDesc().mayLoad()) &&
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"Folded a use to a non-load!");
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const MachineFrameInfo &MFI = *MF.getFrameInfo();
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assert(MFI.getObjectOffset(FI) != -1);
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MachineMemOperand *MMO =
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MF.getMachineMemOperand(
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MachinePointerInfo(PseudoSourceValue::getFixedStack(FI)),
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Flags, MFI.getObjectSize(FI),
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MFI.getObjectAlignment(FI));
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NewMI->addMemOperand(MF, MMO);
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// FIXME: change foldMemoryOperandImpl semantics to also insert NewMI.
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return MBB->insert(MI, NewMI);
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}
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// Straight COPY may fold as load/store.
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if (!MI->isCopy() || Ops.size() != 1)
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return 0;
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const TargetRegisterClass *RC = canFoldCopy(MI, Ops[0]);
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if (!RC)
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return 0;
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const MachineOperand &MO = MI->getOperand(1-Ops[0]);
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MachineBasicBlock::iterator Pos = MI;
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const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
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if (Flags == MachineMemOperand::MOStore)
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storeRegToStackSlot(*MBB, Pos, MO.getReg(), MO.isKill(), FI, RC, TRI);
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else
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loadRegFromStackSlot(*MBB, Pos, MO.getReg(), FI, RC, TRI);
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return --Pos;
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}
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/// foldMemoryOperand - Same as the previous version except it allows folding
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/// of any load and store from / to any address, not just from a specific
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/// stack slot.
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MachineInstr*
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TargetInstrInfo::foldMemoryOperand(MachineBasicBlock::iterator MI,
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const SmallVectorImpl<unsigned> &Ops,
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MachineInstr* LoadMI) const {
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assert(LoadMI->getDesc().canFoldAsLoad() && "LoadMI isn't foldable!");
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#ifndef NDEBUG
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for (unsigned i = 0, e = Ops.size(); i != e; ++i)
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assert(MI->getOperand(Ops[i]).isUse() && "Folding load into def!");
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#endif
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MachineBasicBlock &MBB = *MI->getParent();
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MachineFunction &MF = *MBB.getParent();
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// Ask the target to do the actual folding.
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MachineInstr *NewMI = foldMemoryOperandImpl(MF, MI, Ops, LoadMI);
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if (!NewMI) return 0;
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NewMI = MBB.insert(MI, NewMI);
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// Copy the memoperands from the load to the folded instruction.
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NewMI->setMemRefs(LoadMI->memoperands_begin(),
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LoadMI->memoperands_end());
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return NewMI;
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}
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bool TargetInstrInfo::
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isReallyTriviallyReMaterializableGeneric(const MachineInstr *MI,
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AliasAnalysis *AA) const {
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const MachineFunction &MF = *MI->getParent()->getParent();
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const MachineRegisterInfo &MRI = MF.getRegInfo();
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const TargetMachine &TM = MF.getTarget();
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const TargetInstrInfo &TII = *TM.getInstrInfo();
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const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
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// A load from a fixed stack slot can be rematerialized. This may be
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// redundant with subsequent checks, but it's target-independent,
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// simple, and a common case.
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int FrameIdx = 0;
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if (TII.isLoadFromStackSlot(MI, FrameIdx) &&
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MF.getFrameInfo()->isImmutableObjectIndex(FrameIdx))
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return true;
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const MCInstrDesc &MCID = MI->getDesc();
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// Avoid instructions obviously unsafe for remat.
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if (MCID.isNotDuplicable() || MCID.mayStore() ||
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MI->hasUnmodeledSideEffects())
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return false;
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// Don't remat inline asm. We have no idea how expensive it is
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// even if it's side effect free.
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if (MI->isInlineAsm())
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return false;
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// Avoid instructions which load from potentially varying memory.
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if (MCID.mayLoad() && !MI->isInvariantLoad(AA))
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return false;
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// If any of the registers accessed are non-constant, conservatively assume
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// the instruction is not rematerializable.
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI->getOperand(i);
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if (!MO.isReg()) continue;
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unsigned Reg = MO.getReg();
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if (Reg == 0)
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continue;
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// Check for a well-behaved physical register.
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if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
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if (MO.isUse()) {
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// If the physreg has no defs anywhere, it's just an ambient register
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// and we can freely move its uses. Alternatively, if it's allocatable,
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// it could get allocated to something with a def during allocation.
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if (!MRI.def_empty(Reg))
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return false;
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BitVector AllocatableRegs = TRI.getAllocatableSet(MF, 0);
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if (AllocatableRegs.test(Reg))
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return false;
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// Check for a def among the register's aliases too.
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for (const unsigned *Alias = TRI.getAliasSet(Reg); *Alias; ++Alias) {
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unsigned AliasReg = *Alias;
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if (!MRI.def_empty(AliasReg))
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return false;
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if (AllocatableRegs.test(AliasReg))
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return false;
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}
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} else {
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// A physreg def. We can't remat it.
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return false;
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}
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continue;
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}
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// Only allow one virtual-register def, and that in the first operand.
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if (MO.isDef() != (i == 0))
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return false;
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// Don't allow any virtual-register uses. Rematting an instruction with
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// virtual register uses would length the live ranges of the uses, which
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// is not necessarily a good idea, certainly not "trivial".
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if (MO.isUse())
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return false;
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}
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// Everything checked out.
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return true;
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}
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/// isSchedulingBoundary - Test if the given instruction should be
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/// considered a scheduling boundary. This primarily includes labels
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/// and terminators.
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bool TargetInstrInfoImpl::isSchedulingBoundary(const MachineInstr *MI,
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const MachineBasicBlock *MBB,
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const MachineFunction &MF) const{
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// Terminators and labels can't be scheduled around.
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if (MI->getDesc().isTerminator() || MI->isLabel())
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return true;
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// Don't attempt to schedule around any instruction that defines
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// a stack-oriented pointer, as it's unlikely to be profitable. This
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// saves compile time, because it doesn't require every single
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// stack slot reference to depend on the instruction that does the
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// modification.
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const TargetLowering &TLI = *MF.getTarget().getTargetLowering();
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if (MI->definesRegister(TLI.getStackPointerRegisterToSaveRestore()))
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return true;
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return false;
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}
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// Provide a global flag for disabling the PreRA hazard recognizer that targets
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// may choose to honor.
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bool TargetInstrInfoImpl::usePreRAHazardRecognizer() const {
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return !DisableHazardRecognizer;
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}
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// Default implementation of CreateTargetRAHazardRecognizer.
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ScheduleHazardRecognizer *TargetInstrInfoImpl::
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CreateTargetHazardRecognizer(const TargetMachine *TM,
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const ScheduleDAG *DAG) const {
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// Dummy hazard recognizer allows all instructions to issue.
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return new ScheduleHazardRecognizer();
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}
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// Default implementation of CreateTargetPostRAHazardRecognizer.
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ScheduleHazardRecognizer *TargetInstrInfoImpl::
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CreateTargetPostRAHazardRecognizer(const InstrItineraryData *II,
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const ScheduleDAG *DAG) const {
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return (ScheduleHazardRecognizer *)
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new ScoreboardHazardRecognizer(II, DAG, "post-RA-sched");
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}
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